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> Dark Brotherhood Sanctuary's, Added Dark Brotherhood Sanctuary's
syndicated
post Apr 10 2006, 03:24 AM
Post #1


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Joined: 9-April 06



I've read a lot of people saying that they tried looking for the other Dark Brotherhood sanctuarys located around Cyrodiil but they couldn't find them, well bad news - there arent any. I'm making a mod that adds 2 or 3 more sanctuary's that are similiar to the one in Cheydinhal.

For those of you who have finished the Dark Brotherhood quest line and are now the Listener, there will be Dark Brotherhood murderers in each sanctuary that will follow you around when you ask them just like the ones in Cheydinhal, and there will also be dealers who will sell poisons and other sneaky and evil things.

Im also thinking of putting a fence in each sanctuary, because when i played through the game I always had a hard time finding my Theives Guild fences, and the Dark Brotherhood are evil enough to have their own.

Please post any comments, suggestions or thoughts about this mod, or if theres already a mod like this one out tell me.

Thanks

This post has been edited by syndicated: Apr 10 2006, 03:25 AM


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Phsyron
post May 23 2006, 11:32 PM
Post #2


Retainer

Joined: 13-May 06



You know in morrowind how they said that that the dark brotherhood had significant presence in Mournhold? (and thus the entire Tribunal expansion pack)

Well, what about that? you could dig up all the old Mournhold maps, re-build it for Oblivion, and you could have a Morag Tong/Dark Brotherhood war. The problem with this would obviously be that the Morag Tong is a law-abiding organisation that hunts down criminals (or something like that i don't remember), but you could have it so that the Morrowind government wants you, the listener, killed. a Morag Tong assisin shows up whenever you wait or sleep in a 10 gold or less inn. when you kill an assasin he's carrying his writ of execution with him and when you read it, you get a message hinting that you should report this to the speaker in the cheydenhall sanctuary. she says that this is serious, seeing as how your identity is a closely gaurded secret and there must be a leak in the Brotherhood. she then directs you to meet her and the other speakers at the statue of the Night Mother. They open the tomb and the night mother (after some long and greuling speach) decides to send you to Mourhold, where you meet up with the local Dark Brotherhood members, who have been just recently informed or theidentity of the new Listener (you). There have been increased tension between the Dark Brotherhood and the Morag Tong recently, and a Dark Brother was captured during an assasination attempt of the Morag Tong leader, and he must have ratted you out. It was a one person job because the only opening in thier defences was only allowed for one person. They have, since the assasination, fixed the only hole that the Brotherhood was able to find. you end up having to use the local Theives Guild for help, and they'll only help you if you are the Grey Fox, and wearing your guise. the Brotherhood ends up doing quests against certain people in Mournhold, trying to find information that could lead to the discovery of another gap in thier defences. these are non-lethal force missions, using a teqnique called "interrogation." You hold them at knife point, and extract information using special potoins that make them more agreeable to talk. Once they talk thier memories are altered so that they have no recollection of the encounter. the Guild breaks into certain places and steals blueprints and other valuable documents that were deemed "helpful" by the people you interrogate. they are copied at the local Dark Brotherhood sanctuary and have to be put back before anyone notices, or it will raise suspission. the end result is the realization that there is only one way into the Morag Tong HQ, and that is through the front door. However, this is obviously well guarded, and nobody is allowed near it since the assasination attempt, so you have to do something drastic. the entire Black Hand and most of the Brotherhood show up and in one incredibly eventful night, the Dark Brotherhood kills every member of the Morag Tong in Mournhold, thus crippling the Tong throughout Morrowind, aiding in the invasion of the Brotherhood into Morrowind.

It would be an insne amout of work wacko.gif , but throw in a few fights in the streets, and you've got the ultimate Brotherhood mod.


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Please excuse my idiocy. Chances are that i posted this after midnight and my ADHD meds have worn off.

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syndicated   Dark Brotherhood Sanctuary's   Apr 10 2006, 03:24 AM
ThePerson98   You're going to want to have quests for each o...   Apr 10 2006, 03:58 AM
syndicated   I never really considered putting in quests or any...   Apr 10 2006, 04:10 AM
Unmourned   I still haven't gotten the game, so i don...   Apr 10 2006, 09:05 AM
Froz   A new assasin suit shuld be cool.   Apr 10 2006, 11:18 AM
ThePerson98   Maybe have different types of dark brotherhood, al...   Apr 10 2006, 09:06 PM
Unmourned   Or maybe like different branches of the Special Fo...   Apr 10 2006, 10:06 PM
HyPN0   People,Night Mother would NEVER let that happen....   Apr 10 2006, 11:24 PM
syndicated   Thanks for the input I've put in a new Sanctu...   Apr 11 2006, 03:28 AM
Duncan Frost   What about adding the Morag Tong? Although this ma...   Apr 12 2006, 01:50 PM
Xeresardiamonaex   I dont know if this could ever be implemented in t...   Apr 15 2006, 02:46 PM
Gothmog{RA}   Well the animation for a fall would only be the ...   Apr 23 2006, 02:08 PM
Unmourned   I like the idea of sniping-specific missions. Poss...   Apr 23 2006, 06:38 AM
Unmourned   There could also be a mission to recruit a Morag T...   Apr 23 2006, 06:40 AM
Gothmog{RA}   Awesome, also can you give the listener a bit more...   Apr 23 2006, 02:03 PM
MasterSaji   mmmm... Saji would like to see another crisis, ma...   Apr 23 2006, 04:49 PM
BSG   Your current storyline is really weak, but I defin...   Apr 23 2006, 08:58 PM
Gothmog{RA}   I completely agree, mainly because those 2 are t...   Apr 23 2006, 09:11 PM
Virdix   Where will the sanctuary be locted in a basement, ...   Apr 24 2006, 01:29 AM
Virdix   One thing I would like to say is that when you do ...   Apr 24 2006, 01:30 AM
Unmourned   SPOILER WARNING I'd like it if you could s...   May 9 2006, 08:02 AM
cheesecake   going along with the sniper assisin, it would be c...   May 9 2006, 08:25 PM
City Swimmer   Yeah One dose large numbers of people like parad...   May 23 2006, 08:56 AM
The Klise   How about a Mod that lets you establish an NPC as ...   May 23 2006, 02:09 PM


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