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> Rashelle And The Mad God, Tribunal fanfic
blockhead
post Apr 9 2007, 11:47 PM
Post #1


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Joined: 23-March 07
From: Lokken



This contains spoilers for the Tribunal expansion. I imagine this is no longer a concern since the expansion has been out for so long but I thought it would be prudent to mention it here anyway.

Unlike "Rashelle At Lokken", this one is an in-progress work, actually being written now. As a consequence the updates won't be nearly so often. wink.gif

This story occurs before the events in "Rashelle At Lokken".

--
Rashelle And The Mad God
by blockhead aka pcc

Chapter 1. Dark Brotherhood


I knew it was not going to be a good day. Firstly, it was that time of the month for me and that is never a good time. Secondly, I was rudely awakened by someone who was trying to murder me in my bed.

His glass dagger had just rebounded off of my ebony cuirass. People think I'm nuts when I tell them I sleep in my armor. Situations like this are why I do.

An elbow in his face backed him off a foot or so and gave me time to give him a stiff kick in the usual place. It sent him flying away from the bed but apparently that strange black armor that he wore protected him there because he came right back at me.

I ran him through with Chrysamere. People think I'm nuts because I sleep with a naked claymore. Situations like this are why I do.

I got out of bed and searched the body. No keys. Some gold. No letters or other information. I examined the strange black armor. It was rather nice. I had never seen its like before, very light and flexible, yet tough. The deep blackness of it would certainly help any night-time stealthy activities. It was probably expensive as well.

If it were not for the fact that I don't like my sleep to be interrupted, I would welcome more attacks just for more of this armor.

I removed my boots and I tried the greaves on. They were especially nice. They went well with my Ebony cuirass yet were not hot like most armor is. Of late I had not been wearing any armor save for a cuirass and boots: Vvardenfell was just too hot to wear full armor. I was never cold; only warm or hot. I'm a Breton but there must have been Nord in my ancestry somehow.

I left the greaves on. I put my ebony boots back on. I went to the trap door and poked my head out. It was still dark out but I was too keyed up to go back to sleep.

I closed trap door and got myself ready to go.

Taking the helm and the body, I left my house.

A Hlallu guard approached me immediately. After playing 20 questions he eventually realized that I had been attacked, had lawfully defended myself and was only trying to dispose of the body.

"Couldn't you have waited until you left town before stripping it?"

"It's not every day I get attacked in my own bed. I was not aware there was a protocol involved."

Showing him the helm, I said; "By the way, you wouldn't happen to know who wears armor like this and likes to murder Bretons in their bed, would you?"

He informed me that the helm was that of the Dark Brotherhood. They were assassins. Apparently someone had put a contract out on me. Unlike the Morag Tong, the dark brotherhood would take any contract. They will kill anyone if the drakes were good: legality was not a concern.

He told me that Apelles Matius over in Ebonheart might know more about them. I thanked him and he retreated at speed: as if the dark brotherhood would slay him just for talking to me.

Not a great start to my day. I dumped the body just south of town and then went to the Mages Guild.

"Greetings, Rashelle, what brings you here at this odd hour?", said the Sharn Gra-Muzgob, who was manning the entrance as Greeter this shift.

"Hey Sharn. Nothing much: just a Dark Brotherhood assassin trying to murder me in my sleep."

"That's terrible - you killed him I trust?"

"Yes indeed."

"I trust you disposed of the body?"

"Yes; just now I dragged it south of town."

"Just now you did?"

"Yep."

She turned from me and summoned Galbedir, asking her to cover for her for "a few minutes". Then she scurried outside as fast she could.

Galbedir and I laughed: we both knew she was a necromancer.

I went downstairs and had them teleport me to Vivec. Once there, a cast of Divine intervention teleported me to the Imperial Cult chapel in Ebonheart. From there, it was a short walk to find Apelles Matius.

He initially seemed to doubt me but I showed him the helm and then he remembered that I was the Nerevarine and had some skill in matters pertaining to combat.

He revealed two interesting bits if information. First; the Dark Brotherhood headquarters was somewhere on the mainland, in the city of Mournhold. Secondly, despite the quarantine still in place around Vvardenfell from the Blight, a recently arrived Imperial Mage named Asciene Rane could teleport me there.

He led me to her and, after introductions, explained the situation to her. I thanked him and he left. She then teleported me to Mournhold.

I appeared in a blue room. There were flowers in the room; how did they grow indoors without sunlight? I turned and found myself face to face with an Argonian in expensive robes.

He sniffed and said "fresh game."

he continued. "Greetings, I am Effe Tei. I can teleport you to Ebonheart. You are in the Palace now, in the reception area."

"Thank you, I am Rashelle."

