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gaps1
post Oct 17 2007, 10:14 PM
Post #201


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Joined: 22-February 07



Thats great, At least he's releasing what he's got

Cheers Matey
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General_Makii
post Oct 23 2007, 01:30 AM
Post #202


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Joined: 3-October 07



I just downloaded this today, and I was wondering in a general time-frame when the next version will be released.
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barreldragons
post Oct 23 2007, 05:18 AM
Post #203


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if we are lucky maybe the next century.

if you suport me maybe december.


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Cpt.Markus
post Nov 4 2007, 05:46 PM
Post #204


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I played this for a bit and I love it and the idea.

My only suggestions are:

1. can you make it so you can dock your ship at other ports as a mode of transportation ? ( dunno if you were putting that in already )

2. make the pirate-y town bigger, more slum like, and more tightly packed, kind of like tor-tuga in Pirates of the Caribbean.

3. pirate like outfits ? specifically large captians hats and other such affects.

4. the map doesn't exactly work for me in quests, not to mention the dialouge fly's by. this is probably something thats been said a lot, so I'll try avoiding saying things that you probably know are buggy. >.<

5. a bigger selection of first mates ? ( only reason i suggest this is because my first first mate died o.o )

6. the ability to give your crew better weapons.

7. ships owned by diffrent races/factions ? ( a wood elf ship carved and made to look ... elf-esq. ) and not nessicarily for the player, but for when pulling into a port or attacking another ship.

8. able to sell captured ships ?

9. missions that require you to hide away on other peoples ships ?

10. undead crews/enemies ? maybe turn your entire crew into dark elf vampires ? lol

just a few idea's, i didnt really check if they were said before.
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barreldragons
post Nov 5 2007, 01:32 AM
Post #205


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Joined: 3-October 06
From: Shegorath Paradise



mostly all of those stuff have been add there 3 first mate in the beta 4 in the new , undead ship coming sone , dialog will be longuer in the futur , looting a ship from is cargo is exacly selling the ship, your ship can alerdy be use to go to the 3 port of the beta ( we dont want to interfir with the main land of the game) . And finaly i truly dont see how we can fix the bug you say in the beta section becose you ddn say when it was happening.


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gaps1
post Nov 20 2007, 05:24 PM
Post #206


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Joined: 22-February 07



@barreldragons

Keep the dream alive wink.gif

I'v not given up hope yet smile.gif
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barreldragons
post Nov 20 2007, 06:09 PM
Post #207


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Joined: 3-October 06
From: Shegorath Paradise



he dark soul prety much say the samething than last year ( we hope to have a realise befor chrismas)
and a happy new year!


and while we all wait let me show you my new crew.

IPB Image

This post has been edited by barreldragons: Nov 21 2007, 05:17 AM


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gaps1
post Dec 3 2007, 01:56 AM
Post #208


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Looks like D day is here, Lets hope its still hapening.
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BloodWraith
post Dec 19 2007, 05:09 PM
Post #209


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Joined: 12-December 07



So, does anyone know what's happening? Just curious... Is it still coming before X-Mas?
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barreldragons
post Dec 20 2007, 03:05 AM
Post #210


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Joined: 3-October 06
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cerritus is a guy who chnage each time that i dont talk to him, last i spook to him was a ya but who know maybe he changed his mind again.


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BloodWraith
post Dec 26 2007, 10:52 PM
Post #211


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Well X-Mas has come and gone, but I haven't lost hope, it will be done someday right? ^^
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barreldragons
post Dec 27 2007, 07:31 AM
Post #212


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ba with the stuff the guy telling me this month he seem to be more willing to burn down all evidence of the new stuff he made so far than actuly giving us the update


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BloodWraith
post Dec 28 2007, 03:36 AM
Post #213


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What do you mean barreldragons?
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Question man
post Dec 29 2007, 10:45 PM
Post #214


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Joined: 29-December 07



Um is dark soul still working on this or did he gave up on the project and I got a idea for the mod...

How about add pirates to the hideout by pirates I mean the ones who can be hired it will make it easyer to recruit
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BloodWraith
post Dec 30 2007, 12:59 PM
Post #215


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Question man:

Answer 1: We don't really know if he's still doing it or not, but some time in the future we will probably see an update, read around the forums for more info.

Answer 2: Well, when you refer to a hideout it normally means a hidden place for you and your group or whatever and NOONE else to go to, just having a bunch of random pirate's you never met before in your own hideout would be kinda silly tongue.gif
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barreldragons
post Dec 30 2007, 06:52 PM
Post #216


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From: Shegorath Paradise



alerdy asked dark soul about adding the dif pirate who get there to be able to take there ship and the crew with us , the anser to much writing.

the mods is not officialy off but dark soul put truly everything befor his mods.


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dark_soul
post Jan 4 2008, 02:21 AM
Post #217


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Joined: 30-April 06



QUOTE(barreldragons @ Dec 31 2007, 04:52 AM) *

alerdy asked dark soul about adding the dif pirate who get there to be able to take there ship and the crew with us , the anser to much writing.

the mods is not officialy off but dark soul put truly everything befor his mods.


When I first started this mod I was only playing oblivion, and working with no study. As such I had vast amounts of time that I heavily invested in the mod.

Since then 've been very busy with my course and work all year. And since I finished my course in December I got a full time job as a game play programmer at Infinite Interactive, and have spent the brief time between finishing my course and starting there on a holiday with my girlfriend, playing their games for research as well as brushing up on my relevant skills.

Unfortunately I have been leading a very busy life with very little free time, and have been using what little free time I have to play some new games.

So no, I do not have time to work on the mod currently. And you'll have to forgive me for having preferences to the more important things I have to do.


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barreldragons
post Jan 4 2008, 03:40 AM
Post #218


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Joined: 3-October 06
From: Shegorath Paradise



a REVENANT!!!!! well it good to see finaly some post from you at some other place then by msn ^^ but like the people who are still ir have pointed out it would be nice to have to test what have been done so far , or at least use it.


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BloodWraith
post Jan 4 2008, 03:27 PM
Post #219


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Joined: 12-December 07



Perfectly understandable ^^

I've got exams this year and I feel like I'm slacking. O.O
Great to hear from you though Dark Soul.
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Zorro
post Jan 13 2008, 12:12 AM
Post #220


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Joined: 26-March 07



I totaly agree with you barreldragons it would be very nice to try out the new stuff. And i just want to say thank you Dark Soul fot this great mod, if it was not for your mod i would have gave up playing Oblivion a long time ago and never started to mod seriously. I really hope that you are going o finish this mod sometime.
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