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Chorrol.com _ Fallout Games Discussion _ Fallout 4 - no spoilers

Posted by: King Of Beasts Feb 26 2013, 05:42 AM

Ive heard some rumors about Fallout 4 coming out sometime this year. Is that true, or is it the media just trying to trick us blink.gif

Posted by: Kiln Feb 26 2013, 06:21 AM

It is all speculation at this point. It could be true of course that it is being worked on and it is very likely. Fallout is a big name franchise that brings big money for Bethsoft so there will definitely be a sequel at some point.

It seems unlikely that it'd be released any time soon since it hasn't even officially been announced yet though. My hope is that Bethsoft takes some tips from Obsidian when it comes to weapons and factions though but keeps FO3 style dungeons.

Posted by: King Of Beasts Feb 26 2013, 06:27 AM

QUOTE(Kiln @ Feb 25 2013, 09:21 PM) *

It is all speculation at this point. It could be true of course that it is being worked on and it is very likely. Fallout is a big name franchise that brings big money for Bethsoft so there will definitely be a sequel at some point.

It seems unlikely that it'd be released any time soon since it hasn't even officially been announced yet though. My hope is that Bethsoft takes some tips from Obsidian when it comes to weapons and factions though but keeps FO3 style dungeons.


If they decide to come out with a fallout 4, I hope it's good.

Though I'd prefer if they worked on skyrim DLC's first tongue.gif

Wait, don't they have two different teams for the elder scrolls series and the fallout series?

Posted by: Colonel Mustard Feb 26 2013, 08:33 AM

So far the closest thing we have to evidence is, I think, the actor who played Threedog http://www.escapistmagazine.com/news/view/121418-Three-Dog-Teases-Fallout-4 as his character; Bethesda then said that it may not necessarily be Fallout 4 but instead something to do with a planned, official Fallout TV series.

Rumour mill seems to be pointing that the next location for it will Bowston. Sorry, sorry, Baawstun

Posted by: McBadgere Feb 26 2013, 01:42 PM

With the PS4 just announced, I have little doubt that any new Fallout will be on the next next-gen platforms...

The last snippet I'd heard was that Bethesda had been seen sniffing around Boston at the time ACIII was coming out...

Will look forward to seeing what they do with it though...

Well, through the games mags I will at least... laugh.gif ...

Posted by: Colonel Mustard Feb 26 2013, 01:48 PM

QUOTE(McBadgere @ Feb 26 2013, 12:42 PM) *

With the PS4 just announced, I have little doubt that any new Fallout will be on the next next-gen platforms...

I've got my fingers crossed they'll release a version for the 360 and the PS3 as well. Either that, or I'm going to have to shove some new chips into my PC.

Posted by: McBadgere Feb 26 2013, 02:02 PM

Ah yes, but the PS4/X-Box 720 ones will be so epic-ally different that any of the lesser versions will be not worth playing... laugh.gif ...

Posted by: SubRosa Feb 26 2013, 07:17 PM

I doubt that they are going to release anything this year. It has only been a year since Skryim, and as far as I know it is the same people who work on both games. I know that Todd Howard was on FO3 for example, and Skyrim is packed with things from FO3. 2014 is when we will probably see FO4.

I have been hearing Baaastan too for the location of the next FO game. That is kind of disappointing. We have been all over the U.S. already. I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...

Posted by: Colonel Mustard Feb 26 2013, 07:31 PM

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *
I have been hearing Baaastan too for the location of the next FO game. That is kind of disappointing. We have been all over the U.S. already. I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...

Eeeeeh, I don't know. Don't get me wrong, I'd love to have a Fallout game in Europe, especially in London seeing as that's where I grew up and where I live right now, but the thing that makes Fallout Fallout is the constant sense of Retro Hyper-Americana that permeats it. A Fallout game set in London or somewhere else would probably be a good post-apocalyptic game provided Bethesda don't suffer a complete brainfart, but it wouldn't really be a true Fallout game, I feel.

Posted by: Kiln Feb 26 2013, 10:18 PM

QUOTE(Colonel Mustard @ Feb 26 2013, 06:31 PM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *
I have been hearing Baaastan too for the location of the next FO game. That is kind of disappointing. We have been all over the U.S. already. I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...

Eeeeeh, I don't know. Don't get me wrong, I'd love to have a Fallout game in Europe, especially in London seeing as that's where I grew up and where I live right now, but the thing that makes Fallout Fallout is the constant sense of Retro Hyper-Americana that permeats it. A Fallout game set in London or somewhere else would probably be a good post-apocalyptic game provided Bethesda don't suffer a complete brainfart, but it wouldn't really be a true Fallout game, I feel.

They'd actually have to create lore for what happened outside the US, which at this point nobody knows. It is a big mystery what happened overseas. Not to mention that London wouldn't be saturated with guns like the USA.

I do see why people love foreign settings though, probably why I enjoy Metro 2033 so much.

Posted by: SubRosa Feb 26 2013, 10:42 PM

QUOTE(Kiln @ Feb 26 2013, 04:18 PM) *

QUOTE(Colonel Mustard @ Feb 26 2013, 06:31 PM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *
I have been hearing Baaastan too for the location of the next FO game. That is kind of disappointing. We have been all over the U.S. already. I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...

Eeeeeh, I don't know. Don't get me wrong, I'd love to have a Fallout game in Europe, especially in London seeing as that's where I grew up and where I live right now, but the thing that makes Fallout Fallout is the constant sense of Retro Hyper-Americana that permeats it. A Fallout game set in London or somewhere else would probably be a good post-apocalyptic game provided Bethesda don't suffer a complete brainfart, but it wouldn't really be a true Fallout game, I feel.

They'd actually have to create lore for what happened outside the US, which at this point nobody knows. It is a big mystery what happened overseas. Not to mention that London wouldn't be saturated with guns like the USA.

I do see why people love foreign settings though, probably why I enjoy Metro 2033 so much.

This why I would love to see a Fallout game somewhere else. I would love to see what happened to Europe. We know that the Euros were at war with the Middle East over the last drop of oil in the world. But that is it. Did they go all the nuclear cars, nuclear toasters, nuclear toothbrushes... route that America did? Or something completely different?

One of the things about FONV that puts me off is that it is back in almost the same old place again. The NCR, the Great Khans, didn't we do this already? We have had five Fallout games set in America (FO1-03, Tactics, and NV). It feels old and stale now. One American wasteland looks the same as the next. I would like a breath of fresh air in the franchise, rather than more of the same old thing.

Posted by: King Of Beasts Feb 26 2013, 11:11 PM

As much as of like to see Fallout in another country, it would also be pretty cool if they had the next fallout setting in New York. It would be quote an experience seeing New York after an atomic war....

Posted by: Eva Feb 26 2013, 11:42 PM

QUOTE(King Of Beasts @ Feb 26 2013, 10:11 PM) *

As much as of like to see Fallout in another country, it would also be pretty cool if they had the next fallout setting in New York. It would be quote an experience seeing New York after an atomic war....


Agreed. I imagine with the Skyrim engine that I assume Bethesda will use, plus whatever the next gen consoles can offer, I imagine the result will be spectacular... I mean, I know we've all seem various incarnations, but who wouldn't want to see a post-war Statue of Liberty?

Posted by: Destri Melarg Feb 27 2013, 12:28 AM

QUOTE(Colonel Mustard @ Feb 26 2013, 10:31 AM) *

Eeeeeh, I don't know. Don't get me wrong, I'd love to have a Fallout game in Europe, especially in London seeing as that's where I grew up and where I live right now, but the thing that makes Fallout Fallout is the constant sense of Retro Hyper-Americana that permeats it. A Fallout game set in London or somewhere else would probably be a good post-apocalyptic game provided Bethesda don't suffer a complete brainfart, but it wouldn't really be a true Fallout game, I feel.

This. What better way to truly mine Mustard's retro hyper-Americana (nice term btw) than by setting Fallout 4 in Boston. Imagine the possibilities in exploring Lexington and Concord, Bunker Hill, Roxbury, Southy (which just screams for Deathclaws imho), and Hyde Park. I can just see facing down ghouls or whatever in the Old State House, The Old North Church, Paul Revere’s House, or Quincy Market.

I came into the Fallout series with Fallout 3, so the post apocalyptic US of A hasn't become old hat for me yet. I imagine that, if I had played the other games, I'd be right next to SubRosa calling for a setting somewhere other than America.

Posted by: King Of Beasts Feb 27 2013, 12:30 AM

QUOTE(Destri Melarg @ Feb 26 2013, 03:28 PM) *

QUOTE(Colonel Mustard @ Feb 26 2013, 10:31 AM) *

Eeeeeh, I don't know. Don't get me wrong, I'd love to have a Fallout game in Europe, especially in London seeing as that's where I grew up and where I live right now, but the thing that makes Fallout Fallout is the constant sense of Retro Hyper-Americana that permeats it. A Fallout game set in London or somewhere else would probably be a good post-apocalyptic game provided Bethesda don't suffer a complete brainfart, but it wouldn't really be a true Fallout game, I feel.

This. What better way to truly mine Mustard's retro hyper-Americana (nice term btw) than by setting Fallout 4 in Boston. Imagine the possibilities in exploring Lexington and Concord, Bunker Hill, Roxbury, Southy (which just screams for Deathclaws imho), and Hyde Park. I can just see facing down ghouls or whatever in the Old State House, The Old North Church, Paul Revere’s House, or Quincy Market.

I came into the Fallout series with Fallout 3, so the post apocalyptic US of A hasn't become old hat for me yet. I imagine that, if I had played the other games, I'd be right next to SubRosa calling for a setting somewhere other than America.


But wouldn't it be far more interesting to have Fallout 4 set in new york? Imagine exploring the big apple! You have the empire state building, broadway, times square, the statue of liberty, and skyscrapers! It would be simply epic!"

Posted by: Kiln Feb 27 2013, 12:38 AM

I personally like the idea of the next game being set in Boston. I think it'd be cool to get a look into foreign cities too though. I would like to see it as a spinoff type series though like "Fallout: London" or something similar.

At least give us a ghoul immigrant from abroad to give us a look into what happened across the ocean according to Fallout lore. It may be that they've left it a mystery intentionally so that we'd be left to wonder...imagination is a powerful thing.

Posted by: SubRosa Feb 27 2013, 12:55 AM

QUOTE(Kiln @ Feb 26 2013, 06:38 PM) *

I personally like the idea of the next game being set in Boston. I think it'd be cool to get a look into foreign cities too though. I would like to see it as a spinoff type series though like "Fallout: London" or something similar.

At least give us a ghoul immigrant from abroad to give us a look into what happened across the ocean according to Fallout lore. It may be that they've left it a mystery intentionally so that we'd be left to wonder...imagination is a powerful thing.

Or better yet, at least give us a ghoul race to play as!

Posted by: Destri Melarg Feb 27 2013, 02:21 AM

QUOTE(King Of Beasts @ Feb 26 2013, 03:30 PM) *

But wouldn't it be far more interesting to have Fallout 4 set in new york? Imagine exploring the big apple! You have the empire state building, broadway, times square, the statue of liberty, and skyscrapers! It would be simply epic!"

New York hasn't been done enough for you yet! laugh.gif Every franchise set in the US has to tackle the Big Apple at some point. Believe me, those people already have an overblown sense of their own importance. We don't need every single franchise to validate it for them! tongue.gif

QUOTE(SubRosa @ Feb 26 2013, 03:55 PM) *

Or better yet, at least give us a ghoul race to play as!

Now you're talkin'! Maybe feral ghouls won't even attack another ghoul, but people will.

Posted by: King Of Beasts Feb 27 2013, 02:26 AM

QUOTE(Destri Melarg @ Feb 26 2013, 05:21 PM) *

QUOTE(King Of Beasts @ Feb 26 2013, 03:30 PM) *

But wouldn't it be far more interesting to have Fallout 4 set in new york? Imagine exploring the big apple! You have the empire state building, broadway, times square, the statue of liberty, and skyscrapers! It would be simply epic!"

New York hasn't been done enough for you yet! laugh.gif Every franchise set in the US has to tackle the Big Apple at some point. Believe me, those people already have an overblown sense of their own importance. We don't need every single franchise to validate it for them! tongue.gif

QUOTE(SubRosa @ Feb 26 2013, 03:55 PM) *

Or better yet, at least give us a ghoul race to play as!

Now you're talkin'! Maybe feral ghouls won't even attack another ghoul, but people will.


I've only played FO3 and FONV, so I'm not aware of New York being used already. But still, Bethesda is using a better game engine , so the graphics will most likely be better! I think going to New York would be fun.




They should make feral people, lol.

Posted by: Destri Melarg Feb 27 2013, 02:29 AM

QUOTE(King Of Beasts @ Feb 26 2013, 05:26 PM) *

They should make feral people, lol.

Wait, people aren't feral? Have you been to Paradise Falls lately? wink.gif

Posted by: Kiln Jun 2 2013, 08:48 PM

QUOTE(Destri Melarg @ Feb 27 2013, 01:29 AM) *

QUOTE(King Of Beasts @ Feb 26 2013, 05:26 PM) *

They should make feral people, lol.

Wait, people aren't feral? Have you been to Paradise Falls lately? wink.gif

Yeah, seems like there are TONS of feral people in both FO games, they're called raiders! laugh.gif

Posted by: Diamandis Sep 20 2013, 10:13 PM

I can't WAIT for the announcement of this game. I hope the time jump between this and New Vegas isn't too extreme... I really want to bring Eva Bree into this game! biggrin.gif

Posted by: McBadgere Sep 21 2013, 03:29 AM

I know what you mean...But I'm probably going to retire Arnaud with New Vegas...Which means I'm gonna have to come up with some poor new fool in order to play in exactly the same way with... biggrin.gif ...

Although, at least I'll have an origin for him to start with... wink.gif ...

I wish they'd get on with it already... laugh.gif ...

At least I'll have my PS4 for it then...Ooooh, I'll just be a bit excited then... biggrin.gif ...

Posted by: Colonel Mustard Sep 21 2013, 10:27 AM

Seeing as, by this point in time, Courier is basically King Courier of the Independent Republic of New Vegas and has neither the inclination nor freedom to go wondering, I'll probably be bringing in a new hero for this one. They'll probably be in power armour and toting enough firepower to level a city block again, as that's always how my characters seem to end up (and possibly rocking the same cowboy hat/Ray Bands/power armour fashion combo again, because that one's awesome and badass), but instead of being the tale of Courier, it'll be the tale of the game's Iconic Character Title.

I'll probably need to jam some more chips into my PC before then as well.

Posted by: Cardboard Box Oct 29 2013, 11:35 PM

So far we've seen the extreme east and west of the States. How about somewhere in the middle? Say... Colorado (Cheyenne Mountain *cough*) or Texas (Fallout: Lone Star State)?

Posted by: SubRosa Oct 30 2013, 12:17 AM

I think the problem with places like that is that they just do not have enough iconic sights to make them interesting. Take Texas. Everyone knows The Alamo. But aside from that what is there? A lot of flat, empty, dusty plains occasionally broken up by a fence. And that is before the nuclear war.

It is the same all over middle America. St. Louis has the big arch, but I cannot think of anything else in the city, or even the state. OTOH Destri reeled off a whole list of places that make Boston interesting. New York is the same. It is what I like about London as well. That is why places like that so often get picked as settings.

Posted by: King Coin Oct 30 2013, 01:18 AM

Red Dead Redemption managed to make the US-Mexican border interesting. You can make nearly any location work.

Then again, iconic places drive home the whole apocalypse theme better.

Posted by: mirocu Oct 30 2013, 08:27 AM

How about Alaska? biggrin.gif

Posted by: Renee Gade IV Oct 30 2013, 02:20 PM

QUOTE(mirocu @ Oct 30 2013, 03:27 AM) *

How about Alaska? biggrin.gif


Alaska would be cool!


Posted by: Colonel Mustard Oct 30 2013, 02:32 PM

QUOTE(Renee Gade IV @ Oct 30 2013, 01:20 PM) *

QUOTE(mirocu @ Oct 30 2013, 03:27 AM) *

How about Alaska? biggrin.gif


Alaska would be cool!

Badum-tish!

Godawful puns aside, Alaska could be interesting, especially seeing as Anchorage was where the Chinese invasion took place; there could be a Chinese faction/community in it formed from descendants of the invading soldiers, and all the ancient battlefields and trench lines could make great places to explore.

Posted by: SubRosa Oct 30 2013, 03:54 PM

QUOTE(Colonel Mustard @ Oct 30 2013, 09:32 AM) *

QUOTE(Renee Gade IV @ Oct 30 2013, 01:20 PM) *

QUOTE(mirocu @ Oct 30 2013, 03:27 AM) *

How about Alaska? biggrin.gif


Alaska would be cool!

Badum-tish!

Godawful puns aside, Alaska could be interesting, especially seeing as Anchorage was where the Chinese invasion took place; there could be a Chinese faction/community in it formed from descendants of the invading soldiers, and all the ancient battlefields and trench lines could make great places to explore.

Operation Anchorage already covers this though. I would have preferred it was real rather than a sim, but they did take us there at the height of the war.

Posted by: mirocu Oct 30 2013, 04:14 PM

Rocky Mountains?

Posted by: Callidus Thorn Oct 30 2013, 04:34 PM

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Posted by: Rohirrim Oct 30 2013, 07:46 PM

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Posted by: SubRosa Oct 30 2013, 08:02 PM

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Posted by: Rohirrim Oct 30 2013, 08:09 PM

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

Posted by: Callidus Thorn Oct 30 2013, 08:30 PM

QUOTE(Rohirrim @ Oct 30 2013, 07:09 PM) *

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

And a quest that lets you blow up the houses of parliament

Possibly with a ghoul named Fawkes tongue.gif

Posted by: Rohirrim Oct 30 2013, 08:32 PM

QUOTE(Callidus Thorn @ Oct 30 2013, 03:30 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:09 PM) *

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

And a quest that lets you blow up the houses of parliament

Possibly with a ghoul named Fawkes tongue.gif

Oliver Cromwell's greatgreat etc. grandson is the Brotherhood of Steel....leader...guy? I don't play much. tongue.gif

Posted by: Callidus Thorn Oct 30 2013, 08:37 PM

QUOTE(Rohirrim @ Oct 30 2013, 07:32 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 03:30 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:09 PM) *

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

And a quest that lets you blow up the houses of parliament

Possibly with a ghoul named Fawkes tongue.gif

Oliver Cromwell's greatgreat etc. grandson is the Brotherhood of Steel....leader...guy? I don't play much. tongue.gif


Not sure if the Brotherhood of Steel was just an American thing or not. They might not have crossed the ocean.

And to be honest, I'd prefer it if they hadn't. Setting it outside of America let's them do something different.

Posted by: SubRosa Oct 30 2013, 09:50 PM

QUOTE(Callidus Thorn @ Oct 30 2013, 03:37 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:32 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 03:30 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:09 PM) *

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

And a quest that lets you blow up the houses of parliament

Possibly with a ghoul named Fawkes tongue.gif

Oliver Cromwell's greatgreat etc. grandson is the Brotherhood of Steel....leader...guy? I don't play much. tongue.gif


Not sure if the Brotherhood of Steel was just an American thing or not. They might not have crossed the ocean.

