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> That Mod Looks Interesting, Trying To Keep Up With New Mods
Grits
post Apr 18 2015, 02:21 PM
Post #141


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Awesome, I’d love to hear how the camp setup works. I loved the mechanic in FF, and it was flexible enough to set up camp inside dungeons or in some pretty tight spots. Also it seems that building a fire works a little differently, so I’d love to hear about that.

I’m trying out Immersive Speechcraft with a new character (Argonian pyromancer Chases the Fish) since I don’t want to lose anyone if it turns out to be more than I can use. I’ll post about it in one of the update threads. I probably won’t use it in every game unless the author adds a Brawl option. The biggest drawback so far is that the options only appear if the NPC has a follower voice set. EDIT: Nope, I was wrong about that. Only unique voices are excluded.

haute, I love those armor sets. Abiene wore Grace Darkling’s mail dress for a while until she got used to dealing with Skyrim’s wildlife. She was convinced that she would be eaten by a sabre cat.

This post has been edited by Grits: Apr 21 2015, 01:29 PM


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Acadian
post Apr 18 2015, 02:24 PM
Post #142


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Heh, thank the Eight Nine for resist frost-enchanted bling (and saddle pads)! Oh and the ability to heat nearby boulders with the flames spell that lets them generate heat for hours (learned that from watching Captain Jim Kirk do that with his phaser on old Star Trek episodes, lol). Oh, not to mention placing a fire rune on the ground before unrolling your bedroll (Craftable and Placeable Bedrolls mod) helps keep you warm in the bedroll. Buffy uses a 'barkskin' spell (oakflesh) to simulate creating a waterproof shield around her and her clothing before entering frigid water, then uses a 'dry' spell (regular healing) to simulate drying off instantly upon emerging from the water. Flames to melt snow so a thirsty mare can drink. A simple flame spell even takes care of any cooking. Buffy is physically too weak to effectively wield a woodcutter axe so chopping wood for a fire is out. She might gather dead branches and make a small campfire (Camping Lite mod) in temperate areas, but that is mostly for its cheery atmosphere. I guess a mage approaches the cold differently. . . . All roleplay/pretend of course, but that is why a 'realistic' cold mod doesn't mesh with my fantasy Skyrim. smile.gif


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Grits
post Apr 18 2015, 03:23 PM
Post #143


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Frostfall was never Lil’s cup of tea, either. It didn’t account for her enchantments as well as we thought it should. Also she doesn’t mind gathering deadwood for a cheery fire, but she has a low tolerance for wood cutting. A mage light stuck to a rock was our best attempt to represent her Bosmer earth magic. I love how Buffy’s spells let her enjoy the water! happy.gif The fire rune bedroll warmer is genius.


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haute ecole rider
post Apr 18 2015, 06:17 PM
Post #144


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QUOTE(Grits @ Apr 18 2015, 08:21 AM) *

Awesome, I’d love to hear how the camp setup works. I loved the mechanic in FF, and it was flexible enough to set up camp inside dungeons or in some pretty tight spots. Also it seems that building a fire works a little differently, so I’d love to hear about that.

Yes, it is different from FF. While the camp placement is pretty much the same as well as I can remember, the campfire is a bit more work. She needs tinder (made from mora tapinella) which of course she used up all hers making potions. As long as she is in forested areas, finding wood isn't much problem. And she has no problem cutting wood. Not that different from wielding a war axe (her second favorite one handed weapon).

QUOTE
haute, I love those armor sets. Abiene wore Grace Darkling’s mail dress for a while until she got used to dealing with Skyrim’s wildlife. She was convinced that she would be eaten by a sabre cat.

I also liked Hothtrooper's armors, too. I tried Immersive Armors during our last playthrough, but there weren't all that much armor that either Alise nor Argis liked, so I looked into getting some of his single stuff. A lot of it is over the top, but the detailing and thought that went into his work is incredible. Seems to be a shame not to give Argis at least one of his armors, though Alise is liking the Warchief armor for herself. So that will be coming up.

I'm up to 59 mods now. Some things are different, but we are reusing a lot of the previous stuff that we really liked. Something new with the horses is KrittaKitty's Primitive Horse Breeds. It's been on my tracking list for quite some time, and I decided this time was perfect to take it out for a spin. IMHO, these new textures really look like they belong in Skyrim. Alise just bought her first horse, the Riften grey which is based on the Grey Fell Pony. I'm trying to recall what we named that horse, I think it was something like Elenwinn. In any case, that is this horse's name right now.


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Renee
post Apr 19 2015, 08:55 AM
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Primitive Horse Breeds looks nice. I just found a wild horse mod, I forget its name, though. It simply adds horses, and small horse herds (sort of like the wild horses in Cyrodiil just south of the Imperial City).



This post has been edited by Renee: Apr 19 2015, 09:05 AM


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Grits
post Apr 21 2015, 01:23 PM
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Renee, is it Horses Gone Wild? I think that one uses some of AlienSlof’s gorgeous horses. Sadly I have to skip these due to my laptop’s fragility.

I also love the look of the primitive horse breeds. Some day! happy.gif

haute, thanks for the feedback. I like the idea of building a fire rather than just plopping one down. I think it will make me slow down and enjoy the evening more since I spent time setting the camp up.

I was wrong about the voice set limitation of Immersive Speechcraft. I was getting ignored on purpose due to low Speechcraft skill, so the options never appeared in some cases as they are meant to not appear. NPCs with unique voices do not get the mod’s options by design, which means that if Chases the Fish tried to mug Ulfric Stormcloak for example, he will just get ignored. So far so good.

