i have a level 18 custom class breton "dungeon hunter" who was basically designed to go into dungeons and get out alive with profit.
his skills (if i recall) include
LIGHT ARMOR (doesnt weigh much)
ALTERATION(for levitating, shields, water breathing, opening locks, feather, and all taht good dungeon stuff)
RESTORATION (so i get out alive!)
ALCHEMY (so i dont need to buy potions plus its profitable and easy to level up, and then theres making poisons, which is just plain fun

)
BLADE (needs no explanation)
MERCANTILE ( to sell my.....findings.)
ARMORER (armor degrades fast in a dungeon)
yeah that may have been a little over kill, but its a cool class
