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dark_soul |
Oct 18 2006, 05:30 AM
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![](http://i62.photobucket.com/albums/h97/dark_soul108/DRAGONEYE.jpg)
Evoker
Joined: 30-April 06
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QUOTE(Phsyron @ Oct 18 2006, 06:16 AM) ![*](style_images/tower/post_snapback.gif) ok a couple things here.
#1 these ships are puny. you need to make them slightly bigger.
#2 you said something about not having cannons because this doesn't follow Elder Scrolls lore, but the battles just seem unrealistic to me. i mean, what kind of lame Imperial navy just waits for you to board thier ship to attack you? you should have to have a naval battle, where you'd have archers and mages shooting at eachother, tearing holes in sails and seting fire to thier ships and such. you disable thier ship, and they have no choice but to let you board them. THAT'S when you get up next to them, and board the ship.
#3 since pirates jsut don't waer armor, nor should they, you need to let them defend themselves somehow. i say give them block skill, so that when you board the enemy vessel, they start swashbuckling instead of just hitting eachother over the head and such. leave that to the landlubbers, please.
1 - If I had a modellor to do it. I can't just rescale the ships, they would look out of proportion. If you can get me new ship models of a larger size i'd be more than happy to use them. ![wink.gif](style_emoticons/sinders/wink.gif) 2 - Having ranged battles before hand would be incredibly difficult to script. Picture it like this, the navy spots your ship, the ships close together, pulling up alongside one another, the boarding planks drop and a furious battle ensues between the navy and pirates. As much as i'd love burning the ships and ranged battles beforehand I can't do it. That would require a new game, not just a mod. You will just have to use your imagination. 3 - Good point, i forgot to put block as one of their skills, fixed now. QUOTE(barreldragons @ Oct 18 2006, 07:43 AM) ![*](style_images/tower/post_snapback.gif) i see you are new to this your first 2 idea have been alerdy ask and anser ( to much writing to do and it to complicated( the ship dont actuly move in oblivion)) also we have been working hard on the dif ship size and all we gona MAYBE change the imperial vavy ship for something bigger
and finaly your third idea about upgrading there skill of blocking wont actuly help . the idea of darksoul to actuly make you give stuff to your crew , seriusely : my crew can block!!!! but they all lost there weapon becose they were to used!!!
your idea might come in a update of the pirate island mood but for now darksoul have enouf working with what he actuly alerdy promesse .If you have anyskill ( modeling or rewriting skills )ask darksoul if you can be a contribution to this mood
Ease up barreldragons, I don't mind ideas being offered, as I implement what I feel I can. ![wink.gif](style_emoticons/sinders/wink.gif)
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Phsyron |
Oct 31 2006, 02:01 AM
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![](http://img414.imageshack.us/img414/1941/sviron2gb.jpg)
Retainer
Joined: 13-May 06
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QUOTE(dark_soul @ Oct 17 2006, 09:30 PM) ![*](style_images/tower/post_snapback.gif) QUOTE(Phsyron @ Oct 18 2006, 06:16 AM) ![*](style_images/tower/post_snapback.gif) ok a couple things here.
#1 these ships are puny. you need to make them slightly bigger.
#2 you said something about not having cannons because this doesn't follow Elder Scrolls lore, but the battles just seem unrealistic to me. i mean, what kind of lame Imperial navy just waits for you to board thier ship to attack you? you should have to have a naval battle, where you'd have archers and mages shooting at eachother, tearing holes in sails and seting fire to thier ships and such. you disable thier ship, and they have no choice but to let you board them. THAT'S when you get up next to them, and board the ship.
#3 since pirates jsut don't waer armor, nor should they, you need to let them defend themselves somehow. i say give them block skill, so that when you board the enemy vessel, they start swashbuckling instead of just hitting eachother over the head and such. leave that to the landlubbers, please.
