i posted the followin idea on other forums hopein sum1 would like it..
the game/mod will be set in a fictional land that is 1 huge map that the player can wonder round freely. the player will have the role of a british solider and will paly out his life in a fictional land.
the player will start by choosing his features. (you would be given a number of points to use on different skills. strenght,accuracy, speed, endurance, skill, stealth)
the player will also decide looks such as face height weight.
the story
its a land of battle between 3 sides french, english and the natives. each side is locked in battle and wants to rule the land. the natives used to own the land and know the land well the french and the british dont but have the musket unknown to the natives. on a mission for the british you (the player) have been captured by a french patrol
and you have been taken to a prison in the french camp. while being fed you decide to escape by slitting the french guards throat with the knife now you must escape and return to your british camp. if you make it back alive you will then decide the fate of the british army......
the enemies
the french have 4 main different units. calvalvry, spy, frusilier, and officers. each one will have different strenghts and weakneses. the natives have 4 archer, musketeer, axemen, chief.
the enemy ai will be good and will have patrols that wonder round the map and try to destroy the british camps and supplies.
each side will have its weaknesses and strenghts
french
weaknesses - acuracy with a musket
strenghts - avg numbers and avg melee combat
british
weaknesses - low numbers
strenghts - very accurate and dis+iplined
natives
weaknesses - acuracy with a musket and disipline
strenghts - large numbers of troops and strong melee combat
what there is to do
after the start sequence and the player escaping the french camp the player will head back to the british camp where he/she will be given orders and missions. on compleation of these missions the player
will be given more missions and more experience pionts for skills and possibly given a rank up.
the player will want to rank up so he/she can command more men and do more advanced missions and make more of an impact of the end result of the war. with rank come skill points dependng on the rank.
the missions will be things like rescuing prisoners, killing certain officers, destroying key statigic positions, leading battles, intercepting french dispatches, taking over castles, escorting supplies, scouting,
capturing wealth, defending supplies, defending castles, defending an officer etc.....
the player can buy new equipment with loot that he/she finds. the equipment could be better guns, bigger backpack so can carry more etc... the player can also pick up andything from a enemy or ally that is dead
things such as ammo and weapons and money.
if the player completes missions it will advance his/her team to victory and if he/she fails then it will do the oposite. if the player is killed on a mission the player will be captured so will have to escape again.
weapons
rifle - more acurate than a musket, 10 secs to reload.
musket - more powerful than a rifle, 7 secs to reload.
sword - used by officers
axe - used by the natives
throwing axe - used by the natives very powerful but less acurate.
bow - more acurate than a throwing axe but less powerful, 5 secs to reload
knife - very acurate at close range and is very stealthy. can be used from behind an enemy to stay undetected.
pistol - used by officers mainly not acurate nor powerful. 10 secs to reload
each weapon has many different types with different attributes so the user can upgrade for better weapons.
although the weapons are not powerful a headshot will kill. and also the weapons will be mor acurate than the real life ones to make the game more playable. and the user will get better the more points for skills he/she gets
other non weapons
powder horn - used to keep powder to use in muskets and rifles
musket balls - used in muskets and rifles
belt - used to carry knifes
food and brandy - used to increase player health to full
battles
there will be big battles which the user will join if they wish to but if present it will increase moral in the british lines and if battles are won it will increase the chance of the british winning the war and rule the land.
ending?
the game will sort of end when the british have captured the land. but the game will restart itself because one of the oposition sides will uprise again and again each time getting harder and the user will have to try and stop them etc.. so hopefully a never ending game
ps sos for the spelling.
i want this game - do u?
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