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what u think of fallout 3?, What do you guys think of fallout 3? |
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Kiln |
Jan 6 2009, 01:51 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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Fallout 3 is worth every dollar in my opinion.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Kiln |
Jan 7 2009, 01:42 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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Thats where I felt that the game lacked. The other vaults didn't seem like they'd been opened hundreds of years ago, actually they seemed like they hadn't been open for more than a few days.
So many interesting things could've been done with the other vaults but I was a little let down by them.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Wolfie |
Jan 7 2009, 07:03 PM
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Mage
Joined: 14-March 05
From: Dublin, Ireland
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I didn't mind how the vaults looked... what I did mind, is that these things were supposed to hold a thousand people, yet in no Fallout game, including this one, do the ones you visit look like they could hold even a hundred people. Hell, the ones in FO3 would be pushed to hold 30, judging by the living quarters. But the vaults in FO1 and 2 look like they'd hold maybe 50 if they crammed people in. Just something I've always thought a little odd.
Other than that, I think the game is great fun. Can't wait for the DLC, especially Broken Steel... should be interesting to see how they're gonna get around the end of the main quest, especially if they just rewrite it.
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D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Kiln |
Jan 8 2009, 02:52 AM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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I'm just saying that some of the vault scenarios don't make sense if you take into account that the events that forced the people into them were supposed to have taken place hundreds of years before.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Colonel Mustard |
Mar 15 2009, 03:48 PM
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Master
Joined: 3-July 08
From: The darkest pit of your soul. Hi there!
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QUOTE(The Bean @ Jan 18 2009, 04:21 PM) I just realised something.
I've just played through practically every quest, poked around pretty much everywhere in the wasteland, and all in the space of a month, and I haven't even been playing it constantly-most of the time I've been distracted with COD5.
I feel...dissatisfied with that.
Don't get me wrong, I still love the game, but I've had Oblivion for six months now, and I'm still finding new stuff to do. And as for Morrowind? I've had that for a year now and I still haven't gotten round to completing the main quest (mainly because I haven't played it for yonks).
But an RPG that promises a massive world, but doesn't give you one, leaves me feeling really rather disappointed. Anyone else feel that way.
I started playing again this morning, did some poking around and now rescind this statement. I will go on a re-education course to correct the glaring error in my ways.
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Kiln |
Mar 24 2009, 05:03 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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Don't download the new DLC yet, its so glitchy you will need a patch just to start playing it. Seriously hardly anyone can play it and those who do have serious problems.
"The Pitt" is another prime example of Bethsoft's 'patch it later' philosophy.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Wolfie |
Mar 24 2009, 07:07 PM
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Mage
Joined: 14-March 05
From: Dublin, Ireland
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QUOTE(Kiln @ Mar 24 2009, 04:03 PM) Don't download the new DLC yet, its so glitchy you will need a patch just to start playing it. Seriously hardly anyone can play it and those who do have serious problems.
"The Pitt" is another prime example of Bethsoft's 'patch it later' philosophy.
They've actually taken it off Live and are fixing it up before they put it back up
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D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Kiln |
Mar 24 2009, 10:38 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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QUOTE(Wolfie @ Mar 24 2009, 06:07 PM) QUOTE(Kiln @ Mar 24 2009, 04:03 PM) Don't download the new DLC yet, its so glitchy you will need a patch just to start playing it. Seriously hardly anyone can play it and those who do have serious problems.
"The Pitt" is another prime example of Bethsoft's 'patch it later' philosophy.
They've actually taken it off Live and are fixing it up before they put it back up Yup I can't wait to see the finished product. In the current version a lot of objects are missing and there are huge red exclamation marks everywhere, borders are missing allowing you to walk outside the cell. Buildings glitch in and out and half the time and you can rarely pass through doors without the game freezing. That said, what I have seen that wasn't super glitchy seems to be top notch.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Wolfie |
Mar 25 2009, 12:52 AM
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Mage
Joined: 14-March 05
From: Dublin, Ireland
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Yeah apparently the English version got corrupted somehow when they uploaded it to XBL, or something like that. Fixed version should be out in a couple of days or so, with any luck
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D�anaim smaoineamh, d� bhr� sin, t�im ann - Descartes Only the dead have seen the end of war ~ Plato Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed. - G.K. Chesterton EnsamVarg
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Kiln |
Mar 28 2009, 05:46 AM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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Well I downloaded the working version of The Pitt on the 25th and I've got to say, its not bad, though its not incredibly memorable either. It has everything a game add on should have, a few new weapons, some clothing/armor, a fairly interesting storyline, and a few choices along the way. I had alot of fun playing but I was a little let down by it as well. It was good, but the developers didn't do anything new and it just didn't feel like I'd really accomplished anything at the end.
Spoilers below
There wasn't much choice involved, there were basically two ways to finish the storyline, kill the leader of the raiders, or kill the leader of the slaves. The first way is siding with the slaves, if you do this you'll have to shut off the floodlights protecting the upper city where the raiders live, letting a bunch of the new mutants inside with them...you can go back to that district if you want but you're not likely to survive since there are tons of them there, I was killed within seconds of returning. That basically blocks you from finding/looting things in the uptown area unless you are incredibly good at fighting and have heaps of stimpacks. Then there's the option of siding with the raiders, which you have to kill the leader of the slaves...its not an interesting fight and then thats it, you're done if you choose that path. The quests leading up to either choice are simple and you'll fly through them if you've ever played this game.
There are a few side quests but they mostly pertain to finding things and if you have no interest in searching through a multi-level maze of old buildings and scaffolds, you probably won't care enough to do them. The npcs are pretty bland and the story contains no real surprises. You can travel back and forth between The Pitt and the main game but there isn't too much reason to do so, unless you just want to remember how you spent that ten dollars it costs for the download. You gain the ability to use the ammo press at The Pitt as a reward for completion but if you're like me and have already played for a little while you'll have practically no use for it, because you probably have more ammo than you know what to do with anyways.
The last thing that I thought was annoying was the amount of time Bethsoft said that it would take you to finish this. 4 to 5 hours was the quote from them and I figured they would be about right on the money, since it took me about as long as they estimated to beat their last DLC. Now I did everything there was to do here, even the collection quests where you have to go out and search for steel ingots spread out radomly guarded by packs of mutants and crazed survivors and I still got from the first quest all the way to the end within three hous. Thats not a large chunk of time for the money you have to pay for this. I even screwed off and walked around, absorbing everything there was to see, and still finished this in less than three hours.
After all those gripes, I still liked this add on. It was a decent waste of a few hours, but it wasn't many hours and if you download The Pitt you'll probably be able to finish it in one sitting. I thought it was good, just not worth the money. I'm planning on buying the next DLC as well, I just hope its a lot longer.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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