And to be honest, I'd prefer it if they hadn't. Setting it outside of America let's them do something different.

They could have the New Model Army instead, led by the Lord Protector...

Posted by: Callidus Thorn Oct 30 2013, 11:09 PM

QUOTE(SubRosa @ Oct 30 2013, 08:50 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 03:37 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:32 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 03:30 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 07:09 PM) *

QUOTE(SubRosa @ Oct 30 2013, 03:02 PM) *

QUOTE(Rohirrim @ Oct 30 2013, 02:46 PM) *

QUOTE(Callidus Thorn @ Oct 30 2013, 11:34 AM) *

QUOTE(SubRosa @ Feb 26 2013, 06:17 PM) *

I would have preferred to see something set outside America, like in London. That way they could work in a blue police call box for an easter egg...


This, so much this.

Aye, me hearty, aye. On the subject of London: Ghoul Royal Family. That is all.

Mutant ravens in the Tower of London.

Sniper nest in Big Ben.

And a quest that lets you blow up the houses of parliament

Possibly with a ghoul named Fawkes tongue.gif

Oliver Cromwell's greatgreat etc. grandson is the Brotherhood of Steel....leader...guy? I don't play much. tongue.gif


Not sure if the Brotherhood of Steel was just an American thing or not. They might not have crossed the ocean.

And to be honest, I'd prefer it if they hadn't. Setting it outside of America let's them do something different.

They could have the New Model Army instead, led by the Lord Protector...


And courtesy of the alternate timline it would be without the millenium dome, the london eye, or that damn gherkin looking thing. Even half destroyed it will look better. biggrin.gif

And this pyramid's starting to get out of hand, much more of this and the thread might collapse.

Posted by: SubRosa Oct 30 2013, 11:17 PM

I'll skip the pyramid and just suggest Knockers in the London Underground.

Posted by: King Coin Nov 19 2013, 02:39 AM

http://thesurvivor2299.com/

Anyone know Morse code?

Posted by: Arcry Nov 19 2013, 05:00 PM

It's the date. 12.11.13.

Posted by: Colonel Mustard Nov 19 2013, 05:21 PM

QUOTE(Arcry @ Nov 19 2013, 04:00 PM) *

It's the date. 12.11.13.

That was a week ago. Exactly a week. What the heck is going on?

Posted by: Arcry Nov 19 2013, 05:29 PM

QUOTE(Colonel Mustard @ Nov 19 2013, 11:21 AM) *

QUOTE(Arcry @ Nov 19 2013, 04:00 PM) *

It's the date. 12.11.13.

That was a week ago. Exactly a week. What the heck is going on?



That is to say December 11th 2013. Eheh.. Sorry should have been a lil clearer on that.

Posted by: Colonel Mustard Nov 19 2013, 05:33 PM

QUOTE(Arcry @ Nov 19 2013, 04:29 PM) *

QUOTE(Colonel Mustard @ Nov 19 2013, 11:21 AM) *

QUOTE(Arcry @ Nov 19 2013, 04:00 PM) *

It's the date. 12.11.13.

That was a week ago. Exactly a week. What the heck is going on?



That is to say December 11th 2013. Eheh.. Sorry should have been a lil clearer on that.

Oh, yeah, of course. American timings.

*Feels a little bit stupid* mellow.gif

Posted by: Arcry Nov 19 2013, 05:42 PM

QUOTE(Colonel Mustard @ Nov 19 2013, 11:33 AM) *

QUOTE(Arcry @ Nov 19 2013, 04:29 PM) *

QUOTE(Colonel Mustard @ Nov 19 2013, 11:21 AM) *

QUOTE(Arcry @ Nov 19 2013, 04:00 PM) *

It's the date. 12.11.13.

That was a week ago. Exactly a week. What the heck is going on?



That is to say December 11th 2013. Eheh.. Sorry should have been a lil clearer on that.

Oh, yeah, of course. American timings.

*Feels a little bit stupid* mellow.gif


No need Colonel, I could have been clearer on the message. Anyway the code is those three numbers and the date of December 11th matches up with the countdown.. So mark the date, the eleventh is going to be interesting.

Posted by: SubRosa Nov 19 2013, 06:54 PM

Maybe they are going to release the game on 14/14/14? wink.gif

Posted by: King Coin Nov 19 2013, 07:56 PM

QUOTE(SubRosa @ Nov 19 2013, 11:54 AM) *

Maybe they are going to release the game on 14/14/14? wink.gif

12/13/14?

Posted by: ImperialSnob Nov 24 2013, 12:26 AM

http://thesurvivor2299.com/

Posted by: Diamandis Dec 2 2013, 06:20 PM

QUOTE(ImperialSnob @ Nov 23 2013, 11:26 PM) *

http://thesurvivor2299.com/


OH MY GOD! How have I missed this? How exciting tongue.gif

2299... the year the game is set, obviously?

Posted by: Colonel Mustard Dec 2 2013, 07:39 PM

http://www.escapistmagazine.com/news/view/130137-Fallout-4-Teaser-Site-Heats-Up-With-Nuclear-Winter. If it's true, it could potentially be very interesting.

Posted by: Callidus Thorn Dec 2 2013, 09:04 PM

Hmm, makes me think that maybe it involves the Enclave, who else would be so interested in vault dwellers?

Posted by: Kiln Dec 3 2013, 03:28 AM

Presuming this isn't just an exquisitely detailed hoax, it sounds really interesting and has made me hope an official announcement is coming.

Posted by: mirocu Dec 3 2013, 08:56 AM

Looks like FO4 is gonna be in Russia laugh.gif An idea I actually welcome smile.gif

The only plus side with an atomic winter is everlasting snow! biggrin.gif

Posted by: Kiln Dec 3 2013, 09:07 AM

QUOTE(mirocu @ Dec 3 2013, 07:56 AM) *

Looks like FO4 is gonna be in Russia laugh.gif An idea I actually welcome smile.gif

The only plus side with an atomic winter is everlasting snow! biggrin.gif

Wait, what? Isn't the commonwealth supposed to be a newly formed part of Massachusetts in FO?

Posted by: mirocu Dec 3 2013, 09:08 AM

Commonwealth? huh.gif

I just thought the text on that page looked like Russian letters laugh.gif

Posted by: Colonel Mustard Dec 3 2013, 10:16 PM

QUOTE(mirocu @ Dec 3 2013, 08:08 AM) *

Commonwealth? huh.gif

I just thought the text on that page looked like Russian letters laugh.gif

Nah, those don't look at all like Cyrillic characters.

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?

Posted by: Callidus Thorn Dec 3 2013, 10:40 PM

QUOTE(Colonel Mustard @ Dec 3 2013, 09:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?


I would say so. But for me Fallout NV was broken as hell. And then it got worse when they patched it. By the time they were done with it masochists were calling it too painful laugh.gif

But since it's undoubtedly for the newer consoles and PC, my interest is pretty much academic.

Posted by: Kiln Dec 4 2013, 07:08 AM

QUOTE(Colonel Mustard @ Dec 3 2013, 09:16 PM) *

QUOTE(mirocu @ Dec 3 2013, 08:08 AM) *

Commonwealth? huh.gif

I just thought the text on that page looked like Russian letters laugh.gif

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?

I hope it is Obsidian does get a sequel. They had some difficulty with Bethsoft's engine but their game was no more broken than Oblivion or FO3, which both had game breaking bugs at launch. I actually preferred FO:NV to FO3 personally. Anyone who has ever fired a gun can appreciate the improved mechanics and ability to upgrade weapons in New Vegas.

QUOTE(Callidus Thorn @ Dec 3 2013, 09:40 PM) *

QUOTE(Colonel Mustard @ Dec 3 2013, 09:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?


I would say so. But for me Fallout NV was broken as hell. And then it got worse when they patched it. By the time they were done with it masochists were calling it too painful laugh.gif

But since it's undoubtedly for the newer consoles and PC, my interest is pretty much academic.

I loved New Vegas. I also loved Fallout 3 but for me New Vegas was a step forward in terms of game mechanics. They added a lot to the game like reloading, weapon mods, more detailed crafting, and multiple ammunition types. This mirrors real life much better than FO3's system did.

Posted by: Callidus Thorn Dec 4 2013, 09:23 AM

QUOTE(Kiln @ Dec 4 2013, 06:08 AM) *

QUOTE(Callidus Thorn @ Dec 3 2013, 09:40 PM) *

QUOTE(Colonel Mustard @ Dec 3 2013, 09:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?


I would say so. But for me Fallout NV was broken as hell. And then it got worse when they patched it. By the time they were done with it masochists were calling it too painful laugh.gif

But since it's undoubtedly for the newer consoles and PC, my interest is pretty much academic.

I loved New Vegas. I also loved Fallout 3 but for me New Vegas was a step forward in terms of game mechanics. They added a lot to the game like reloading, weapon mods, more detailed crafting, and multiple ammunition types. This mirrors real life much better than FO3's system did.


Sure, it added some great new features, but some of them were undermined by bias in the game's design. Energy weapons, for instance, were fundamentally inferior to small guns, even after they tweaked the ammunition.

They released the game with game breaking bugs. I'm not even sure they got rid of them all before they decided to stop patching it. But with every patch the game became less stable, at least that's what happened on my 360. By the time they were done "fixing" it, I had maybe a 50% chance of getting past character creation before it froze.

Posted by: Kiln Dec 4 2013, 09:29 PM

QUOTE(Callidus Thorn @ Dec 4 2013, 08:23 AM) *

QUOTE(Kiln @ Dec 4 2013, 06:08 AM) *

QUOTE(Callidus Thorn @ Dec 3 2013, 09:40 PM) *

QUOTE(Colonel Mustard @ Dec 3 2013, 09:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?


I would say so. But for me Fallout NV was broken as hell. And then it got worse when they patched it. By the time they were done with it masochists were calling it too painful laugh.gif

But since it's undoubtedly for the newer consoles and PC, my interest is pretty much academic.

I loved New Vegas. I also loved Fallout 3 but for me New Vegas was a step forward in terms of game mechanics. They added a lot to the game like reloading, weapon mods, more detailed crafting, and multiple ammunition types. This mirrors real life much better than FO3's system did.


Sure, it added some great new features, but some of them were undermined by bias in the game's design. Energy weapons, for instance, were fundamentally inferior to small guns, even after they tweaked the ammunition.

They released the game with game breaking bugs. I'm not even sure they got rid of them all before they decided to stop patching it. But with every patch the game became less stable, at least that's what happened on my 360. By the time they were done "fixing" it, I had maybe a 50% chance of getting past character creation before it froze.

Strange. I'm on the 360 also. It plays great for me now that it's all been patched. I wonder why the difference between two users on the same system? wacko.gif

FO3 and Oblivion also shipped with bugs that broke the main quest and caused constant freezing. Bethsoft didn't bother to completely fix all their bugs either. Skyrim was a step forward in terms of stability so hopefully this is what we will be able to look forward to when it comes to next gen FO and TES games.

Posted by: King Coin Dec 4 2013, 09:59 PM

QUOTE(Colonel Mustard @ Dec 3 2013, 03:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?

I wouldn't expect one. They are working on their own project right now. Plus after reading some interviews, it doesn't sound like they made much money off of FONV.

Posted by: Colonel Mustard Dec 4 2013, 10:17 PM

QUOTE(King Coin @ Dec 4 2013, 08:59 PM) *

QUOTE(Colonel Mustard @ Dec 3 2013, 03:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?

I wouldn't expect one. They are working on their own project right now. Plus after reading some interviews, it doesn't sound like they made much money off of FONV.

Aw, I really liked New Vegas; one of the best-written games of this (the last? Christ) generation, and a really well-made setting, too sad.gif

Posted by: Kiln Dec 5 2013, 01:25 AM

QUOTE(King Coin @ Dec 4 2013, 08:59 PM) *

QUOTE(Colonel Mustard @ Dec 3 2013, 03:16 PM) *

Also, is it at all perverse that the thing I'm looking forward to the most with this game is Obsidian's sequel?

I wouldn't expect one. They are working on their own project right now. Plus after reading some interviews, it doesn't sound like they made much money off of FONV.

That is unfortunate.

Posted by: SubRosa Dec 5 2013, 03:05 AM

http://www.vgchartz.com/game/33663/fallout-new-vegas/ Less than half of Skyrim, just a little less than Oblivion and FO3, but more than any of the individual Mass Effect games. Of course these numbers are suspect, as I doubt they include online purchases for PC copies, such as through Steam (who do not publicly release their sales figures).

They did blow a http://www.escapistmagazine.com/forums/read/7.354393-Obsidian-Lost-Bonus-for-Fallout-New-Vegas-by-One-Metacritic-Point. They had to fire 30 people afterward, and cancel a new project they were working on, so obviously they were counting on that bonus.

It also says later in that article that Obsidian did not get paid on a per sale basis (Bethedsa published the game, so they made all the money from sales, and then in turn paid Obsidian some unknown amount). They just got a straight, one time payment for their work. My guess is Obsidian negotiated a bad deal, or Bethesda simply screwed them out of their money. Hmmm, my understanding is that Bethesda did the Q&A for FONV, not Obisdian. Perhaps Bethesda deliberately ignored bugs in the game so it shipped in such a sorry state as it did, in order to keep the Metacricitc score down?

There is no way of knowing how much Obsidian expected to make off of it either, or promised their shareholders/financiers that they would make. Maybe they expected to make a lot more, or even spent more creating it than they got paid by Bethesda?

Posted by: McBadgere Dec 5 2013, 05:21 AM

Yeah, I saw that article a while ago...Kinda sad the way Bethesda held back the money...Dunno if they'd have released it deliberately to screw Obsidian over, they still have their reputation to keep up...Actually, they screwed themselves big-time with that and Skyrim didn't they?...

Um...

Oh yeah, but releasing a game where the online community thing has identified and fixed 27,000 bugs (according to Wikipedia)...that's not good for anyone...

Personally, I prefer FO3 anyways...The exploration is far more fun, and less soul grindingly dangerous..."Hey, shall I go this way?...Oh no, I'm dead by flies...Oh, how about this way?...Oh no, dead by Ghoul...How about..."...

Yawn...

But, each to their own of course...

However...Being part of that Next-Gen thing now... wink.gif ...I'm looking forward to what they throw at the machines...The difference between the PS3 and PS4 in terms of graphics is ridiculous...

I'm still playing through the PS3 version of Assassin's Creed 4, and it's stunningly gorgeous on that machine...Properly gorgeous...But I've tested the PS4 version and it's just so far beyond beautiful...Oh my...

I'm rather looking forward to what they do with Fallout and ES now...

Still not doing the online thing though... biggrin.gif ...

Posted by: Colonel Mustard Dec 7 2013, 12:10 PM

http://www.theepochtimes.com/n3/386842-fallout-4-suvivor-2299-revealed-as-a-hoax/

Posted by: King Coin Dec 7 2013, 07:30 PM

QUOTE(Colonel Mustard @ Dec 7 2013, 05:10 AM) *

http://www.theepochtimes.com/n3/386842-fallout-4-suvivor-2299-revealed-as-a-hoax/

Concurred.

Posted by: Kiln Dec 7 2013, 09:31 PM

This is why I was watching the whole thing with an eye of skepticism. I was hoping it'd be eventually proven true however.

Posted by: McBadgere Dec 7 2013, 10:37 PM

QUOTE(Colonel Mustard @ Dec 7 2013, 11:10 AM) *

http://www.theepochtimes.com/n3/386842-fallout-4-suvivor-2299-revealed-as-a-hoax/


*Sigh*...Bollocks...

Hey-ho...Back to FO3 for a while then...

Posted by: ImperialSnob Dec 12 2013, 05:05 PM

"Hey Pete,see this hoax?"

"Yeah maybe we should tell the fans."

"Nah,let's tell them when the countdown ends tongue.gif"


Posted by: SubRosa Dec 12 2013, 05:19 PM

QUOTE(ImperialSnob @ Dec 12 2013, 11:05 AM) *

"Hey Pete,see this hoax?"

"Yeah maybe we should tell the fans."

"Nah,let's tell them when the countdown ends tongue.gif"

I was thinking that too. I wonder if the hoax was created by Bethesda itself.

Posted by: Colonel Mustard Dec 12 2013, 05:27 PM

QUOTE(SubRosa @ Dec 12 2013, 04:19 PM) *

QUOTE(ImperialSnob @ Dec 12 2013, 11:05 AM) *

"Hey Pete,see this hoax?"

"Yeah maybe we should tell the fans."

"Nah,let's tell them when the countdown ends tongue.gif"

I was thinking that too. I wonder if the hoax was created by Bethesda itself.

It was some lone random arsehole going by the name 'DChoaxer' with too much time on his hands. Did it just to 'make people freak out'.

Source: http://www.escapistmagazine.com/news/view/130355-Fake-Fallout-4-Teaser-Site-Was-Created-to-Make-You-Freak-Out

Bethesda didn't step in due to marketing logic; the hoax site generates hype and gets Fallout 4 to the forefronts of the minds of the gaming community and of potential customers, but when it turns out to be there's nothing the company is able to completely wash their hands of it. They could oust it as a fake, and there's an argument to say that they should have done, but going by typically cynical corporation logic then of course they wouldn't.

Posted by: ImperialSnob Dec 20 2013, 11:37 PM

DON'T CARE STILL GETTING FALLOUT 4!

Posted by: Kiln Dec 24 2013, 09:32 PM

QUOTE(ImperialSnob @ Dec 20 2013, 10:37 PM) *

DON'T CARE STILL GETTING FALLOUT 4!

+1. When it comes out I'll probably be among the first to grab it in my time zone.

Posted by: McBadgere Dec 25 2013, 07:28 AM

I have to admit, if they do one for it, I'll be in the queue for the midnight opening...Like I was with Skyrim...


Posted by: mirocu Oct 27 2015, 04:31 PM

So, I guess I´m at least in the minority who won´t get it..? wink.gif


You other guys; will you be camping by your puters to start your download at 12:01AM? laugh.gif

Posted by: SubRosa Oct 27 2015, 04:46 PM

I am in no hurry. I have plenty of other games to play right now. I'll let them release it and spend a few months patching it. Maybe in March or April of next year I will buy it. Or maybe I'll wait until they release it on Gog.com. That should be about 20 years or so... laugh.gif

Posted by: Grits Oct 27 2015, 04:47 PM

Nope. PS4. tongue.gif

Posted by: SubRosa Oct 27 2015, 04:50 PM

They are offering a http://www.polygon.com/2015/10/26/9617072/fallout-4-preload-coming-to-xbox-one-ps4-pc. PS4 is in there Grits, so you can buy it on day one.

Posted by: mALX Oct 27 2015, 08:21 PM

QUOTE(SubRosa @ Oct 27 2015, 11:50 AM) *

They are offering a http://www.polygon.com/2015/10/26/9617072/fallout-4-preload-coming-to-xbox-one-ps4-pc. PS4 is in there Grits, so you can buy it on day one.



Grrrr. The people who pre-ordered the game should be able to get it a few days earlier than the release date too; or why bother to pre-order it at all? Grrrrr.

Last time Bethesda gets my money early.








