KarnRace- Dunmer
Class- ninja
Age- forty-eight
Gender- male
Appearance- handsome, white/crimson hair (usually rouge knot style). Tall, broad-shouldered and the typical dunmeri qualtities.
Equipment-
D. Brotherhood armor- with a black cape and cowl.
Bound shurikan- (throwing stars) Karn sometimes releases a cloud of stars and minipulates them with telekenisis.
Shadow Thorn- a deadric shortsword enchanted with drain life and drain fatigue. (Is replaced by a Bound Shortsword when Thorn is lost).
Brief history- Karn and Ian have been rivals since their first meeting. The feud has lasted many years, and usually each meeting ends in a stalemate both to wounded to much to carry on, or something happens and the fight ends without a victor.
Relevant info- Karn was cruel, sadistic, and ruthless, he cared only about himself. Recently, however, the responsibility of leading the Narza Tai assassin guild have eradicated his arrogance and forced him to accept a new persona in order to cope with his new position.
Personality- Having learned lessons from the war, Karn puts his bests interests now in those he calls brothers and sisters. The ninja has shed the young bluster and indifference that he used to live by. Instead, the greater good and the well-being of the Narza Tai are what drives him on.
Spells-
Ninja/Agent arts- In place of conventional (I know it's supposed to be arcane) magic, agents and ninja are taught to use spirtual arts (like chi). That allow them to become stronger, faster, or brace for an incoming attack. It can also allow them to heal faster (not as fast as a strong spell). Finally powerful ninja and agents (for some reason) can sense each other nearby (like a sixth sense) this does not work with anything else (like an incoming fireball, an angry party member, etc.)
Abilities-
Shadow Rush- After a childhood of honing acrobatic and athletic agilty, Karn can travel quickly for a limited duration (
very short). In the fraught and frantic world of the ninja, speed and agility are essential when facing opponents of similar profesions. Karn can move so quickly, that he disappears. So if he sees you before you see him, look out!
This post has been edited by Lord Revan: Jul 31 2007, 01:40 PM