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> Is Oblivion larger than GTA san andreas?, Is Oblivion larger than GTA san andreas?
Kalsaeg
post Mar 11 2006, 09:46 PM
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Is Oblivion larger than GTA san andreas?

Oblivion biggrin.gif biggrin.gif biggrin.gif biggrin.gif biggrin.gif
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Tellie
post Mar 11 2006, 09:50 PM
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Think so yeah...propably far more. I mean it would take you over three hours to run from one end to the other if you had 100 in speed, athletics and acrobatics....and Oblivion is going to be twice as big as morrowind...did that answer your question.


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Kalsaeg
post Mar 11 2006, 10:04 PM
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yeah..... wohoo laugh.gif

thanks.

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Tellie
post Mar 11 2006, 10:11 PM
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Dont mention it...I'm glad to help others and bring joy to the forum members smile.gif


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Kalsaeg
post Mar 11 2006, 10:21 PM
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hehe, love you


Står alt bra til på kleppe ell? Så du var norsk. hehe
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Tellie
post Mar 11 2006, 10:23 PM
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thanks...i guess laugh.gif

Stemme de, jeg er norsk, men ja alt bra her på Klepp, bare glad at fugleinfluensaen ikke har kommet ennå, jeg kjente de som fandt de endene...det beste er at vi har masse snø. Hvor i landet kommer du fra? Snx smile.gif


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Kalsaeg
post Mar 11 2006, 10:27 PM
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flott smile.gif
bor i Hamar men nå sitter jeg i Trysil. nok snø her iaf:P
stem på pollen min a:D hehe
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Tellie
post Mar 11 2006, 10:27 PM
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har gjort d. smile.gif


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Kalsaeg
post Mar 11 2006, 10:29 PM
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flott. biggrin.gif
gammal er du?mye tid til å spelle? hehe
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xycolian
post Mar 11 2006, 10:40 PM
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QUOTE(Kalsaeg @ Mar 11 2006, 01:46 PM)
Is Oblivion larger than GTA san andreas?
*



to put it simply, yup.


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Tellie
post Mar 11 2006, 10:41 PM
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sjekk profilen min, der står min virkelige info...jeg har ikke så mye tid til å spille akkurat...sørens jobb tar halve livet mitt. verysad.gif


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DoomedOne
post Mar 11 2006, 10:45 PM
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Way Huger


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Kalsaeg
post Mar 11 2006, 10:49 PM
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QUOTE(DoomedOne @ Mar 11 2006, 10:45 PM)
Way Huger
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yeah biggrin.gif
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Curly_G_
post Mar 12 2006, 12:42 AM
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San Andreas has bikes and cars... It's designed so you will speed past the scenery and only focus on towns and buildings.
Even IF San Andreas was bigger, it felt extremely empty. The size of the land in between Towns, etc. just felt like a pointless expanse to brag about on the back of the game case.
Oblivion has dungeons, travellers, camps, bandits and 9ft Ogres to worry about while travelling through the thick woods... Without a moped.


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DoomedOne
post Mar 12 2006, 01:00 AM
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oblivion is desogned to be passed through a lot as well though, the fcast travle system is intended so you can explore the deeper regions of tamriel but first zipping to a mjor city closer to the are you want to explore then going there. That's why it's there.


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jchamber
post Mar 13 2006, 07:26 AM
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ok, the estimated size of OB is 16 mi. sq. so I figure thatt measures out to four miles by four miles....if san andreas was that size you would tade estimately four minutes to cross the landscape at 60mph, which is slower than I would go in those cars.

So I really, really doubt that OB is as big as a car inhabited world, but as has already been pointed out....OB is vastly more filled with stuff to do, people to talk to, quests to do, items to find, caves to empty, AI to test, thieveing to be done, and killing to enjoy without some inevitable cop level going up.

I don't think it's fair to compare a game where you constantly take cars for getting around to a game where walking is the primary mode of transportation....in terms of size... I don't really think it is relavent either....as the devs pointed out, it is less the size and more the content concentration that is important.


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Agent Griff
post Mar 13 2006, 11:14 AM
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Oblivion is bigger than the landmass of GTA:San Andreas. San Andreas had an aproximately 9 square mile landmass. Oblivion's will be 16 square miles.


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Curly_G_
post Mar 13 2006, 05:04 PM
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16 square miles is walking for about 4 miles constantly along one edge, considering it's quare and everything.
That would take me about 1 hour - 1 hour 30 mins on foot.
This is a game, where you are either faster or slower depending on skills and there are obstacles and things to make it more complex along the way.
And if you thought walking from Hla Oad to Sadrith Mora was bad... You're in for a shock.

This post has been edited by Curly_G_: Mar 13 2006, 05:09 PM


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jchamber
post Mar 13 2006, 05:29 PM
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QUOTE(Agent Griff @ Mar 13 2006, 05:14 AM)
Oblivion is bigger than the landmass of GTA:San Andreas. San Andreas had an aproximately 9 square mile landmass. Oblivion's will be 16 square miles.
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yea but san andreas also had water mass 'en mass' (like that?) and that means that land mass doesn't account for the whole area of the game.

More importantly, I haven't played the game for much over half an hour or two, if I had grabed a car I could have been from one side of the map to the other (three miles, according to the above) in about two minutes if I was speeding the whole way......maybe three minutes if I was going easy on it..... that doesn't seem right....

Lemme ask you this. Has anyone thought to think in terms of something along these lines:
1 human is averagely 6 feet tall, the number of times I could lay down and reach both edges of the map multiply that by six feet and use that number as the new squared or .5 power-ed number of miles that make up (insert game title)'s size?

....or
my car is about ten feet long(varies a good bit car to car...), so if I line up the cars on this street and count them multiple that by average length to get the distance across the land mass

just an artist thing that I learned years ago, not sure if it has a name but it works well enough for certain things.

(p.s. I am a lousy artist)


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Curly_G_
post Mar 13 2006, 07:58 PM
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Yeah.
It will take a good long haul to walk across the entire landmass.
The majority will get bored.
I have vowed not to use Fast Travel unless on a time-critic quest (if any) or if I'm just showing my visiting friend a feature of a town or something.
Other than that, it's the long haul. Shooting up deer and goblins for loot along the way and navigating the forests to reveal more map and more artifacts.


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