Posted by: SubRosa Oct 27 2015, 08:28 PM

The last time I preordered a game was Doom 2. I didn't get my copy until weeks after it was out in the stores. And the stores all had it on sale, so it was cheaper there than what I paid! Never again.

Posted by: mALX Oct 27 2015, 10:07 PM

QUOTE(SubRosa @ Oct 27 2015, 03:28 PM) *

The last time I preordered a game was Doom 2. I didn't get my copy until weeks after it was out in the stores. And the stores all had it on sale, so it was cheaper there than what I paid! Never again.


I've learned my lesson then. I thought it was kind of odd that when we pre-ordered it they said it would ship the same day it would to the stores; so I paid extra for speedy shipping so I could get it first. Now if I have to play it on Steam anyway (grrrr) - and also get it later than Steam players get it, that will really tick me off. I wonder if the Official forums are saying anything similar from pre-paying players.





Posted by: mirocu Oct 27 2015, 10:43 PM

QUOTE(mALX @ Oct 27 2015, 10:07 PM) *

I've learned my lesson then. I thought it was kind of odd that when we pre-ordered it they said it would ship the same day it would to the stores; so I paid extra for speedy shipping so I could get it first. Now if I have to play it on Steam anyway (grrrr) - and also get it later than Steam players get it, that will really tick me off. I wonder if the Official forums are saying anything similar from pre-paying players.

I haven´t been paying much attention to that but I can´t recall complaints from pre-orderers. They´re busy nagging on about the voiced protaganist.. tongue.gif

Posted by: mALX Oct 27 2015, 11:08 PM

QUOTE(mirocu @ Oct 27 2015, 05:43 PM) *

QUOTE(mALX @ Oct 27 2015, 10:07 PM) *

I've learned my lesson then. I thought it was kind of odd that when we pre-ordered it they said it would ship the same day it would to the stores; so I paid extra for speedy shipping so I could get it first. Now if I have to play it on Steam anyway (grrrr) - and also get it later than Steam players get it, that will really tick me off. I wonder if the Official forums are saying anything similar from pre-paying players.

I haven´t been paying much attention to that but I can´t recall complaints from pre-orderers. They´re busy nagging on about the voiced protaganist.. tongue.gif



Yeah, as long as the voice is good I'll be okay with that; but from my experience in ESO I have learned exactly how sensitive my ears are to a grating, irritating voice and one that is so cute you just fall in love with your character every time she says something.

One of my ESO characters has the best voice ever, and it is such a pleasure to play her! I just love her voice so much. Maxical in Oblivion was the same way, her voice was cute, nothing about it irritated.

But the last character I started in ESO - I thought I had chosen the right voice. Boy was I ever wrong. She grunts like a pig farmer's wife; it is like she is pumped to overflowing with testosterone. I cringe every time I hear that grunting noise, and she does it every single thing she does: chopping wood; mining ore; leaping onto a rock; mounting her horse; bending over; etc. If she wasn't so tough, I'd have killed her off a long time ago. As it is, she has my respect for her strength and combat abilities; but I don't enjoy playing her.

So the voiced characters in Fallout 4 - I think they should give us a pick from several voices, so at least we have some say-so. I mean, ESO gives you a choice of 8 voices per each race; and with 7 characters I only got one great one and one crappy one; the rest were all neutral - not excellent, but not bad.





Posted by: SubRosa Oct 27 2015, 11:52 PM

QUOTE(mALX @ Oct 27 2015, 05:07 PM) *

QUOTE(SubRosa @ Oct 27 2015, 03:28 PM) *

The last time I preordered a game was Doom 2. I didn't get my copy until weeks after it was out in the stores. And the stores all had it on sale, so it was cheaper there than what I paid! Never again.


I've learned my lesson then. I thought it was kind of odd that when we pre-ordered it they said it would ship the same day it would to the stores; so I paid extra for speedy shipping so I could get it first. Now if I have to play it on Steam anyway (grrrr) - and also get it later than Steam players get it, that will really tick me off. I wonder if the Official forums are saying anything similar from pre-paying players.

In my experience Next Day shipping actually means a minimum of 6 days before you get it. And regular shipping means about 6 days before you get it. So I never pay extra for shipping anymore.

Are you sure you bought an actual physical disc? I was thinking that people who pre-ordered got a Steam validation key to use, and would download the game the same as everyone else.

Posted by: mALX Oct 28 2015, 12:24 AM

QUOTE(SubRosa @ Oct 27 2015, 06:52 PM) *

QUOTE(mALX @ Oct 27 2015, 05:07 PM) *

QUOTE(SubRosa @ Oct 27 2015, 03:28 PM) *

The last time I preordered a game was Doom 2. I didn't get my copy until weeks after it was out in the stores. And the stores all had it on sale, so it was cheaper there than what I paid! Never again.


I've learned my lesson then. I thought it was kind of odd that when we pre-ordered it they said it would ship the same day it would to the stores; so I paid extra for speedy shipping so I could get it first. Now if I have to play it on Steam anyway (grrrr) - and also get it later than Steam players get it, that will really tick me off. I wonder if the Official forums are saying anything similar from pre-paying players.

In my experience Next Day shipping actually means a minimum of 6 days before you get it. And regular shipping means about 6 days before you get it. So I never pay extra for shipping anymore.

Are you sure you bought an actual physical disc? I was thinking that people who pre-ordered got a Steam validation key to use, and would download the game the same as everyone else.



They said they would be shipping it to my house, so - it would have to be a physical disk. I'm really kicking myself for prepaying now. Urk. Grrrrr.







Posted by: Grits Oct 28 2015, 12:39 AM

Thank you, SubRosa! That was my kind of article. Straight to the point with sources cited plus another chance to view the E3 trailer and get pumped up! biggrin.gif

My kids have requested a disc copy so I’ll probably just pick it up from Gamestop. Our local Gamestop is awesome and I like to give them the business. Their employees are consistently outstanding. Plus I’m told there’s a preorder bonus poster, and there is a Cinnabon and a chocolate shop right there. So my big decision for Nov. 10 will be Cinnabon or truffles with my coffee. tongue.gif

mALX, can you cancel your disc preorder and get a digital copy instead?

Posted by: mALX Oct 28 2015, 12:44 AM

QUOTE(Grits @ Oct 27 2015, 07:39 PM) *

mALX, can you cancel your disc preorder and get a digital copy instead?



I don't think so, they took my money months ago.




Posted by: Grits Oct 28 2015, 12:51 AM

I’ve just gotten the green light from my son to save Fallout 4 until Christmas! Yikes, I was kind of joking when I suggested it. I knew that November was going to be busy, but now I’m scared. ohmy.gif

Posted by: mALX Oct 28 2015, 01:04 AM

QUOTE(Grits @ Oct 27 2015, 07:51 PM) *

I’ve just gotten the green light from my son to save Fallout 4 until Christmas! Yikes, I was kind of joking when I suggested it. I knew that November was going to be busy, but now I’m scared. ohmy.gif



Think he's got something up his sleeve?



Posted by: Renee Oct 28 2015, 01:47 AM

QUOTE(mirocu @ Oct 27 2015, 11:31 AM) *

So, I guess I´m at least in the minority who won´t get it..? wink.gif

I won't be getting Fallout 4 anytime soon, but I might get it in the future, like a year from now. Not sure. I want to see how the game plays first.


QUOTE
quote name='mALX']
I mean, ESO gives you a choice of 8 voices per each race; and with 7 characters I only got one great one and one crappy one; the rest were all neutral - not excellent, but not bad


Oh okay, this is good news. So there is a pick of different possible voices. Cool. I was turned-off by the voiced protagonist thing at first, but I've been warming to the idea.

I still want the option of turning voices off though, does ESO give us this option? And if there's no option in FO4 (and possibly TES VI), hopefully Beth will allow modders to tamper with this.

Posted by: Grits Oct 28 2015, 02:35 AM

QUOTE(mALX @ Oct 27 2015, 08:04 PM) *

QUOTE(Grits @ Oct 27 2015, 07:51 PM) *

I’ve just gotten the green light from my son to save Fallout 4 until Christmas! Yikes, I was kind of joking when I suggested it. I knew that November was going to be busy, but now I’m scared. ohmy.gif



Think he's got something up his sleeve?

Hmm, probably not. He has a heavy course load this semester plus a lot of extra stuff going on. If he’s willing to wait on FO4 he must be truly overloaded. He actually knew about a deadline he has right after the game releases. That’s, like, two weeks away! Who is this kid? laugh.gif

I’m staying away from the official forum for now to keep an open mind about things. Plus there is a segment of the population who seems to live for the purpose of spoiling things, and release time is their glory days. I can do without those interactions!

Posted by: mALX Oct 28 2015, 02:44 AM

QUOTE(Grits @ Oct 27 2015, 09:35 PM) *

QUOTE(mALX @ Oct 27 2015, 08:04 PM) *

QUOTE(Grits @ Oct 27 2015, 07:51 PM) *

I’ve just gotten the green light from my son to save Fallout 4 until Christmas! Yikes, I was kind of joking when I suggested it. I knew that November was going to be busy, but now I’m scared. ohmy.gif



Think he's got something up his sleeve?

Hmm, probably not. He has a heavy course load this semester plus a lot of extra stuff going on. If he’s willing to wait on FO4 he must be truly overloaded. He actually knew about a deadline he has right after the game releases. That’s, like, two weeks away! Who is this kid? laugh.gif

I’m staying away from the official forum for now to keep an open mind about things. Plus there is a segment of the population who seems to live for the purpose of spoiling things, and release time is their glory days. I can do without those interactions!



I've stayed away from the forums too, because right now everything they are discussing is just projected anyway. But when the official announcements are made, my ears go up on them.



Posted by: Winter Wolf Oct 28 2015, 06:14 AM

Yeah, the official forums are a disaster from this point. Todd has given us next to nothing about the main quest but that has not stopped anybody. The things I have read regarding synthetics are most likely miles away from what will be in the game. The perk list they came up with has already been debunked.

Some of it is fun but most is just baseless speculation.

A blackout of the main forum will be needed after Nov 10. We need the space to enjoy the game ourselves.

I am happy to grab the disc version on the first morning. The install will take about 15 - 20 minutes. On the other hand digital download would take forever as Australia has slower internet speed than Romania. Lol.

Thanks Mirocu. biggrin.gif

Posted by: mirocu Oct 28 2015, 08:25 AM

QUOTE(Winter Wolf @ Oct 28 2015, 06:14 AM) *

Thanks Mirocu. biggrin.gif

For what? Kobby made the thread, but I guess I can take the thanks biggrin.gif

Posted by: Winter Wolf Oct 28 2015, 09:18 AM

Well, as they say, persistence always pays, especially with hopeless people like me. biggrin.gif


***

Sorry, back on track. With Fallout 4 just over the horizon I was wondering what you folks are most looking forward to. For me there are 3 keys items. I really loved the light, dripping rain effect they put into Skyrim, the one that was was heavier than drizzle, but not quite normal rain either. So it will be really awesome to see how the weather plays out in the game. Storms are likely to play a main role, but I also hope they downplay it with some somber music to fit the mood.

The number of quests that Beth gave me in Oblivion and Skyrim was astronomical, where as the number that I had to play with in Fallout 3 was horribly underwhelming. It was only once I modded the PC version that things felt complete again. I really hope that there is waaaay more content this time.

And third, with Adam Adamowicz (the Beth concept artist) passing away back in 2012 I am very keen to see if Beth put a few hidden eggs in the game dedicated to him. Perhaps a gravestone with his name, or a art book (in game) with a little of his work. Who knows?

So, what say you? What are you keen to see?


***

Edit- Oh, and this is my current screen pic while I wait for Fallout 4. mALX, this one is for you!

http://i.imgur.com/uhAhuyE.jpg

Posted by: mirocu Oct 28 2015, 09:24 AM

QUOTE(Winter Wolf @ Oct 28 2015, 09:18 AM) *

So, what say you? What are you keen to see?

A version of the game that doesn´t need Steam... biggrin.gif



Yeah, sorry. I know I go on and on about that topic. But it really is a https://www.youtube.com/watch?v=_AmkmqYEarw. I would agree with WW, more quests and decent ones at that. I also felt a little underwhelming in that department in Fallout 3. Not horribly, but definitely less than in Oblivion.

Posted by: Grits Oct 28 2015, 11:37 AM

• Doggie!! wub.gif

• I’m looking forward to discovering the series. Fallout 3 didn’t really draw me in. I’ve seen awesome screenshots here from New Vegas but have never played. The FO4 trailer showed a world that I want to explore, so I’m optimistic.

• That dog!! wub.gif

• Meeting my characters. As much as I dislike the character creation scene and the implication that all characters must be part of that specific family just in different colors, I expect that there will be enough world out there to forget the beginning scene and just be who the character is.

• Oh, did I mention the dog? smile.gif

Posted by: SubRosa Oct 28 2015, 05:00 PM

I am most looking forward to a game that doesn't have an awful green or yellow tint laid over everything. It is such a pain the rear to mod that out. Having a game with real colors right out of the box will be a refreshing change from Bethesda.

I hate the way Bethesda decided to define our character as a married, heterosexual, parent before the game even begins as well. I am sure their line of thinking is that there are no gay people in the world. There are no people in the world who are single (by choice or circumstance). There are no people in the world who don't want to have children. Or not able to. There are no people in the world who get married and have kids, and then get divorced! Or just skip the marriage part and go straight to the kids and breakup. Those things would just be unrealistic, and impossible for anyone playing the game to comprehend.

Apparently the idea that people might want to create their own character histories and personalities is completely unknown to Bethesda. Just like people might not want to play their crappy main quest, and play an open world game the way it was meant to, but just going out and exploring and getting into adventures.

Posted by: mALX Oct 28 2015, 07:01 PM

QUOTE(SubRosa @ Oct 28 2015, 12:00 PM) *

I am most looking forward to a game that doesn't have an awful green or yellow tint laid over everything. It is such a pain the rear to mod that out. Having a game with real colors right out of the box will be a refreshing change from Bethesda.

I hate the way Bethesda decided to define our character as a married, heterosexual, parent before the game even begins as well. I am sure their line of thinking is that there are gay people in the world. There are no people in the world who are single (by choice or circumstance). There are no people in the world who don't want to have children. Or not able to. There are no people in the world who get married and have kids, and then get divorced! Or just skip the marriage part and go straight to the kids and breakup. Those things would just be unrealistic, and impossible for anyone playing the game to comprehend.

Apparently the idea that people might want to create their own character histories and personalities is completely unknown to Bethesda. Just like people might not want to play their crappy main quest, and play an open world game the way it was meant to, but just going out and exploring and getting into adventures.



Here Here! I don't mind having a main questline in case I choose to want to do it; just don't want it crammed down my throat and forced on me; or anything forced on me in what is touted as an "Open World" game. My biggest enjoyment in Skyrim and ESO is exploring; doing the random quests I choose to do as I come across them; and create my own adventures in my own way. There are some questlines I do enjoy and want to do, but want to do them in my own sweet time; not under dire pressure.

I really like the way Oblivion let you choose to walk away from anything at any time, and on your return it would pick up as if you weren't even gone from it. And a lot of times they gave you a few days between quests to go do other things; like in the Mages Guild when Arch Mage Traven had to "Think" for a few days between quests.

That gave the player every opportunity to go do whatever else and come back when they were good and ready to.







Posted by: mALX Oct 28 2015, 10:54 PM

QUOTE(Winter Wolf @ Oct 28 2015, 04:18 AM) *

Well, as they say, persistence always pays, especially with hopeless people like me. biggrin.gif


***

Sorry, back on track. With Fallout 4 just over the horizon I was wondering what you folks are most looking forward to. For me there are 3 keys items. I really loved the light, dripping rain effect they put into Skyrim, the one that was was heavier than drizzle, but not quite normal rain either. So it will be really awesome to see how the weather plays out in the game. Storms are likely to play a main role, but I also hope they downplay it with some somber music to fit the mood.

The number of quests that Beth gave me in Oblivion and Skyrim was astronomical, where as the number that I had to play with in Fallout 3 was horribly underwhelming. It was only once I modded the PC version that things felt complete again. I really hope that there is waaaay more content this time.

And third, with Adam Adamowicz (the Beth concept artist) passing away back in 2012 I am very keen to see if Beth put a few hidden eggs in the game dedicated to him. Perhaps a gravestone with his name, or a art book (in game) with a little of his work. Who knows?

So, what say you? What are you keen to see?


***

Edit- Oh, and this is my current screen pic while I wait for Fallout 4. mALX, this one is for you!

http://i.imgur.com/uhAhuyE.jpg



D'aaaaaaaw !!!! He is pupalicious!

I think your suggestions regarding the Easter Eggs referencing Adam Adamowicz is an awesome idea! I hope they do that, that would be a nice tribute.




Posted by: Renee Oct 28 2015, 11:45 PM

QUOTE(Winter Wolf @ Oct 28 2015, 04:18 AM) *

http://i.imgur.com/uhAhuyE.jpg

That is from in-game? Holy crap, I can see why it requires so many resources to run this to Recommended status.

What am I looking for? More of everything I guess. Now that the PS3 / Xbox 360 generation has passed, the consoles won't be holding back the base game for PC players anymore. So hopefully there will be more content (as stated), more NPCs, etc.



QUOTE(SubRosa @ Oct 28 2015, 12:00 PM) *

I hate the way Bethesda decided to define our character

This, period for me. It's too confining. Not just straight / married, but any sort of definition at all. We're all good at making our own definitions, it's what we do.

Posted by: SubRosa Oct 29 2015, 12:18 AM

QUOTE(Renee @ Oct 28 2015, 06:45 PM) *

This, period for me. It's too confining. Not just straight / married, but any sort of definition at all. We're all good at making our own definitions, it's what we do.

One of the things I hated about Mass Effect 1 (the only one I played much of), was that it forced you into playing a human Space Marine. You did have a choice of a few different backgrounds, like war hero, sole survivor, spacer, colonist, and so on. But I didn't want to be a Space Marine. I wanted to be a scout/explorer, just traveling the galaxy prospecting and perhaps getting into adventures here and there. I didn't want to be a human either. As soon as I saw an Asari, that is what I wanted to be. But just like the Fallout games, you don't get to choose your race.

Posted by: Winter Wolf Oct 29 2015, 06:01 AM

Thanks folks! That doggie is so cute, isn't he? Not sure whether I am sold on the German Shepard thing, us Aussies just love our blue heelers too much. Still, if I do not have to use the 'dogmeat' name and can use something myself then it will be okay. However, I doubt that Beth will give us that freedom.

The dog does look like it has some real nice animation, nose to the ground as it tracks a scent and the ability to really throat rip and take down during combat. So fingers crossed it works out as planned.

SubRosa is spot on about the limiting main quest and character background. It doesn't look good with Beth now making two Fallout games with the forced beginning. That to me seems like a template that they will use all the time in FO. They copped a fair amount of criticism about the 'daddy' story line in FO3 and yet what do we have- more of the same...

The green tinge was certainly weird after 200 years and made no sense. I am also glad to see the blue sky and clouds back.

I must do a search on info on Boston before the game lands. Work out the landmarks etc.

Celtics and Good Will Hunting are all I know about Boston. Lol.