1 - If I had a modellor to do it. I can't just rescale the ships, they would look out of proportion. If you can get me new ship models of a larger size i'd be more than happy to use them. ![wink.gif](style_emoticons/sinders/wink.gif) 2 - Having ranged battles before hand would be incredibly difficult to script. Picture it like this, the navy spots your ship, the ships close together, pulling up alongside one another, the boarding planks drop and a furious battle ensues between the navy and pirates. As much as i'd love burning the ships and ranged battles beforehand I can't do it. That would require a new game, not just a mod. You will just have to use your imagination. 3 - Good point, i forgot to put block as one of their skills, fixed now. 1. i don't think they would look that out of proportion if you just made them a little bigger, like 110% of current size? 2.yes, you have a dang good point there. but how about having pirates with magic, even? and i know this would probably be hard to script, but would there even be a way to board thier ship some other way than the planks? like a a rope to swing on? i'm not a modder so i don't know, but would there be some way to script a grabbing motion, attatch to a rope, then swing accross using the havok engine? 3. i just thought t looked a little wierd that all the battles consisted of were people beating ewachother over the head with sharp pieces of metle. 4. can we get some really cool hats? i found it hard to tell who was on who's side, and i think hats could fix this, along with just looking cool. ![cool.gif](style_emoticons/sinders/cool.gif)
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Please excuse my idiocy. Chances are that i posted this after midnight and my ADHD meds have worn off.
Se vi parolas esperanton, parolu al min.
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Posts in this topic
dark_soul Discussion Sep 23 2006, 06:44 AM Aventhorn How about a mission where you have to kill a giant... Sep 23 2006, 04:12 PM dark_soul I'm considering some fights with larger than n... Sep 23 2006, 05:38 PM Aventhorn You can edit the speed in the cs but I dont know h... Sep 23 2006, 06:17 PM dark_soul Yeah the biggest is 10, don't think i'll h... Sep 24 2006, 04:00 PM Flightf1 Ok, well i have your BETA, but i havn't gotten... Sep 25 2006, 01:35 AM dark_soul Hehe, you should go get the hideout ;)
Added ship... Sep 25 2006, 02:10 AM Flightf1 Maybe add some kind of speed value, so that if you... Sep 25 2006, 03:38 PM ataylor How about a mission where you have too much too dr... Sep 25 2006, 04:58 PM michaelrules for all the lazy people who don't feel like lo... Sep 25 2006, 11:13 PM dark_soul And then there was a webpage! http://pirates.c... Sep 26 2006, 02:25 PM Aventhorn YAY!! webpage. I'll add that to my sig... Sep 28 2006, 01:46 AM dark_soul What do people think of ship damage, should there ... Sep 29 2006, 02:54 AM Sailor Al All these ideas are good! The one that begs a... Sep 29 2006, 03:39 AM![](style_images/tower/to_down_pipe.gif) dark_soul
All these ideas are good! The one that begs ... Sep 29 2006, 04:58 AM The Vulture you should have more than 8 hireable pirates at a ... Sep 30 2006, 04:19 PM Plycat430 Here is an idea for a quest
The search for the Bl... Oct 1 2006, 10:10 AM dark_soul
you should have more than 8 hireable pirates at a... Oct 1 2006, 12:26 PM![](style_images/tower/to_down_pipe.gif) ataylor
Would people prefer to hire pirates individually ... Oct 1 2006, 04:30 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) The Vulture
[quote name='dark_soul' post='88340' date='Oct 1 ... Oct 2 2006, 12:30 AM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) ![](style_images/tower/spacer.gif) dark_soul
[quote name='dark_soul' post='88340' date='Oct 1... Oct 2 2006, 02:39 AM Plycat430 Have u made any more progress Oct 1 2006, 12:36 PM argonian master i got an idea one of the women at the slippery wen... Oct 1 2006, 08:49 PM ataylor Yes. Job specific NPC's would be nice.
But fo... Oct 2 2006, 04:41 PM![](style_images/tower/to_down_pipe.gif) dark_soul
Yes. Job specific NPC's would be nice.
But f... Oct 3 2006, 04:06 AM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) barreldragons
Yes. Job specific NPC's would be nice.
