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> New Things, post something you've never seen before in Cyrodiil
Renee
post Jan 18 2015, 04:08 AM
Post #61


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Yah, it's pretty cool, Kahreem has his own black horse! .. I think the BHC lady got killed or something, I don't think it's considered stealing if he rides her horse then. Not sure though, he hasn't mounted this horse in front of anybody else yet.

The only problem is I think legion horses respawn. They will eventually disappear, even if their riders (guards) get killed. sad.gif



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Acadian
post Jan 18 2015, 04:42 AM
Post #62


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I know (on the Legion horses). Buffy still casts a low level/high duration command creature spell on the horses of fallen Legion soldiers and escorts them to the nearest stable. Even though we know they'll just respawn anyway. I can't recall if riding the black horse of a fallen courier is stealing or not though.

Edit: Trivia from Buffy lore. In the game, there are four BHC riders, all Breton women. In Buffy's world, we have taken the liberty of adding the following details:
Three of them ride stallions - Miliele (featured in Episode 49 of Buffy's Journal), Surani (featured in Episode 94), and Lielle. The fourth courier (Rianele) rides a mare.



This post has been edited by Acadian: Jan 18 2015, 04:50 AM


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mirocu
post Jan 18 2015, 09:15 AM
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I would believe that riding a horse from a dead Courier is still considered stealing. Though I donīt have anything to back that up, itīs just a feeling I have.


Better be careful, Kahreem... wink.gif


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mirocu
post Mar 22 2015, 04:28 PM
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One thing I have noticed is that a few NPCs have always something new to say if you click Rumors. Most say the usual guff and never change from the generic, but Narina Carvain in Bruma and Fadus Calidius in Skingrad usually have something original to say. It cycles too of course but I havenīt heard anyone else say what theyīve said.

Just yesterday I heard Fadus say "No thanks. Wandering the wilderness waiting for something to eat me, looking for gold in a hole. You think Iīm a dope?"


Btw sorry for not putting that in the appropriate thread but I thought to put the example here laugh.gif

This post has been edited by mirocu: Mar 22 2015, 04:29 PM


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Acadian
post Mar 22 2015, 10:38 PM
Post #65


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Wow, that must be really a neat surprise when Lothran hears something new in the rumors category. Does he ever, once in a great while, still discover new locations or have they all been found? I've thought numerous times that Buffy had found all locations, then sure enough, she gets the delightful surprise of a new discovery! biggrin.gif


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Renee
post Mar 24 2015, 01:27 AM
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That's awesome crow!


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Renee
post Mar 28 2015, 06:26 AM
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Wow.

So I just encountered M'aiq the Liar, simply standing on the docks of Anvil. Every time I've ever seen him, if I managed to see him at all, he's always running. You don't know how weird it is to finally speak to this khajiit.



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mirocu
post Mar 28 2015, 08:43 AM
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He was standing on the docks? I always only see him outside the front gate.

What you described is like with the Black Horse Couriers; sometimes they just stand there and unless you talk to them and thus make them ride away, I guess they could stand there forever! laugh.gif

This post has been edited by mirocu: Mar 28 2015, 08:44 AM


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Lol bird

It matters not how strait the gate,
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I am the captain of my soul.
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SubRosa
post Mar 28 2015, 05:05 PM
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I have often times seen Maiq standing outside Anvil's northern gate. But I don't think I have ever seen him at the docks.


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Renee
post Mar 28 2015, 06:43 PM
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He must have been on those docks because RG3's game has Open Cities, which means he can now enter town. But even so, it was weird to see him not running, for once. And actually, after my character spoke to him, he began walking away, instead of running.



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mirocu
post Mar 28 2015, 09:39 PM
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QUOTE(Renee @ Mar 28 2015, 06:43 PM) *

after my character spoke to him, he began walking away, instead of running.

