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> Fallout76, Um... yeah.
RaderOfTheLostArk
post Dec 8 2025, 04:59 PM
Post #161


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From: Lilmoth, Black Marsh



I've been playing the Burning Springs expansion lately and I got to say...it's quite underwhelming. Even calling it an expansion suggests it has more content than it actually does. Supposedly there are going to be a couple more updates soon, but come on.

Here are some of my thoughts on it--the good, bad, and the mixed:
  • While BGS talked about it being the "biggest expansion yet," that seems to be stretching the truth. I guess if you count the variety of enemies you can encounter in Bounty Hunts, it might be the biggest expansion. But geography-wise, the Shenandoah Valley is bigger.
  • Speaking of bounty hunts, those are an interesting new mechanic that I hope gets expanded upon. They are pretty fun to do.
  • A lot of regular enemies are much tougher, which is good...except sometimes they're still just bullet sponges.
  • The main story is bland and not even resolved at the end, though I guess the latter will come with the next updates. But right now, it's pretty cookie-cutter and the twist wasn't surprising. There's also not much build-up.
  • There is, however, an interesting (but sad) story related to Abraxodyne (who makes the cleaning chemicals). Yet the way that you progress the story--by finding briefcases of Abraxodyne intel scattered around Burning Springs and then decrypting it--is tedious.
  • Speaking of which, there is some intriguing side lore to find throughout the map. I just wish there was more lore in general.
  • The concept of Highway Town is really cool, though. I just wish there was more to do there.
  • The locations overall would be much more interesting if there was more stuff included in each of them, even a short quest. Of course, there are stories in terminals and notes, but it would be nice if there was more meat on the bone. And an actual DUNGEON to enter.
  • And that's the big thing overall: There isn't a lot of UNIQUE stuff to do, at least not yet.


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TheCheshireKhajiit
post Dec 10 2025, 01:44 PM
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I’ve heard others say the same.

This post has been edited by TheCheshireKhajiit: Dec 10 2025, 01:44 PM


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RaderOfTheLostArk
post Dec 10 2025, 02:57 PM
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QUOTE(TheCheshireKhajiit @ Dec 10 2025, 07:44 AM) *

I’ve heard others say the same.


Any news from the other parts of Tamriel post-apocalyptic America?


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mALX
post Yesterday, 09:42 PM
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QUOTE(RaderOfTheLostArk @ Dec 5 2025, 10:21 AM) *

QUOTE(mALX @ Dec 4 2025, 10:26 AM) *

Okay, before I find it and download it = what kind of gripes do you have? It sounds like something I def will want, is it a paid mod? Do I get it through Bethesda or can I get it through Steam?


*mALX's head explodes ...*


Let me preface it by saying I still very much recommend playing the game as it is a ton of fun. And I also recommend getting it through GOG because GOG did much more to help get it working through their client as opposed to Steam's. Though that means you'd have to buy Fallout 4 on GOG if you don't have it through them.

But no, it's not a paid mod. It's not part of Creation Club, so you won't have to buy it.

As for my biggest issues with the game:
  • While the faction system works closer to Fallout 3/NV than to 4's, the factions themselves are mostly pretty one-dimensional. There isn't a whole lot of moral complexity to them and are sometimes just boring caricatures. NV and 4 were far better at making their factions interesting.
  • Relatedly, you can tell which factions the developers liked most and made the "good guys." It's not like NV where there are real pros and cons to the Yes Man, NCR, and House (there are no pros to the Legion, though, lol), or like Fallout 4 where there are real pros and cons to the Railroad, Brotherhood of Steel, and even to a lesser extent the Institute (even though the Institute is clearly the most morally repugnant).
  • You also don't get to truly learn and experience much with the predominant factions vying for power in London until much later in the story. They really don't do anything until Act 3 of the game, which is where I am. And sometimes, your character can ask certain questions about the factions when there is no way for them to really know to ask certain questions.
  • This is much more of a personal preference, but I don't like that there is a hard ending to the game (which I have not gotten to yet, but I know that's how it ends). It does slides similarly to NV. I much prefer the "play after the ending" style of 3 and 4, but admittedly it may have just been easier for modders to do it this way. But it is kind of annoying when there is so much content and you built up a handful of settlements and there is a hard ending.
That being said, the factions are still mostly fun to engage in and the quests themselves are often pretty interesting. So don't let these biggest gripes scare you away. There is still a ton of fun to be had. And you learn some interesting stuff about IRL British culture and locations.


This def sounds like something I want to test drive!!!






QUOTE(RaderOfTheLostArk @ Dec 8 2025, 10:59 AM) *

I've been playing the Burning Springs expansion lately and I got to say...it's quite underwhelming. Even calling it an expansion suggests it has more content than it actually does. Supposedly there are going to be a couple more updates soon, but come on.

Here are some of my thoughts on it--the good, bad, and the mixed:
  • While BGS talked about it being the "biggest expansion yet," that seems to be stretching the truth. I guess if you count the variety of enemies you can encounter in Bounty Hunts, it might be the biggest expansion. But geography-wise, the Shenandoah Valley is bigger.
  • Speaking of bounty hunts, those are an interesting new mechanic that I hope gets expanded upon. They are pretty fun to do.
  • A lot of regular enemies are much tougher, which is good...except sometimes they're still just bullet sponges.
  • The main story is bland and not even resolved at the end, though I guess the latter will come with the next updates. But right now, it's pretty cookie-cutter and the twist wasn't surprising. There's also not much build-up.
  • There is, however, an interesting (but sad) story related to Abraxodyne (who makes the cleaning chemicals). Yet the way that you progress the story--by finding briefcases of Abraxodyne intel scattered around Burning Springs and then decrypting it--is tedious.
  • Speaking of which, there is some intriguing side lore to find throughout the map. I just wish there was more lore in general.
  • The concept of Highway Town is really cool, though. I just wish there was more to do there.
  • The locations overall would be much more interesting if there was more stuff included in each of them, even a short quest. Of course, there are stories in terminals and notes, but it would be nice if there was more meat on the bone. And an actual DUNGEON to enter.
  • And that's the big thing overall: There isn't a lot of UNIQUE stuff to do, at least not yet.


I am wondering if I bought all the additional content with my purchase, have no way of knowing yet.

Do you know if there is a way to put down a map marker to help navigate the map to a designated place YOU want to go to?







QUOTE(RaderOfTheLostArk @ Dec 10 2025, 08:57 AM) *

QUOTE(TheCheshireKhajiit @ Dec 10 2025, 07:44 AM) *

I’ve heard others say the same.


Any news from the other parts of Tamriel post-apocalyptic America?



I saw a mudcrab Mr. Handy once ... horrible creatures!






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