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> Dragging Bodies
Redvsbluefan0
post Oct 5 2005, 06:20 AM
Post #21


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Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.


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I would love to have a battle of wits, but you appear unarmed.

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plagusthewise
post Oct 7 2005, 11:41 PM
Post #22


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yeah, hes seeing if his fellow legioneer is still alive. besides id rather be able to throw the body over my shoulder.
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Intestinal Chaos
post Jan 26 2006, 05:03 PM
Post #23


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Well, as it seems the devs have confirmed body dragging.

It's true that guard was just mourning the body, but it didn't mean there wasn't dragging in the game.

I think we all just enjoyed a collective "Yippee!"

This post has been edited by Intestinal Chaos: Jan 26 2006, 05:03 PM
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Scarp
post Jan 29 2006, 05:52 PM
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QUOTE(Redvsbluefan0 @ Oct 5 2005, 06:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*


biggrin.gif hehe, that WOULD be fun! laugh.gif


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Red
post Jan 30 2006, 05:03 AM
Post #25


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QUOTE(Redvsbluefan0 @ Oct 5 2005, 05:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*



You're an evil, evil, maniacle man. With great ideas. biggrin.gif

Yeah, a Dev confirmed body dragging, so I'm gonna have some fun with physics. Body+stairsXnumber of people down said stairs=good times.


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//LEFT ARM PULLS TRIGGER, RIGHT ARM SHRUGS SHOULDER//TRANSMISSION ENDED
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Curly_G_
post Jan 31 2006, 03:17 PM
Post #26


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Paralyze Poison on Arrow, Drag them into a Cave, lock with Spell... Come back later...
Thought of this a few weeks back and been looking forward to it. Hehee.
Maybe like on MW when you have those li'l caverns with Slave Cages, keep a few Prisoners. But, I guess, now you have to feed them to keep them alive, etc. Hmm.

This post has been edited by Curly_G_: Jan 31 2006, 03:19 PM


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Nelis
post Jan 31 2006, 04:40 PM
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QUOTE(Curly_G_ @ Jan 31 2006, 04:17 PM)
Paralyze Poison on Arrow, Drag them into a Cave, lock with Spell... Come back later...
Thought of this a few weeks back and been looking forward to it. Hehee.
Maybe like on MW when you have those li'l caverns with Slave Cages, keep a few Prisoners. But, I guess, now you have to feed them to keep them alive, etc. Hmm.
*



I believe the lock spell isnt in the game this time not sure about it though. but either way thats a pretty cool idea smile.gif i cant wait to start my own harem cool.gif ill go around the countryside looking for pretty chicks for my "collection" devilsmile.gif
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Curly_G_
post Jan 31 2006, 05:16 PM
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Lol! Yeah.
Steal some people from 'Social Clubs' similar to the "House of Earthly Delights" in Suran.

And maybe their RAI schedule is to DANCE SPONTANEOUSLY! ... And you throw things at them until they do it... Or is that just me?

No wonder I get kicked out of all the good joints.

Edit: Pity about Lock Spell if it has, indeed, gone. That would be handy when you have to take quick refuge in a building, especially now AI Characters can pass through Cells. And no Cages! Damn.
Though, I heard on 'Encylopaedia Oblivionicus' there was "No Locking Doors/Containers" but it says as a footnote "(With keys.)" so there is still hope.

This post has been edited by Curly_G_: Jan 31 2006, 05:21 PM


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Sliders
post Jan 31 2006, 10:22 PM
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QUOTE(Curly_G_)
Pity about Lock Spell if it has, indeed, gone. That would be handy when you have to take quick refuge in a building, especially now AI Characters can pass through Cells. And no Cages! Damn.
Though, I heard on 'Encylopaedia Oblivionicus' there was "No Locking Doors/Containers" but it says as a footnote "(With keys.)" so there is still hope.


QUOTE(Mr.SmileyFaceDude - Dev. Quotes IV)
On NPCs prowling the PC's house

NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door...

If we can't lock doors with keys, there is only one solution - Lock Spell. smile.gif
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Curly_G_
post Feb 1 2006, 11:36 PM
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Indeed. You would need to lock it as RAI would demand the NPC leave your Cave/Cage to eat and return to work, etc. So, they are being held against their will!
Locking for 1point was effective and easy against NPCs on MW, but maybe they see a Lock, instantly think of ways to open it and, if they can, do so... Scary AI...


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oldknight
post Feb 2 2006, 12:33 AM
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That's not from a cutscene, you can watch that video on the elder scrolls site. But he does appear to be mourning/investigating.
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Pisces
post Feb 2 2006, 08:46 AM
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I must assume that everyone has a key which works on every door in their house, but what happens if you steal their key then lock them out biggrin.gif
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Curly_G_
post Feb 2 2006, 11:37 AM
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Yeah, if they don't have the key to their own home and you use a lock spell, it'd make a bit of madness. tongue.gif
What would RAI mak them do if they were desperate to return home? Find a new way in? Kill you for the key? Or just stay at an Inn?


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Pisces
post Feb 3 2006, 10:22 AM
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Thats exactly what I was thinking; would they break in a window or something? Go to a blacksmith to get a new lock? Or go move in the inn? What happens if their house was also the shop like in the demo, if they had no job then they couldn't afford an inn or if the inn was full (for some reason biggrin.gif ). Would they sleep and live in the wild?
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Curly_G_
post Feb 4 2006, 01:02 PM
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Then as they're sleeping in the wilderness, you can kill them and loot them... The perfect crime! Or is that just me?
If you did that a lot, you could be responsible for a colony of jobless villagers in a forest opening.
Now that's something to brag about!


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Curly_G_
post Feb 4 2006, 01:16 PM
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QUOTE(ShogunSniper @ Oct 4 2005, 08:54 PM)
i hear a LONG whle back that graves would pop up for people you killed....  so maybe they do get buried.
*



That would be very cool. Especially if it included a funeral service, etc.
The killer can attend the funeral! Muahaha

devilsmile.gif


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Pisces
post Feb 5 2006, 09:14 AM
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The AI better be able to handle being trapped. Because if people treat OB anything like MW then there will be NPCs locked in the dungeons. You could probably kill people by stealing their key then locking them in their house till they starve...Oh the life of an assasin will be fun.
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Sliders
post Feb 5 2006, 10:35 AM
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QUOTE(EmilPags (Offsite Developer Quotes III))
Hell, you could totally pick the target's pocket, steal his house key, and then wait inside his own home Mafia hitman style and then whack him there. smile.gif

Looks like we definitely can do these things... although the NPC's shouldn't have to eat in order to live since they (or the player) don't lose health over time if they don't eat. It's probably merely a Radiant AI requirement that they seek out food at certain times of the day.
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Curly_G_
post Feb 5 2006, 07:40 PM
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That's what I was thinking. Eating is probably just Aesthetic to add emersion, and probably gives the same fatigue bonuses the player recieves from bread, etc.


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Sirin
post Feb 7 2006, 02:05 PM
Post #40


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QUOTE(Redvsbluefan0 @ Oct 5 2005, 06:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*


incredible! i throw some guy off of his wheelchair and drag him throughout town! good idea redvsbluefan0


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