Posted by: Renee Oct 29 2015, 01:01 PM

QUOTE(SubRosa @ Oct 28 2015, 07:18 PM) *

One of the things I hated about Mass Effect 1 (the only one I played much of), was that it forced you into playing a human Space Marine. You did have a choice of a few different backgrounds, like war hero, sole survivor, spacer, colonist, and so on. But I didn't want to be a Space Marine. I wanted to be a scout/explorer,


Oh so THAT'S where this idea of a forced protagonist comes from eh? X-| ... okay, I get it now. Beth is sick of hearing "your story sucks, BioEntertainment does it better", so they probably did something to make the story more confining (but "better') as well, by confining the choices we have at the beginning of the game. If that's the case, then I'll definitley be waiting until FO4 is out for awhile, so I can see if I'd be interested or not.

Not to bash BioWare, or the people who bought them out, but the one game I tried of theirs (one of the Dragon Ages) had me instantly bored. After I sat through like a half-hour of dialog at the start, and finally got to move my character around, I was longing for Oblivion, and literally put that game in the tray. Dragon Age gets a lot of respect, I know this, but me personally? My copy of DA sits in my CD rack to this day!

I'll probably be like mirocu, playing Fallout 3 for the next several years, haha.


Posted by: SubRosa Oct 30 2015, 12:24 AM

http://www.gamewatcher.com/news/2015-29-10-nuka-cola-quantum-coming-to-target-on-november-10th

Posted by: mALX Oct 30 2015, 01:37 AM

QUOTE(SubRosa @ Oct 29 2015, 07:24 PM) *

http://www.gamewatcher.com/news/2015-29-10-nuka-cola-quantum-coming-to-target-on-november-10th



I want to try it!




Posted by: Winter Wolf Oct 30 2015, 08:54 AM

I am worried about the color. I do not want some fake, artificially colored preservative drink. I want the real radiation thing, the one that burns holes through the snow and increases my action points. laugh.gif

***

QUOTE
Not to bash BioWare


Interestingly, I am playing both Skyrim and the complete Mass Effect series while I am waiting. I bought the Bioware games years ago but never got around to playing them other than a bit of game testing.

I enjoy the characters and story-lines, far more than I expected and it will be interesting to see how the voice protagonist fares in FO4 when compared to it. On one hand I dislike the idea of Beth forcing a character beginning on me but I have noticed that Mass Effect is the only series that I can play a female character.

I have tried playing as a female in Beth games but it just feels wrong and I soon drop the character. The written dialogue forces me to 'think' as a female, and that is scary!

In voiced recorded dialogue I can just sit back and let the female part play itself out. So if things work out in FO4 I should be able to get twice the content from the game.

I have played most of Dragon Age. I enjoyed the cut scenes, but really that was it. NPCs and the testosterone mutt with the collar was too much for me. And turn based combat and healing....grrrr.....

Posted by: mirocu Oct 30 2015, 09:11 AM

QUOTE(SubRosa @ Oct 30 2015, 12:24 AM) *

http://www.gamewatcher.com/news/2015-29-10-nuka-cola-quantum-coming-to-target-on-november-10th

I would, but I´m not sure the plane ticket is worth it...

Posted by: Renee Oct 30 2015, 12:32 PM

QUOTE(Winter Wolf @ Oct 30 2015, 03:54 AM) *

I have tried playing as a female in Beth games but it just feels wrong and I soon drop the character.


Sure, some people are more comfortable with one sex or another. I think because I grew up table-gaming, and we had parties full of mixed sexes, I'm more comfortable with switching from male to female. I feel a lot more comfortable with females in Oblivion though. In Skyrim, I've been about 50/50.


Posted by: mALX Oct 30 2015, 01:05 PM

QUOTE(Winter Wolf @ Oct 30 2015, 03:54 AM) *


I have tried playing as a female in Beth games but it just feels wrong and I soon drop the character. The written dialogue forces me to 'think' as a female, and that is scary!




laugh.gif

Posted by: mALX Oct 30 2015, 01:20 PM

QUOTE(Winter Wolf @ Oct 30 2015, 03:54 AM) *

I am worried about the color. I do not want some fake, artificially colored preservative drink. I want the real radiation thing, the one that burns holes through the snow and increases my action points. laugh.gif



Try peeing in the snow after drinking it; then you will see the holes burning in the snow!



Posted by: SubRosa Oct 30 2015, 05:32 PM

QUOTE(Winter Wolf @ Oct 30 2015, 03:54 AM) *


I have tried playing as a female in Beth games but it just feels wrong and I soon drop the character. The written dialogue forces me to 'think' as a female, and that is scary!

In voiced recorded dialogue I can just sit back and let the female part play itself out. So if things work out in FO4 I should be able to get twice the content from the game.

Nothing wrong with any of that. Some people who play video games see their characters as extensions of themselves. They put themselves directly into the shoes of that character, and become that character. Sort of like Method Acting, but for gaming. Other people see their characters as separate beings, characters whom they are guiding through the game, and discovering the game with. They view the protagonist more as a companion than a projection of their own identity.

If you are one of the Method Actors like me, playing a member of the opposite sex can be difficult, if not impossible. I did it for decades simply because I had no choice in the matter. Male was all that the games offered, except for the rare games like Tomb Raider (that made up about 1% of the games out there at the time).

Thankfully now some game developers offer the choice between playing a male and female protagonist. Bioware, Obsidian, and Bethesda have always been good about this. Now I always play as female characters because I have the choice. I am so sick and tired from all those decades of being forced to play as males that I cannot enjoy it anymore. So I won't buy a game that forces the dick on you. The developers can keep their penii to themselves.

Posted by: Renee Oct 30 2015, 06:08 PM

QUOTE(SubRosa @ Oct 30 2015, 12:32 PM) *

except for the rare games like Tomb Raider (that made up about 1% of the games out there).

Yep, this! I fell in love with Tomb Raider when I first discovered it, for this reason. I wish they'd make a Grand Theft Auto with a choice of female protagonist.


Posted by: mALX Oct 30 2015, 06:14 PM

QUOTE(SubRosa @ Oct 30 2015, 12:32 PM) *

The developers can keep their penii to themselves.



rollinglaugh.gif

Posted by: Winter Wolf Oct 31 2015, 04:50 AM

QUOTE(SubRosa @ Oct 30 2015, 05:32 PM) *

Thankfully now some game developers offer the choice between playing a male and female protagonist.

Unquestionably the best move that the recent developers have woken up to is the massive female audience that was waiting to embrace video gaming. It is strange that Rockstar (as Renee has said) continues with their male lead, but I guess with such a story driven game it would require more work to achieve it. Saints Row did have that flexibility and it can certainly be achieved if they want to.

The old Beth fan fiction showed me just how passionate woman can be about computer gaming. Most of the best writers both there and here were in fact female. There is no doubt (in my experience) that woman have far superior communication skills than us males and role play games are perfect to express that. In general society males are more likely to be a 'closed book' personality and only mature later on. Well, we hope...

My female Shepard is one the best gaming characters I have ever played. It just works so well for me when Bioware swings the camera during dialogue and I can feel the character's emotion through facial expressions. I struggle to play a female normally and hoping that Beth nails it as well.

**

Melbourne never has any snow during winter, mALX. That melting snow thing is never an issue! laugh.gif

Posted by: mALX Oct 31 2015, 05:14 PM



I pre-ordered Fallout 4 on June the 4th via GameStop; they were supposed to take the funds out of my PayPal account. Well, they didn't; and just the other day I got an email from them saying that "soon" they would be removing those funds and shipping the game; that I should receive it two days past the date it ships to stores. Which means 4 days past the time Steam users can access it.

So, "Thanks, Bethesda for making pre-ordering with you such a bonus for me!"


I cancelled my pre-order via GameStop, and just in case they still tried to run it through still I cancelled it via PayPal as well.

I can drive over the the GameStop and buy the game with cash/credit 2 days before it would have come to my house and save myself the 11 dollars "rush" shipping that I paid; or order it via Steam and be playing it 4 days before it would have arrived.


Thank you SubRosa for the heads up on that rip-off, I did not know till you posted that link. laugh.gif









Posted by: mirocu Oct 31 2015, 05:18 PM

The feeling when you pre-order and get the game later than anyone who buys it the day it´s released.... biggrin.gif

Posted by: mALX Oct 31 2015, 05:27 PM

QUOTE(mirocu @ Oct 31 2015, 12:18 PM) *

The feeling when you pre-order and get the game later than anyone who buys it the day it´s released.... biggrin.gif



Exactly.


I pre-ordered the Rolling Stones' last tour package; they sent it to me 2 days ahead of time and packaged a few extras in there for me giving them the pre-order/prepay to fund their release date. (I got the vid, plus they added in a book of pictures of the Stones; some of which were not released pics, like personal family shots of Kieth at home, etc).

That is the whole point of pre-paying on a preOrder; to get the item earlier than anyone else and/or to get bonus perks.


Why else would we do it?





Posted by: mirocu Oct 31 2015, 05:32 PM

QUOTE(mALX @ Oct 31 2015, 05:27 PM) *

That is the whole point of pre-paying on a preOrder; to get the item earlier than anyone else and/or to get bonus perks.


Why else would we do it?

Becuase we have too much moneyz and wanna just throw them at companies? biggrin.gif

Posted by: mALX Oct 31 2015, 05:48 PM

QUOTE(mirocu @ Oct 31 2015, 12:32 PM) *

QUOTE(mALX @ Oct 31 2015, 05:27 PM) *

That is the whole point of pre-paying on a preOrder; to get the item earlier than anyone else and/or to get bonus perks.


Why else would we do it?

Becuase we have too much moneyz and wanna just throw them at companies? biggrin.gif



Blaspheme! There is never too much money! laugh.gif




Posted by: SubRosa Oct 31 2015, 06:44 PM

Once upon a time pre-ordering did make some sense. Back when all games were on a disc and you could only buy them in store. If you showed up to the store and they were all sold out, you were out of luck. Unless you pre-ordered it, in which case they had your copy safely put aside behind the counter. You got your game, the store got their moneys, and the game developer got their cut. Everyone was happy.

But now that games are all downloaded there is no need for any of that. Gog/Steam/Gamestop's online storefronts won't ever run out of copies for you to download.

There is no reason for pre-orders anymore. But companies push it because they are a way to get people's money before anyone can actually play the game, and find out it sucks and tell their friends not to buy it. This is why game demos have vanished as well. Game companies want to get as much money as they can before anyone can play their game and spread the word that it is a bug-ridden mess.

http://kotaku.com/stop-preordering-video-games-1713802537. The bottom line is that it is bad for the industry, because it rewards developers who churn out crap games, and screws over the people actually buying them.

Posted by: Grits Oct 31 2015, 08:06 PM

mALX, I’m glad you were able to cancel your pre-order.

I’m going to pre-order mine because I’m getting a disc from a store on day 1, and I want to actually get it. It’s more of a reservation since they only put $5 down, and your $5 is refundable. I will not attend the midnight party at the store, however! biggrin.gif

Posted by: mALX Oct 31 2015, 08:24 PM

QUOTE(SubRosa @ Oct 31 2015, 01:44 PM) *

Once upon a time pre-ordering did make some sense. Back when all games were on a disc and you could only buy them in store. If you showed up to the store and they were all sold out, you were out of luck. Unless you pre-ordered it, in which case they had your copy safely put aside behind the counter. You got your game, the store got their moneys, and the game developer got their cut. Everyone was happy.

But now that games are all downloaded there is no need for any of that. Gog/Steam/Gamestop's online storefronts won't ever run out of copies for you to download.

There is no reason for pre-orders anymore. But companies push it because they are a way to get people's money before anyone can actually play the game, and find out it sucks and tell their friends not to buy it. This is why game demos have vanished as well. Game companies want to get as much money as they can before anyone can play their game and spread the word that it is a bug-ridden mess.

http://kotaku.com/stop-preordering-video-games-1713802537. The bottom line is that it is bad for the industry, because it rewards developers who churn out crap games, and screws over the people actually buying them.



What he said made sense right up until he started saying not to fall for it if you get the bonus early release for pre-paid orders or some nice swag with it.

That is the whole reason I ever pre-order anything = have it first and the great loot/perks for buying early.

What bothered me about Bethsoft is that they (not only didn't give a single perk for the pre-order; but actually punished me for doing it, making me the last to get to play the game).

But he is right about one thing. I have pre-ordered every Bethesda game beginning with Oblivion and all through the Fallouts as well. And in that time, their games actually have gone downhill on how finished they are when they ship; and they have also gone down on their willingness to patch the issues. So his point is made and confirmed.

But if they had given me the game a couple days early or given me some perk for pre-ordering (like a special armor/weapon or unique to pre-order quest, etc); or both - I would not have minded pre-ordering at all. I just want something - some bonus that makes it worth my while to do it.













Posted by: mirocu Oct 31 2015, 08:24 PM

QUOTE(Grits @ Oct 31 2015, 08:06 PM) *

I will not attend the midnight party at the store, however! biggrin.gif

Why not? It´ll be you and a bunch of 12-year-olds! laugh.gif

Posted by: mALX Oct 31 2015, 08:46 PM

QUOTE(Grits @ Oct 31 2015, 03:06 PM) *

mALX, I’m glad you were able to cancel your pre-order.

I’m going to pre-order mine because I’m getting a disc from a store on day 1, and I want to actually get it. It’s more of a reservation since they only put $5 down, and your $5 is refundable. I will not attend the midnight party at the store, however! biggrin.gif



Are you kidding? That party is a chance to get rigged up in Wasteland costumes!!!!!



laugh.gif






Posted by: SubRosa Oct 31 2015, 08:46 PM

QUOTE(mALX @ Oct 31 2015, 03:24 PM) *

What he said made sense right up until he started saying not to fall for it if you get the bonus early release for pre-paid orders or some nice swag with it.

Here is something to keep in mind about those pre-order perks. When I bought my latest video card it came with a free copy of Witcher 3. I redeemed it at Gog.com, and they gave me all the preorder bonus stuff along with the game itself. I don't know if they do that for all the people who bought the game after its release or not. But I got everything that the people who Pre-Ordered got.

Posted by: mALX Oct 31 2015, 08:49 PM

QUOTE(SubRosa @ Oct 31 2015, 03:46 PM) *

QUOTE(mALX @ Oct 31 2015, 03:24 PM) *

What he said made sense right up until he started saying not to fall for it if you get the bonus early release for pre-paid orders or some nice swag with it.

Here is something to keep in mind about those pre-order perks. When I bought my latest video card it came with a free copy of Witcher 3. I redeemed it at Gog.com, and they gave me all the preorder bonus stuff along with the game itself. I don't know if they do that for all the people who bought the game after its release or not. But I got everything that the people who Pre-Ordered got.



So all the people who pre-ordered were more or less made chumps of, lol. Seriously, this is the first time I've ever been sorry I pre-ordered. Glad I was able to cancel.












Posted by: mirocu Oct 31 2015, 08:51 PM

QUOTE(SubRosa @ Oct 31 2015, 08:46 PM) *

When I bought my latest video card it came with a free copy of Witcher 3.

I´ve bought many graphic cards and not once have I gotten a free game mad.gif

Posted by: hazmick Oct 31 2015, 09:00 PM

I pre-ordered a physical copy on Amazon back when it was announced simply because it's cheaper. If I wanted to buy it digitally on Xbox Live it'd cost a minimum of £50, but on amazon it's only £40.

As for going to a store to buy it, the nearest place to me is a good 30 or 40 minute drive away...and I can't drive.

The only downside to having a physical copy is that I won't be able to pre-download it, but I'm not sure £10 is the price to pay to save a day or two of downloading time.


Posted by: SubRosa Oct 31 2015, 09:05 PM

So they made the Pre-Order disc 10 lbs. lighter than the regular version? wink.gif It sounds a lot easier to carry only 40 lbs of game than 50 lbs. Though I suppose it would be good exercise... laugh.gif

QUOTE(mirocu @ Oct 31 2015, 03:51 PM) *

QUOTE(SubRosa @ Oct 31 2015, 08:46 PM) *

When I bought my latest video card it came with a free copy of Witcher 3.

I´ve bought many graphic cards and not once have I gotten a free game mad.gif

http://www.geforce.com/whats-new/articles/bullets-or-blades-geforce-gtx-bundle

Posted by: mirocu Oct 31 2015, 09:16 PM

QUOTE(SubRosa @ Oct 31 2015, 09:05 PM) *

http://www.geforce.com/whats-new/articles/bullets-or-blades-geforce-gtx-bundle

I have always gotten Nvidia verysad.gif

Posted by: hazmick Oct 31 2015, 09:23 PM

QUOTE(SubRosa @ Oct 31 2015, 08:05 PM) *

So they made the Pre-Order disc 10 lbs. lighter than the regular version? wink.gif It sounds a lot easier to carry only 40 lbs of game than 50 lbs. Though I suppose it would be good exercise... laugh.gif


biggrin.gif biggrin.gif biggrin.gif
A sterling effort, Rosa. tongue.gif

Posted by: mALX Nov 1 2015, 12:25 AM



I pre-ordered Oblivion for the XBox 360 and got the disk rated "T" instead of "M" - by the time it hit the stores they had changed them all to an "M" rating. I have had many people wanting my "T" version game, wouldn't trade/sell it.











Posted by: mALX Nov 1 2015, 01:59 AM

QUOTE(Winter Wolf @ Oct 29 2015, 01:01 AM) *

Thanks folks! That doggie is so cute, isn't he? Still, if I do not have to use the 'dogmeat' name and can use something myself then it will be okay. However, I doubt that Beth will give us that freedom.

*

SubRosa is spot on about the limiting main quest and character background. It doesn't look good with Beth now making two Fallout games with the forced beginning. That to me seems like a template that they will use all the time in FO. They copped a fair amount of criticism about the 'daddy' story line in FO3 and yet what do we have- more of the same...


*


The green tinge was certainly weird after 200 years and made no sense. I am also glad to see the blue sky and clouds back.


*

I must do a search on info on Boston before the game lands. Work out the landmarks etc.

Celtics and Good Will Hunting are all I know about Boston. Lol.


I missed this, somehow, sorry, WW!

On the dog's names, (question to SubRosa or Ghastley) = Is there a way to rename the dogs to what you want using just the console so you don't mess up its scripts?

*

I hate the forced beginnings too; and always put in one save that is right before exiting (when they ask you "Are you sure this is the race/gender/appearance you want to be?" ) Just before that point I always save so I can start as many new games as I want from that point instead of having to go through it all again. (and have done that since Oblivion's tutorial dungeon through all the Bethesda games; both Fallout and Elder Scrolls series).

Skyrims was particularly aggravating with that wagon ride and beheading forced scene; but that was a theme throughout the game - scenes you were forced to stand helplessly by and watch whether you wanted to or not as soon as you entered Solitude; Markarth; etc.

I think on FO:NV they don't give that choice till you leave Goodsprings for the first time; which is really irritating because you never know when you are about to cross that line and trigger it; so may not have a save close by.


*

The green tinted sky - I think it kind of gave the feel of the Wasteland in FO3; and since it was my first delve into the Fallout series I was glad it was there for the immersion factor. I really wouldn't want to change it to blue skys in FO3; but by NV would have preferred a less greeny sky; and am really glad they are cutting that out of Fallout 4.

