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What DnD Character Are YOU? |
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DoomedOne |
May 17 2005, 03:31 AM
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Master

Joined: 13-April 05
From: Cocytus

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QUOTE(Azura's Star) QUOTE(DoomedOne) I'm a Chaotic Neutral Elf Ranger Warrior Follower of Sylvanus
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I'M DRIZZT
w00t Drizzt was into Meiliki, I think. And he was Chaotic Good. Sorry  . Yes but neutral makes for more interesting characters, and drizzt was the closest to neutral you can get comapred to his friends. And frankly I like Meiliki more, Sylvanus just happens to suit me.
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A man once asked the Buddha, "How does one escape the heat of the summer sun?"
And the Buddha replied, "Why not try crawling into the blazing furnace?"
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Oozae |
May 17 2005, 10:06 AM
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Knower

Joined: 13-February 05
From: This space rented by Oozae

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You Are A:
Lawful Neutral Gnome Bard Thief
Follower Of Calladuran Smoothhands
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:
Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.
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"Make a fire for a man and he's warm for a short time. Burn a man and he's warm for the rest of his life" Terry Pratchett
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Khaan |
May 17 2005, 10:12 AM
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Knower

Joined: 11-May 05
From: Stirling, UK

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You Are A:
Neutral Good Human Paladin
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Whoooo cool. And back to the smiting!
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Darkwing |
May 17 2005, 10:20 AM
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Master Gimp

Joined: 11-February 05

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True Neutral Human Ranger Fighter
Follower Of Silvanus
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
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Intestinal Chaos |
Oct 28 2005, 04:51 PM
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Mouth

Joined: 9-July 05
From: Portland, Oregon

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Alignment: Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class: Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Deity: Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
Detailed Results:
Alignment: Lawful Good ----- X (1) Neutral Good ---- XXXXXX (6) Chaotic Good ---- XXXXX (5) Lawful Neutral -- XX (2) True Neutral ---- XXX (3) Chaotic Neutral - X (1) Lawful Evil ----- (-2) Neutral Evil ---- (-1) Chaotic Evil ---- (0)
Race: Human ---- XXXX (4) Half-Elf - XXXX (4) Elf ------ XXXXX (5) Halfling - (-4) Dwarf ---- (-1) Half-Orc - (-3) Gnome ---- XXXXX (5)
Class: Fighter - (-2) Ranger -- XXXXXXXXX (9) Paladin - (-4) Cleric -- (-3) Mage ---- (-3) Druid --- XXXXXX (6) Thief --- XXXXX (5) Bard ---- XXXXX (5) Monk ---- XXXX (4)
Personally I find this test very bad. In the choice of the most wanted things (in the beggining) I would have definently chosen freedom.
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The Wolf |
Oct 28 2005, 05:26 PM
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Agent
Joined: 28-September 05

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Neutral Good Elf Druid Ranger Follower Of Mielikki
Alignment: Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Secondary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity: Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
Oh my.... Druid ranger, how surprising?
(I'm planning to become a vet some day)
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King Death |
Oct 28 2005, 05:45 PM
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Finder

Joined: 21-July 05
From: Ha!!! wouldn't you like to know...

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You Are A:
Lawful Good Half-Orc Paladin Ranger Follower Of Tyr
Alignment: Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race: Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.
Primary Class: Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Secondary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity: Tyr is the Lawful Good god of justice. He is also known as Tyr Grimjaws, Wounded Tyr, the Maimed God, and Blind Tyr. He appears as a warrior, missing his hand. Followers of Tyr are concerned first and foremost with justice - discovering the truth and punishing the guilty for their crimes. They wear blue and purple robes with a white sash, a white gauntlet on the left hand, and a black gauntlet on the right, to symbolize Tyr's lost hand. Their preferred weapon is the warhammer. Tyr's symbol is a set of scales resting on a warhammer.
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Detailed Results:
Alignment: Lawful Good ----- XXXXXXX (7) Neutral Good ---- XXX (3) Chaotic Good ---- XXXX (4) Lawful Neutral -- XXX (3) True Neutral ---- (-1) Chaotic Neutral - X (1) Lawful Evil ----- X (1) Neutral Evil ---- (-6) Chaotic Evil ---- XX (2)
Race: Human ---- XXXXX (5) Half-Elf - (-3) Elf ------ XXX (3) Halfling - (-6) Dwarf ---- (0) Half-Orc - XXXXXXX (7) Gnome ---- (0)
Class: Fighter - XXXXX (5) Ranger -- XXXXXX (6) Paladin - XXXXXXXXXXXX (12) Cleric -- (-1) Mage ---- (-1) Druid --- X (1) Thief --- (-9) Bard ---- (-2) Monk ---- XXX (3)
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"I am like so totaly like like totaly totaly like to-" *BANG* Hehe.. I just killed my inner child... Click
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Wolfie |
Oct 28 2005, 06:48 PM
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Mage