Effe Tei briefly explained the layout of Mournhold. The city was a circle, with the Palace in the center. The remainder of the circle was divided into four sections. The temple was to the south, the plaza Brindisi Dorom to the north. West and East were the Great Bazaar and the Godsreach areas.

Effe informed me that the city was actually built on top of the ruins of the the older city, some of which were accessible underground.

The goddess Amalexia resided in this city, as did the dunmer King Helseth.

In an alarmed tone he asked me; "Are you wearing greaves of the Dark Brotherhood?"

Perhaps wearing the armor of the Dark Brotherhood had been a bad idea.

"These? Oh no; don't be silly! These are padded Capri pants. They are all the rage over on Tel Aruhn. When I wear boots they are more comfortable. When I don't wear boots they let a lot of calf show."

I chatted briefly with a royal guard. His closed helm and closed mannerisms made conversation difficult and brief.

I decided to wander around the castle before going outside. I took the open doorway out of the room and soon found myself with a choice, stairs down or up. Thinking of dungeons, my natural instinct was to choose the down stairwell.

This resulted in my arrival at the Royal Palace basement.

Oddly enough, there were no guards here. I poked through some of the crates and other containers. I was tempted to pinch some salt rice but I refrained.

I found a trap door in the floor. Effe had said something about the Dark Brotherhood in the sewers below the Great Bazaar, not the palace, but I opened the door anyway.

I started to descend the cold slimy rungs of a ladder. I was in a large high hall. Along the center of the hall ran a channel with water in it. The air was moist and the scent wafting along it let me know that these were the sewers.

I paused, gripping the ladder, while my eyes adjusted to the darkness. There were torches here and there and some sort of undefined dim illumination. This area was as large as the Vivec canton sewers but, like everything else in Mournhold, was more ornate than its Vvardenfell counterpart.

A skeleton was running towards the ladder. With one hand I cast a fireball. Most undead are susceptible to fire so that was enough to take care of it.

I descended the rest of the way and stepped away from the latter.

To my right was a dead end. I turned left. The floor was tiled with maroon tiles that formed pretty patterns. Why waste time decorating a sewer?

A rat attacked me. I believe he hurt his teeth on my ebony boots. I simply stared down at him as if to say "who are you kidding?". He sheepishly squeaked and ran away.

Then I saw a skeleton in a hooded robe. That was new. It cast a lightning spell. My birth sign didn't handle it this time. It hurt but I was not in immediate danger so I waited. I wanted to assess the capabilities of this new creature.

The robed skeleton cast another one. And another. How much magicka did this thing have?

I was hurting now. Enough is enough. I quaffed a potion and cast a fireball. The robed skeleton hit me with a health damage spell but this time my birth sign diffused the spell and absorbed the magicka. I promptly used this to cast a larger fireball.

Robes burning, the skeleton collapsed to the ground. Pieces of bone fell into the water.

A memory from my magical studies came to me: I had just fought a lich.

I walked over and examined the lich. It was simply an animated skeleton with a robe, an iron longsword, and an iron shield. The most formidable thing about it had been the large reservoir of magicka.

I resumed walking. The sewer corridor turned to the left and entered a very large room. It was easily larger than a plaza in a Vivec canton, larger than a small village. In the center was a circle of pillars that reached all the way to the ceiling. Inside this was a deeper pool of water. Perhaps this drained into a lower level of sewers.

A goblin ran towards me. I had never encountered a goblin before but I had seen pictures of them in books.

He was a tough critter and he wielded a club that was sturdier than it looked.

As I was finishing him, a durzog attacked me. Again, I had not seen a durzog in Vvardenfell but I knew of them. Goblins often used durzogs as mounts and war beasts. Wherever you encountered one, you tended to also run into the other.

Getting tired of the water, I took an upward ramp out of that large room. This soon led me to a door labeled "Bazaar sewers". How convenient: this is where Effe said the Dark Brotherhood were located.

So I was now in the Bazaar Sewers of Old Mournhold. Ahead of me, the wide and tall passage continued and then curved left. From this came a bonewalker, already hurling Grave Curse spells at me. Another fireball finished him.

To my right was a second passage. I went right.

This passage turned left and down. At the turning was a Khajiit woman. An attempt at conversation yielded only "Ahnia does not know you, so Ahnia has nothing to say to you."

Perhaps the sewers were filled with madmen? I continued on down the passage. The ramp took me back down to the water level. Have I mentioned yet how much I hate water?

There was a ladder going up but I passed it for now. The next section of the passage was smaller and hewn from rock: no pretty tiles here.

I swam, following the passage as it turned left and down. I dove because I thought I saw something there on the bottom. I did: a skeleton who had apparently been slain by an arrow. There was a water breathing potion by the skeleton. The passage was a dead end so, swimming as rapidly as I could as I was running out of breath, I retraced my route.