But ... Oct 3 2006, 01:38 PM Aventhorn A deckhand maybe someone scrubbing down the deck o... Oct 3 2006, 10:25 AM![](style_images/tower/to_down_pipe.gif) dark_soul
A deckhand maybe someone scrubbing down the deck ... Oct 3 2006, 11:41 AM deemu you should add some cool pirate armor that the cap... Oct 3 2006, 08:18 PM![](style_images/tower/to_down_pipe.gif) The Vulture
you should add some cool pirate armor that the ca... Oct 3 2006, 09:02 PM![](style_images/tower/to_down_pipe.gif) dark_soul
you should add some cool pirate armor that the ca... Oct 4 2006, 02:47 AM barreldragons why do you event ask for commentary if you just ig... Oct 4 2006, 04:24 AM dark_soul
why do you event ask for commentary if you just i... Oct 4 2006, 07:33 AM barreldragons :D
but for the orc he was alway naked not just ... Oct 4 2006, 03:59 PM The Vulture the pirates seem to die too much. Could you make a... Oct 4 2006, 08:54 PM barreldragons uh... if you are testing the normal beta he alerdy... Oct 5 2006, 01:03 AM dark_soul
:D
but for the orc he was alway naked not just ... Oct 5 2006, 07:44 AM dark_soul On another note, what are peoples thought regardin... Oct 5 2006, 04:05 PM![](style_images/tower/to_down_pipe.gif) barreldragons
On another note, what are peoples thought regardi... Oct 5 2006, 04:56 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) Aventhorn
On another note, what are peoples thought regard... Oct 5 2006, 06:33 PM The Vulture maybe you could have it so when they surrender, th... Oct 5 2006, 09:20 PM![](style_images/tower/to_down_pipe.gif) barreldragons
maybe you could have it so when they surrender, t... Oct 6 2006, 03:32 AM dark_soul
are what you could do is a % of chance by the pir... Oct 6 2006, 03:58 AM barreldragons good we actuly got a choce bethine lame discution ... Oct 6 2006, 04:54 PM ataylor http://i4.photobucket.com/albums/y129/Tragicandcoo... Oct 9 2006, 08:06 PM barreldragons say darksoul i didn kite undestand how you were go... Oct 11 2006, 06:33 AM![](style_images/tower/to_down_pipe.gif) dark_soul
say darksoul i didn kite undestand how you were g... Oct 11 2006, 06:50 AM barreldragons but again dakrsoul did you thought about the weigh... Oct 11 2006, 12:46 PM![](style_images/tower/to_down_pipe.gif) dark_soul
but again dakrsoul did you thought about the weig... Oct 11 2006, 01:16 PM barreldragons just in case we should try :D
but i remeber some... Oct 11 2006, 04:41 PM![](style_images/tower/to_down_pipe.gif) dark_soul
just in case we should try :D
but i remeber som... Oct 12 2006, 07:24 AM Sailor Al Dark_Soul,
Those Pirate outfits on your update th... Oct 12 2006, 04:27 PM![](style_images/tower/to_down_pipe.gif) dark_soul
Dark_Soul,
Those Pirate outfits on your update t... Oct 13 2006, 03:13 PM harvesterofsouls It would be awsome if we customize the looks of ou... Oct 14 2006, 11:11 PM argonian master Wow its getting done quite fast great job dark_sou... Oct 16 2006, 07:54 PM dark_soul
It would be awsome if we customize the looks of o... Oct 17 2006, 09:03 AM Phsyron ok a couple things here.
#1 these ships are puny.... Oct 17 2006, 09:16 PM![](style_images/tower/to_down_pipe.gif) barreldragons
ok a couple things here.