Joined: 14-March 05
From: Dublin, Ireland

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Odd....... I retook it and got this QUOTE Lawful Good Elf Ranger Fighter Follower Of Mielikki
Alignment: Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class: Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity: Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head. Whereas last time got a half-orc fighter or something. Weird
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 D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Alexander |
Oct 28 2005, 06:51 PM
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Wizard

Joined: 8-February 05
From: Sorcerers Isle

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Lawful Good Elf Mage Ranger Follower Of Mystra
Alignment: Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity: Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.
Detailed Results:
Alignment: Lawful Good ----- XXXXXXX (7) Neutral Good ---- XXXXX (5) Chaotic Good ---- XXX (3) Lawful Neutral -- XXXX (4) True Neutral ---- (-2) Chaotic Neutral - X (1) Lawful Evil ----- XXX (3) Neutral Evil ---- (-2) Chaotic Evil ---- XXX (3)
Race: Human ---- (-6) Half-Elf - XX (2) Elf ------ XXXXXXXXXX (10) Halfling - XXXX (4) Dwarf ---- (-1) Half-Orc - (-1) Gnome ---- XXX (3)
Class: Fighter - (-8) Ranger -- XXXXX (5) Paladin - (0) Cleric -- XXXX (4) Mage ---- XXXXXXXXXX (10) Druid --- XXXX (4) Thief --- (-1) Bard ---- XX (2) Monk ---- XXX (3)
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All that is needed for evil to triumph, is that good men stand idle.
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Wolfie |
Oct 28 2005, 06:58 PM
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Mage

Joined: 14-March 05
From: Dublin, Ireland

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Alex getting Mage. Never saw that coming 
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 D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Scrooluse |
Oct 30 2005, 04:32 PM
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Curmudgeonly Alchemist
Joined: 19-September 05
From: Within my sanctuary of Alchemy

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Not bad I must say, not bad in the least. I usually enjoy playing a Paladin in D&D with a Wizard coming in a VERY close second.
Neutral Good Human Paladin Fighter Follower Of Lathander
Alignment: Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.
Race: Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class: Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.
Secondary Class: Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity: Lathander is the Neutral Good god of spring, dawn, birth, and renewal. His followers believe in new beginnings, and work for the betterment of all. They have no preferred weapon, but they typically wear plate mail and a shield, with red and yellow tinting. Lathander's symbol is rosy pink disk, typically cut from rose quartz.
Detailed Results:
Alignment: Lawful Good ----- XXXXXXX (7) Neutral Good ---- XXXXXXXXX (9) Chaotic Good ---- XXXXXXXX (8) Lawful Neutral -- XXXX (4) True Neutral ---- XXXXXXX (7) Chaotic Neutral - (0) Lawful Evil ----- (-2)
Neutral Evil ---- (-4) Chaotic Evil ---- (-2)
Race: Human ---- XXXXX (5) Half-Elf - (-1) Elf ------ XXXX (4) Halfling - (-9) Dwarf ---- (0) Half-Orc - XXXX (4) Gnome ---- (-1)
Class: Fighter - XXXXXXXXX (9) Ranger -- XXXXXXXXX (9) Paladin - XXXXXXXXXXX (11) Cleric -- XXX (3) Mage ---- (-2) Druid --- (0) Thief --- (-10) Bard ---- XX (2) Monk ---- XX (2)
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The mind of a child is filled with the most wondrous of magic. This is simply due to the fact that is has not yet been rotted away from the horrible jading of experience.
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Dark_Elf_ |
Nov 3 2005, 05:35 AM
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Retainer
Joined: 17-July 05
From: Dagon Fel

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Chaotic Good Half-Elf Ranger Druid Follower Of Solonor Thelandria
Alignment: Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race: Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.
Primary Class: Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class: Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Deity: Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.
Alignment: Lawful Good ----- XX (2) Neutral Good ---- XXXXX (5) Chaotic Good ---- XXXXXX (6) Lawful Neutral -- XX (2) True Neutral ---- XXXXX (5) Chaotic Neutral - XX (2) Lawful Evil ----- (-2) Neutral Evil ---- (-2) Chaotic Evil ---- (-4)
Race: Human ---- XXXXX (5) Half-Elf - XXXXXXXXX (9) Elf ------ (-5) Halfling - (0) Dwarf ---- XXXXXXX (7) Half-Orc - XXXXX (5) Gnome ---- XXXX (4)
Class: Fighter - XXXXXX (6) Ranger -- XXXXXXXX (8) Paladin - (-1) Cleric -- (-5) Mage ---- (-11) Druid --- XXXXXXX (7) Thief --- (0) Bard ---- (-1) Monk ---- (-1)I'm actually a little surprised at the results.  EDIT: Crap, I just noticed how close I was to being a Dwarf. This post has been edited by Dark_Elf_: Feb 9 2006, 04:59 AM
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Bofra |
Nov 3 2005, 09:24 AM
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Finder

Joined: 3-November 05
From: Sweden

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Lawful Good Elf Bard Cleric
bah, booring, at least the bard part..
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FarFallen - The GameWebsite | ForumJoin the forum now!It's not the magnitude of our actions but the amount of love put into them that matters - Mother Teresa
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