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> Mods that need to be made, Find out what mods should be made
Which mod sounds best
Which mod sounds best
Werewolf mod [ 2 ] ** [8.00%]
Wolven Race mod [ 1 ] ** [4.00%]
Vampire Clans mod [ 4 ] ** [16.00%]
Ninja Equipment, Weapons and Armour mod [ 2 ] ** [8.00%]
Dark Brotherhood Sanctuarys [ 3 ] ** [12.00%]
Slavery/Servent mod [ 0 ] ** [0.00%]
Horse fighting mod [ 2 ] ** [8.00%]
Family/Sims mod [ 1 ] ** [4.00%]
Better Bodies mod [ 1 ] ** [4.00%]
Zombism/Army of Darkness mod [ 1 ] ** [4.00%]
Druid mod (shapeshifting mod) [ 1 ] ** [4.00%]
Necromancer faction/guild [ 2 ] ** [8.00%]
Guns/Gunpowder mod [ 2 ] ** [8.00%]
BSG's Oblivion: Realism mod [ 3 ] ** [12.00%]
Total Votes: 25
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Gothmog{RA}
post Apr 23 2006, 02:24 PM
Post #1


Retainer

Joined: 14-April 06



A list to see what the members of the forums want to have.


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BSG
post Apr 23 2006, 08:52 PM
Post #2


Retainer

Joined: 23-April 06



I, of course, voted for myself. Mine includes all of the above, basically. I'll consider a necromancers guild... but it's really not worth the efforts. Maybe just more necromancers in different locations. Perhaps a "City of the Dead" oblivion gate somewhere that brings you to an underworld type place. I don't know, I want to keep the mod within the concept of lore, and enhance what's already there.

I've been thinking about adding more asian aspects, like elephants and horned helms and whatnot leftover from the Akariv invasion.
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