In Episode 77, Buffy entered Wellspring Cave seeking to check on the mages who tended the grove beyond. She was dismayed to find one of the grove's mages and a University student dead inside the cave. After killing the necromancers responsible, Buffy found a wooden door that she figures leads deeper into the cave or perhaps to the grove itself.
mALX- Thank you for endorsing that we managed to capture the surprise and confusion of finding those black robes in the guild's own facility. I'm so glad that we were able to display Buffy's surprise, confusion, then anger.
Rider- Thank you. I'm glad you liked the addition and tragedy of Arnaud as a means to enhance the importance of a mage's staff. Raminus was quite right that sending Buffy to get wood for a staff for herself would not make sense unless it could be turned into a bow.
King Coin- I'm really glad you are enjoying our version of this in-game quest. This will be the only Mages Guild quest Buffy completes during Book 1. Thank you.
Captain Hammer- Thank you for highlighting Buffy's vengeance. It is a definitive term as, like Buffy, it has both positive and negative connotations. She makes no claim to goodness, and is willing to accept the roll of judge, jury and executioner when her doctrine is triggered.
ghastley- A mod that mirrors our version of this quest! How cool would that be?!? It would still support mages who want to use a staff, but better support mages who prefer a dagger (or even a bow). Thank you.
SubRosa- Heh, I see you note Buffy repeating her mistake of declaring herself to strangers in dark places.

I'm glad that repeating the soul gem flashback from one of Buffy's University episodes worked on both the levels you mentioned. Thank you for picking up on the critical lesson that Buffy has learned - focus on killing your foe, not talking to or taunting them. The addition of Arnaud helps reinforce that when Buffy goes into danger she does so either to improve her ability to survive, or to help those she holds dear. This ties of course to the fact that her motivation to help Kvatch is all about one special individual, not an empire or city.
Grits- Thank you for those mighty nice words on a couple of passages. I'm so glad we were able to touch your heart with Arnaud's letter. Buffy will fulfill her promise and try to bring comfort to the poor boy's father. She is easily distracted and drawn from her main path, and this will be one of those times.
Thomas Kaira- Thank you for the kind words about her fighting style. Buffy's going to quickly discover that not all necromancers are as uncreative as those she has met so far. Buffy would indeed summon a more potent helper, but at this level in her story she did not know how. Given her passion for bow, illusion and restoration, she is somewhat of a slow learner with conjuration. She'll address it in this next episode. Thanks also for highlighting the sentence referencing her doctrine; the previous and next episodes are good examples of her doctrine in action.
Zalphon- Thanks for liking that imagery. Great to see you!
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78 Wellspring Grove
The tumblers, protecting whatever awaited beyond the heavy wooden door, yielded to the key I had found on Zahrasha's corpse.
Emerging from the cold stony darkness of Wellspring Cave, I found myself suddenly outdoors. My senses were overwhelmed and I was slightly disoriented. Bright sunlight hurt my eyes and I could smell flowers and forest. A woman's cry of fear assaulted my ears. By squinting and raising a hand to shield my eyes, I could make out the blurry image of a hooded necromancer taunting a woman.
I blinked rapidly, forcing my eyes to more quickly adjust. As punishment for my effort, I watched as the insults culminated with a silver dagger being plunged into the chest of another guild mate that I recognized as Eletta. Blood immediately darkened the Redguard's burgundy blouse. As she fell limply to the ground, I silently cursed myself for being too slow to prevent her death.
Hoping I had not been noticed, I raised my hand and released a shroud of invisibility that cloaked me as it settled.
The hooded black robe turned toward the door I had emerged from, scanning suspiciously. I could see now she was a Dunmer. "So, intruder, you would seek to hide rather than join your friends in death?" The voice oozed vileness.
Ok, so she
had noticed me, but at least she couldn't see me now. I stood, barely breathing as I considered how best to proceed.
A spell formed in the dark elf's hand. She began to smile, releasing a pinkish glow above her head. "Be revealed now, guild worm, and yield your corpse to me."
I gulped, hoping she had not cast what I feared. As the glow of her spell dissipated, the sinister smile broadened and her red eyes snapped straight toward me. They were filled with hatred.
My blood ran cold with the terrifying realization that she could see my life force. I used magic to detect the presence of my foes routinely, but had rarely faced an enemy who did the same. I cursed myself for overestimating the safety of my precious invisibility spell - especially around spellcasters. My reliable panic response of disappearing had been shattered. Flustered, and feeling very vulnerable, my mind raced.
The necromancer hissed, "I see the glow of your life, plaything. That won't last for long." She raised her silver dagger, the blade still dripping crimson from Eletta's wound. "When your blood mingles with the dead Redguard's, will you remain invisible? I think not. I'm going to kill, then reanimate you. You'll dance for me, little one. Yes, you will. I'll make your corpse tear itself apart!"
Talking, instead of immediately attacking, was an arrogant mistake on her part. I wasn't the best at thinking quickly, and the precious delay provided by her threats had given me just the time I needed to devise a plan.
