Welcome Guest ( Log In | Register )

7 Pages V « < 5 6 7  
Reply to this topicStart new topic
> Kotor, The Knights of the Old Repulic 1 & 2 topic
TheCheshireKhajiit
post Apr 22 2020, 02:16 AM
Post #121


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 21 2020, 07:42 PM) *

There was always a lot of lightning in her games.

The Dark Side of the Force is a pathway to many abilities some consider to be... fun!


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 22 2020, 03:48 AM
Post #122


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



I think she always ended up playing a Dark Sider.

I usually played Sentinels, because they had a good balance of feats and force powers, and decent access to skills. A few years ago I learned how to mod the game, and made all the skills Class Skills. After that I tried playing a Guardian, and I had a blast! I love their class leap ability. I don't think there is any distance restriction. You don't need a ranged attack. It is just bam! and you are right in the bad guy's faces from across the map.

When I get to playing it with January, that will probably be her class. With lightning. At least I think you can still use force lightning with a Light Side character. I think it just costs more to use?


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 22 2020, 05:20 AM
Post #123


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 21 2020, 09:48 PM) *

I usually played Sentinels, because they had a good balance of feats and force powers, and decent access to skills. A few years ago I learned how to mod the game, and made all the skills Class Skills. After that I tried playing a Guardian, and I had a blast! I love their class leap ability. I don't think there is any distance restriction. You don't need a ranged attack. It is just bam! and you are right in the bad guy's faces from across the map.

When I get to playing it with January, that will probably be her class. With lightning. At least I think you can still use force lightning with a Light Side character. I think it just costs more to use?

Yeah! With Scoundrel, the jump attack counts as sneak attack!!! That’s one reason why I’m curious to play as a Scoundrel/Guardian.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post May 5 2020, 06:04 PM
Post #124


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



So I got KotOR II yesterday from GOG during the May the 4th sale. I cannot get the Universal Widescreen patcher to work! I followed basically the same procedure I did for KotOR I but I don’t get an option to change the resolution to 1920x1080 in the game options. Also, the .ini edit won’t stay at 1920x1080, it keeps changing it back to whatever the stock highest setting is.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post May 5 2020, 06:41 PM
Post #125


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Did you also copy the Widescreen UI Fix to your override folder? It probably won't work without that.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post May 5 2020, 06:54 PM
Post #126


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ May 5 2020, 12:41 PM) *

Did you also copy the Widescreen UI Fix to your override folder? It probably won't work without that.

Yep. That’s also part of the process for KotOR I.

I’ll keep researching and playing with it to see if I can get it fixed.

This post has been edited by TheCheshireKhajiit: May 5 2020, 07:04 PM


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post May 5 2020, 10:14 PM
Post #127


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



Found this video so I’ll see if it helps my situation after I get home from work.

*Edit: Update*
And of course it did not help at all. dry.gif

This post has been edited by TheCheshireKhajiit: May 6 2020, 07:12 AM


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post May 6 2020, 05:49 PM
Post #128


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



UPDATE:

Damnit!! Curse my ADD!!! I was putting in 1290 instead of 1920!!! It works fine now! rolleyes.gif


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post May 6 2020, 07:43 PM
Post #129


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



So, an ID10T error then... wink.gif


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post May 6 2020, 08:42 PM
Post #130


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ May 6 2020, 01:43 PM) *

So, an ID10T error then... wink.gif

Lol exactly wacko.gif


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Jun 2 2020, 02:31 AM
Post #131


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



So how has the Kotoring been going? I'd like to hear more about your experiments with various classes and how they worked out. Especially the Scoundrel/Guardian.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 2 2020, 06:08 AM
Post #132


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Jun 1 2020, 08:31 PM) *

So how has the Kotoring been going? I'd like to hear more about your experiments with various classes and how they worked out. Especially the Scoundrel/Guardian.


Wall o’text incoming!!

