Welcome Guest ( Log In | Register )

140 Pages V « < 62 63 64 65 66 > »   
Reply to this topicStart new topic
> Guild Discussion
mALX
post Jun 9 2018, 05:03 AM
Post #1261


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(TheCheshireKhajiit @ Jun 8 2018, 08:07 PM) *

Glad you guys were able to be productive and have a good time. Feel like [censored] we couldn’t be there after pushing for the meet in the first place. sad.gif


Aw, I'm so sorry you were sick! I hope you get feeling better; you were def missed!






--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 9 2018, 02:02 PM
Post #1262


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(mALX @ Jun 8 2018, 11:03 PM) *

QUOTE(TheCheshireKhajiit @ Jun 8 2018, 08:07 PM) *

Glad you guys were able to be productive and have a good time. Feel like [censored] we couldn’t be there after pushing for the meet in the first place. sad.gif


Aw, I'm so sorry you were sick! I hope you get feeling better; you were def missed!

That’s sweet mALX, thank you for your concern, but Khajiit didn’t mean that he felt bad because he was sick, but rather he feels bad for not being able to attend the Guild meet.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 9 2018, 02:29 PM
Post #1263


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(TheCheshireKhajiit @ Jun 9 2018, 09:02 AM) *

QUOTE(mALX @ Jun 8 2018, 11:03 PM) *

QUOTE(TheCheshireKhajiit @ Jun 8 2018, 08:07 PM) *

Glad you guys were able to be productive and have a good time. Feel like [censored] we couldn’t be there after pushing for the meet in the first place. sad.gif


Aw, I'm so sorry you were sick! I hope you get feeling better; you were def missed!

That’s sweet mALX, thank you for your concern, but Khajiit didn’t mean that he felt bad because he was sick, but rather he feels bad for not being able to attend the Guild meet.


Oh, okay! embarrased.gif



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Jun 9 2018, 03:31 PM
Post #1264


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



Jerric was sorry to miss the meet, but delighted that you had a fun dungeon adventure. Thank you for the sunny party picture! Looks like it was a gorgeous day in Stros M’kai.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 9 2018, 11:04 PM
Post #1265


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Grits @ Jun 9 2018, 10:31 AM) *

Jerric was sorry to miss the meet, but delighted that you had a fun dungeon adventure. Thank you for the sunny party picture! Looks like it was a gorgeous day in Stros M’kai.


Jerric was missed too!!!









--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 10 2018, 08:07 PM
Post #1266


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope

Orgnum's Scales




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*


Added all three Summerset Isles crafted sets (since the day it dropped, sorry it took so long to add it on here!)

and Also: we now have 8 Jewelry stations!

Alessia's Bulwark is in the Courtyard for convenience.

The rest are with their stations as listed above:

Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift




*


A HUGE thanks to Grits for the Ritual Mundus stone she gifted from the Crown Store today! Grits's also made numerous voucher donations both last month today plus a huge donation of mats today toward getting those new Summerset tables and all these Jewelry stations in! AWESOME!!!

Thank you so much Grits!!!!



*


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 10 2018, 08:20 PM
Post #1267


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(mALX @ Jun 10 2018, 02:07 PM) *

*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope

Orgnum's Scales




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*


Added all three Summerset Isles crafted sets (since the day it dropped, sorry it took so long to add it on here!)

and Also: we now have 8 Jewelry stations!

Alessia's Bulwark is in the Courtyard for convenience.

The rest are with their stations as listed above:

Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift




*


A HUGE thanks to Grits for the Ritual Mundus stone she gifted from the Crown Store today! Grits's also made numerous voucher donations both last month today plus a huge donation of mats today toward getting those new Summerset tables and all these Jewelry stations in! AWESOME!!!

Thank you so much Grits!!!!



*

IPB Image
Bravo!


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Jun 11 2018, 05:44 PM
Post #1268


Councilor
Group Icon
Joined: 13-December 10



A random thought: The motifs for Fang Lair/worm and Scalecaller start to drop soon. Should the guild organise a hunt, or does everyone just intend to buy them from guild stores once the prices settle down?

Unna just wants the Fang worm chests. Laurie might have other ideas.


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 11 2018, 06:05 PM
Post #1269


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(ghastley @ Jun 11 2018, 11:44 AM) *

A random thought: The motifs for Fang Lair/worm and Scalecaller start to drop soon. Should the guild organise a hunt, or does everyone just intend to buy them from guild stores once the prices settle down?

Unna just wants the Fang worm chests. Laurie might have other ideas.

Khajiit would be for this. How do you acquire fang lair/worm/scalecaller?


