In regards to the sleep mod, you slowly get tired and once you reach a certain point you begin to feel the effects, and as time goes by the defects increase, your vision becomes blured in later hours ect.
As for the fatigue, thats a good idea, but we've desided to use fatigue for something else.. exhaution or, temporary tiredness. hiting higher levels of exhaustion also increase tiredness as a long term. We havent begun this.
NeedSleep however is complete but we feel that we should release it in conjunction with exhaustion, hunger and a few other suprises.

You'll be able to download these from our site which is currently under construction but well on its way.
Check back soon for the link =)
Responding to Konradude,
Everything we can do to improve the game. Eventualy we want to make each class truly spectial with unique skills. Just started the necromancer =D
Just one of the many exciting scripted necro spells is a power which for the time being we call "Devils Hand". A giant skeletal hand that emerges from the ground and holds your oponent trapt in its fingers for a time, rendering them helpless, and we hope to have it do other awesome attacks (Based on a random chance) like making a fist and smashing the oponent and having the bones shatter everywhere! lol Lots of work to be done on that one. heres a pic!

And as Master Saji said, give us a shout if you wana join the family =D
Its hard work but we have a lot of fun sometimes
This post has been edited by Dirox: Apr 16 2006, 02:53 PM