What do people think of ship damage, should there be chance for it to occur every battle, or only when you have less than five crew after a battle (ie setting sail with less than 5 crew)?
Also i plan to make it if you try and leave a battle without killing the enemy crew then the ship suffers damage "pulling away". Against navy ships, you will need the rigging upgrade on your ship to outrun them if you try and leave a battle against the navy without killing them all, and you will still take damage like fighting merchants.
Also with surrendering, i'm making it so if you come up in a battle against merchants or fisher boats you start in the cabin with their captain and you can try and convince them to surrender. I think i'll make it a combination of pirate rating, speechcraft, luck and a random variable (just to mix things up a little) to make them surrender, and if it fails you go straight to battle.
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