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Jun 11 2018, 06:51 PM
Post #1270


Councilor
Group Icon
Joined: 13-December 10



Fang Lair from Thoruken and Scalecaller from Zaan, both group dungeon bosses of the Dragon Bones DLC. I'm not clear what the chances of the drops are. It would certainly differ between normal and veteran.

Fang Worm I don't know. It's on the outfits stations of the PTS, but otherwise obscure. It may be a Summerset addition, and UESP hasn't caught up. It differs from Fang Lair in very minor ways. There's also Horned Dragon, which could be a Scalecaller variant. Those two might be Battlegrounds things, in which case the two main ones would be the targets.

This post has been edited by ghastley: Jun 11 2018, 07:15 PM


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
monkeyemoness
post Jun 11 2018, 09:45 PM
Post #1271


Mouth
Group Icon
Joined: 21-December 16



I don't have Plus or the DLC so I can't really participate in that, tbh.

The Outfit pieces are random drops from battleground rewards, IIRC, and they're slightly different than the motifs. They're also bound and you can't get duplicates. :v


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 11 2018, 10:09 PM
Post #1272


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(monkeyemoness @ Jun 11 2018, 03:45 PM) *

I don't have Plus or the DLC so I can't really participate in that, tbh.

The Outfit pieces are random drops from battleground rewards, IIRC, and they're slightly different than the motifs. They're also bound and you can't get duplicates. :v

Really? Khajiit thought you had + .


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ghastley
post Jun 12 2018, 12:05 AM
Post #1273


Councilor
Group Icon
Joined: 13-December 10



QUOTE(monkeyemoness @ Jun 11 2018, 04:45 PM) *

I don't have Plus or the DLC so I can't really participate in that, tbh.

The Outfit pieces are random drops from battleground rewards, IIRC, and they're slightly different than the motifs. They're also bound and you can't get duplicates. :v

I knew you had no ESO+, but I thought you had most DLC. Do you get writs asking for DLC content you don't have, and are you restricted from acquiring the motifs? You could still participate as a recipient of duplicates!


--------------------
Mods for The Elder Scrolls single-player games, and I play ESO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
monkeyemoness
post Jun 12 2018, 03:02 AM
Post #1274


Mouth
Group Icon
Joined: 21-December 16



I get the zone DLC, but not the dungeon ones. :/

I only have Shadows of the Hist, but sometime after that I stopped doing dungeons altogether, so I never really found any reason to get them. 'S why I always buy the motifs. :U


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 12 2018, 07:13 AM
Post #1275


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(monkeyemoness @ Jun 11 2018, 10:02 PM) *

I get the zone DLC, but not the dungeon ones. :/

I only have Shadows of the Hist, but sometime after that I stopped doing dungeons altogether, so I never really found any reason to get them. 'S why I always buy the motifs. :U



I didn't buy any of the dungeon DLC either, and don't intend to; however, I've always bought the DLC that has skyshards; new lands; questlines; etc. so if I ever drop the Plus membership I will have those. The only one I don't have so far is Clockwork City, waiting for the Anniversary to get it on sale. (I've bought both the Chapters, too).


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 13 2018, 06:40 AM
Post #1276


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope + Jewelry

Orgnum's Scales + Jewelry




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*



The jewelry stations we have so far:

Alessia's Bulwark
Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift
Kagrenac's Hope
Orgnum's Scales




*



Added Kagrenac's Hope and Orgnum's Scales Jewelry crafting stations! Thank you Grits, for all your help!!!



*


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 14 2018, 02:45 AM
Post #1277


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator + Jewelry

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope + Jewelry

Orgnum's Scales + Jewelry




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*



The jewelry stations we have so far:

Alessia's Bulwark
Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift
Kagrenac's Hope
Orgnum's Scales
Kvatch Gladiator




*



Added Kvatch Gladiator Jewelry crafting stations! Thank you Acadian and Grits, for all your help!!!




*


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 17 2018, 07:24 PM
Post #1278


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator + Jewelry

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope + Jewelry

Orgnum's Scales + Jewelry




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind + Jewelry (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*



The jewelry stations we have so far:

Alessia's Bulwark
Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift
Kagrenac's Hope
Orgnum's Scales
Kvatch Gladiator
Death's Wind



*



Death's Wind Jewelry station is IN !!! Thank you Acadian and Grits, for all your help!!!