I returned to the ladder, this time I ascended it.

I found myself on the surface, outdoors, somewhere in Mournhold. The morning sunlight shown on a rich array of blue architecture. Another reminder that I wasn't in Vvardenfell anymore.

While I had urgent business to attend to, regarding the Black brotherhood's misguided attempts to adjust my lifespan, I just could not resist the temptation to wander around here for a bit before returning to the depths.

Vvardenfell is a frontier. This was a city, a major center of government and commerce, and it showed. Everything had a polished and expensive look to it.

I walked around, chatting with people, even the ordinators. Ordinators are never chatty but I try to talk to them anyway. These Ordinators wore a different style of armor from the ones back in Vivec. The helm was the same but not yellow. The color was pastel violet instead. As with everything else in Mournhold, their armor was classier and snazzier than the Vvardenfell version. I was informed that I was in the Great Bazaar.

At some point I found a book store. It was with difficultly that I pulled myself out of there, a few hundred gold poorer.

I heard what sounded like a summoning spell. When one summons an atronach or other daedra, there is a certain characteristic sound. I turned towards the sound and saw two bursts of fog or smoke. The smoke fade away to be replaced by a Dunmer in a robe.

"Greetings, fair citizens of Mournhold. I am the great, renowned, respected, and feared wizard, Ovis Velas! In the coming weeks you shall see more and more of me, as I bring this city to its knees."

This didn't sound very promising. He had the attention of the people around me. I hoped this was some sort of advertisement for a sporting event but I didn't think so. I had a fireball ready and I placed a hand on my head, casually, as if patting my hair into place ... near the hilt of the sheathed sword at my back.

"But for the moment, " he continued, "allow me to demonstrate my power on one of your hapless countrymen."

He looked right at me. Figures. Always pick on the Breton with the black hair and the armor.

"You there! Yes, you, you ugly Breton, Prepare yourself to feel my wrath!"

He hit me with a fireball. I could have dodged it but I didn't want it to hurt anyone in the crowd so I just took it. My birth-sign didn't absorb the spell this time.

Already running towards him, I let fly my own fireball and drew my sword.

He hit me with a cold spell: standard technique: fatigue the target by alternating fire and frost. My birth-sign didn't absorb this spell either but I have always had this unusual Nord-like affinity to cold: the spell was a refreshing cool breeze.

I reached him and swung. He moved partially out of the way but he was not moving very fast so Chrysamere still bit.

He stumbled but still hit me with a nasty shock-bolt. This time my birth-sign absorbed and diffused the spell.

Enough: I stabbed him right through the heart. He had no armor under the robe.

As I kicked the corpse from my sword I mused that any chance of the Dark Brotherhood not being aware of me here on their home turf had just gone to zero.

I cast a healing spell on myself.

The hubbub of the crowd that had formed was cut through by an Ordinator rasping, "Nothing to see here, move along."

I walked away. I had lawfully defended myself so the Ordinators gave me no trouble.

A dunmer who introduced himself as Drathhas Reyes said to me "For all of his talk, you didn't seem to have much trouble dealing with him. Seems strange he was so weak."

He had a point there.

"You know, there is a Velas manor in Godsreach. Perhaps checking it out would shed some needed light on this mystery."

Yeah whatever, but I didn't say that. I nodded and walked on.

Back to the sewers: I now had to find the Dark Brotherhood before they found me. I descended, stepped off the ladder. I killed a rat and passed by the unfriendly Khajiit woman again.




EDIT: went a little too Conan (and not even good original Howard Conan, but Marvel-style Conan) for the next bit so I've taken it out for more editing. Also minor word usage & "flow" edits


This post has been edited by blockhead: Apr 11 2007, 02:17 AM


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blockhead
post Apr 18 2007, 11:34 PM
Post #2


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Joined: 23-March 07
From: Lokken



Chapter 2. Goblins



I awoke.

The first order of business was a bath. I grabbed two pails and made several trips to and from the Odai river. I noticed that it was late in the afternoon.

I suppose if I actually lived in my stronghold up in Bal Isra I could have my staff fetch the water and prepare the bath for me, but I had grown used to my place in Balmora. It was well connected since the silt strider and the Mage's Guild were close by. I also liked living by myself.

Back in my house, I cast a few fireballs to quickly heat the water. I grabbed the soap and sank into the tub. This was much a better start to the day then I had had yesterday. My mind remained empty for a time and I just enjoyed the sensation of the hot water as I scrubbed.

Eventually my peaceful mood ended and my mind went back to business. The dark brotherhood had been given that contract to kill me. They were no longer a problem ... but they had been contracted by some other party, a mysterious "H". What was to stop "H" from trying again, using some other means?

I would need to track down this H and somehow get him, or her, to change their mind.

