Platform:
Name:
Status:
Dead-is-Dead?:
Race:
Gender:
Age:
Sign:
Alignment:
Home:
Home Country:
Faction and Rank or Guilds (if none, tell us what they do for a living):
Faction Description:
Class:
Class Description:
Major Skills:
Tabletop Skills:
Magic abilities or powers:
Physical Appearance:
Eyes:
Build:
Weapons of preference:
Clothing:
Miscellaneous:
Mental Profile/Personality:
Biography/Life History:
Platform: PC
Name: The Goblin Lady
Status: rolled (lol)
Dead-is-Dead?: Okay, sure
Race: Imperial
Gender: Femme
Age: 49
Sign: The Atronach
Specialization / Favored Attributes: Magic / Intelligence, Agility
Alignment: not sure yet, probably evil though.
Home:
Home Country: Morrowind
Faction and Rank or Guilds (if none, tell us what they do for a living):
Faction Description:
Class: Druid
Class Description: Druid is custom. I attempted to choose Major skills and Specializations which fit this class.
Major Skills: Alchemy, Alteration, Blunt, Illusion, Marksman, Sneak, Speechcraft
Tabletop Skills: Blunt Weapons, Goblin Tongue, Literacy,
Magic abilities or powers:
Physical Appearance: https://i.imgur.com/UcibfjI.png`
Eyes: blue
Build: She's supposed to be frumpy. Haven't researched any body mods yet
Weapons of preference: Axes, Clubs, her Slingshot
Clothing:
Miscellaneous: I've been rolling the idea of a lady who can live amongst goblins for probably over a year now. Finally rolled her on 11/5/2018, at 7:42 PM. Mostly, I couldn't think of a good name, so The Goblin Lady she is. She will have some of the same features in her game that Sarah also had.
Mental Profile/Personality:
Biography/Life History: The Goblin Lady comes to Cyrodiil from Morrowind, but finds herself lost in wilderness. (I used the TU_Alternate_Start mod to stick her somewhere in the Nibenay Basin).
You could call her The Great Goblin.
A mother of all goblins - Gobmomma.
Platform: Xbox 360, ported to PC
Name: Joan of Arkay
Status: Active
Dead-is-Dead?: Not anymore!
Race:
Gender: Female
Age: 24 (when she was created in 2013)
Sign: The Ritual
Alignment: Lawful Good
Home: Battlehorn Castle, Chorrol County, Cyrodii
Home Country:
Faction and Rank or Guilds (if none, tell us what they do for a living): Fighters Guild, Mages Guild
Faction Description: Joan is part of Fighters and Mages Guilds, but only a member of it. She's never done any quests, only stops by to eat food and have some chit-chat.
Class: Paladin
Class Description: A holy knight who tries to strive for both law, and order. Joan receives a few minor bonuses due to her devotion in the Nine.
Major Skills:
Tabletop Skills: Courtly Graces, Sword (2), Shield (1), Alertness (2), Literacy (1), Warrior (2), Horsemanship (1)
Magic abilities or powers: Calm (1), Detect Life (1), Fireball (1), Heal Self (0), Heal Other (0), Light (0), Open Lock (1), Shield (1), Frost (1), , Turn Undead (0), Water Breathing (1),
Physical Appearance:
Eyes: bleu
Build: young maiden
Weapons of preference: short swords
Clothing:
Miscellaneous: I rolled Joanie long ago in May of 2013. Originally, I was going to do the Oblivion Main Quest with her (writing the entire thing up from the prison) but over the years she's become more of a slower-paced, semi-adventuring type who rarely did quests. Since I gamed with her on and off (mostly off) over the years, she's become my longest-lasting character, finally beating Kahreem this month. But lately I've gotten the feeling that she is done adventuring. She inherited Battlehorn Castle somehow, pimped the place out, and finally seems content.
Mental Profile/Personality: Righteous and dedicated. Religious and intelligent.
Biography/Life History: Joan is going to be one of my characters who will probably do the Morrowind Main Quest when I get that game up-and-running on PC. She therefore does a lot of things in Morrowind, whether it's the MQ or not. Basically, by the time gets to Cyrodiil she's already done a bunch of things in Vvardenfell, maybe Solstheim, too.