*


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 18 2018, 02:32 AM
Post #1279


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(mALX @ Jun 17 2018, 01:24 PM) *

*



Here is your updated list:




Teamspeak:


ts80.gameservers.com:9127




Discord:


https://discord.gg/YksAuJg




QUOTE


Current List of Crafting Sets in Guild Hall:


DLC:


* Dark Brotherhood: (Downstairs on the Right side of the trophy room)


Kvatch Gladiator + Jewelry

Varen's Legacy

Pelinal's Aptitude + Jewelry



* Thieves Guild: (Downstairs on the Left side of the trophy room)


Clever Alchemist + Jewelry

Eternal Hunt

Tava's Favor




* Orsinium: (Upstairs in the Right wing of the house)


Law of Julianos + Jewelry

Morkuldin

Trial By Fire




* Imperial City: (Upstairs Trophy Room)


Armor Master

Noble's Conquest

Redistributer




* Morrowind: (Upstairs in the Left Wing)

Assassin's Guile

Daedric Trickery

Shacklebreaker




* Clockwork City: (In the new Khajiit Village along the waterfront)


Fortified Brass

Innate Axiom

Mechanical Acuity




* Summerset Isles: (In the new Khajiit Village along the waterfront)


Adept Rider

Nocturnal's Favor

Sload's Semblance





Guilds:



* Fighters Guild: (Upstairs on the Left side of the trophy room)


Kagrenac's Hope + Jewelry

Orgnum's Scales + Jewelry




* Mages Guild: (Upstairs on the right side of the trophy room)


Eyes of Mara

Shalidor's Curse




Unique:



* Craglorn: (Downstairs in the Trophy Room)


Twice-Born Star

Way of the Arena






* ColdHarbour: (Upstairs in the corridor in front of the Trophy Room)



Oblivion's Foe

Spectre's Eye





Universal:Alliance Sets (Are in Alphabetical Order/Clockwise = in both Downstairs Wings and the Entry Corridor = except Alessia's Bulwark = which is outside in the courtyard).



* Alessia's Bulwark + Jewelry (In Courtyard)


* Ashen Grip (Downstairs Right Wing)

* Death's Wind + Jewelry (")

* Hist Bark (")

* Hunding's Rage + Jewelry (")

* Magnus' Gift + Jewelry (")

* Night Mother's Gaze + Jewelry (")


* Night's Silence (Downstairs Right Entry Corridor)


* Seducer (Armor of the) + Jewelry (Downstairs Left Entry Corridor)


* Song of Lamae + Jewelry (Downstairs Left Wing)

* Torug's Pact + Jewelry (")

* Twilight's Embrace (")

* Vampire's Kiss (")

* Whitestrake's Retribution (")

* Willow's Path (")





Mundus Stones:


HAVE: (Mundus Stones are outside in Alphabetical Order/Clockwise dotted along the circular walk around the house)


* The Apprentice = Spell Damage

* The Atronach - Magicka Recovery

* The Lady = Physical and Spell Resistance

* The Lord - Increase Health

* The Lover - Physical and Spell Penetration

* The Mage - Increase Magicka

* The Ritual - Healing Effectiveness

* The Serpent - Stamina Recovery

* The Shadow - Critical Damage Increase

* The Steed - Speed & Health Recovery

* The Thief - Critical Chance Increase

* The Warrior = Weapon Damage



**


NEED:


The Tower - Increase Stamina








*



The jewelry stations we have so far:

Alessia's Bulwark
Armor of the Seducer (alphabetically positioned as "Seducer")
Clever Alchemist
Hundings Rage
Law of Julianos
Night Mother's Gaze
Song of Lamae
Torug's Pact
Pelinal's Aptitude
Magnus Gift
Kagrenac's Hope
Orgnum's Scales
Kvatch Gladiator
Death's Wind



*



Death's Wind Jewelry station is IN !!! Thank you Acadian and Grits, for all your help!!!




*

IPB Image


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Jun 19 2018, 06:53 AM
Post #1280


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN





Okay, I just had a discussion with several guildmasters from other guilds about these crafting tables not working properly if they have been placed on any surface other than the game's actual ground or floors the developers have placed. The trouble seems to be with any kind of platforms, anything over water, and/or any crafting stations placed in tents.

I personally never had issues at any of these other guild halls, but other people have - so it may be a problem of how fast a person's computer is rendering the objects on landing in the cell = Not sure what is causing it.

Well, six of our sets are on docks/in tents/over water, so I've been concerned about whether any of our members have had any trouble with those tables.

And as long as I'm bringing it up, I've also been shuffling tables around inside lately to add the jewelry stations in; so I need to make sure they are all working right too.

(I always test the tables when I'm moving them around or setting them up; but my game may be rendering the cell different than anyone else's).

So please; if anyone has had any trouble activating any table at all at Hunding House, please let me know which table from which set they are having trouble activating = on this thread so I can fix any problems with them right away.

Thank you!!!







--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

140 Pages V « < 62 63 64 65 66 > » 
Reply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 3rd August 2025 - 08:52 PM