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Dirox
post May 27 2006, 10:03 AM
Post #1


Agent

Joined: 29-March 06
From: Winnipeg, Canada



Hi people, im makeing a hunger mod, and im going to be making about 100 new food items. If anyone knows how to model or retexture and you want help make a bunch of food, could you let me know and lend a hand to make the process less tedious?

Ps. List below a bunch of new food you wana see added. Either an ingredient, or a recipe, and specify which it is. Please no cheese burgers or some exotic dish nobody has ever heard of. The food can be made up!
(ex. Sunrise Salad) and explain ingredients

Thanks for your help!

~Dirox

This post has been edited by Dirox: May 27 2006, 10:09 AM


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Dirox
post Jun 3 2006, 07:05 AM
Post #2


Agent

Joined: 29-March 06
From: Winnipeg, Canada



QUOTE
as far as benifits go, tie it in with the sleep mod. when you eat a nice meal you sleep better, as in real life, thus taking less time. and if you eat something that doesn't go well, you don't sleep as well, taking longer, and you wake up less refresehd, so you might need a nap later. and making a horrible meal will make you feel bad and actually add status defects. eating a meal with spoiled food will give you food poisoning, and you'll have to sleep all day, passed-out style where you actually have to watch your character suffer and such, and it takes a fair chunk out of your real-life day. going hungry will also make you not sleep well.


Good ideas. I could make the time time scale raise for the passing out from food poisoning. I've already thought about the whole breakfast, and having some tea before bedtime thing. Eating food before you go to bed is actualy not suposed to be good for you biggrin.gif. But yea i see what you mean, it would make you sleepy, and its hard to sleep on an empty stomach.


QUOTE
what about some way to drag animal carcasses to camp and then skin 'em and stick 'em on a spit. then you'd whip out a knife and carv off a few chunks

this could be interesting if some of the ideas floating around came together...like the sleep mod, the food mod, the posse mod...imagine killing a couple boars and roasting 'em on an open fire with your whole crew digging in, slicing off pieces to eat with bread and cheese and beer, etc. then everyone goes to sleep. maybe set up a guard duty shifter thing. like you go to sleep and for each hour a different persons watching including an hour where you have to sit and watch and defend if something attacks. if something big attacks you'd have to raise the group to take down the threat.


First of all yes, i wana make it so you bring the animal back to camp and take the meat off of it there. Ill find some way of incorperating this. Perhapsby making raw meat weight much more, or make it so you must store perishables in a cloth, making it hard to take much at a time. Or if you can come up with a better idea before me. biggrin.gif
As for the rest of your post, im going to make something like lev_the_devil's idea for a Posse mod. You will have a fixed position in society, or i should say where your aligience lies. You can be with the mages and have a couple of them following you, of rouges in the wild, or you can be a sort of freelance group and recruit any type willing to fight for your cause ect. And yes, seting up camps, eating talking, a night watch with alternation, morning for those lost, good story, adventure, a real feeling of conection between you and your team, when one of you is in trouble, its no less important than you being in trouble, you watch their back and they watch yours. Certain comany members are better at certain things, they will point out traps, and be the hunters when its dark and your hungery. This is getting way off topic, but i agree with you that it would be cool for these mods to combine, as well as other mods.

Personaly i wont be using very many mods other than the ones i make, except for about 10 odd exceptions which ill look at in the cs, and test for compatability. The sleep mod is already finnished, and "exhaustion" mod is being worked on, after that the scripting for the food mod will begin. Untill then keep the ideas rolling in, we need 2 lists.
1) Recapies
2) Engreedients
It WOULD be great if you could put in the prefered utensils for some of the recipies, and even to eat certain engreedients (Ex. a knife for a coccanut, not that there would be coccanuts but hey) and also if it is an engreedient, mention if it is edible on its own (Ex salt, but thats a gime).

Sorry for my horible spelling and typoes i types this quickly smile.gif
Thx guys you've got my pumped to make this mod, still need people to help retexture, anyone down?