She devoted an X amount of time toward worship of the Nine, specializing her worship toward Arkay. Therefore, a lot of her dungeoneering was directed toward the riddance of undead and vampires.
After almost three years I'm back to Oblivion. I've never taken such a long break from Oblivion but now that spring is here (with almost summer temperatures) it feels like a right time to return to Cyrodiil.
Name: Rieltar Brunos Thaldorn
Race: Imperial
Gender: male
Age: late 30s
Sign: the Lord
Alignment: evil
Dead-is-Dead?: yes
Home: Thaldorn Manor, east of Pell's Gate
Home Country: Cyrodiil
Faction and Rank or Guilds: former necromancer
Class: Necromage
Class Description: a warlock who specializes in Necromancy
Major Skills: Alteration, Athletics, Blunt, Conjuration, Destruction, Restoration, Sneak
Physical Appearance: https://imgur.com/s7kDtNr
Eyes: brown
Build: average
Weapons of preference: staves, maces (bound or real)
Clothing: upper-class
Life History: after rumours of necromancy being banned and necromancers being officially declared as enemies of the Mages Guild, Rieltar Brunos Thaldorn decided that it's better to cut all ties with his accomplices. Not that he gained anything in particular while being a member of the dark guild. Most necromancers preferred to spend their time deep within caves or ruins, having very little contact with the outside world. They kept their spell tomes and teachings to themselves, and instead of sharing the knowledge, they preferred cutting up body parts. So in the end Rieltar figured, that he won't lose out on much if leaving Fort Cuptor behind.
Welcome to your evil Imperial necromancer. This cannot be good for Cyrodiil.
Well, heh.
This could mean fun for a certain Dunmer who always enjoy hunting necros at Fort Linchal....
By Azura, by Azura, by Azura!
Rieltar won't be alive for long, if everyone will be on his tail.
Sorry, bud. Don't mean to rain on your parade...
Just imagine. Buffy, Lady Saga, Lothran, all on Rietar's trail. And tail.
Hail who?
He has a great scowl.
I guess he developed a scowl while adventuring in Skyrim.
Platform: PC
Name: Balztu Dahwalz
Created: September 9, 2020, 7:21 PM
Status: OH yes
Dead-is-Dead?: Um... not yet.
Race: Orc
Gender: Female
Age: 29
Sign: The Atronach / Virgo
Alignment: Lawful Neutral
Home:
Home Country:
Faction and Rank or Guilds (if none, tell us what they do for a living): Orc Adventurer
Faction Description: Balztu is an Orc Adventurer, just like we'd see in some of Cyrodiil's dungeons. She pushes for the plunder, goes for the gold.
Class: Warrior (standard class)
Class Description: Good with weapons and armor and pwning RAWR!
Major Skills: Armorer, Athletics, Blade, Block, Blunt, Hand to Hand, Heavy Armor
Tabletop Skills: Axe/Mace, Pole Weapons, Running, Shield, Swimming
Magic abilities or powers: None
Physical Appearance: Wait a few...
Eyes: dark and reddish.
Build: Brawny. I'm going to explore HGEC Body mod to make her BIG and rugged. I hope.
Weapons of preference: Axes, Hammers, Maces, Spears
Clothing:
Miscellaneous: Balztu was originally going to be a male, but it kept bugging me. There are no female Orc Adventurers, so RAWR!
-Balztu will be my gal who explores Valenwood.
Mental Profile/Personality:
Biography/Life History: No details yet. Honestly I don't know much about orcs.
Baltzu sounds like one of my favorite characters from the original DC Superhero Girls show - https://dcsuperherogirls.fandom.com/wiki/Big_Barda_(G1). That was before they changed the artwork and format a few years ago. She was a lot of big, muscly, girl fun.
Nice, I like the sound of Big Barda! She's got doe eyes.
I just gamed with Balztu for just 10 minutes, and I'm already addicted! She's got a huge warhammer. She's going to be interested in Spears, SubRosa!
Imgur isn't working tonight, dang. Try again tomorrow for a pic.
Nice thing about a big strong orc is that you can name her whatever you like. No one will dare to give her any crap. So Sir Mazoga informs Dame Buffy.
Welcome Balztu!
Since it's a Renee's character, I assume that Balztu will head to Valenwood soon enough, but will arrive there some time in 2023...
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