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> Axe and Dagger Skill
Frostblade10
post May 2 2006, 12:47 AM
Post #1


Retainer

Joined: 22-March 06



I was very dissapointed to find that axes and daggers didnt have their own skill. And does it make any sense that axe is considered blunt? Would it be possible for a modder that is looking for a project make Axe and dagger their own skills? The effects could be the same as all the other weaps but this just seems more practical.


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Dirox
post May 2 2006, 07:12 AM
Post #2


Agent

Joined: 29-March 06
From: Winnipeg, Canada



well acording to Ibis
http://www.waiting4oblivion.com/forums/ind...?showtopic=2834

this is hard coded as i know it is.

but im working on it.

idea's are a dime a dozen, dont expect people to pick up your ideas and run with them, they have their own.

~dirox


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Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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