Heīs finally become tired after all that running laugh.gif


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It matters not how strait the gate,
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gpstr
post Mar 29 2015, 12:21 AM
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Just last night I found, or more accurately was directed to, a dungeon I'm pretty sure I hadn't been in before - Outlaw Endre's Cave. I downloaded some of Nicorishi's custom bows yesterday, and that's where one of them was placed. It's doubly surprising because it's not particularly remote - it's between the Orange and Red Roads, north/northwest of Aleswell. It's actually just a bit east/southeast (though quite a bit downhill) from a cabin I built near the Orange Road, but I guess I've just never gone through that particular stretch of forest before.

Kind of a neat bandit cave, though no Endre, Outlaw or otherwise.
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Renee
post Mar 29 2015, 04:42 AM
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I've been keeping yet another Notepad page of all the places Lady Saga has been (since she's my primary explorer) and Outlaw Endre's is not on there. That name's ringing a bell though; so one of mine must have been there in the past.



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gpstr
post Apr 6 2015, 09:33 PM
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I saw, or more accurately heard, something I'd never seen/heard before last night.

I was traveling with Belladonna. She was auto-walking through the IC, on her way to the AU to deliver the Dwemer artifacts to Bothiel. As she came through the door from the Talos Plaza district to the Temple district- literally at the moment that she was between cells - I heard someone say, "Huh... must've been the wind."

When I got my bearings on the other side of the door, I saw that Audens Avidius was standing there.

All I can figure is that he was primed to "detect" her when he moved into the next cell, but she moved out of that cell just as he was about to move into it. So he lost track of her and switched to one of the failed detection messages. 'Least that's my guess.

Just to finish the story off - he didn't respond at all at first, and since Belladonna was auto-walking, and in universe, she likely didn't recognize him, she just walked past him. He just stood there for a moment, then suddenly drew his dagger, took one step toward her, then turned around and attacked the guard at the door. So she stopped and watched, naturally, and I'm assuming that she didn't even know who it was until it was all over.
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mirocu
post Apr 6 2015, 09:44 PM
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You mean you heard it at the loading screen? Never encountered that before.

What cause him to attack the guard? Had Belladonna done the quest or did it happen anyway?


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Lol bird

It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
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gpstr
post Apr 7 2015, 01:24 AM
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No - it wasn't a long enough break that there even was a loading screen. It was just a normal door transition - maybe... I don't know... two seconds? Three? It couldn't have been much more than that, if even that.

When I heard the voice, she was definitely in "limbo" between the cells, but I would assume that that means that it was actually triggered right as she activated the door and just played while she was "in" the door. At least that makes sense to me. The way it happened from my point of view - just bang, bang, bang, right in a row - is she activated the door, then I heard the voice and had just enough time to wonder about it, then she appeared in the Temple cell and there was Audens, in front of her and a little to the right, and facing her. And since she was auto walking, she just walked right past him while I digested all of that. Then I stopped her and turned her around and Audens was just standing there, still in the same spot, still facing the door. Then he suddenly started moving - turned around, took a step or two toward her and pulled his dagger, then just as suddenly turned back around and started fighting the guard.

I assume he attacked the guard because the guard pulled his sword. He wasn't more than a couple of paces away from the guard (I think he was literally still on the steps), so though I didn't note it for certain, I'm sure the guard pulled his sword immediately after Audens pulled his dagger.

Belladonna (and I) just stood there and watched.

And yeah - it was the scheduled visit from Audens. It was just a particularly strange variation on it.

This post has been edited by gpstr: Apr 7 2015, 01:24 AM
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SubRosa
post Apr 7 2015, 02:02 AM
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Ahh, so to avoid giving out any spoilers, Audens was no longer acting in an official capacity at that time then? wink.gif That makes a lot more sense. I think the game just spawns him wherever you are at the appropriate time, and that just happened to be at that spot when Bella went through the area transition. That is some timing though!


