i have an idea, check this out.
Maybe you could use the visual effect shaders, i have fooled around with effect shaders a big and by my theory, you couldn have an object in the sky that was extremely big with a transparent texture, and then add the shader effect fisual to it. Im pretty sure the shader effect adjusts to its size! 1 downside that i can think of is that the fireworks would only look good from a certain angle, although it would be a Vary wide angle so that shouldn't be any problem at all realy. Plus you can *easily* make the large sky object always face you with script.
what do you think? i bet this would work, although i bet there would be complications, but thats what moding is about sometimes.. but just having thought this up.. and spent about 5 minutes thinking about it, Im almost positive this would work and not be that hard.
hit me back maxitar, whatchu think?
~Dirox
--------------------
|