I recalled the dying words of the former leader of the Dark Brotherhood; he had used the term "liege". This implied a monarch, a king. The only king anywhere near these parts was the one ... in Mournhold: king Helseth with an "H".

That was madness. Why the oblivion would some Dunmer king all the way down in Mournhold want to kill me? Could it be related to the fact that I was high ranking member of House Redoran, Hortator and Nerevarine?

It still failed to make sense. House Wars used the Morag tong for assassinations. I could think of no one alive who had a reason to kill me simply for being the Nerevarine.

I got out of the tub. I threw my armor in the tub and then scrubbed that as well.

I sighed as I got dressed. It seemed that I would have to go back to Mournhold to figure out the situation. On the positive side, the red river seemed to have stopped running.

I had depleted my stock of health restoration potions. From the ingredients stored at my house I made several batches.

I stopped at the Mage's Guild and obtained ingredients for Restore Fatigue potions as well as for more Restore Health potions.

I then went over to the South Wall for dinner.

Perhaps the contract had been some work of misdirection, the entire thing an elaborate hoax to turn me against the king. I didn't think that anyone would suicide to preserve a hoax, unless they were entirely insane.

As I ate, I realized an odd thing about my sewer explorations in Mournhold: the goblins. Goblins are only found in certain areas ... usually mountains, away from large settlements ... not in the sewers below a major city. There was definitely something fishy going on in Mournhold,

After dinner I used the Mage's Guild teleport system to go to Sadrith Mora and then later to Caldera for more ingredients. I was looking for, and found, ingredients necessary for chameleon potions. I wanted to make enough so that, if needed, I could "stack" them them and achieve complete invisibility for minutes at time: perfect to sneak past a palace full of guards. This was not yet my definite plan but but I could see that I might have need to.

Upon returning to my house, I made the rest of the potions.

I had only been awake a few hours but I desired to keep a sleep schedule conforming to the actual time so I retired for the night. It was not at all difficult to fall asleep.

The next morning I returned to Mournhold.

I decided to head for the temple. I suppose I could have cast an Almsivi Intervention direct from the castle reception area, but I wanted to walk the actual distance. This was a form of procrastination, and it also allowed me to learn more of the layout of the city.

The Temple area, like everything else in Mournhold, was impressive looking and much more colorful than its counterpart in Vvardenfell.

I strode along the paved walk, admiring the trees and the landscaping.

A Bosmer approached me and introduced himself as Gaener.

"Gay Nor?"

He looked at me strangely and replied; "Gaenor, g-a-e-n-o-r".

He explained that he was down on his luck and could I spare a drake?

Now I tend to not like Bosmer males. I'm not sure if it is their annoying voices or what, but I gave him a drake anyway.

"Say, you look like you've been successful in your adventures. If I could get some starting cash I could get myself established, start a business, you know. Could you spare 100 drakes?"

I gave it to him. I don't know why I did.

"Thanks! You won't regret this."

Why is it that whenever someone says that ... I end up regretting it?

"Say, I could really get a nice business going right away with a thousand."

"Enough, sera. My charity has limits. I know entire communities that would live for a year on what I have already given you. You have over a 100 now; spend it wisely."

I gave him that Look: the one that normally shuts people up and reminds them that they have business elsewhere. My eyes can normally kill a conversation in an instant. They had no effect on the little twerp.

"No! Give me 1000! You can afford it, you cheap fetcher!"

He was shouting. We had the attention of the Ordinators now. I didn't want this to get ugly.

I said "Good day to you, sera," and walked away.

"You haven't seen the last of me, Breton. You will rue the day!"

I smiled. No one says "rue the day" anymore.

As I ascended the steps leading towards the entrance to the temple, I wondered if all the beggars were mad in Mournhold.

I entered the temple. I found myself in a room, blue as the palace had been. They must have used the same contractor.

There were people milling about, including some Ordinators and an older-looking Dunmer woman who was dusting the furniture. My attention was drawn to a Dunmer in robes that failed to conceal the armor underneath. A scar across his face and something about the way his eyes immediately rested on me made me suspect that this was someone who was no stranger to combat. He was not just a priest.

Curiosity made me approach him. Before I could speak he said, "The Nerevarine, here in Mournhold. Interesting."

I raised an eyebrow.

"I am Fedris Hler, steward of the temple here in Mournhold."

I nodded. Effe had mentioned his name but had not described him. He was the mer I wanted to see.

I dug out the Dark brotherhood helm from my pack and offered it to him.

He examined it and raised an eyebrow.

"Interesting insignia on it."

I remembered a rumor that Hler had been an assassin. If this were true, then he knew whose helm that had been.

"Most impressive," he said as he handed it back to me, "and it indicates you could be of service to Our Lady in another, possibly related, problem."

I raised an eyebrow.