*

The Boston Harbor is famous for the Boston Tea Party; but here is a good list of things we might see (including some we have already seen in the trailer) :



https://en.wikipedia.org/wiki/List_of_National_Historic_Landmarks_in_Boston




*



Posted by: SubRosa Nov 1 2015, 02:27 AM

The dog's name is easy to rename. Just open the mod in the geck, find the dog, and change the name in the Name field. So long as you leave the ID field alone it won't effect anything else.

Posted by: Winter Wolf Nov 1 2015, 04:26 AM

QUOTE(mALX @ Nov 1 2015, 01:59 AM) *

https://en.wikipedia.org/wiki/List_of_National_Historic_Landmarks_in_Boston


Wow, thanks for that. I was going to do a search next week but you have saved me the effort. I wonder how many of the 60 landmarks will make it?

Boston Tea Party. Wasn't that where 'freedom from onerous tax' got mixed up with freedom in general and Americans have got the two things mixed up ever since? biggrin.gif

Glad that you sorted out the pre-order mALX. It would make sense if you gained a perk or the game arrived days before the general public. But 4 days later. Crazy.

Pre-order for Forza 6 meant bonus cars and getting the game about 5 days earlier than the general release. That way it made sense.

Posted by: mALX Nov 1 2015, 05:06 AM

QUOTE(Winter Wolf @ Oct 31 2015, 11:26 PM) *

QUOTE(mALX @ Nov 1 2015, 01:59 AM) *

https://en.wikipedia.org/wiki/List_of_National_Historic_Landmarks_in_Boston


Wow, thanks for that. I was going to do a search next week but you have saved me the effort. I wonder how many of the 60 landmarks will make it?

Boston Tea Party. Wasn't that where 'freedom from onerous tax' got mixed up with freedom in general and Americans have got the two things mixed up ever since? biggrin.gif

Glad that you sorted out the pre-order mALX. It would make sense if you gained a perk or the game arrived days before the general public. But 4 days later. Crazy.

Pre-order for Forza 6 meant bonus cars and getting the game about 5 days earlier than the general release. That way it made sense.



Yeah, I always pre-ordered and got some perk. Fallout 3 I got a special armor; and I think in New Vegas a special gun. I think GTA gave you a special car.

ESO gave pre-orders the "Adventure Pack" with their pre-order; (but some time after the game released they opened that Adventure Pack up for sale in the Crown Store with Crown Points.



Posted by: SubRosa Nov 1 2015, 05:26 AM

Usually all those pre-order bonus items are released to everyone at some point. Either as dlcs, or just all tossed in when they get around to releasing a Game of the Year edition (or Ultimate Edition, or Super Ultimate Edition, or Super Duper Mart Ultimate Edition, etc...). When I bought New Vegas it was years after the game had been released, so I got the super edition with everything, and that included all the pre-order bonus stuff.

Posted by: mALX Nov 1 2015, 06:06 AM

QUOTE(SubRosa @ Nov 1 2015, 12:26 AM) *

Usually all those pre-order bonus items are released to everyone at some point. Either as dlcs, or just all tossed in when they get around to releasing a Game of the Year edition (or Ultimate Edition, or Super Ultimate Edition, or Super Duper Mart Ultimate Edition, etc...). When I bought New Vegas it was years after the game had been released, so I got the super edition with everything, and that included all the pre-order bonus stuff.



Yeah; and as long as it is bundled in something else the person has to buy; and/or with a gap in time or as a special given by a store, etc - I don't feel ripped off by that. But if they say you get a bonus for pre-ordering and then bundle it with every order for everyone, then I feel I've been duped by the company to get the pre-order.

Gamestop actually did give a bonus for a preorder of Fallout 4 if you were buying the XBox One with the Fallout 4 bundled in it; but just for the game they gave nothing, at least in our area. I noticed GameStop in 3 European countries did give perks with preorders for it.

Steam is giving the pre-orders the early playing of the game, though; which tells me that we will need Steam to play it when it is released. So I may as well buy it through Steam anyway; if I'll need them to play it.





Posted by: Winter Wolf Nov 1 2015, 08:34 AM

I will not give too much away but it looks like the game is set in 2287.

Bethesda have decided to move the game forward in the time frame. Very interesting.

What does this mean in relation to BOS and Enclave....

Posted by: mirocu Nov 1 2015, 08:50 AM

QUOTE(mALX @ Nov 1 2015, 12:25 AM) *

I pre-ordered Oblivion for the XBox 360 and got the disk rated "T" instead of "M" - by the time it hit the stores they had changed them all to an "M" rating. I have had many people wanting my "T" version game, wouldn't trade/sell it.

A new collectible!!?? ohmy.gif



I WANT IT!!!!!! panic.gif panic.gif

Posted by: Winter Wolf Nov 1 2015, 10:36 AM

What are the Chorrol members thoughts on weapon and armor condition.

Should it be dropped for FO4?

Do you wish it stayed in the series?

Do you miss repair hammers?

Posted by: mirocu Nov 1 2015, 10:39 AM

I for one would like to keep repair needs. It´s enough a shooter as it is and I wanna keep the details that seperates Fallout from CoD and other such games.

Posted by: Winter Wolf Nov 1 2015, 02:09 PM

I agree completely. Having every gun at the same condition in a post apocalyptic setting spells disaster. Perhaps they are hoping that we will not notice with all the weapon mods. Too busy collecting adhesive tape...


**

My city is gearing up for next week. Woo hoo!

http://i.imgur.com/zOeifeP.jpg

http://i.imgur.com/us2VdFD.jpg

Posted by: mirocu Nov 1 2015, 02:39 PM

Ha ha, that´s some sweet advertising biggrin.gif

Posted by: Grits Nov 1 2015, 02:40 PM

The best bonus I’ve seen so far is a poster, which does not appeal to me. I suppose it can be recycled, though. tongue.gif

Just kidding, I’m sure my son will grab it. He’s been trying to play FO3 since Friday as a warmup but this weekend is too busy.

WW, awesome pics of Melbourne excitement! Woo! biggrin.gif

Posted by: mALX Nov 1 2015, 04:16 PM

QUOTE(Winter Wolf @ Nov 1 2015, 02:34 AM) *

I will not give too much away but it looks like the game is set in 2287.

Bethesda have decided to move the game forward in the time frame. Very interesting.

What does this mean in relation to BOS and Enclave....



They (Bethesda) seem to really be into making 200 year time gaps in between their games lately. It created some roleplay issues for bringing your characters from Oblivion to Skyrim; but maybe with all that radiation exposure Misa could have survived 200 years. It would explain why she is an old married woman. But I sure hope they don't limit how young we can make our characters in Fallout 4 like they did in Skyrim. I was really ticked off that my character was forced to be middle aged (and uglier than a two headed snake) till a modder could fix her when Skyrim first came out.






QUOTE(mirocu @ Nov 1 2015, 02:50 AM) *

QUOTE(mALX @ Nov 1 2015, 12:25 AM) *

I pre-ordered Oblivion for the XBox 360 and got the disk rated "T" instead of "M" - by the time it hit the stores they had changed them all to an "M" rating. I have had many people wanting my "T" version game, wouldn't trade/sell it.

A new collectible!!?? ohmy.gif



I WANT IT!!!!!! panic.gif panic.gif



BWAAHAA!!!! Everyone wants it, lol.





QUOTE(mirocu @ Nov 1 2015, 04:39 AM) *

I for one would like to keep repair needs. It´s enough a shooter as it is and I wanna keep the details that seperates Fallout from CoD and other such games.



Ditto this. I like the realism of deteriorating weapons and armor that needs repaired regularly.






QUOTE(Winter Wolf @ Nov 1 2015, 08:09 AM) *

I agree completely. Having every gun at the same condition in a post apocalyptic setting spells disaster. Perhaps they are hoping that we will not notice with all the weapon mods. Too busy collecting adhesive tape...


**

My city is gearing up for next week. Woo hoo!

http://i.imgur.com/zOeifeP.jpg

http://i.imgur.com/us2VdFD.jpg



How cool is that!!!! And WOW! That tram is immaculately clean, your air in Melbourne must be pristine !!!!




Posted by: SubRosa Nov 1 2015, 05:20 PM

QUOTE(Winter Wolf @ Nov 1 2015, 02:34 AM) *

I will not give too much away but it looks like the game is set in 2287.

Bethesda have decided to move the game forward in the time frame. Very interesting.

What does this mean in relation to BOS and Enclave....

Fallout 3 was set in 2277, and New Vegas in 2281. So it's not a big jump. http://fallout.wikia.com/wiki/Timeline. The 200 years you are thinking about is probably the time between the Great War (2077) and the beginning of Fallout 4 (2277). But there was always a huge time period between the war and the Fallout games. Fallout 1 was in 2161, so it was 90 years after the war. Fallout 2 was 2241, so it was 160 years later.

I did not miss removing the need to repair weapons in Skyrim one bit. Playing Oblivion it got to be really tedious how you had to repair your weapons and armor after every fight. It was fight, repair, fight, repair, fight, repair. It didn't enhance my roleplaying experience. It just annoyed me.

But in the Fallout games, one thing I like is that fact that everything is junk. Garbage and cast-offs are treasure in this universe. It is a hand-me-down world. Choosing your weapon based on how likely you are to find spare parts for it is part of the experience. So is using a gun that is falling apart in your hands. So I would not want to see weapon repair disappear. I was really disappointed how New Vegas made the Repair skill only matter for crafting. Anyone with a Repair of 10 could buy weapon kits and fix their gun up to 100 percent quality.

Posted by: mALX Nov 1 2015, 05:38 PM

QUOTE(SubRosa @ Nov 1 2015, 11:20 AM) *

QUOTE(Winter Wolf @ Nov 1 2015, 02:34 AM) *

I will not give too much away but it looks like the game is set in 2287.

Bethesda have decided to move the game forward in the time frame. Very interesting.

What does this mean in relation to BOS and Enclave....

Fallout 3 was set in 2277, and New Vegas in 2281. So it's not a big jump. http://fallout.wikia.com/wiki/Timeline. The 200 years you are thinking about is probably the time between the Great War (2077) and the beginning of Fallout 4 (2277). But there was always a huge time period between the war and the Fallout games. Fallout 1 was in 2161, so it was 90 years after the war. Fallout 2 was 2241, so it was 160 years later.

I did not miss removing the need to repair weapons in Skyrim one bit. Playing Oblivion it got to be really tedious how you had to repair your weapons and armor after every fight. It was fight, repair, fight, repair, fight, repair. It didn't enhance my roleplaying experience. It just annoyed me.

But in the Fallout games, one thing I like is that fact that everything is junk. Garbage and cast-offs are treasure in this universe. It is a hand-me-down world. Choosing your weapon based on how likely you are to find spare parts for it is part of the experience. So is using a gun that is falling apart in your hands. So I would not want to see weapon repair disappear. I was really disappointed how New Vegas made the Repair skill only matter for crafting. Anyone with a Repair of 10 could buy weapon kits and fix their gun up to 100 percent quality.



Oh, okay - much better then; I really don't like those huge time gaps between games in a series.

Ooooh, that timeline is Awesome! They even have the abductees on Mothership Zeta in there! Thank you for that link !!!




Posted by: hazmick Nov 1 2015, 06:58 PM

A weapon repair system is fine as long as it's well balanced. I still have nightmares about Far Cry 2 when you'd shoot a clip or two of pistol ammo and the gun would be covered in rust and likely to snap in half at any moment.




Posted by: mALX Nov 1 2015, 07:06 PM

QUOTE(hazmick @ Nov 1 2015, 12:58 PM) *

A weapon repair system is fine as long as it's well balanced. I still have nightmares about Far Cry 2 when you'd shoot a clip or two of pistol ammo and the gun would be covered in rust and likely to snap in half at any moment.



laugh.gif


I thought Fallout 3's was just perfect; and the ability to use similar guns to repair others had the bonus effect of being able to repair your weapon while out in the field and emptying out your inventory some at the same time - great benefit for players who do a lot of long term exploring in the Wasteland.





Posted by: mirocu Nov 1 2015, 09:50 PM

QUOTE(mALX @ Nov 1 2015, 07:06 PM) *

I thought Falout 3's was just perfect; and the ability to use similar guns to repair others had the bonus effect of being able to repair your weapon while out in the field and emptying out your inventory some at the same time - great benefit for players who do a lot of long term exploring in the Wasteland.

I think Fallout 3´s weapons degrade maybe a little bit too fast. Then again, they weren´t pristine to begin with after so many years, so it´s fair I guess kvleft.gif

Posted by: SubRosa Nov 1 2015, 10:00 PM

QUOTE(mALX @ Nov 1 2015, 01:06 PM) *

being able to repair your weapon while out in the field and emptying out your inventory some at the same time - great benefit for players who do a lot of long term exploring in the Wasteland.

I liked this too. I would always pick up the really common weapons like hunting rifles for loot, because I could repair them all into one that ended up with a high value, because its condition would be so high. It is a good weight to value strategy.

Posted by: mALX Nov 1 2015, 11:26 PM

QUOTE(SubRosa @ Nov 1 2015, 04:00 PM) *

QUOTE(mALX @ Nov 1 2015, 01:06 PM) *

being able to repair your weapon while out in the field and emptying out your inventory some at the same time - great benefit for players who do a lot of long term exploring in the Wasteland.

I liked this too. I would always pick up the really common weapons like hunting rifles for loot, because I could repair them all into one that ended up with a high value, because its condition would be so high. It is a good weight to value strategy.



Yes, I pick up the Super Mutants' hunting and assault rifles; raider armor; Enclave laser guns, etc - repair as high as I can and sell.

And in the beginning of the game (before I started using your Awesome mod) - I used to repair armor to the highest level and if it got torn up in combat I'd just switch for one similar but in better condition; at least till I got a particular armor I wanted to keep on the majority of the time like the Reilly's Ranger armor or the Chinese Stealth.




Posted by: Winter Wolf Nov 2 2015, 01:15 AM

The reason I mentioned the timeline is because I remember the huge debates at Beth forum. One camp said that it would be set before NV, the others said it would be just after. It was a east versus west thing and many people said the games would have little impact on what the other was doing with two separate timelines.

Jumping forward 10 years is really exciting for the main story as

I like SubRosa's comment about hand-me-down weapons. That is exactly what Fallout 3 felt like and the game worked perfectly. It would hate to see Fallout going the same direction as Elder Scrolls.

mALX- Yeah, Melbourne still has nice weather and little pollution, but things are changing fast. We are heading down the path of LA gridlock on our roads and will end up with 5 million population if the government has its way. I love astronomy and the clear sky is important to me so I am not happy.

Thanks Grits and Mirocu. The tram looks awesome!


Posted by: mALX Nov 2 2015, 02:16 AM

QUOTE(Winter Wolf @ Nov 1 2015, 07:15 PM) *

The reason I mentioned the timeline is because I remember the huge debates at Beth forum. One camp said that it would be set before NV, the others said it would be just after. It was a east versus west thing and many people said the games would have little impact on what the other was doing with two separate timelines.

Jumping forward 10 years is really exciting for the main story as

I like SubRosa's comment about hand-me-down weapons. That is exactly what Fallout 3 felt like and the game worked perfectly. It would hate to see Fallout going the same direction as Elder Scrolls.

mALX- Yeah, Melbourne still has nice weather and little pollution, but things are changing fast. We are heading down the path of LA gridlock on our roads and will end up with 5 million population if the government has its way. I love astronomy and the clear sky is important to me so I am not happy.

Thanks Grits and Mirocu. The tram looks awesome!



You should show concerned groups pictures of the Amtrak trains in America side by side with that spotless tram; and think about all the lung disorders and cancer in America - they may think twice before allowing pollution to taint that gorgeous untouched land.


EDIT: WOO HOO! (on the spoiler), is that confirmed?








Posted by: Winter Wolf Nov 2 2015, 02:55 AM

No, nothing is confirmed, but you bet your bottom dollar that is the reason they decided to push the game out a little.

**

I have already watched some of the 'new' footage of the game. Zenimax is running them all down faster than the roadrunner. Nothing I saw ruins the enjoyment of day 1, however I was a little concerned that the hovering looting information does not show us the weight of the item we are going to take. That is madness. How will we know how much we can take? Perhaps the transfer button will give us that detail?

And the texture detail looks very steam punk to me. I am hoping that it is only the low resolution on the vids. I enjoyed it on Dishonored, Borderlands and Rage. But not here.

Ironsights looks fantastic though. And combat looks just as smooth in 1st or 3rd person. I am impressed.

Posted by: mALX Nov 2 2015, 03:22 AM

QUOTE(Winter Wolf @ Nov 1 2015, 08:55 PM) *

No, nothing is confirmed, but you bet your bottom dollar that is the reason they decided to push the game out a little.

**

I have already watched some of the 'new' footage of the game. Zenimax is running them all down faster than the roadrunner. Nothing I saw ruins the enjoyment of day 1, however I was a little concerned that the hovering looting information does not show us the weight of the item we are going to take. That is madness. How will we know how much we can take? Perhaps the transfer button will give us that detail?

And the texture detail looks very steam punk to me. I am hoping that it is only the low resolution on the vids. I enjoyed it on Dishonored, Borderlands and Rage. But not here.

Ironsights looks fantastic though. And combat looks just as smooth in 1st or 3rd person. I am impressed.



Uh oh, I wonder if they are going to use "Inventory Slots" like ESO uses? Where you can carry a certain number of items and that is it; urk. It is really irritating in ESO because items don't stack, so you can barely carry anything. I hope not, that will be really aggravating.



Posted by: SubRosa Nov 2 2015, 03:30 AM

I see weight listed http://i1-news.softpedia-static.com/images/news2/Fallout-4-Gets-New-Gameplay-Videos-Stellar-Screenshots-484350-14.jpg


http://i.imgur.com/l8CQOgs.jpg wink.gif

Posted by: mALX Nov 2 2015, 03:39 AM

QUOTE(SubRosa @ Nov 1 2015, 09:30 PM) *

I see weight listed http://i1-news.softpedia-static.com/images/news2/Fallout-4-Gets-New-Gameplay-Videos-Stellar-Screenshots-484350-14.jpg


http://i.imgur.com/l8CQOgs.jpg wink.gif



Oh good! Whew!




Posted by: Winter Wolf Nov 2 2015, 03:39 AM

No, not there! I am talking about looting, not upgrading.



**

Edit- Just saw a vid on the entire male customization.

Oh well, must stop searching for these vids. Ha!

And this is my current desk top pic. Credit to the author.

http://i.imgur.com/WoeuX7t.jpg

Double edit- The female customization is now out. I am refusing to look. Ha!

