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Andyp
post Jun 10 2006, 08:42 PM
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Somone else has probably come up with an idea similar to this but i checked the search and nothing like what i was thinking of seemed to come up.

Anyhow im new here and i was playing oblivion the other day with my lvl 54 assasin dude and i realised that despite the looks and the better moves that you unlock later on, the combat was actually rather shallow.

Now my idea was to make combat context based and more hit location based, also i would love to work on the hand to hand making it a bit more like an assassins should be, i mean im pretty sure that the assassins train in martial combat so imo you should be able to just that, because atm the oblivion character punches like a thug who has just stumbled out of a pub.

Also when i said hit located and context based i meant that say a guard was running at you and was about to strike, well you would click the attack button as normal, but say you aimed at his leg? well that would deliver say a kick or punch that would disable him or knock him to the floor, this way combat would be even more physical than it is now and increadable fun.

On the other hand i must admit that it is very elaborate and probably would require a lot of complex coding shame i have no idea where to start, anyhow tell me what you think of my idea.
Thanx
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hunter14
post Jun 19 2006, 03:41 AM
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Joined: 19-June 06



a little off the topic but how u get up to level 54. I beat the game and im only lvl 15


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ThePerson98
post Jun 19 2006, 04:49 AM
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QUOTE(hunter14 @ Jun 18 2006, 08:41 PM)
a little off the topic but how u get up to level 54. I beat the game and im only lvl 15
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A little? Dude, threads get closed for going off topic like that. Make a thread about it instead of just going and changing a threads topic..

If Im posting might as well contribute to the thread biggrin.gif

Maybe possible to make "skills" that are like spells, but use the weapons to do different attacks, that have a strength and a weakness.

Basically make it like rock paper scissors. Nothing is incredible, nothing is weak. They all can completely dominate one move, but could be dominated by another.


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