"Recently, Goblins have appeared under Mournhold."

I nodded. I had encountered one or two already.

"As you probably are aware, we Dunmer require no kings. We have our own council, and we have the temple, led by our living gods. We have Faith, Law, Justice ... we do not need a play king."

I failed to see the connection but I nodded anyway.

"Helseth knows this and this is devoting some of his efforts to increase and consolidate his power. My sources indicate that the new king has brought the goblins here to function as a private army."

"You have got to be ... " I stopped. That was nuts. A duke or king bringing in a private army was not an unusual thing, but to use goblins was ... madness.

"No Rashelle, I am not. There is a goblin army under our city right now. Helseth is a fool to believe that he can control them for long. They will eventually turn on him and start making raids on the surface."

He paused.

"My sources indicate that there are two goblin war chiefs. They are more intelligent than the goblin troops. If those two were to be eliminated, then the goblin army would dissipate.

"Also there are two Altmer working for Helseth down there. Those traitors are training the goblins how to fight men and mer. Their deaths would also benefit Mournhold."

This was bad. Helseth had gone too far.

"You said 'new king.' What did you mean by that?"

"You didn't know?" he asked in surprise. "Athyn Llethan was the king until recently. He died under suspicious circumstances. Talen Vendas, who was to be the next king, also died soon after. He may have been poisoned. Helseth has a reputation for 'removal' of competition by poison."

I nodded. Even if half of this was hearsay, Helseth was fast becoming a problem: one I might have to deal with at some point. For now, though, I would do as Hler asked.

"One last thing, Rashelle: my sources indicate that the majority of the goblin sightings have been under Godsreach. I expect that there would be the best place to start your investigation."

I nodded and departed.

For a time I simply explored Godsreach. This was a district primarily devoted to housing, but there was also the Museum of artifacts and the Craftsmen's Hall and a tavern called The Winged Guar.

I chatted up anyone I encountered, partially to obtain information and partially just to be friendly.

Ordinators are, in general, humorless and not very sociable. They uphold the law, they believe that they smite violators. They are very earnest, very serious. I have always tried to get along with them, applying my speech-craft skills. My efforts have resulted in the discovery that even a kindly disposed Ordinator is not much for conversation.

It was the same with the Ordinators in Mournhold ... but for one exception: Salas Valor was different. Alone of them he had some personality. I could tell that he was sad about something, and wary, possibly a little afraid. I did not ask him what perturbed him: I knew he would stop talking if I did.

We talked about the weather, about historical points of interest in Mournhold, and even a few rumors. He had also heard about the goblins but had no new information for me.

He even waved goodbye when I took my leave of him. I imagined he may have smiled under his helm.

It was so nice to have finally met a friendly Ordinator. Thus cheered, I located the trapdoor to the sewers below Godsreach. The door was labeled "old Mournhold residential sewers".

I stepped onto the ladder, descended a few rungs, and then closed the door above me.

Oddly enough, no hostile creatures were in the immediate vicinity. I stepped off the ladder and approached a pile of crates. Their contents were nothing of interest so I turned in the other direction. I saw two open doorways that led to the rest of the sewer.

I walked through one of the doorways. The sewer ahead of me was partially filled with a huge rock outcrop. Presumable during the original construction this rock had proved too unyielding for the workers and it had been left as is.

A scrap of paper caught my eye so, curious as ever, I picked it up.

It was a periodical called "The Common Tongue". This issue seemed almost entirely to deal with matters pertaining to the new king Helseth and his supposed propensity for removing obstacles to his power via poison. There was no mention of the Dark Brotherhood.

The large maroon tiled sewer corridor turned right and I followed.

A goblin appeared out of nowhere and attacked me. I slew him rapidly but the noise had alerted others. I saw two run at me. I burned one from a distance with a fireball and then cut the second one down with Chrysamere.

I stood completely still and listened. There were no goblins in the immediate vicinity, but I thought I heard human voices up ahead.

They would wait: heeding my conversation with Ferris Hler, I examined the three goblins. They wore identical bracers, tunics and pauldrons. The bracers had insignias. These goblins wore uniforms. Hler's sources looked to be spot on; an army.

I slipped on a chameleon ring. It was not much of an enchantment but it had the advantage of being constant effect. That plus my skills at sneaking silently would make me close to invisible.

I crept forwards. The sewer branched. To my left it curved into the distance. Ahead I could see a grill and doorways. Past that I saw at least two men or mer. To my right the sewer turned left and reached a dead end.

From the left walked a goblin. He had not seen me: he was wandering ... or patrolling.

I moved back a bit, moving also to the left until I reached the large rock outcrop. I waited, silently. I was patient.

The goblin walked with that characteristic lurching gate, getting closer.

He was not far in front of me now. I was about to spring when he took note of the people ahead of me and rushed to attack them.