Posted by: mirocu Nov 2 2015, 08:40 AM

QUOTE(SubRosa @ Nov 2 2015, 03:30 AM) *

http://i.imgur.com/l8CQOgs.jpg wink.gif

Maybe it´s Fallout 5? rollinglaugh.gif

Posted by: SubRosa Nov 2 2015, 05:38 PM

QUOTE(mirocu @ Nov 2 2015, 02:40 AM) *

QUOTE(SubRosa @ Nov 2 2015, 03:30 AM) *

http://i.imgur.com/l8CQOgs.jpg wink.gif

Maybe it´s Fallout 5? rollinglaugh.gif

http://www.mweb.co.za/games/view/tabid/4210/Article/10584/Fallout-4-Leaked-casting-documents-hint-at-Boston-setting.aspx

Posted by: Grits Nov 2 2015, 07:50 PM

I just watched a basic starter build video since I am new to SPECIAL, and I am pretty excited. Most of my Fallout experience is looking for the damned door in Fallout 3 and then not wanting to shoot the mean dogs. I think I may be able to play this one!


Posted by: mALX Nov 2 2015, 07:56 PM

QUOTE(Grits @ Nov 2 2015, 01:50 PM) *

I just watched a basic starter build video since I am new to SPECIAL, and I am pretty excited. Most of my Fallout experience is looking for the damned door in Fallout 3 and then not wanting to shoot the mean dogs. I think I may be able to play this one!



I got the "Animal Friends" perk = no more mean dogs! They sit down beside you now, the Yao Gai make a purring sound and roll on their backs for the player to scratch their bellies - I love it!

Rank one = they won't attack the player anymore and act friendly (unless you attack them unprovoked, of course).
Rank two = they will defend the player against raiders/robots/super mutants (but not against other animals that you have attacked and provoked).





Posted by: Winter Wolf Nov 3 2015, 02:43 AM

Ahh, I see the joke now. You would think after 6 years I would be adjusted to SubRosa's sense of humor.

Oh well, off to play some Mass Effect. One week to go!

http://fallout-countdown.info/

Goodbye and enjoy the game people!

**

And one last teaser before I go. This shows the size of the Fallout map in relation to the goggle map. Is is great to show us the size and scale of the game. Don't worry, the Fallout map is not full of locations.

Even so, do not click if you are concerned about spoilers.

http://i.imgur.com/siHu8np.jpg

Spoiler alert-
And look what is located top right! Woo hoo!

Posted by: mirocu Nov 3 2015, 09:00 AM

Love that countdown clock! laugh.gif


Can´t help but feel Boston was an odd choice for the next Fallout game. Is there a specific reason they chose that area?

Posted by: mALX Nov 3 2015, 05:49 PM

QUOTE(Winter Wolf @ Nov 2 2015, 08:43 PM) *

Ahh, I see the joke now. You would think after 6 years I would be adjusted to SubRosa's sense of humor.

Oh well, off to play some Mass Effect. One week to go!

http://fallout-countdown.info/

Goodbye and enjoy the game people!

**

And one last teaser before I go. This shows the size of the Fallout map in relation to the goggle map. Is is great to show us the size and scale of the game. Don't worry, the Fallout map is not full of locations.

Even so, do not click if you are concerned about spoilers.

http://i.imgur.com/siHu8np.jpg

Spoiler alert-
And look what is located top right! Woo hoo!



Oh, that map is great! And I normally love the countdown clocks too, but I'm not watching it this time (not going to be getting the game for a while).





QUOTE(mirocu @ Nov 3 2015, 03:00 AM) *

Love that countdown clock! laugh.gif


Can´t help but feel Boston was an odd choice for the next Fallout game. Is there a specific reason they chose that area?



They always pick places that are well known by everyone; even by people who have never been there. (The DC area; Las Vegas; now Boston - it fits right in).

Boston is such a hugely well known place historically that even people who have never been there know the landmarks.

I've never been to Las Vegas, but immediately recognized the strip and the military bases; and only been to DC a few times but knew all the landmarks. Same with Boston, was there once as a child and knew several landmarks there from class lessons in elementary school, etc.





Posted by: mirocu Nov 3 2015, 08:00 PM

Ah, thanks for the explanation smile.gif

Even I knew about Boston but I never thought of it as big and well-known enough to make a game set in it.

Posted by: mALX Nov 3 2015, 08:15 PM

QUOTE(mirocu @ Nov 3 2015, 02:00 PM) *

Ah, thanks for the explanation smile.gif

Even I knew about Boston but I never thought of it as big and well-known enough to make a game set in it.



It didn't look that big on the map WW linked, but it should still be awesome!




Posted by: SubRosa Nov 3 2015, 08:51 PM

TBH, aside from its brief role in the American Revolution 200 years ago, I know almost nothing of Boston. Good Will Hunting, is about all I know aside from that, and that MIT and Cambridge are there. So Lexington and Concord, Boston Harbor and its so called Tea Party, The Battle of Breed's Hill (not Bunker Hill), Washington with his guns on Dorchester Heights I know.And The Constitution is anchored there. Otherwise I have no idea.

I know more about London, Paris, or Berlin and their landmarks than I do Boston.

Posted by: mALX Nov 3 2015, 09:03 PM

QUOTE(SubRosa @ Nov 3 2015, 02:51 PM) *

TBH, aside from its brief role in the American Revolution 200 years ago, I know almost nothing of Boston. Good Will Hunting, is about all I know aside from that, and that MIT and Cambridge are there. So Lexington and Concord, Boston Harbor and its so called Tea Party, The Battle of Breed's Hill (not Bunker Hill), Washington with his guns on Dorchester Heights I know.And The Constitution is anchored there. Otherwise I have no idea.

I know more about London, Paris, or Berlin and their landmarks than I do Boston.



I had to do an in depth paper on the Battle of Bunker Hill in school, and it got me interested enough that I joined a group 50 miles from my home that did Civil War reenactments of the battles. My role was as a nurse, bandaging up the wounded; but these enactments were spectacular! Everyone was in full costume; and the group I joined all owned horses (we rode together when there wasn't a reenactment to go to); so any mounted soldiers they represented were mounted for the reenactments. (and the meet was usually followed up by a big hoe down style square dance afterwards). A ton of fun!

I loved the history of Great Britain and France too, though!



Posted by: mirocu Nov 5 2015, 11:15 PM

Looks like Beth screwed up a gun again; in Fallout 4 the bolt on the bolt action rifles is on the left side.


The LEFT side, people! And yet you fire it like a right-handed person!!! blink.gif blink.gif blink.gif





*cries in corner*



*stops crying in corner*


I know there are bolt action rifles made for left-handed people and all, but then you wouldn´t fire it from your right side for a bunch of reasons.

Sorry. I´ll stop this now. I just realized I´m not even getting this game anyway rollinglaugh.gif

Posted by: SubRosa Nov 6 2015, 01:49 AM

QUOTE(mALX @ Nov 3 2015, 03:03 PM) *

QUOTE(SubRosa @ Nov 3 2015, 02:51 PM) *

TBH, aside from its brief role in the American Revolution 200 years ago, I know almost nothing of Boston. Good Will Hunting, is about all I know aside from that, and that MIT and Cambridge are there. So Lexington and Concord, Boston Harbor and its so called Tea Party, The Battle of Breed's Hill (not Bunker Hill), Washington with his guns on Dorchester Heights I know.And The Constitution is anchored there. Otherwise I have no idea.

I know more about London, Paris, or Berlin and their landmarks than I do Boston.



I had to do an in depth paper on the Battle of Bunker Hill in school, and it got me interested enough that I joined a group 50 miles from my home that did Civil War reenactments of the battles. My role was as a nurse, bandaging up the wounded; but these enactments were spectacular! Everyone was in full costume; and the group I joined all owned horses (we rode together when there wasn't a reenactment to go to); so any mounted soldiers they represented were mounted for the reenactments. (and the meet was usually followed up by a big hoe down style square dance afterwards). A ton of fun!

I loved the history of Great Britain and France too, though!

I went to a Civil War reenactment once at Fort Wayne. It was pretty neat. They even had a cannon, which they fired a couple times. They only used about half the powder they normally would, and obviously no shot. But it was just deafening when that thing went off. And the cloud of smoke blanketed the field around it. I could only imagine the thunderous roar of hundreds of those things going off, and the bitter black powder-smoke that must have choked the air all around.

Posted by: mALX Nov 6 2015, 02:03 AM

QUOTE(SubRosa @ Nov 5 2015, 07:49 PM) *

QUOTE(mALX @ Nov 3 2015, 03:03 PM) *

QUOTE(SubRosa @ Nov 3 2015, 02:51 PM) *

TBH, aside from its brief role in the American Revolution 200 years ago, I know almost nothing of Boston. Good Will Hunting, is about all I know aside from that, and that MIT and Cambridge are there. So Lexington and Concord, Boston Harbor and its so called Tea Party, The Battle of Breed's Hill (not Bunker Hill), Washington with his guns on Dorchester Heights I know.And The Constitution is anchored there. Otherwise I have no idea.

I know more about London, Paris, or Berlin and their landmarks than I do Boston.



I had to do an in depth paper on the Battle of Bunker Hill in school, and it got me interested enough that I joined a group 50 miles from my home that did Civil War reenactments of the battles. My role was as a nurse, bandaging up the wounded; but these enactments were spectacular! Everyone was in full costume; and the group I joined all owned horses (we rode together when there wasn't a reenactment to go to); so any mounted soldiers they represented were mounted for the reenactments. (and the meet was usually followed up by a big hoe down style square dance afterwards). A ton of fun!

I loved the history of Great Britain and France too, though!

I went to a Civil War reenactment once at Fort Wayne. It was pretty neat. They even had a cannon, which they fired a couple times. They only used about half the powder they normally would, and obviously no shot. But it was just deafening when that thing went off. And the cloud of smoke blanketed the field around it. I could only imagine the thunderous roar of hundreds of those things going off, and the bitter black powder-smoke that must have choked the air all around.



These people used some kind of powder in their muskets that made smoke and a loud bang too. Even the extra women who played as nurses got period nurse costumes to wear; and the uniforms for the soldiers were amazingly well made and realistic looking - they did not look neat and clean, either; they looked like they had actually seen some battles.

The first one I went to, I had to keep being prompted to treat the wounded, because it was hard to stop watching the battles and keep in character when stunned by how awesome it was seeing all that going on. I loved it; and it was SO much better done than the western type gunfights at Dollywood.

By the third one I went to, I had my roll down pat - learned from watching some of the other "nurses." It was still hard not to watch, but I learned how to keep my head bent over the wounded soldier and wrap his wounds while watching out of the corner of my eye, lol.






Posted by: mALX Nov 10 2015, 08:25 PM



Well, today's Fallout 4 vid that came in my email looked really linear. I hope this is not the case, but won't find out for a while due to cancelling my order. So, I am interested in what everyone else has to say about it. Is it really open world or are we "steered" where Todd Howard wants us to go in it?

Also, anyone who did get it = feel free to start a spoiler thread so you can make me drool and regret my decision to wait on getting it, lol.








Posted by: mALX Nov 10 2015, 08:56 PM



By the way, SubRosa: today's vid had several examples of the female Player's voice. I didn't link the vid because it makes every person enter their age regardless; so may as well just visit the official site for it.

If you watch it, I would be very interested in your impression from it. Mine was a lowering from my original opinion. The Player dialogue, the spoken lines = kind of like Witcher but with the ability to play a female; which means linear. The main quest may be forced on us like they tried to do with Skyrim.

If that is the case, I may bypass getting it at all, but I'm going to wait to hear from people who do get it.

One thing is clear, it will def require Steam for the PC version.





Also, someone said there would be no HardCore mode - but they do have something called "Survival" mode, (or was it "Survivor?" mode) - either way; which may be just a renaming of the HardCore mode.

The differences in the modes is supposed to be how many hitpoints the enemies require to be killed; and how many and how often legendary enemies spawn in your game.

This info courtesy of "Open World Games."











Posted by: Winter Wolf Nov 10 2015, 09:16 PM

Here you are mALX, my early impressions-

The game is very, very good.

The graphics are very detailed. Destroyed buildings look so realistic now and it feels amazing to just explore the game world. Not sure about the 'linear video' as the game feels like a standard Beth game, follow the MQ if you want, ignore if you want. Link me the video so I can have a look.

My first thought as I walked around was 'what would Obsidian do with this puppy,' as the engine is really good.

Music has been changed up a lot from Fallout 3. Heaps more pipe music, chimes, a real atmospheric score that suits exploring a strange, new world. Radio stations are still there but I haven't tried them out much.

Dogmeat is fantastic. He feels just like a real dog now, running ahead of you, sniffing the ground, exploring things around you, yawning and showing you those big bad wolf teeth. The AI is simply amazing.

The number of weapons and the upgrading is staggering. I can now understand why there is no need for repairing of weapons. Each weapon has such a changing damage/range that adding weapon repair would probably just cause the game to explode!

I have not tried settlement building yet. It looks like that is the next mission that I will plan to do.

Pipboy light is way more powerful and feels good. The green light can be modified as you like and it gives a nice nighteye look.

The only part that I do not really like at this early stage is VATS. It doesn't stop time anymore, only slows it down. The % are changing as the enemy moves through VATS and it is something that doesn't really suit me. The % numbers and the targeted body parts are quite small on screen and that only adds to the awkward feeling. The gore also has a slightly more cartoon look so that is a shame.

I really loved VATS and the gore level in Fallout 3 so this one doesn't feel as good. Perhaps a modder will have a play around with it.

The ironsights is really smooth now so I found myself only using VATS when I really needed it anway.

And it is strange that when you equip a grenade it doesn't show you carrying it on screen. You just keep holding the gun and can throw the grenade by using another button.

In Skyrim they abandoned the whole 'use magic at the same time as having weapons equipped' so I am not sure what that might mean for TESVI.

Hit the thread with any questions you might you might have.

-Cheers.

Posted by: mALX Nov 10 2015, 09:31 PM

Ooh, thanks for the review! Okay, this should be the link to the vid I referred to that made the game sound very linear via the dialogue:


https://www.fallout4.com/


One question I had = player houses?


Edit:


Sleeping? Eating?




Posted by: SubRosa Nov 10 2015, 09:33 PM

I checked The Nexus and they already have a Fallout 4 site with two pages of mods. It is mostly graphics presets and ENBs, some desktop icons, and save games. The faces in the save games do look good. Much better than the vanilla characters in any other Bethesda game has ever looked. I guess they finally decided not to do stupid crap with the texture files like filling them with blocks.

I even downloaded the perk poster. You know, the one only people who pre-purchased the game are supposed to get...

I watched that trailer, and the synthetic at about 2:20 looked really cool. Why can't we play one of them?

Posted by: mALX Nov 10 2015, 09:48 PM

QUOTE(SubRosa @ Nov 10 2015, 03:33 PM) *

I checked The Nexus and they already have a Fallout 4 site with two pages of mods. It is mostly graphics presets and ENBs, some desktop icons, and save games. The faces in the save games do look good. Much better than the vanilla characters in any other Bethesda game has ever looked. I guess they finally decided not to do stupid crap with the texture files like filling them with blocks.

I even downloaded the perk poster. You know, the one only people who pre-purchased the game are supposed to get...

I watched that trailer, and the synthetic at about 2:20 looked really cool. Why can't we play one of them?



Was that the pretty girl or that robot looking one?


Bold: rollinglaugh.gif "Thanks, Bethesda!"







Okay, the pretty girl is at 1:25. THAT is what I'd like to look like, lol. Where are these mods, can you link me up?



Posted by: Winter Wolf Nov 10 2015, 09:53 PM

The game certainly does force the 'I am married with children part' on the player and that could certainly be a turn off for some. The MQ seems linear if you play the role of a married partner and it doesn't give you any chance to head another way.

My first character is happy to find out what happened after the vault so it feels okay at the moment.

I guess Beth always forces us to be some sort of hero. The Dragonborn was an annoying example.

**

The higher the difficulty setting the higher the chance that Legendary enemies will appear in the game. I think that the enemies have some latent ability that comes out when they reach low hit points. Once killed they drop a legendary piece of equipment (weapon or armor).

There is no survival mode but it does have a cooking station very similar to Skyrim. Cooked Deathclaw meat, anybody?

Not sure about player houses. Still too early in the game. You come across settlement building quite early though. I will have a go at that today.

Edit- Reading around on the net the game does seem to be getting a roasting on PC. I am playing on Xbox 1 and the game (including the day 1 patch) feels great. PC could have a few issues before things get worked out.

Posted by: SubRosa Nov 10 2015, 10:07 PM

QUOTE(mALX @ Nov 10 2015, 03:48 PM) *

Okay, the pretty girl is at 1:25. THAT is what I'd like to look like, lol. Where are these mods, can you link me up?

http://www.nexusmods.com/fallout4

Posted by: mALX Nov 10 2015, 10:09 PM



SPOILER:


Beginning gameplay vid:



https://www.youtube.com/watch?v=gS4UfUFkpjI





Posted by: SubRosa Nov 10 2015, 10:15 PM

http://www.geek.com/games/a-budget-gaming-pc-plays-fallout-4-better-than-consoles-1638999. For once the Playstation runs it better than the X-box. Both console are locked at 30 FPS *boo* *hiss*, and drop down to 20 FPS at times.

And here is something nice. FO4 actually used more than one of your processors! The budget PC they tested on was a quad core, and the game was using all 4 cores. Bethesda finally realized that multi-core processors exist!

Posted by: Winter Wolf Nov 10 2015, 10:18 PM

PC seems to be having problems with aiming and mouse sensitivity.

https://www.reddit.com/r/fo4/comments/3s8sbf/how_to_make_fallout_4_pc_not_feel_like_shit/

http://steamcommunity.com/sharedfiles/filedetails/?id=551069501&tscn=1447077828

Posted by: mirocu Nov 10 2015, 10:24 PM

QUOTE(SubRosa @ Nov 10 2015, 10:15 PM) *

And here is something nice. FO4 actually used more than one of your processors! The budget PC they tested on was a quad core, and the game was using all 4 cores. Bethesda finally realized that multi-core processors exist!

Now we´re probably gonna abandon that concept tongue.gif rollinglaugh.gif

Posted by: hazmick Nov 10 2015, 10:30 PM

Sounds like the game is getting positive reviews overall, though of course the only way to tell if you like the game is to play it for yourself. At my current download speed I should be able to play at some point on Friday or Saturday. kvleft.gif

I'm still not sure what gender character I'll be going for. Usually in games with voiced protags (Mass Effect, Dragon Age) I've gone for a female character, but I have plenty of time to think about it I suppose.

Posted by: Winter Wolf Nov 10 2015, 10:36 PM

QUOTE(hazmick @ Nov 10 2015, 10:30 PM) *

I'm still not sure what gender character I'll be going for. Usually in games with voiced protags (Mass Effect, Dragon Age) I've gone for a female character, but I have plenty of time to think about it I suppose.


One thing I did notice is that the male presets are heaps better than the female ones. Out of the 16 or so I only had one female that suited the wife look I was after.

So if you choose a female you will need to play around with the generator.

Posted by: mirocu Nov 10 2015, 10:49 PM

Man, Bethsoft is slow right now. I wonder why laugh.gif


Quite a lot of people in the Fallout 4 sections but I seem to recall much more when Skyrim was released.

