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SubRosa
post Jan 14 2021, 06:22 AM
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QUOTE(Acadian @ Jan 13 2021, 07:51 AM) *

QUOTE(SubRosa @ Dec 14 2020, 02:40 PM) *

It wasn't that bad. I have been using Windows 10 on my laptop for a couple of years, so I got all the surprises out of my system. The update itself was simple. Afterward I had to go through all the usual things of creating new file associations, setting desktop colors, wallpapers, and the like. The same as any time you install Windows. Thankfully it has been out long enough for people to create programs to fix the largest things I dislike, like the inability to customize the start menu, the removal of the recent items list, and putting the file properties window on the side rather than the bottom. I had to reinstall several games to get them to work. But they did eventually work.


Well, there ya go! With Total War Amazon done, might it be time for you to be our guinea pig for Horizon Zero Dawn on PC? tongue.gif

Not yet. It was on sale over the holidays, but not by enough for me to want to buy it. Maybe in the future it will come down more, and I will give it a chance.


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SubRosa
post Jan 15 2021, 03:04 AM
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I started playing Sword Coast Legends again last night. It has been a long time since I tried playing it. I actually finished the tutorial for the first time, and am in the beginning of it. The game got lambasted, but it is ok. I would not say it is great however. But is is far from bad.

The voice acting is good. Lots of different accents. So far the characters are interesting too.

You can save anywhere at anytime. But there seems to be only a single save game. As you cannot go to a Load screen and choose to load a specific one. You click on Load and it just starts up from the last time you saved. So that is asking for your game to be ruined by save file corruption.

There are no console commands, or save game editors. Which disappoints me, because I like to use them to customize my characters, and do things outside of class structures. Like give January some kind of lightning bolt attack. I did find some Trainers, which among other things will give you lots of points to spend on attributes and perks. So maybe I will experiment with that.

The camera will not let you zoom in much to see your character, and there seems to be no way of using custom portraits. The graphics are good though.

It is very heavily team-focused. You start with a group of 3 NPCs with you, and seems to be how it goes through the game. I don't think you can create your own custom NPCs like you could in Pillars of Eternity. But they do start you with a Fighter, a Rogue, and a Cleric. A Wizard/Necromancer joins soon after. So far you can only have 4 total characters in your party. But that might change later.

I find the combat to be really fast, and hard to keep track of everything everyone is doing. It is also brutal. I had to lower the difficulty from Medium to Easy. I also had to spend a lot of time micromanaging the cleric to keep dishing out healing during the battles.

The rule system seems to be based on D&D. But it is very video-gamey. I have not played table top D&D since version 3.5, so I cannot be sure if 5.0 is like this or not. uses. Like a lot of crpgs it gives you branching trees of perks to buy, all based on your class. Said perks all have a cooldown time between. So it feels a lot like say Dragon Age that way. But the various races and classes are all straight D&D at least.

Jan and company fight a Mimic, which was pretending to be a treasure chest


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macole
post Yesterday, 05:32 AM
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Hate those Mimics.


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"Mysticism involves the manipulation of magical forces and boundaries to bypass the structures and limitations of the physical world." I call it Console Magic of the Fey.

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Renee
post Yesterday, 06:02 PM
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From: Ellicott City, Maryland



Yah me too. I added Mimics into Oblivion via Maskar's and they're just annoying. Well, they're supposed to be, that's their whole point! But I eventually removed them because they just feel like they're coming from outside the Elder Scrolls universe / aren't supported by lore books at all. Thank goodness MOO makes it easy to remove anything we don't want, while keeping stuff we do want.

Sword Coast Legends looks rather Baldur's-y but only because it's isometric. Looks as though it's not turn-based, is what I mean to say. More action-y.

Doncha love it when everybody's saying some game is bad, then you try it and lo, it doesn't seem as horrible? I assume by 'lambasting' you are talking about critical game reviewers, not so much gamers themselves, but still. Maybe bad ratings can cause some sort of a launching pad within our minds. We read it's bad, expect that it'll be bad, and so on,

Then again, when I discovered Oblivion it was due to a game review in which the guy gave it A+, and to this day I feel like that reviewer nailed it pretty good. smile.gif Not so much the rating, but the way he described it as 'do anything / go anywhere', which is exactly what I love. I still feel the same way about that game as I did in 2008.

Sorry. Rambling. unsure.gif Maybe I should start gaming.

This post has been edited by Renee: Yesterday, 06:13 PM
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SubRosa
post Today, 05:27 AM
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Joined: 14-March 10
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I played some more Sword Coast Legends. I think the multiplayer parts of it no longer work, since the developer went out of business and Steam delisted the game (you still need Steam to play however). But in addition to the two single player campaigns there is a mode to play a random dungeon. You say how many levels you want it to be, what kind of monsters, etc... and the game generates the dungeon for you and off you go. You can go alone, or bring up to 3 NPC compaions from the single player campaign. I tried that a bit, and leveled up some of my companions.

It also has support for user-created dungeons. I have not looked to see if any are out there however.


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