Lol, well, in KotOR, I’m currently playing a mod that lets you start off as one of the Jedi classes right when you wake up on the Endar Spire. I don’t know if you are familiar with it, but the way it works is kinda wonky. When you start the game you pick Soldier, Scout, or Scoundrel as usual. Then when you wake up, you immediately pick a Jedi class. You are technically an “apprentice” at that point and when you get to Dantooine you undergo your Padawan training like you normally would. Here though, you could change your Jedi class if you wanted to, which could make for some interesting multiclasses. I decided to play through as a Scoundrel1/Sentinel. Taris was ridiculously easy (I didn’t use lightsabers until after Bastilla joined our squad to role play trying to keep as low a profile as possible), as was Dantooine. We breezed through the first part of Tatooine and are currently in the Eastern Dune Sea about to do the stuff there. It’s kinda good that I’m breezing through the game because I’m wanting to play a Twi’lek Exile in KotOR 2 (a Twi’lek in KotOR 1 doesn’t make sense because I would imagine it would be difficult to cram those head tails into a Mandalorian helmet tongue.gif ), and also my attention has been pulled away to BATTLETECH as I’m trying out a mod that advances the timeline to 3062 and let’s you play with Clan mechs and technology!!

I will say I settled on Scoundrel 5/Sentinel 15 before deciding to try this mod. The Sentinel gives you the most skill points of any Jedi class which I want in order to increase both persuasion and Repair for the HK stuff. It also has a good balance between hp and feats, and force points and powers, which I know you are already well aware of. I’m trying to maintain a neutral or “Grey” alignment. I strongly considered Scoundrel 7/ Guardian 13, but decided against it since I wasn’t going for a Darkside alignment (you get a melee damage bonus for being all the way Darkside). 7 in scoundrel allows for strong Scoundrel’s Luck and Sneak Attack. Guardian is light on force points and powers but gives you more health, feats, and gives you the jump attack that takes advantage of your sneak attack bonus. It’s fun jumping around the battlefield like some kind of brutal grasshopper! laugh.gif

This post has been edited by TheCheshireKhajiit: Jun 2 2020, 06:19 AM


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Jun 2 2020, 07:20 AM
Post #133


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



I have seen that Jedi from the start mod. But I never tried it. It sounds too overpowered. I mean, Carth by himself could probably clear out all of Taris. With a Jedi along for the ride...

Whenever I play it again, I might try the Scoundrel/Guardian. I read about it some more today.

So what are you doing for your weapons and attack powers? Are you still doing dual blades and Power Attack or Flurry?


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 2 2020, 02:12 PM
Post #134


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Jun 2 2020, 01:20 AM) *

I have seen that Jedi from the start mod. But I never tried it. It sounds too overpowered. I mean, Carth by himself could probably clear out all of Taris. With a Jedi along for the ride...

Whenever I play it again, I might try the Scoundrel/Guardian. I read about it some more today.

So what are you doing for your weapons and attack powers? Are you still doing dual blades and Power Attack or Flurry?

Yeah I’m currently doing dual sabers, one regular and one short (orange and silver, respectively tongue.gif . I’ll probably go all silver as soon as (if) I get another silver crystal.), with all 3 two handed feats. Primarily using flurry for the extra attack, and for force powers I’m focusing on buffs, while the other Jedi set up stuns which I can capitalize on with sneak attack.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Jun 2 2020, 04:58 PM
Post #135


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Two sabers + Flurry + Force Speed = Yikes!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Jun 2 2020, 08:43 PM
Post #136


Councilor
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Jun 2 2020, 10:58 AM) *

Two sabers + Flurry + Force Speed = Yikes!

Indeed!


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Jun 17 2020, 03:08 AM
Post #137


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Okay, I found an update to running Kotor 1 at high resolution. Make a backup copy of your Swkotor.exe file. Download the KotOR High Resolution Menus 1.4. Then copy the 3 hires_patcher files to your main Kotor folder. Run the bat file. It will ask you four questions, such as the width, height, etc... that you want. Then go back to the file you downloaded, and navigate to the folder of the screen size you want. They will first be in ratios like 16-9, and so on. Drill down until you find the one you want. Then copy the files over to your Kotor\Override folder. Done! The menus in the game will look really big. But the hud will be visible in gameplay.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

7 Pages V « < 5 6 7
Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 12th July 2020 - 07:51 PM