Posted by: Winter Wolf Nov 10 2015, 11:00 PM

They are too busy fighting off http://imgur.com/Xd7b6Rd

Posted by: mirocu Nov 10 2015, 11:02 PM

QUOTE(Winter Wolf @ Nov 10 2015, 11:00 PM) *

They are too busy fighting off http://imgur.com/Xd7b6Rd

rollinglaugh.gif rollinglaugh.gif



Posted by: Grits Nov 10 2015, 11:12 PM

It's time!!! cool.gif

Posted by: mALX Nov 10 2015, 11:21 PM

QUOTE(Winter Wolf @ Nov 10 2015, 04:36 PM) *

QUOTE(hazmick @ Nov 10 2015, 10:30 PM) *

I'm still not sure what gender character I'll be going for. Usually in games with voiced protags (Mass Effect, Dragon Age) I've gone for a female character, but I have plenty of time to think about it I suppose.


One thing I did notice is that the male presets are heaps better than the female ones. Out of the 16 or so I only had one female that suited the wife look I was after.

So if you choose a female you will need to play around with the generator.



I noticed that in this beginning gameplay vid I'm watching, The males all looked great, and the females looked awful. I see me waiting for beauty mods before playing, like I did in Skyrim. I'll wait for SubRosa's help again like I did in Skyrim, lol. I still wouldn't be playing Skyrim if it wasn't for SubRosa helping me make my character look palatable.




QUOTE(Winter Wolf @ Nov 10 2015, 05:00 PM) *

They are too busy fighting off http://imgur.com/Xd7b6Rd



laugh.gif






I was kind of surprised that you have no control over the name of the baby, didn't Todd Howard say that they voiced in like hundreds of popular names just in case? Or was that for the Player character?




Posted by: SubRosa Nov 10 2015, 11:51 PM

I saw plenty of good looking female save games over on the Nexus.

Posted by: mALX Nov 11 2015, 12:23 AM



People have been having trouble downloading mods off Nexus; and since Bethesda is hosting its own modding site now; not sure if they are going to be cutting off Nexus and Steam Workshop or not. Pete Hines isn't sure either, according to his tweet:


http://i.4cdn.org/v/1446948354477.jpg




Posted by: SubRosa Nov 11 2015, 01:04 AM

I don't have any trouble downloading from the Nexus.

I have read that Bethesda will be hosting its own mod site, and won't be using Steam Workshop. One of the deal breakers for me buying the game is if mods have to be downloaded from Bethesda.Net to work in the game. If so, I won't be buying it.

On one hand I am hoping that their paid mod fiasco with Skyrim taught them a lesson about trying to control modding. But on the other I have read that they intend to make mods available to the consoles as well as PCs. I suspect that is where Bethesda.Net enters the picture, as it might host mods for all three platforms, not just the PC. If so, I am sure it won't be free.

Posted by: mALX Nov 11 2015, 01:29 AM

QUOTE(SubRosa @ Nov 10 2015, 07:04 PM) *

I don't have any trouble downloading from the Nexus.

I have read that Bethesda will be hosting its own mod site, and won't be using Steam Workshop. One of the deal breakers for me buying the game is if mods have to be downloaded from Bethesda.Net to work in the game. If so, I won't be buying it.

On one hand I am hoping that their paid mod fiasco with Skyrim taught them a lesson about trying to control modding. But on the other I have read that they intend to make mods available to the consoles as well as PCs. I suspect that is where Bethesda.Net enters the picture, as it might host mods for all three platforms, not just the PC. If so, I am sure it won't be free.



At E3 Todd Howard said the mods would be free, I hope they stand by their word. But yes, I agree with you on this: If Nexus is cut out of the loop, I won't get Fallout 4. I personally have never used Steam's workshop anyway, but Nexus has been there through all my games, and I intend to continue using them.


I did see one save game in there that I would like; the person took some real care with both the man and the woman; and since your child is a combo of the two characters in looks = I'd choose that one if I couldn't do better myself. Some of the others left the man in his vanilla state or just used the vanilla female with a different hair color - no.

I also didn't see any way to make them younger in that vid, and that middle aged look doesn't fly with me. If you are cryogenically preserved, you shouldn't age in there.

*

Another thing I noticed in that vid was that main questline quests are automatically added into your journal. As soon as they escaped the vault it showed the new quest "Go Home" pop up. Leading by the nose, but they did a bit of that in FO3 too, so I'm waiting to see how much is just leading and how much is forceful steering; since I know Todd Howard had his hands in this pie.

I know in FO3 they tried to rush you through the main questline with dire sounding "Hurry! We must do this now!" type lines from everyone you dealt with in the Citadel and the BoS; Daddy James and Dr. Li; etc. But I held off when I wanted to and took my time coming back till I was ready, and the quest didn't come hunt me down, so it was fine. I really don't like being chased by a quest/questline; or not having autonomy in a game.










Posted by: mALX Nov 11 2015, 02:00 AM



Oh, one thing I saw in that vid that was a thumbs down = interacting with items produced repeating comments by the player character on items rather than being able to loot them. Bleah; I'd prefer to loot than hear the voice, especially if it is repeating the same line within minutes.


Posted by: Winter Wolf Nov 11 2015, 02:37 AM

The female character will certainly require more work than the male. Many of the presets look fantastic for the male, whether standard white male with stubble and growth or African American, they all look awesome. Rarely, if ever, have a gaming company managed to nail the look on both backgrounds. Thumbs up there.

However, the woman look average when compared to the men. Changing the face is not so hard, fix the hair etc but the worst part was the chest dimensions. It looks huge in cleavage. Great for Tomb Raider, a la 1996, but not in today's gaming. When I tried to change it the waist and arms decreased in size but not the upper torso....grrrr.

**

Having played a few more hours I really do like the game. I have changed my game style and basically given VATS away. The system does not lend itself to enemies that are charging at you like the old one did. The combat is so smooth down ironsights that it is silly to use VATS, except to small creatures like Bloatflys.

And the combat is fun. Burst open the door of a shack, watch the ghouls rise to the feet and open up with some high powered weaponry. All the while Dogmeat latches onto one of them and pulls them to the ground.

Graphically it is very good. The atmospheric music score and rain is fantastic. During a shower the ground surface has a wet sheen look and makes the ground feel quite muddy.

I will get around to settlement building. Too much fun just exploring.

The male voice actor sounds good when he tries to open a lock he cannot access and makes a little comment about it. That part of the game is actually very nice. The main dialogue animation, not so much.

Posted by: mALX Nov 11 2015, 02:58 AM

QUOTE(Winter Wolf @ Nov 10 2015, 08:37 PM) *

The female character will certainly require more work than the male. Many of the presets look fantastic for the male, whether standard white male with stubble and growth or African American, they all look awesome. Rarely, if ever, have a gaming company managed to nail the look on both backgrounds. Thumbs up there.

However, the woman look average when compared to the men. Changing the face is not so hard, fix the hair etc but the worst part was the chest dimensions. It looks huge in cleavage. Great for Tomb Raider, a la 1996, but not in today's gaming. When I tried to change it the waist and arms decreased in size but not the upper torso....grrrr.

**

Having played a few more hours I really do like the game. I have changed my game style and basically given VATS away. The system does not lend itself to enemies that are charging at you like the old one did. The combat is so smooth down ironsights that it is silly to use VATS, except to small creatures like Bloatflys.

And the combat is fun. Burst open the door of a shack, watch the ghouls rise to the feet and open up with some high powered weaponry. All the while Dogmeat latches onto one of them and pulls them to the ground.

Graphically it is very good. The atmospheric music score and rain is fantastic. During a shower the ground surface has a wet sheen look and makes the ground feel quite muddy.

I will get around to settlement building. Too much fun just exploring.

The male voice actor sounds good when he tries to open a lock he cannot access and makes a little comment about it. That part of the game is actually very nice. The main dialogue animation, not so much.



I was amazed at how great and realistic the male faces and bodies were, like you pointed out = every preset seemed better than the last; and alll were better than the default on males. The females = Yes, it will take some intricate work to make a decent female. Agreed.





Posted by: Winter Wolf Nov 11 2015, 03:27 AM

The story pacing is strange in the game as well.



If you plan to play as a scoundrel or evil character it is better to grab Dogmeat and just head off in another direction.

Edit- And the best way to describe the atmosphere is to imagine Point Lookout on a big scale.

Posted by: mALX Nov 11 2015, 03:46 AM

QUOTE(Winter Wolf @ Nov 10 2015, 09:27 PM) *

The story pacing is strange in the game as well.



If you plan to play as a scoundrel or evil character it is better to grab Dogmeat and just head off in another direction.

Edit- And the best way to describe the atmosphere is to imagine Point Lookout on a big scale.



I might not want to be evil, but just not be pushed into action before I am ready. I have always liked exploring first/questing later.

By the way, is there karma in FO4?





Posted by: SubRosa Nov 11 2015, 03:56 AM

What is the Minuteman thing? Aside from obviously having performance issues in romantic endeavors of course... wink.gif

Posted by: mALX Nov 11 2015, 04:03 AM

QUOTE(SubRosa @ Nov 10 2015, 09:56 PM) *

What is the Minuteman thing? Aside from obviously having performance issues in romantic endeavors of course... wink.gif



SPEW!!!!

Minutemen = I think it jumps you into the main questline; isn't it the Commonwealth guys trapped in that room led by that Black man that you saw Todd Howard showing at the E3 preview vids? Where you have to put on that power armor and jump down into the Boston Commons or something?




Posted by: Winter Wolf Nov 11 2015, 04:21 AM

The first couple of hours are very bad if you are looking for slow pace or a main story that does not force things on you. It really needs an alternate start like what came out thanks to our modding community on all other Beth games that I have played. It is like Beth will never learn there.

The minuteman require your help for a reason. (I will not spoil it other than to say that) and the game gives you very little space to avoid the growing situation. The problem is that you enter an interior cell before you realize what has happened.

And yes, mALX, you are correct about the power armor thing. That also happens waaaay too quickly.

**

There is no evidence that I have seen on Karma or faction loyalty in the game. I think some quests are not available if you are working for the enemy, but not very many. It is nothing like NV that is for sure.

Most complaints I have read at Metacritic and Reddit are upset about the lack of role play. I agree that those things are missing here, but heck, they have been missing from Beth games for 10 years now.

Beth games are open world exploring games. Little of RP survives today.


Posted by: Grits Nov 11 2015, 05:12 AM

So far I think it’s good. The world is very engaging. I want to get out there and explore. Combat is fast and fun, and because VATS slows time instead of freezing it it’s also fun to sneak around and wait for your shot. I’m in constant fear that the dog is going to die. There is a lot of stuff to pick up and fool around with. I’m sure some players are mad about the player voice. I am a third-person player so it’s not as big of an issue for me, but the die hard first-person players who want to feel that they are the character might not be able to get over it. For example instead of getting a message You cannot pick this lock, the character says out loud something like, “Huh, can’t pick this one.” If you have concerns I’d say watch a Let’s Play.

The main action starts right away, but I can already see ways to sidestep it. If you want to avoid the main quest forever and not touch it even in your first game, you’ll need to do some research to know what not to do.

I can also see how characters will feel different from each other in significant ways, and choices will shape them and actually matter. I love SPECIAL and choosing perks.

Posted by: mirocu Nov 11 2015, 09:35 AM

Not sure I like the voice while in first person. I had no trouble with it whatsoever in Deus Ex but J.C Denton only talked when the game went into dialogue cinematics and you saw him from the side like it was a movie. I was also ok with it in CoC: Dark Corners (only watched it on youtube though). Don´t like my character to randomly comment my actions.

On the other side of the spectra; the marine in Doom 3 never talked. Not even when asked a direct question in the dialogue cinematic. He just stood there with a blank stare like he was mute or something tongue.gif


QUOTE(Grits @ Nov 11 2015, 05:12 AM) *

The main action starts right away, but I can already see ways to sidestep it. If you want to avoid the main quest forever and not touch it even in your first game, you’ll need to do some research to know what not to do.

It´s such a project to avoid the MQ these days!! laugh.gif

Posted by: Winter Wolf Nov 11 2015, 09:46 AM

Okay, it looks like the settlement building goes like this-

There are 30 workshops in the game. The area around the workshop could be anything from a small gas station or a 6 house mini suburb. Each one has a different radius that you can build within. So in the case of the gas station you would be able to knock some walls down and build a small place within that area.

In the case of the mini suburb you could rebuild each of those individual houses and have half a dozen homes that you slowly restore, or if you want just build a massive place with multiple stories. Not sure if you have to keep the size equal to the concrete slab of the original dwelling and just build up.

It would make sense to have some limit, otherwise it would sprawl over the street. Perhaps you can link them with walkways in the air? Ha! that would be cool.

One of the houses costs 2000 caps before you can do it up. Most of the other ones just require you to clear the area of enemies. A third type may require a quest to be completed first.

The system works quite well on console. If you have residents there you can assign guard duties and tending of crops. It can get awkward to assign those duties. Otherwise it is good. All the items can come from the surrounding area. You just scrap all the items from the destroyed houses and knock over trees and poles for wood.

So the total number of houses in the game is variable. Anywhere from 30 to around 70 or 80 would be my guess.

Insane!

Posted by: mALX Nov 11 2015, 10:14 AM

QUOTE(Winter Wolf @ Nov 11 2015, 03:46 AM) *

Okay, it looks like the settlement building goes like this-

There are 30 workshops in the game. The area around the workshop could be anything from a small gas station or a 6 house mini suburb. Each one has a different radius that you can build within. So in the case of the gas station you would be able to knock some walls down and build a small place within that area.

In the case of the mini suburb you could rebuild each of those individual houses and have half a dozen homes that you slowly restore, or if you want just build a massive place with multiple stories. Not sure if you have to keep the size equal to the concrete slab of the original dwelling and just build up.

It would make sense to have some limit, otherwise it would sprawl over the street. Perhaps you can link them with walkways in the air? Ha! that would be cool.

One of the houses costs 2000 caps before you can do it up. Most of the other ones just require you to clear the area of enemies. A third type may require a quest to be completed first.

The system works quite well on console. If you have residents there you can assign guard duties and tending of crops. It can get awkward to assign those duties. Otherwise it is good. All the items can come from the surrounding area. You just scrap all the items from the destroyed houses and knock over trees and poles for wood.

So the total number of houses in the game is variable. Anywhere from 30 to around 70 or 80 would be my guess.

Insane!



But I mean a Player house, with safe storage for the Player and no one else (NPC) comes inside but you and your followers if you let them in.

I hope it isn't going to be a DLC you have to buy if you want a Player house.


By the way, I got another email from GameStop today, they are STILL trying to run that order against my credit card, so really glad I called up PayPal to cancel it; they obviously don't know what "Cancel the Order" means at GameStop, laugh.gif



Posted by: Destri Melarg Nov 11 2015, 10:16 AM

Only got to spend about 90 minutes with the game today, and all of that was spent in the character creator. laugh.gif

Impressions:

Wolfie hit the nail right on the head when it comes to the male vs female presets. Unfortunately when playing around with the faces you quickly discover that, robust as the character creator may be, you still wind up with characters whose faces look somewhat similar… especially when it comes to the (apparent lack of) cheekbones.

The male voice absolutely sucks if you're planning on playing anything but a caucasion male. Not surprising or game breaking, but it is an irritant that I have sadly grown accustomed to. Is it really that cost prohibitive to hire more that one actor/actress for the voice role? The female voice actually plays much better, at least to my ears.

The character models are a bit stiff and wooden in their animations. Why can't Bethesda ever get this right? On the positive side, you can actually create a fat character for a change! tongue.gif

The music playing on the radio during my face sculpting session was straight out of Fallout 3 and it was like a welcome visit from an old friend. The ones I knew offhand were both from Billie Holliday: Easy Living and Crazy He Calls Me. I haven't heard the Ink Spots yet, but I'm sure I will when I get more in depth time with the game this weekend.

Oh, and Gritsy:

Posted by: mALX Nov 11 2015, 10:27 AM

QUOTE(Destri Melarg @ Nov 11 2015, 04:16 AM) *

Only got to spend about 90 minutes with the game today, and all of that was spent in the character creator. laugh.gif

Impressions:

Wolfie hit the nail right on the head when it comes to the male vs female presets. Unfortunately when playing around with the faces you quickly discover that, robust as the character creator may be, you still wind up with characters whose faces look somewhat similar… especially when it comes to the (apparent lack of) cheekbones.

The male voice absolutely sucks if you're planning on playing anything but a caucasion male. Not surprising or game breaking, but it is an irritant that I have sadly grown accustomed to. Is it really that cost prohibitive to hire more that one actor/actress for the voice role? The female voice actually plays much better, at least to my ears.

The character models are a bit stiff and wooden in their animations. Why can't Bethesda ever get this right? On the positive side, you can actually create a fat character for a change! tongue.gif

The music playing on the radio during my face sculpting session was straight out of Fallout 3 and it was like a welcome visit from an old friend. The ones I knew offhand were both from Billie Holliday: Easy Living and Crazy He Calls Me. I haven't heard the Ink Spots yet, but I'm sure I will when I get more in depth time with the game this weekend.

Oh, and Gritsy:




Since they only had one voice for males and one for females, I kind of saw this one coming too. And a lot of the voice usage was extraneous and unnecessary anyway; like the lockpick one. If you are sneaking to pick a lock, are you really going to say aloud "I can't pick this YET" (and how does she know she will be able to later?)

All the panting and blowing when she first escaped the cryo pod - I at first though it was Kira (the girl I was watching play in the gameplay vid) over-dramatizing, then saw "Pant Pant" printed on the screen. It was kind of sappy, and put all the burdon of roleplay onto Bethsoft instead of me - aka Todd Howard controlling how our characters should feel for us. I really would have preferred more choices in voice actors and less heavy handed use of the voices.




Posted by: mirocu Nov 11 2015, 10:29 AM

It really seems like Bethesda isn´t what it used to be; about us and our characters to be whatever we wanted them to be. They definitely seem to go the modern FPS game route now... mellow.gif

Posted by: Winter Wolf Nov 11 2015, 10:47 AM

QUOTE(mALX @ Nov 11 2015, 10:14 AM) *

But I mean a Player house, with safe storage for the Player and no one else (NPC) comes inside but you and your followers if you let them in.

I hope it isn't going to be a DLC you have to buy if you want a Player house.


mALX- there is no house buying like before. Those days are over (unless you mod it, of course).

Every location in the game that has a work station is a house building area. You no longer buy houses in the game, with the one exception of the one 2000 cap house. But even that one has to be built up using the workstation. Most of the locations are small and isolated so they are perfect for only 1 person and a companion.

This is the next evolution after Hearthfire. You do not buy houses in Fallout 4, you build them.


QUOTE(mirocu @ Nov 11 2015, 10:29 AM) *

It really seems like Bethesda isn´t what it used to be; about us and our characters to be whatever we wanted them to be. They definitely seem to go the modern FPS game route now... mellow.gif


I believe that Beth has been this way for 10 years now. All the role playing you have done was not supplied by Bethesda, it was simply what you were able to achieve with a little creativity.

Even in Oblivion I became the Arch Mage and was still treated by a lackey by everyone else.

Cause and effect and being able to play different roles have not existed for 10 years now.

True, this game does feel weaker than past efforts, but this is because of the forced story lines and horrible pacing this time.