These people ahead of me could be potential enemies but I could not let the goblin kill them. I dispatched him with a fireball.

The mer had seen me through a large grille in the wall between us. I slipped off the ring and walked toward them. They did not move from their spot. Since they were not attacking, I walked through the open doorway adjacent to the grille and approached them.

There were three Dunmer and one Breton. I instinctively identified the mer who was the leader. He said "Impressive fireball, mage."

I nodded.

"I am Drathas Nerus. Welcome to my world, where we do things my way."

I raised an eyebrow. He seemed a boasting common thug but for the glass greaves. A would-be bandit would not be able to retain those for long.

The Breton, who stood between the two Dunmer henchmen was wearing only a loincloth and slave bracers.

"Is that a slave?"

"Ha ha, no. Dilborn here became too addicted to gambling. He owes me considerable septims in gambling debts."

The Breton looked pleadingly at me. I sighed. I was going to have to rescue him, wasn't I?

"Hey boss, maybe we should sell him as a slave, since he can't pay", said one of the henchmen through his chiten helm.

"Shut up Alam, I do the thinking, remember?"

"Oh yeah, sorry boss."

I grinned. They were like characters in a bad play.

"What you you smiling at?" said Drathas to me.

"How much?"

"Pardon?"

"How much does he owe?"

He named a large sum. Dilborn had certainly overindulged in the gambling.

"Tell you what. If you took this Breton to the slave markets in Telvanni lands, he'd fetch maybe 1000, no more. I'll give you that now and I'll take him off your hands."

Drathas glared at me.

"You won't get your money back by killing him," I said. "He's obviously unable to pay you. My giving you 1000 now is the only way you'll recoup any of your loss."

"Maybe I'll just take all your money now", he said.

I grinned and waved my hand. Sparks flew from my fingers. I said nothing but my eyes dared him to try.

"It's a deal, muthsera."

Smart boy.

I paid him. He removed the slave bracers and I escorted Dilborn along the short distance to the ladder. He was almost babbling with profuse thanks the whole way. He also kept going on about his friend Thrud, who apparently was not very smart and was waiting for him topside.

Upon reaching the ladder I motioned him to silence and said "no more gambling. I'm not rescuing you if there is a next time. Ensure there will not be a next time."

"y-y-yes, I'm sure I won't ever gamble again. I'll lay you ten to one odds on that!"

"Dilborn, consider this. If you are smarter than Thrud, why is he safe up there and you down here? If I had not come along, you would be dead. Who, then, is the smarter one?"

"Hey, have you got any clothes?"

Enough. I disappeared. You can lead a gaur to water but ...

I crept along the curving sewer passage, once again in a stealthy mode. With the dark brotherhood, my direct combat methods had worked very well. With the combat oriented goblins, the stealthy approach would now be the better approach. I can go both ways: stealth or combat. My years in the thieves guild had given my considerable skill in sneaking around.

The sewer corridor straightened out and then ramped down. I spotted two durzogs. The ideal tactic here would have been to take a bow and nail them with arrows by surprise. Alas, marksman is a skill I've never been able to get the hang of.

I cast a very small and feeble fireball spell at one durzog. It was dim and quiet enough that the second durzog did not notice it. The first durzog flew into a rage and ran towards me. The noise of our combat alerted the second durzog but I finished him before the second durzog reached me. One at a time is so much easier.

Staying close to the wall, I silently descended the ramp. Now the center channel had water in it.

The sewer curved again, to the right as before. I followed.

I reached another branching and a durzog somehow spotted or scented me and attacked. I chopped an outstretched foreleg and then ran to the side. The durzog fell and rolled. I swung and Chrysamere tore into his side. I chopped again and the durzog was dead.

The branch ahead of me was actually another dead end. The left branching led down until it was completely underwater. I took a few breaths and dived.

I had begun to see stars when I finally reached the surface. I tread water, gasping for a moment. Fortunately nothing dangerous was nearby.

I followed the ramp up out of the water. The sewer branched. A feeling made me go right instead of my usual left. There was another branching: to the right a ramp up and ahead another cavernous sewer room. I stealthily advanced into this room.

I recognized the corpses: I had been here before. These were the sewers under the palace.

I returned to the upward-sloping ramp and followed that.

I saw three goblins. A fireball toasted one of them. This alerted the other two who ran to the offensive.

One was as I had seen before, including the uniform. The other one was larger, different, and he cast fireballs at me. I just took it and charged ahead: a momentary break from my stealthy approach. After slaying them I examined the larger one. He had a ring of fireballs. That explained the spells. While the intelligence of goblins is not known, it has been assumed that they are not as smart as humans. Had he used a scroll instead of a ring then that meant he was able to read. Goblins smart enough to read would have worried me.

