Well, I never thought I'd be posting in this particular subforum before now. But with all these ideas bouncing in my head of what post-Great War Florida would look like in the Fallout universe, I have taken to jotting them down and (hopefully) making a cohesive guide to it. I don't really write fiction, so I don't think I'll be writing actual stories like you all do, but I suppose we'll see. For the time being, it's really going to be a guide of sorts, somewhat like a wiki or what textbooks would say.
This will obviously attempt to adhere to Fallout canon as much as possible. I chose Florida as the setting not only because it is my home state (though that is definitely the biggest reason) but because, from what I can tell, so little about the Southeastern United States is talked about in Fallout lore, giving me a lot more room to operate in. And, of course, it's the state I know best and would love to see the most as a setting for a Fallout game.
So here's the plan for all this:
[*] I'm going to break up each section of the guide into its own post to separate it sufficiently. This one will be the introduction to the setting.
[*] I may include some incomplete information on here for several reasons. For one, it'll be an easy repository to refer to just in case the Word doc I am using has something go screwy or that my computer messes up or whatever. Two, it can be a little taste of what's to come. Three, I just want to get down as much content as comes to me.
[*] The tentative list of sections to have here include, but are not limited to (and not necessarily in this order):
[*] General overview of the setting and how I am breaking up the parts of Florida
[*] The Bestiary
[*] The Timeline
[*] The Factions
[*] Profiles of each of the regions I am making
Some of the stuff you see will definitely be subject to change if needed to make it cohesive. I'll try to document what I change to make it clear.
And most of all, I hope you all like it and I'd like to hear whatever feedback you have. Presenting and communicating information is one of the things I enjoy most, although I'm more used to doing so for real-life content (particularly political science).
First section of the guide coming up!
The Setting - Basic Overview
While not experiencing the same level of nuclear barrage as places such as Southern California, New York, and D.C., Florida was plunged into nuclear fire just like virtually everywhere else in the world. This was especially true of the Tampa Bay Area, Orlando and its surrounding areas, and South Florida, centers of great economic and political importance in Pre-War America. Being the 3rd-most populous state in the country, the Great War extinguished far more lives than average here and left plenty more to pick up the pieces in the post-apocalyptic, anarchic wastes. The exceptional biological, geographical, and human diversity of Florida led to a far more varied impact on the former Sunshine State when the bombs fell.
Nevertheless, many settlements started to crop up in the decades just after the Great War, even in those once-densely populated cities and metropolitan areas. In time, former towns and cities were beginning to be resurrected and reclaiming their old names, and brand-new ones started to form. But post-War Florida--and the rest of what used to be the country's Gulf Commonwealth, Louisiana, Alabama, and Mississippi--was still highly fractured. In the 22nd century, the first of many ambitious attempts was made to reunite this once-thriving landscape. While extraordinarily difficult at first, a string of successes in reunification gave birth to the Gulf Coast Union, a nation similar in concept to the future New California Republic (NCR). The so-called Great Reunification--a somewhat hyperbolic title, at least currently--started extending through Florida, Alabama, Mississippi, Louisiana, and even some of southwestern Georgia, though it has yet to reclaim the whole of any of these former states.
The process is far from completed, however, and many other factions both big and small struggle with the Gulf Coast Union for dominance in the former Southeastern United States. Many of the conflicts take place in what used to be the Sunshine State. The Gulf Coast Union was successful in claiming virtually all of Northern Florida and has made inroads into the Central Florida wastes. Major and minor powers violently feuding with each other and with the Gulf Coast Union have made the GCU's grip on these lands somewhat tenuous, preventing any attempts at expanding into South Florida.
As of this guide, it is currently the year 2130, over a half-century since the world was irrevocably changed. To most easily understand the lands that were once called Florida, it is best to divide the area into ten distinct regions--even if the divisions are a bit crude, arbitrary, or too convenient. Each have their own set of conflicts being waged, major and minor players vying for power, and civilizations trying to carve out a life in these harsh wastes. Welcome to the Sunshine State's post-apocalyptic wastes.
Though these broken-up zones are somewhat crude and arbitrary, it'll be easiest to understand post-apocalyptic Florida this way. However, major conflicts in one region can definitely spill over into another.
1) Panhandle (13): Escambia, Santa Rosa, Okaloosa, Walton, Holmes, Washington, Bay, Jackson, Calhoun, Gulf, Liberty, Franklin, Gadsden
2) Big Bend (8): Leon, Wakulla, Jefferson, Madison, Taylor, Lafayette, Dixie, Levy
3) North Central Florida (8): Hamilton, Suwannee, Columbia, Baker, Union, Bradford, Alachua, Gilchrist
4) The First Coast (6): Nassau, Duval, Clay, St. Johns, Putnam, Flagler
5) The Space and Treasure Coasts (7): Volusia, Seminole, Brevard, Indian River, St. Lucie, Martin, Okeechobee
6) Central Florida (8): Marion, Sumter, Lake, Orange, Polk, Osceola, Hardee, Highlands
7) The Tampa Bay Area (6): Citrus, Hernando, Pasco, Pinellas, Hillsborough, Manatee
8) The Gold Coast (3): Palm Beach, Broward, Miami-Dade
9) Southwest Florida (7.5): Sarasota, De Soto, Charlotte, Glades, Lee, Hendry, Collier, Monroe (
mainland only)
10) The Keys (0.5): Monroe (
Keys only)
Just a quick side-note: The Panhandle West/East dichotomy is one I totally made up for my own purposes. They are, as far as I know, not referred to as such in real life. It is just the Panhandle, and the real-world Panhandle doesn't necessarily include all of the counties in Big Bend.
This post has been edited by RaderOfTheLostArk: Jun 9 2020, 01:30 AM