#1 these ships are puny... Oct 17 2006, 10:43 PM![](style_images/tower/to_down_pipe.gif) ![](style_images/tower/spacer.gif) dark_soul
1. i don't think they would look that out of ... Nov 2 2006, 02:54 AM barreldragons sory i let myself carry away i just feel is way of... Oct 18 2006, 09:59 AM harvesterofsouls i noticed that Renzeekin's the Island mod had ... Oct 21 2006, 09:58 PM![](style_images/tower/to_down_pipe.gif) dark_soul
i noticed that Renzeekin's the Island mod had... Oct 22 2006, 04:43 PM barreldragons realy????? could you show us image of them? Oct 22 2006, 12:16 AM harvesterofsouls i dont know, but the pic i saw of it looked very d... Oct 23 2006, 01:23 AM tibmaker Aye, that kind of oblivion based piracy (instead o... Oct 27 2006, 03:30 AM![](style_images/tower/to_down_pipe.gif) dark_soul
Aye, that kind of oblivion based piracy (instead ... Oct 27 2006, 05:45 AM Aventhorn It will be easier to tell with the pirate clothes ... Oct 31 2006, 05:36 PM Phsyron yeah i guess i'd already seen those. but i sti... Nov 2 2006, 01:44 AM Sailor Al I regularly come by here looking forward to anothe... Nov 6 2006, 01:07 AM barreldragons say some question like that when you will have fin... Nov 13 2006, 10:41 PM harvesterofsouls OMG!!! LOOK AT THE SHIPP IN THE BELLA ... Nov 16 2006, 12:54 AM dark_soul
say some question like that when you will have fi... Nov 16 2006, 01:24 PM Aventhorn I'm so glad this is coming close to completion... Nov 17 2006, 11:15 PM barreldragons say dark soul will you add one more table to our o... Nov 25 2006, 04:46 AM![](style_images/tower/to_down_pipe.gif) dark_soul
say dark soul will you add one more table to our ... Nov 27 2006, 02:26 PM Flightf1 Im pretty sure you said u'v implemented bandan... Nov 27 2006, 05:00 PM barreldragons well backhouse is for japaness it a lot of masage ... Nov 27 2006, 05:59 PM dark_soul
Im pretty sure you said u'v implemented banda... Nov 30 2006, 06:31 AM barreldragons
:wacko: well damn it faire but in some way it ... Nov 30 2006, 07:04 AM harvesterofsouls how much longer!! Dec 1 2006, 01:18 AM barreldragons by the look of it id say 3 or 4 week
just got a o... Dec 1 2006, 03:43 AM barreldragons and the final countdown !!!! 8 mor... Dec 19 2006, 12:34 PM julian Hey Dark soul, looking forwar to the complete pira... Dec 20 2006, 12:04 AM dark_soul
by the look of it id say 3 or 4 week
just got a ... Dec 20 2006, 03:55 AM barreldragons ok. ok. let get infamie point by slaying inocent e... Dec 22 2006, 05:08 AM![](style_images/tower/to_down_pipe.gif) Zackoeard
ok. ok. let get infamie point by slaying inocent ... Dec 22 2006, 01:05 PM barreldragons if he leave me no chose :P
hope it wont come to t... Dec 22 2006, 02:09 PM barreldragons say can we have a unfinish new unfinish version fo... Dec 24 2006, 04:25 AM ataylor I think that Dark Soul and Logam's time is bes... Dec 24 2006, 09:06 PM barreldragons i could but i was actuly craving for the equipable... Dec 24 2006, 10:04 PM victimized awesome mod love it
some feed back:
-It was reall... Dec 27 2006, 08:40 PM ryua i thought it needed voices too untill i used this ... Dec 29 2006, 11:49 PM dark_soul
awesome mod love it
some feed back:
-It was real... Dec 30 2006, 03:51 AM ryua yea I bet its cause its still beta but i have the ... Dec 31 2006, 02:58 AM ryua oh i like how it was made where i can kill off my ... Dec 31 2006, 03:00 AM barreldragons say why the double post?
i know i double post to... Dec 31 2006, 05:13 AM ryua sorry, im just used to forums not allowing edit :D Dec 31 2006, 07:48 AM KywerB Hey, hope this is posted in the right place but I ... Jan 3 2007, 01:20 AM
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