This one was an officer of some kind. He wore no tunic but instead a loincloth and a harness: straps around his torso with insignias. He had bracers like the lesser goblins and larger pauldrons: one was iron and one had been made from a skull. He wore on his clawed feet something that resembled boots but the heel and toe had been opened. Such a design might work for a Khajiit or an Argonian. He had horns. Were the officers a different sub-species? I dubbed this one the "bruiser" because he was a ball of muscle.

My inspection was interrupted by a durzog. I took care of him and then continue on my way.

I quietly slipped though a door labeled "Old Mournhold West Sewers".

And so it went on. I began to notice the patterns in the movements of the goblin patrols and this allowed me to sneak past more of them without having to engage in combat.

The sewers were certainly extensive. They seemed larger than the city above them.

After a time I began to see other types of goblin soldiers: higher ranks. This indicated that I was nearing my goal: the goblin army headquarters.

A door with the legend "Battlefield" scratched on it led to more sewers that eventually became caves. I entered an absolutely gargantuan cavern. It was so huge that it almost appeared as if I were outdoors.

If this were indeed a battlefield that used to be on the surface, what had caused such a thickness of stone to grow over it? Perhaps, the question to ask was: what had caused it to sink into the ground so deeply?

I used spells to take out the two or three goblins there. I had expected more to be stationed here for some reason.

There was a building, partially covered with rock, with a raised square platform on top. I cast a levitation spell and flew up to inspect the platform. I saw nothing of interest. There were no doors to enter the building itself.

I almost did not notice the door partway up the wall of the cavern. It was atop a stone formation that looked like a ramp. I floated over to it.

This door was labeled "city gate". Once again I marveled that this had at one time been the surface. The levitation spell timed out and I opened the door.

This eventually led me to the ruins of the old armory.

Some say that it is difficult to sneak up on and kill creatures one at a time with a big claymore but I did that several times here, as some sections were too narrow for me to creep past undetected. Of course, as always, where there are goblins, there are durzogs. I dealt with those as well.

I found some adamantium veins but could not carry that much: the ore is heavier then the finished armor.

A combination of sneaking and combat led me to a door labeled "Tears of Amun-Shae". I wondered who that was.

It was here that I found the two goblin war chiefs. They were bigger and even uglier than the other goblins. They were also much tougher. Fortunately, for me, they were not together in the same section of cave. I did not have to fight them both at once. As it was, I did need to use potions.

My mission was largely accomplished but I wanted to find the Altmer trainers so I continued.

My explorations led to the residential ruins, an area very reminiscent of the manor district. The two altmer were in an old manor building there called "Teran Hall east".

They didn't want to talk. After a dialog involving blades it was determined that they would never train again. I searched for incriminating papers, something to tie them to Helseth, but did not find anything.

Mission fully accomplished, I cast Almsivi Intervention and was teleported to a spot just outside the Mournhold Temple.

Fedris Hler was very pleased and mentioned that Gavas Drin, the temple patriarch, might have additional missions of service to "our lady".

It had been a long day: I would talk to Gavas but not today.

