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> a posse mod, has anyone attempted it?
lev_the_devil
post Jun 1 2006, 06:00 PM
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Joined: 1-June 06



what about a mod where you can organize some sort of a posse or gang, they'd be npc's scattered throughout cyridill and you'd have to recruit them. they'd have horses in the stables and they'd follow you around. i read a mod idea for a campsite mod like the one in morrowind, that could be added so you could set up camp and sleep and so would the rest of your group. then maybe create some sort of system to issue commands to them, don't know how hard that would be.

to make it fair, perhaps prohibit them from certain quests, or add some sort of quest series just for them. maybe they'll only join you at certain levels or after completing certain prestigious quests, like after everyone hears about kvatch one or two of them'll join up with you, and after any other famous exploits others will join, so by the end of the game you have a whole little crew of 7 to 10 people that follow you.

you could even add a rival gang of some sort...one that would randomly appear in the wilderness and you'd have to fight them, which could tie into a quest series just for your group, which would end with you finally defeating some group, like a daedric cult or a group similiar to the dark brotherhood or thieves guild.

i don't know about the rest of you, but i've always wanted a posse. just picture a ragtag group of archers, sneaks, swordsmean, a 6ft tall mace wielder or two, and a couple varities of magician all on various horses following around.

maybe add a permanent campsite that gets bigger and better as your group grows. like everytime you gain a member the camp is replaced with a better and bigger camp, so by the end you have a little complex on a small island or in a little canyon or something. and whenever your teams not with you they just chill there till you stop by and tell it's time to move out.


that's just be freakin' sweet.

i'll look at the construction set and see if i can get any ideas on how to implement it
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lev_the_devil
post Jun 2 2006, 07:10 AM
Post #2


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Joined: 1-June 06



i've been thinking about that. seriously...those "allies" tick me off sometimes....they jump in the way when you're shooting or swinging then complain just cause you hit 'em with an enchanted sword/arrow and set them on fire. if you don't like the heat, stay out of the kitchen, or at least out of my line of fire.

one reason i think it'd be less of a problem with this mod, would be because there would have to be quests that would be "posse specific" that would involve larger groups of enemies so that you're sure to find an enemy or two uninvolved in your party

i also hate that the enemy AI always goes after my allies and not me. it just irritates me when i charge forward to slay somethin' or other and he runs past me to some idiot legion or city gaurd who gets knocked unconcious for the 8th time this quest (mostly due to his jumping in front of my attacks) cause then i have to chase the stupid enemy down while he chases the idiot "ally"

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