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> Borders, Getting stuck at the borders of Cyrodiil
thth
post Aug 15 2005, 12:45 PM
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As I have seen, there is a voice if you leave Cyrodiil, saying: "You can't go further" or something like that and you get caught.
I don't think that this border will satisfy a "frontier runner".

Some alternatives I was thinking about:

- Walls:
The doors are unlockable and the levitation drink is not working anymore in the strip of 10 metres arond the walls. If you cheat, though, you will get stuck.

-A video:
You see your character going some steps and then turning around.

Do you can think of more alternatives? If so, just write!
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Konji
post Aug 15 2005, 01:02 PM
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I once posted a really good idea somewhere...anyway this is kind of it. There are old guards manning the only gates out of the walls, and they say you have to get a written permission letter from the emperor who has just being killed to get out. But they don't know he is dead, so they won't let you through. They are also amazing warriors who will chop you down in a few seconds.


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Soulseeker3.0
post Aug 15 2005, 03:22 PM
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that would work, the whole forgoten bastillion thing going on is cool


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Neck' Thall
post Aug 15 2005, 04:05 PM
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I agree.


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Aki
post Aug 15 2005, 06:59 PM
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Walls? Cyrodiil sudenly devolped a Great-wall-of-Cyrodiil around it? tongue.gif

I prefer the "You cannot go further" thing. Screwz0r teh walls!!!@11!!!1


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Konji
post Aug 15 2005, 07:01 PM
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Boo. Hiss.


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thth
post Aug 15 2005, 07:23 PM
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Yau, today, I just walked through my garden. Suddenly, I had to stop because somebody said I can't get further....nonsense.

I want walls!
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MerGirl
post Aug 15 2005, 08:11 PM
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Didn't the devs say something like that text message or invisible walls were easier to get rid of for modding than a wall of fire/dramatic animation event? I could be wrong...

Personally, if I were a modder, I would want the simplest way to get rid of the 'borders' in the CS. But that's just me.
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BobV
post Aug 15 2005, 08:12 PM
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It'd in a way make sence for it to be surrounded by mountains since I believe that's actually the way it is geographically - at the borders to some provinces anyway.


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Konji
post Aug 15 2005, 08:18 PM
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Maybe for their final game they should do an Arena again and just have all Tamriel?


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MerGirl
post Aug 15 2005, 08:41 PM
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QUOTE(Konradude @ Aug 15 2005, 03:18 PM)
Maybe for their final game they should do an Arena again and just have all Tamriel?
*


That would be totally awesome! smile.gif Though, with high-end graphics and constantly moving NPC's it would kill my computer, if not just its fps.

EDIT: They would have to have less NPC's if they want to make sure they do not go over-budget with such a large project.

But, I would love something like that (not as a MMORPG, though!). biggrin.gif

This post has been edited by MerGirl: Aug 15 2005, 08:43 PM
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Wurlon
post Aug 25 2005, 02:22 AM
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Yeah make it if you go past the border you teleport back fifteen meters... wacko.gif


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ShogunSniper
post Aug 25 2005, 09:37 PM
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i was thinking about this. i heard that the borders of the game were a mix between invisble walls and unclimbable mountains.

what if they did some interesting little thing where in place of the invisible wall it was like a forest and after you got far enough into the forest it subtly(sp?) turned you around so you somehow ended up where you started. no cutscenes, voices, or invisible walls just some crafty modding.

make it so it would seem like you got lost in the woods and luckily ended up back at the beginning of them.

or like morrowind but instead of endless ocean, an endless grassy plain.

This post has been edited by ShogunSniper: Aug 25 2005, 09:38 PM


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Soulseeker3.0
post Aug 25 2005, 11:03 PM
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QUOTE(ShogunSniper @ Aug 25 2005, 09:37 PM)
make it so it would seem like you got lost in the woods and luckily ended up back at the beginning of them.
*



kind of like you go to far, the screen comes back and a promt comes up like

"You got lost and you found your way back"

or

"You passed out from searching(or something) and the local forester found you and brought you to his hut" and you woke up in a hut at the edge of the forest


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Megil Tel-Zeke
post Aug 25 2005, 11:25 PM
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hmm i see no problems with their current border system since it is supposed to allow for extentions through moding. and as long as it is used as it is intended to, then i see no reason for all these other fancy border systems.


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ShogunSniper
post Aug 26 2005, 01:16 AM
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same here but i imagine some ppl are very upset with it. i would get a bit annoyed if i was having the time of my gaming life hunting deer with meh super powerful bow and then all of a sudden bumped into an invisible barrier


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Aki
post Aug 26 2005, 03:01 AM
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QUOTE(ShogunSniper @ Aug 25 2005, 08:16 PM)
same here but i imagine some ppl are very upset with it.  i would get a bit annoyed if i was having the time of my gaming life hunting deer with meh super powerful bow and then all of a sudden bumped into an invisible barrier
*


I think the devs are smart enough to code RAI so NPCs and critters avoid the walls.

A Deer running a invisible wall looks...er. Weird. tongue.gif


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Zelda_Zealot
post Aug 26 2005, 04:30 AM
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QUOTE(ShogunSniper @ Aug 25 2005, 04:37 PM)
or like morrowind but instead of endless ocean, an endless grassy plain.
*


Something like this would be best, just add a invisable wall around it to make the NPCs not wander off into the sunset. Maybe a endless forest... It would be harder to make, but much more interesting.


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Megil Tel-Zeke
post Aug 26 2005, 05:12 AM
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could you imagine an eternal forest... you could go on a hunting expeditions then travel so far out that you would never find civilization again. or at lest not for a few months.


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ShogunSniper
post Aug 26 2005, 12:08 PM
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QUOTE(Megil Tel-Zeke @ Aug 26 2005, 01:12 AM)
could you imagine an eternal forest... you could go on a hunting expeditions then travel so far out that you would never find civilization again. or at lest not for a few months.
*


now that would be cool.


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