This post has been edited by blockhead: Apr 25 2007, 10:51 PM


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Posts in this topic
blockhead   Rashelle And The Mad God   Apr 9 2007, 11:47 PM
The Metal Mallet   A good start to this story blockhead. Right away ...   Apr 10 2007, 03:37 AM
minque   yesssssssss.....my preciousssssss....*clap* *clap*...   Apr 10 2007, 08:32 PM
jack cloudy   Hmm, you're sure going fast here. Rashelle...   Apr 10 2007, 09:39 PM
blockhead   Hmm, you're sure going fast here. Rashelle...   Apr 11 2007, 12:50 AM
Zelda_Zealot   Wow, quite a long post there huh? Very nice though...   Apr 11 2007, 12:12 AM
blockhead   So I had some trouble writing this ... essentiall...   Apr 11 2007, 02:32 AM
The Metal Mallet   Who wouldn't be tired after all that slaughter...   Apr 11 2007, 04:14 AM
The Metal Mallet   Whew, that was a lot to read! It was still wr...   Apr 19 2007, 02:12 AM
jack cloudy   Long, and absolutely worth it! Good job. :good...   Apr 19 2007, 09:25 PM
blockhead   Sorry it has been soooo long. This one fought me....   Apr 25 2007, 01:57 AM
Zelda_Zealot   Phew, quite a nice novel you got going there. ;) A...   Apr 25 2007, 07:22 AM
blockhead   Phew, quite a nice novel you got going there. ;) ...   Apr 25 2007, 11:15 PM
jack cloudy   Sweet. Rashelle is quite fast, don't you think...   Apr 25 2007, 02:34 PM
blockhead   Sweet. Rashelle is quite fast, don't you thin...   Apr 25 2007, 11:24 PM
blockhead   Shorter chapter today (Hey zelda_zealot :) ) -...   Apr 26 2007, 11:24 PM
Zelda_Zealot   Good idea with Fargoth there! :D Easily the be...   Apr 27 2007, 08:48 PM
minque   yay...I like it Blockie!....jeez. I sit here o...   Apr 27 2007, 09:00 PM
blockhead   yay...I like it Blockie!....jeez. I sit here ...   Apr 28 2007, 01:04 AM
jack cloudy   I laughed my head off when I read the conversation...   Apr 27 2007, 09:59 PM
blockhead   Thank you all for the kind words. Minque, I hope ...   Apr 28 2007, 12:53 AM
blockhead   I cant believe I wrote this in such a short time...   Apr 28 2007, 11:41 PM
jack cloudy   Hmm, you got me interested in those assassins now....   Apr 29 2007, 12:18 PM
blockhead   Hmm, you got me interested in those assassins now...   Apr 29 2007, 04:05 PM
Zelda_Zealot   Very nice addition, even if you misspelled Almalex...   Apr 30 2007, 04:34 AM
blockhead   Very nice addition, even if you misspelled Almale...   Apr 30 2007, 12:11 PM
minque   Ahhh! i like the way you depict Helseth! Y...   May 1 2007, 02:47 PM
blockhead   Ahhh! i like the way you depict Helseth! ...   May 2 2007, 01:22 AM
blockhead   Chapter 6. Attack After breakfasting with Bare...   May 2 2007, 11:49 PM
The Metal Mallet   Just caught up. I had a lot a material to go thro...   May 4 2007, 01:27 AM
blockhead   Just caught up. I had a lot a material to go thr...   May 5 2007, 03:24 AM
blockhead   Chapter 7. Ashes I returned to the Plaza. Thing...   May 5 2007, 03:39 AM
The Metal Mallet   Another involved update; lots of stuff happening. ...   May 5 2007, 05:22 PM
jack cloudy   Bloody great stuff. (Without the blood, that is.) ...   May 5 2007, 07:39 PM
blockhead   I wonder if Rashelle is beginning to start doubti...   May 5 2007, 11:43 PM
blockhead   Chapter 8. The End Of Valor I continued to marv...   May 5 2007, 11:54 PM
mplantinga   Ah, at last she understands Almalexia. I truly wis...   May 6 2007, 06:29 PM
The Metal Mallet   My sentiments too. Great work blockhead!   May 6 2007, 10:10 PM
minque   Blockie!!! I'm away for a couple o...   May 6 2007, 10:57 PM
blockhead   Blockie!!! I'm away for a couple ...   May 9 2007, 12:02 AM
jack cloudy   I like how you built up Sasal through the conversa...   May 7 2007, 09:02 PM
blockhead   Chapter 9. Pieces Of The Blade I did not want ...   May 9 2007, 12:15 AM
The Metal Mallet   Rashelle's frustration is purely evident now. ...   May 9 2007, 01:56 AM
blockhead   Rashelle's frustration is purely evident now....   May 9 2007, 02:23 AM
jack cloudy   Hmm, a Dwemer might know. What with steam engines ...   May 9 2007, 08:29 PM
The Metal Mallet   Yea, I understand your reasoning behind excluding ...   May 9 2007, 10:49 PM
blockhead   Chapter 10. Fire "Perhaps you should ask a...   May 9 2007, 11:57 PM
The Metal Mallet   Oh, my own foreknowledge makes this update so inte...   May 10 2007, 03:27 AM
jack cloudy   Plans against plans. Ah, I love such conflicting g...   May 10 2007, 08:52 PM
minque   Ahaha.....so thatīs it? just put some weird chemic...   May 10 2007, 09:17 PM
blockhead   Chapter 11. The Mad God "Now you must go t...   May 11 2007, 12:03 AM
The Metal Mallet   What a wonderful climax! It's very realis...   May 11 2007, 12:59 AM
jack cloudy   In one word, Fantastic! I especially loved the...   May 11 2007, 09:41 PM
minque   Iīm speechless! What a showdown....purely amaz...   May 12 2007, 11:08 AM
blockhead   Chapter 12. Forgiven "Very interesting,...   May 12 2007, 03:34 PM
The Metal Mallet   Ah, that was certainly a charming ending. It...   May 12 2007, 03:45 PM
blockhead   Thank you all for the kind words. :D jack cloudy...   May 12 2007, 05:25 PM
The Metal Mallet   Well if you like writing the dialogue all the time...   May 12 2007, 06:34 PM
jack cloudy   I guess I'm like Mallet there. My stories are ...   May 12 2007, 08:58 PM
minque   Blockie my dear...you have a wonderful charachter....   May 12 2007, 11:23 PM


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