The Dunmer approached menacingly. A burst of green magic swirled from my fingertips. My hands instantly reappeared in front of me, but I was already reaching for an arrow. As my illusion engulfed her, the necromancer sheathed her bloody dagger and stood calmly. I couldn't miss her chest at this range, and my arrow propelled her to the ground next to Eletta. Her body now emitted no more life force than that of my guild mate.
I immediately crouched, melting into the bushes surrounding the cave's door. Scanning for life signs, I could see there were two more distant glows to extinguish. I was hidden and safe - for the moment. I let my pounding heart begin to slow as I surveyed my surroundings.
Were it not for the grim circumstances, Wellspring Grove was actually a beautiful forest on a small island punctuating the eastern portion of Lake Rumare. Birds cheerfully sang as they winged among the branches overhead, oblivious to the mortal events below.
A pink flame danced atop each of two stone pedestals in the middle of the grove. The structures were similar to those found inside the gates that welcomed visitors to the University itself. Nestled between the magical flaming markers was a stone chest that I suspected contained the special wood I needed.
I remembered my promise to complete Arnaud's staff and deliver it to the dead boy's father at Harm's Folly. Right now though, I needed to deliver on a more immediate debt.
My heart sank further as I looked at Eletta. The Redguard had been another scholarly mage simply trying to study arcane texts and tend to her grove. Again, I struggled to suppress my anger. Finally, I quietly said, "Like Zahrasha and Arnaud, I will avenge you too, sister."
Shifting my now hardened gaze to the nearby body of the Dunmer in black, I whispered venomously, "By yielding to your overconfidence, you attempted to toy with your prey. As a result, I yet live and you do not. Thank you, hooded one, for reminding me not to make your mistake. I hate you with a raging fury, and would love to toy with those of you who yet live. But I have learned the difference between trusting in my abilities and the risks of overconfidence. I will not jeopardize myself or my task; there will be no taunting from me. Your remaining companions, in fact, will never see their death approaching."
I was near the cave entrance, at the southern end of the island. One necromancer stood guard to my northeast; the other was posted to the northwest. Apparently, their duty was to prevent any assault from the lake. There was good distance between the necromancers, but given the bright light of day, I suspected if one fell the other might notice. How to kill one without alerting the other?
I could use illusion magic that would cause one necromancer to attack his companion. . . no, I had promised to kill each of them myself.
What about a high trajectory arrow to one, followed by a carefully timed direct shot to the other for simultaneous impacts? Glancing up at the trees and overhead branches, I rejected that idea.
Just shoot one, then deal with the likely attack from the other? I shook my head. Too messy and dangerous. Necromancers had that frustrating habit of summoning help that could suddenly complicate things. Besides, they outclassed me when it came to summoning. As an archer, illusionist and healer, my skills with conjuration had only progressed enough to summon the simplest forms of assistance. With practice, I hoped to someday conjure more powerful spirits.
Nocking an arrow and drawing some tension on Slayer's bowstring, I enhanced my focus to get a better look. As the necromancers snapped clearly into view, another idea came to mind. The black robe to the northwest was facing me, his back leaning against a tree. . . .
I returned the arrow to my quiver and looked at the bow that nestled so naturally in my left hand, like an extension of my arm. Slayer was indeed powerful, but could it do what I was contemplating?
Reaching back into my quiver, my fingers sought and found the tail of an armor-piercing arrow. The hardened, slender tip was made to pierce and penetrate. I coated it with a poison that would both paralyze and kill - just in case. I also planned for the possible spells I might need if this didn't work as intended.
After tossing a small pinch of dirt into the air and watching a slight breeze affect the particles' descent, I nocked the arrow. Pulling silk with calloused fingers, I applied some tension to Slayer. By concentrating on the tree-leaning necromancer, I was able to again draw him sharply into focus. The red skull emblazoned on the front of his black robe was now clearly visible. I intended the arrow to pierce the left side of his chest along with any necessary ribs, miss the bones of his spine and continue into the tree.
Factoring in range and wind considerations, I breathed normally. Years of practice helped generate my offset aim point. Halfway through an exhalation, I stopped breathing. In a single smooth motion, I drew full tension on the bowstring, adjusted to my final aim point and loosed.
After a breathless eternity of a couple seconds, the necromancer jerked slightly. The glow of his life however, immediately faded. His head slumped forward, but his body remained upright. At this range, the arrow that had impaled him was not visible. He simply appeared to be resting against the tree.
I quickly looked at the dead necromancer's companion for any reaction, hoping that the distances involved had prevented him from hearing the twang of Slayer's bowstring or my arrow's impact. He glanced at his upright cult mate. Apparently unconcerned, the black robe returned his gaze out to Lake Rumare.
"Yes!" I whispered, repressing a squeal. "It worked!"
The next arrow I selected was a broadhead - the more traditional choice for unarmored targets. I carefully aimed at my final enemy, and permitted a faint smile.
The necromancer never saw the arrow that fatally tore a path deeply into the center of his chest.
This post has been edited by Acadian: Feb 19 2011, 03:17 PM