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mALX
post Apr 7 2015, 04:41 AM
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QUOTE(gpstr @ Apr 6 2015, 04:33 PM) *

I saw, or more accurately heard, something I'd never seen/heard before last night.

I was traveling with Belladonna. She was auto-walking through the IC, on her way to the AU to deliver the Dwemer artifacts to Bothiel. As she came through the door from the Talos Plaza district to the Temple district- literally at the moment that she was between cells - I heard someone say, "Huh... must've been the wind."

When I got my bearings on the other side of the door, I saw that Audens Avidius was standing there.

All I can figure is that he was primed to "detect" her when he moved into the next cell, but she moved out of that cell just as he was about to move into it. So he lost track of her and switched to one of the failed detection messages. 'Least that's my guess.

Just to finish the story off - he didn't respond at all at first, and since Belladonna was auto-walking, and in universe, she likely didn't recognize him, she just walked past him. He just stood there for a moment, then suddenly drew his dagger, took one step toward her, then turned around and attacked the guard at the door. So she stopped and watched, naturally, and I'm assuming that she didn't even know who it was until it was all over.



Audens will stalk you even inside your home once that quest ends + 10 days or something. But because he is an escaped prisoner intent on murdering the Player, the guards chase him down if you are in town, and will attack him. Since he is not armored and only carries a dagger, it doesn't take much to kill him.

Since he stalks you everywhere no matter where you go, I like to take him to really vile places or Oblivion worlds, get in chameleon and stay just a bit in front of him so he has to fight every beast that would normally attack you. Or if you have a high agility you can climb a mountainside and he will slide off trying to catch you, lol.

Oh, how I love having a stalker in the game, they are so much fun!




This post has been edited by mALX: Apr 7 2015, 04:42 AM


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gpstr
post Apr 7 2015, 04:31 PM
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Yeah - I've had some odd encounters with Audens over the years. My favorite was when he came after a character in an Ayleid ruin with poison traps in it. I heard him coming, grunting and groaning as he took poison damage. He made it to the character, but had just a sliver of health left.

This one though - it wasn't so much that it was Audens - it was just that precise timing and the result. Like I said in the first post, all I can assume is that the game was tracking Audens' detection of Belladonna and had moved him up to the next stage, preparing him to fully detect her, when she went through the door, and the cell change broke the detection, and that's why he did the "Must've been the wind" line, just like any other NPC does when they almost but not quite detect the PC. And it was just weird that it was triggered at just the right moment so that I heard it while she was between cells..
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gpstr
post Apr 12 2015, 07:34 PM
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Traveling with Lemdel the Altmer barbarian this morning and I saw something I don't recall seeing before. It wasn't really bizarre - just a bit odd and amusing.

He had been to Frostfire Glade and came pretty much straight down out of the mountains, so he came out on the Ring Road, northeast of the IC, between the Roxey Inn and Fort Chalman. He was making his way around to the east and south, and planning on taking the east bridge in to the IC (one of the additional bridges from Roads of Cyrodiil - it lines up with the road to Cheydinhal). So, he'd made it around past Fort Chalman and was heading south, when a sheep came down out of the hills to his left and ran across the road in front of him.

I was trying to figure out where a sheep would've come from and what it was doing - my first thought was that it was trying to catch up with the rest of its flock (like you sometimes see them doing outside Skingrad), but there's no flock out in that field and... and then a Clannfear came down out of the hills after it. So the sheep was running away from a Clannfear.

So what else could I do? Lemdel started chasing the Clannfear, just to see what happened. It was sort of funny-looking too - like Pepe LePew in the old Warner Bros. cartoons - the sheep running as hard as it could, little legs just churning away, and the Clannfear doing that long, slow, ground-eating stride after it. The Clannfear never did catch up to it though, and it finally lost track of it and stopped. So Lemdel waited a while to make sure it was over, then killed it and that was that.

Like I said, just sort of odd and amusing...
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