This post has been edited by Grits: Apr 21 2015, 01:27 PM


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SubRosa
post Apr 21 2015, 02:31 PM
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QUOTE(Grits @ Apr 21 2015, 08:23 AM) *

which means that if Chases the Fish tried to mug Ulfric Stormcloak for example, he will just get ignored. So far so good.

Which is a good thing, because all he would hear is Fus Ro Dah! (the battle of Solitude is almost hilarious from the Imperials he sends flying around!)


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Grits
post Apr 24 2015, 12:18 AM
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Here’s a look at the large leather tent from Campfire fitted with two bedrolls and a fire going outside. I had to laugh as it looks like Darnand got as far away from the Nord as possible while still being inside the tent. I really like the building-a-fire process, and the fire looks different depending on how you build it.

I suspect that the spacing isn’t right yet, since it looks like Darnand is positioned on his bedroll so that a spouse can cuddle up with him. (Which is supposed to happen if you go camping with your spouse.)


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haute ecole rider
post Apr 24 2015, 04:16 PM
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That's really cool! Alise has not yet moved up to the large leather tent, as she doesn't have a traveling companion other than Liath Macha at this point in her game. I've also noticed that she sleeps on one side of her single bedroll, too.

I have a lot of fun building the campfire, too. Though I have to admit that in this playthrough Alise couldn't find a woodcutter's axe! Before, they were everywhere! Now she can't find a single one! It drove her nuts, until I used the console to give her one. Now that she has one, we'll probably see the darned things everywhere.

Could Darnand be all the way over there because of a certain Nord's certain tendency to cut the cheese?


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Grits
post Apr 24 2015, 04:26 PM
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I suspect that’s exactly half of the reason, the other half being a tendency to sleep-cuddle. ohmy.gif

I found a way to craft a woodcutter’s axe without needing a woodcutter’s axe to cut the firewood first to make the axe you don’t have yet, which really bugged me before. You find a rock, gather some other kind of wood, use that to craft a single-use stone hatchet, cut firewood with the stone hatchet, and then you can craft a real axe with ingots and firewood. Whew!


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SubRosa
post Apr 24 2015, 04:33 PM
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This is why I created a batch file to simply add firewood to my character's inventory.

player.additem 6f993 2

Just put it in a text file in your Skyrim\Data folder, and run it by typing: bat filename

Immersive? No. Pain the Rear? Also no. biggrin.gif

BTW. That will be $30 for anyone using it...

This post has been edited by SubRosa: Apr 24 2015, 04:34 PM


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haute ecole rider
post Apr 24 2015, 05:39 PM
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QUOTE(SubRosa @ Apr 24 2015, 10:33 AM) *

This is why I created a batch file to simply add firewood to my character's inventory.

player.additem 6f993 2

Just put it in a text file in your Skyrim\Data folder, and run it by typing: bat filename

Immersive? No. Pain the Rear? Also no. biggrin.gif

BTW. That will be $30 for anyone using it...

$30 for firewood? Sure, here ya go . . .

Now you've got to buy it back from me for $30 a piece!


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Grits
post Apr 28 2015, 01:08 PM
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Here’s a card game for your character to play: Minigame Mod - The Battle of Heroes. Chases the Fish is testing this out for me along with Immersive Speechcraft. Orgnar caught him cheating and threatened to bash his face in. laugh.gif


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Acadian
post Apr 28 2015, 03:39 PM
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Grits, I noticed that game mod yesterday. Let us know how Chases the Skirts likes it!


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mALX
post Apr 28 2015, 03:52 PM
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QUOTE(Grits @ Apr 28 2015, 08:08 AM) *

Here’s a card game for your character to play: Minigame Mod - The Battle of Heroes. Chases the Fish is testing this out for me along with Immersive Speechcraft. Orgnar caught him cheating and threatened to bash his face in. laugh.gif



Oh, that is just like the Caravan games in Fallout: New Vegas! You are given one deck if you start a certain quest; after that the vendors would sell you cards and play with you. The cards the vendors sell may have more powerful cards to play (like buying Yu Gi Oh cards, you have a better chance of getting a more powerful card via individual sales purchases than through the packs; which have like a .0000001 chance to have a powerful card in them).







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Acadian
post May 1 2015, 08:13 PM
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When I saw a new mod called Winged Twilights over at Nexus, I could not help but think of SubRosa's Gothmage Saya and her helper, Kyroteke (sp?). wink.gif

I didn't provide a link because the images of the summoned Twilights are nekked by default, with a clothed option if desired.


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SubRosa
post May 1 2015, 09:39 PM
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Very neat! I guess this means at some point Saya will have to journey to Skyrim.


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Acadian
post May 3 2015, 02:44 AM
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Just noticed a brand new Skymod on Nexus - Dawnguard Robes . Based on the College mantled robes, it provides custom robes for Dawnguard mages. Since I'm a fan of College robes and the Dawnguard, I think it is simply a wonderful idea and looks pretty good. Gonna track it for awhile though - I'm not talented enough with mods to be a guinea pig/tester. wink.gif


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Acadian
post May 7 2015, 10:38 PM
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Today I noticed that Become a Bard has migrated from Steam to Nexus. I understand the mod is well-respected over on Steam. There also many folks (like me) who are interested but have avoided it since it was not on Nexus - until today. I'm going to track it on Nexus and see how the feedback on it goes.


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Grits
post May 7 2015, 11:05 PM
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Yay, thanks! I’m downloading the update now. IPB Image


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