Evolutionary traits and of Naryyn species-
Advanced Neocortex- Since the dawn of the Naryyn civilization Naryyn were capable of higher perception of the world around them. This was the first calling card of psionic potential, low-grade telepathy.
Eventually they were able to communicate amongst themselves without speaking, directing thoughts and ideas directly into each other's minds. Early psychokinesis followed, allowing them to manipulate the world around them without physical contact.
As technology increased, the Naryyn found the source of their abilities. Unlike many races around them, they possessed a neocortex with more sophistication and greater potential. Eager to better themselves, the Naryyn melded their technological wonders with their natural powers.
This new age of hybrid technology revealed unlimited avenues of possibility, but it would not last long enough to show its potential.
When the Naryyn split, both sides gave up the gifts of their forefathers. The Iso Naryyn based all their creations on their ability to bend things to their will. The High Naryyn returned to using pure technology.
High Naryyn nueral implants- Upon introduction to the navy, all marines, pilots, and support personel are implanted with psionic inhibitors. These implants nullify a patient's ability to focus their will to harness psychic energy.
Such measures are made so the soldiers are more reactive to authority and a standard is maintained for the infantry ranks. It is also done to protect soldiers from each other in times of extreme stress on the battlefield. It eliminates the possibility that soldiers may be harmed in the life or death melee as their powers rage uncontrolled.
Upon gaining appropraite prestige in their survice, veterans will have their implants replaced with models that enhance their ability to channel their inherent gifts. In addition to these veterans, commanders and admirals are given the necessary implants needed to access a frantic combat situation.
However there have been cases where implants have backfired. Instead of being capable of channeling psychic energy, a soldier with a malfunctioning inhibitor will experience intense pain as the implants struggle to deflect the flow of psionic energy.
Extended durations of said suffering can lead to mental disorders and distabalization of a victem's mind.
Evolution of a Group Mind- While the High Naryyn use nueral implants to jam psionic impulses from the common soldiers, the Iso Naryyn have no such restrictions.
The High Naryyn Admiralty and Naval Commanders have no restrictions placed on themselves. However, they tend to co-ordinate their forces without using their telepathic talents (in particular, to communicate over immense distances instantly).
The Iso Naryyn communicate instantaniously over light-years by using ship-based psychic resonators to boost the range of telepathic communication. These resonators, when coupled with psionic receptors, can also give the user(s) greater awareness of other psychic beings within range.
These amplifiers and receivers make up the Iso Naryyn's own equivilent to a combatnet. When gathered in their fleets, Iso Naryyn can feel empowered and undaunted when in the face of hardship (should such traits be dominant throughout the fleet).
In such a way, bravery inspires bravery, dispair breeds more dispair, and resolve can multiply. Every death of either sub-species is felt by psionists of both. One death can distract, hundred or thousands at one time can be crippling for a brief time.
The dowfalls are only as numerous as the advantages, as long as charismatic figures maintain good morale in their immediate troops, the Naryyn as a whole will remain strong and defiant.
A good example of a group mind would be the
Protoss from StarCraft.
Psionic Diversity- Both Naryyn sub-species has advantages or disadvantages. For example: the terms of psychic
focus and
magnitude.
Magnitude is the amount of psionic energy or force that is used up to achieve change. For instance, suspending an inkwell as opposed to blasting a door off its hinges. The latter task requires more energy but less prescision than the former.
Focus is the measurement of how much concentration is required for a task to be fullfilled. This applies mostly to situations that need little magnitude. It can be considered equivilent to prescision, requiring more attention and will.
The Iso Naryyn are more adept at tasks requiring focus, but are more lacking in tasks involving great magnitude. The High Naryyn psionists, are directly opposite in strengths and weaknesses. While both can learn to balance both terms, they are naturally more skilled at one or the other.
Due to Revan's mixed heritage, it is possible that he lacks the weaknesses of pure-blooded Naryyn. Focus and Magnitude are always present when telekinises is applied. A psychic could kill/incompacitate a person regardless of which aspect they are most skilled in.
Focus could be brought to bare to rupture a major artery, or cause temporary unconsciousness. Magnitude would allow a wielder to crush the target or lash out with a wave of psychic energy to blast targets off their feet.
This post has been edited by Lord Revan: Jun 8 2007, 05:44 AM