~Dirox

This post has been edited by Dirox: Jun 3 2006, 07:39 AM


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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Posts in this topic
Dirox   help wanted   May 27 2006, 10:03 AM
DarkHunter   Scrib Jelly Sandwidch? :lol:   May 27 2006, 04:24 PM
Dirox   Thanks, but list please.   May 27 2006, 08:59 PM
Ibis   blackberry jam bloodgrass salad boarmeat cutlets C...   May 30 2006, 08:47 AM
Dirox   Thanks for your post Ibis and welcome back. I...   May 30 2006, 10:12 AM
vicious111   hi m8 i like your new food ideas i would try and l...   May 30 2006, 04:51 PM
Dirox   Please post your ideas anyway! Verison ribb...   May 30 2006, 07:06 PM
Duncan Frost   Muaha. I give you not only food names, but recipes...   May 30 2006, 10:04 PM
Dirox   Yes friend, that is the whole idea. To have to...   May 30 2006, 10:08 PM
The Wolf   Heeeey, wait a second! You've been read...   Jun 3 2006, 08:02 PM
Ibis   This is getting ever more interesting. I love Dunc...   May 31 2006, 08:38 AM
Duncan Frost   hehe :P Right. *cracks knuckles* let's ...   May 31 2006, 08:30 PM
Dirox   Sounds very good. Those are the kind on imag...   Jun 2 2006, 09:53 PM
The_Listener   i disagree, the most difficult part would be scr...   Jun 7 2006, 03:23 PM
Phsyron   as far as benifits go, tie it in with the sleep mo...   Jun 2 2006, 11:29 PM
lev_the_devil   what about some way to drag animal carcasses to ca...   Jun 3 2006, 03:09 AM
lev_the_devil   maybe make raw meat smokable with the right ...   Jun 3 2006, 06:44 PM
Dirox   maybe make raw meat smokable with the right ...   Jun 3 2006, 10:20 PM
Phsyron   actually, they used to have these in our world, ...   Jun 4 2006, 01:01 AM
Ibis   Very excellent, great idea .... make a "encha...   Jun 4 2006, 03:49 AM
Dirox   Phsyron is making this mod? Anyways people i ne...   Jun 4 2006, 04:45 AM
Phsyron   news to me. :blink: maybe you shouldn't n...   Jun 4 2006, 07:27 AM
Ibis   lol ... I got everyone mixed up, but you took noti...   Jun 4 2006, 08:08 AM
Dirox   Good stuff, good stuff. hehe. Nice list there...   Jun 6 2006, 10:13 AM
Phsyron   i'd say that sleeping should automatically un-...   Jun 6 2006, 07:06 PM
Dirox   Cool ideas, im not too keep about auto unequiping ...   Jun 6 2006, 10:45 PM
Phsyron   one interesting thing would be how much you toss a...   Jun 6 2006, 11:57 PM
lev_the_devil   would it be possible to make some sort of a ...   Jun 9 2006, 09:01 PM
lev_the_devil   lately i've been thinking about this "rea...   Jun 9 2006, 09:19 PM
Hanz baby   hey dirox can u send me that katana texture thing ...   Jun 11 2006, 03:51 AM
Phsyron   shameless bump. anyone happen to know what ever ca...   Oct 11 2006, 01:06 AM
IRON BUNS   How about ramen?Sounds like something to be seved ...   Nov 11 2006, 01:33 AM
Dirox   Hi Guys, Wow it's been a while :D Im sorry ...   Dec 15 2006, 04:25 PM
martinb   Uhm... Sorry for the of topic, but why can't I...   Feb 23 2007, 07:49 PM
Pisces   No idea, is the "new topic" button besid...   Feb 24 2007, 01:06 PM
martinb   I get this message: "Sorry, you do not have p...   Feb 25 2007, 12:12 PM
minque   I get this message: "Sorry, you do not have ...   Feb 25 2007, 07:30 PM
Dirox   Hi Everyone! Im back miss me? :O I'm ...   Mar 20 2007, 05:07 AM


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