Posted by: mirocu Nov 11 2015, 10:51 AM

I agree, but at least Oblivion and Fallout 3 allows me to be whoever I want (provided I skip the MQ). Fallout 4 seems to eliminate that altogether. I don´t know, haven´t played it, but that´s what it seems like to me.

I never cared about questlines to provide the identity of my character, much the same my work (if I had one laugh.gif ) does not give me my identity.


Anyway, hope you guys are having fun with the new game smile.gif



Posted by: Winter Wolf Nov 11 2015, 11:03 AM

I believe role play has always been very poor.

Could I join the raiders?

Or the Talon Mercs?

Or enslave Daddy and join the Enclave?

Or join the Imperial Guard in the Imperial City?

Or be a priest in the chapels?

Or play a young or old person with cause and effect?

Beth games have very little role play in them for oh so long now. The role play is using the small number of tools that they provide and being creative ourselves. We were the ones who placed apples before our horses, we used the sneak button to simulate praying at a chapel, we placed our clothes on rocks to let them dry after washing them.

Nothing has changed. The fans cried out for a survival mode similar to NV. And what did Beth do?

Posted by: mirocu Nov 11 2015, 11:24 AM

Yup. Can´t argue with that kvleft.gif

Posted by: Lopov Nov 11 2015, 12:34 PM

I'm glad that most of you are enjoying the game but I'm surprised that Beth went so far and included actual voice lines for something as simple as picking locks. My laptop can't run FO4 but even if it did, I'd definitely wait for some modder to remove the forced voice. laugh.gif I just think it's not fair that they impose such limitations on our characters, my character Blondie from New Vegas would definitely swear if she couldn't pick some lock and I doubt they included appropriate voice lines. biggrin.gif

Posted by: mALX Nov 11 2015, 01:00 PM

QUOTE(Winter Wolf @ Nov 11 2015, 04:47 AM) *

QUOTE(mALX @ Nov 11 2015, 10:14 AM) *

But I mean a Player house, with safe storage for the Player and no one else (NPC) comes inside but you and your followers if you let them in.

I hope it isn't going to be a DLC you have to buy if you want a Player house.


mALX- there is no house buying like before. Those days are over (unless you mod it, of course).

Every location in the game that has a work station is a house building area. You no longer buy houses in the game, with the one exception of the one 2000 cap house. But even that one has to be built up using the workstation. Most of the locations are small and isolated so they are perfect for only 1 person and a companion.

This is the next evolution after Hearthfire. You do not buy houses in Fallout 4, you build them.


QUOTE(mirocu @ Nov 11 2015, 10:29 AM) *

It really seems like Bethesda isn´t what it used to be; about us and our characters to be whatever we wanted them to be. They definitely seem to go the modern FPS game route now... mellow.gif


I believe that Beth has been this way for 10 years now. All the role playing you have done was not supplied by Bethesda, it was simply what you were able to achieve with a little creativity.

Even in Oblivion I became the Arch Mage and was still treated by a lackey by everyone else.

Cause and effect and being able to play different roles have not existed for 10 years now.

True, this game does feel weaker than past efforts, but this is because of the forced story lines and horrible pacing this time.



Well, in Oblivion the story was there if we wanted it; but we could just as easily walk away from it and create our own story; and there were plenty of things our character could do if they swerved from the main questline.

Every town had several misc and side quests that the player could do if it suited them; there were factions we could join if we chose to (with really decent questlines for each); Daedric quests; runestones; treasure chests; DLC; etc - or just plain exploring. Tons of things to do if you wanted. (Including becoming a vampire if you wanted to - your choice).

It was a whole immersive world of choices we could make or not at our own discretion = just perfect for roleplay and our own imaginations to fuel our gameplay. Bethesda gave us the world to play in; and some optional storylines if we chose to use them.

My point is = the roleplay was entirely at our discretion and/or completely up to our imaginations if that is how we chose to play it. If we chose to; we could role play Bethesda's way, but we didn't have to. We had the choice.

Since Oblivion though, Bethesda has given us way fewer choices of activities outside the main and faction questlines; (and seriously cut the faction questlines down to bare bones; it is zero to Archmage in like 4 quests now).

They also began forcing choices on you if you wanted to continue these quests too = you had to do something else they wanted you to do (example -become a werewolf or you can't complete the Companions questline, instead of the Werewolf questline being attached to Hircine where you could tackle it if you wanted to, or not if you didn't).

They want you to play it the way they intended it to be played instead of allowing you the autonomy to play it your way like we had in Oblivion.

Voice: In Oblivion I added a voice mod that allowed me to choose the voice files and dialogue I wanted; and I chose when my character would speak by only placing the voice files in the trigger folders I wanted used.

So she didn't speak every time she activated something; or talk about how she can't pick this lock now but might be able to later - but if she broke a lockpick she might curse or say, "Damn it!" And she had an accent of my choosing.

Fallout 4 = How are you going to roleplay a Black, Hispanic, or Oriental character - or even an evil character when the only voice and dialogue option available are one whitebread male or female voice for all characters?


And by having them talking over every thing you activate; by giving no voice choices = they have taken over the roleplay of your character. You can't imagine your own dialogue if you are hearing theirs in your ear and seeing it printed across the screen.

From what I saw in that vid; the voicing was done with a very heavy hand. They are forcing their roleplay of how they think your character should be acting/reacting/talking; and when they should do it. You have no choice in the voice even matching the race you choose to play.

It will be January at the earliest before an editor becomes available to change that; but I see revamping the voice files and triggers being an imperative mod for me at least. Even in Fallout games I prefer to play a stealth character, and you can't be very stealthy if you talk aloud every time you activate something.

And truthfully = seeing the words "Pant Pant" written across the screen were immersion breaking to me. I'd def have to disable printing out my characters words across the screen. I'd say it won't be long before someone posts mods disabling or modifying the Player voice as well.



Posted by: Grits Nov 11 2015, 01:04 PM

QUOTE(Destri Melarg @ Nov 11 2015, 04:16 AM) *

Oh, and Gritsy:


Destri, thank you! The horror of accidentally killing Meeko is still fresh after nearly four years. I can put up with plastic-looking characters and the fading memory of once being married to no-lips Nora, but I can’t deal with the trauma of slaughtering another dog!

Posted by: mALX Nov 11 2015, 01:22 PM

QUOTE(mirocu @ Nov 11 2015, 04:51 AM) *

I agree, but at least Oblivion and Fallout 3 allows me to be whoever I want (provided I skip the MQ). Fallout 4 seems to eliminate that altogether. I don´t know, haven´t played it, but that´s what it seems like to me.



This is the way it seems to be for me too. I was kind of stunned in that gameplay vid at how heavy handed they were with those voice files. Who talks aloud at every thing they touch? It is like they are trying to display your character's personality for you instead of you developing your own character's personality to your liking. At least that is how I see it.









Posted by: mALX Nov 11 2015, 03:50 PM



Preston has a good voice, wish they had offered that voice as a choice.




Posted by: Grits Nov 11 2015, 03:52 PM

I just went through the female character creation. wacko.gif Good thing I have a save I can go back to and tweak. Looks like you can’t change sex at the vault door, though, so I’ll end up going through the beginning again with a male character once. Just once more, then never again!

I did spend some time making the husband’s appearance. He looked pretty hot. I was hoping to get a chance to switch to him at the vault door. Nope! laugh.gif

Here’s something fun: my lady’s hair moves. I’m going to go back and see if the ponytail bounces.

Posted by: mALX Nov 11 2015, 04:26 PM



The map is the smallest I've seen in any Bethesda game, it is done like The Pitt - a bunch of locations squeezed into a tiny area with a lot of back and forth running so it feels like you have traveled a lot; makes the world seem bigger than it actually is.



Posted by: mirocu Nov 11 2015, 04:32 PM

How large is Fallout 4´s map compared to 3´s?

Posted by: mALX Nov 11 2015, 04:51 PM

QUOTE(mirocu @ Nov 11 2015, 10:32 AM) *

How large is Fallout 4´s map compared to 3´s?



The size of one of the smaller districts.



Posted by: mirocu Nov 11 2015, 04:53 PM

QUOTE(mALX @ Nov 11 2015, 04:51 PM) *

QUOTE(mirocu @ Nov 11 2015, 10:32 AM) *

How large is Fallout 4´s map compared to 3´s?


The size of one of the smaller districts.

Really? blink.gif

How would you compare it to Point Lookout?

Posted by: mALX Nov 11 2015, 05:40 PM

QUOTE(mirocu @ Nov 11 2015, 10:53 AM) *

QUOTE(mALX @ Nov 11 2015, 04:51 PM) *

QUOTE(mirocu @ Nov 11 2015, 10:32 AM) *

How large is Fallout 4´s map compared to 3´s?


The size of one of the smaller districts.

Really? blink.gif

How would you compare it to Point Lookout?



Two different players have crossed it diagonally in 10 minutes; one ran it diagonally on a vid and it took under 3 minutes.

The Gaming Review that did the interview with Bethesda showed the map standing almost central on it and then showed their compass in comparison; you could see so many landmarks on the compass that it would be impossible to use it to navigate by; but the map was showing these sites as a distance from the where the player stood.

So beware of things being closer than they appear on the map.

The vid I'm watching, the guy went from the vault to the Sanctuary (his original home); then to Concord in just minutes and very short treks that seemed to be under 100 foot. When he opened his map, he had almost gone halfway across it, and the entire eastern side of the map is water.



Posted by: mirocu Nov 11 2015, 05:50 PM

Sounds like a really small map, especially considering the water area in the east.

Posted by: Destri Melarg Nov 11 2015, 06:03 PM

QUOTE(Grits @ Nov 11 2015, 04:04 AM) *

QUOTE(Destri Melarg @ Nov 11 2015, 04:16 AM) *

Oh, and Gritsy:


Destri, thank you! The horror of accidentally killing Meeko is still fresh after nearly four years. I can put up with plastic-looking characters and the fading memory of once being married to no-lips Nora, but I can’t deal with the trauma of slaughtering another dog!

Her official name from now on! laugh.gif

Funny thing is I used one of the obligatory 'black person presets' (that dont really look like any black people I know) to make my Nora and she ended up having the biggest set of https://s-media-cache-ak0.pinimg.com/736x/45/ce/07/45ce07c46bfa6e24346e6b94ea2a30e2.jpg i've ever seen on a game character!

Posted by: SubRosa Nov 11 2015, 08:29 PM

QUOTE(Destri Melarg @ Nov 11 2015, 04:16 AM) *

The male voice absolutely sucks if you're planning on playing anything but a caucasion male. Not surprising or game breaking, but it is an irritant that I have sadly grown accustomed to. Is it really that cost prohibitive to hire more that one actor/actress for the voice role? The female voice actually plays much better, at least to my ears.

The character models are a bit stiff and wooden in their animations. Why can't Bethesda ever get this right? On the positive side, you can actually create a fat character for a change! tongue.gif

The music playing on the radio during my face sculpting session was straight out of Fallout 3 and it was like a welcome visit from an old friend. The ones I knew offhand were both from Billie Holliday: Easy Living and Crazy He Calls Me. I haven't heard the Ink Spots yet, but I'm sure I will when I get more in depth time with the game this weekend.

Oh, and Gritsy:


So it's like Mass Effect, where if you want good voice acting you have to play a female character...

The music sounds cool. Those were my favorite ones from Fallout 3, especially I Don't Want To Set The World On Fire. Though I think https://youtu.be/-9poCAuYT-s would be perfect for the FO universe.


QUOTE(Winter Wolf @ Nov 11 2015, 04:47 AM) *

mALX- there is no house buying like before. Those days are over (unless you mod it, of course).

Every location in the game that has a work station is a house building area. You no longer buy houses in the game, with the one exception of the one 2000 cap house. But even that one has to be built up using the workstation. Most of the locations are small and isolated so they are perfect for only 1 person and a companion.

This is the next evolution after Hearthfire. You do not buy houses in Fallout 4, you build them.

This sounds good to me. Especially the small scale. I don't want to build gigantic mansions, castles, or cities. Just a simple lair for my character to lay their fiendish plots and sharpen their knives in.

QUOTE(Lopov @ Nov 11 2015, 06:34 AM) *

I'm glad that most of you are enjoying the game but I'm surprised that Beth went so far and included actual voice lines for something as simple as picking locks. My laptop can't run FO4 but even if it did, I'd definitely wait for some modder to remove the forced voice. laugh.gif I just think it's not fair that they impose such limitations on our characters, my character Blondie from New Vegas would definitely swear if she couldn't pick some lock and I doubt they included appropriate voice lines. biggrin.gif

I think I already saw one voice mod on the Nexus yesterday. I am sure more will follow. Certainly one to remove the player voice. That is not hard at all. Just record a second of silence, and use that to replace every player voice file. As far as the game knows its playing the voice. But you never hear it.

http://www.nexusmods.com/fallout4/mods/103

QUOTE(Grits @ Nov 11 2015, 09:52 AM) *

Here’s something fun: my lady’s hair moves. I’m going to go back and see if the ponytail bounces.

Animated hair is cool. Other games have had it for a while. So it is nice to see that. Do things like cloaks/long coats animate and wave around too?

Posted by: Winter Wolf Nov 11 2015, 11:16 PM

mALX and Mirocu- I do agree with both of you. Elder Scrolls certainly does have a better option to role play a character. It is possible to choose a Shadowscale Argonian and just do the Dark Brotherhood while ignoring the rest of the quest lines. Unfortunately Bethesda have only ever trotted out the same 4 quest lines (DB, TG, MG. FG) and have done very little to expand upon that over the years.

I do not see working for the Daedra as a proper questline anyway. How many followers would work for every Daedric Lord? How big would the quests be if you only did one? And why was there no pit fighting in Skyrim? Or a fishing industry that a player could operate and run?

I have played Fallout 4 for close to 10 hours now and have seen very little example of role play at all. The character is very controlled and only has the occasional sarcastic comment he-she can use during dialogue. There is no option at all to play a scoundrel or evil character. There are cooking stations in the game and house building but nothing on the quest line so far.

I now see Bethesda games as big, fun open-world exploring games, and for that I give them 9 out of 10. The games are awesome when you just grab a gun, grab Dogmeat and just explore. But as a role play game I give Bethesda 3 out of 10.

**

SubRosa- Yeah, the house building is very cool. You could build a small shipping container with one bed in it or a huge construction half the height of Tenpenny Tower. It is really up to the player. It looks to me like Beth are aiming at something like Big Town. A place where you have a collection of buildings, then you put a outside wall around the compound and funnel a choke point where you set up turrets and mines etc.

People gather to your settlement and you set them to work at the crops or guard duty. Traders set up shop and you join the trader route between establishments.

The solo approach for your knife sharpener is just as possible though.

http://i.imgur.com/PGJx1fA.jpg

Posted by: Renee Nov 11 2015, 11:27 PM

Thanks for your review, Winter Wolf. So glad to hear we can still ignore the Main Quest PHEW.


Posted by: Winter Wolf Nov 11 2015, 11:48 PM

QUOTE(Renee @ Nov 11 2015, 11:27 PM) *

Thanks for your review, Winter Wolf. So glad to hear we can still ignore the Main Quest PHEW.


Cheers! The only problem is that the main quest is very forced. We have no opportunity to play anything else other than a married person who has a baby we cannot even name ourselves. And the pacing of the game is horrible once you leave the vault. Everything comes at you very quickly. Weapon upgrades, factions, it all hits you so fast.

My advice is just to grab Dogmeat after leaving the vault and head off in another direction if you wish to avoid it.

Posted by: mirocu Nov 12 2015, 12:08 AM

QUOTE(Winter Wolf @ Nov 11 2015, 11:16 PM) *

I now see Bethesda games as big, fun open-world exploring games, and for that I give them 9 out of 10. The games are awesome when you just grab a gun, grab Dogmeat and just explore.

I certainly don´t disagree here. Regarding FO3, of course.. wink.gif

Posted by: Winter Wolf Nov 12 2015, 12:19 AM

QUOTE(SubRosa @ Nov 11 2015, 08:29 PM) *

Animated hair is cool. Other games have had it for a while. So it is nice to see that. Do things like cloaks/long coats animate and wave around too?


All of the textures are simple amazing in these modern AAA titles. In Fallout 4 you can see the texture detail in the curtains, the layered clothes and the ground looks muddy after rain. The metal now has a sheen that looks different from concrete. Not too sure about waving clothes though. I haven't played much in 3rd person or cared much for the npc's.

I am also playing Rise of the Tomb Raider at the moment. Lara looks fantastic with hair that sticks to her skin as the strands fall and the canvas texture is very realistic on her pants.

These modern games are very good in the detail.

Posted by: mALX Nov 12 2015, 01:46 AM

QUOTE(Winter Wolf @ Nov 11 2015, 05:16 PM) *

mALX and Mirocu- I do agree with both of you. Elder Scrolls certainly does have a better option to role play a character. It is possible to choose a Shadowscale Argonian and just do the Dark Brotherhood while ignoring the rest of the quest lines. Unfortunately Bethesda have only ever trotted out the same 4 quest lines (DB, TG, MG. FG) and have done very little to expand upon that over the years.

I do not see working for the Daedra as a proper questline anyway. How many followers would work for every Daedric Lord? How big would the quests be if you only did one? And why was there no pit fighting in Skyrim? Or a fishing industry that a player could operate and run?

I have played Fallout 4 for close to 10 hours now and have seen very little example of role play at all. The character is very controlled and only has the occasional sarcastic comment he-she can use during dialogue. There is no option at all to play a scoundrel or evil character. There are cooking stations in the game and house building but nothing on the quest line so far.




Really not sure how it could work in Fallout realms; unless you changed out fishing for Mirelurk hunting - but I LOVE the sound of that fishing village and working there, and in fact that was part of my roleplay in both Oblivion and Skyrim. I made a fishing pole mod and fishing village for Oblivion. The pole was a regular fishing pole but it said rude things to the player while they fished and had real fishing sounds when it did fish.


Here is my fishing village in Oblivion's Black Marsh:


http://i434.photobucket.com/albums/qq67/Maxical1/A%20New%20Sun%20Rises/Clavicus%20Viles%20Realm/ScreenShot15.jpg



And my fishing business in Skyrim:


http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/Z2%20Extra%20Credit%20Challenge%20Shack/ExtraCreditChallenge-Shack8_zps1628808f.jpg



http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/Z2%20Extra%20Credit%20Challenge%20Shack/ExtraCreditChallenge-Shack7_zpsfed7df3b.jpg



http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/Z2%20Extra%20Credit%20Challenge%20Shack/ExtraCreditChallenge-Shack9_zpsd071e8c8.jpg


http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/Z2%20Extra%20Credit%20Challenge%20Shack/ScreenShot75_zps1e53de93.png


http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/Z2%20Extra%20Credit%20Challenge%20Shack/ScreenShot66_zps55751d96.png



(which that fishing village is an extension of this Inn I made near the Half Moon Mill):


http://i434.photobucket.com/albums/qq67/Maxical1/TESAlliance%20Homework/Skyrim%20Completed%20Lessons/1%20Lesson%203%20Homework/Lesson3ViewFromRoad_zps3e76da77.jpg


There are fish respawn points all around the dock for fishing; NPC fishing idle points; and the fish on the stands and tables respawn. The Player can bring the fish to the Inn and sell them to the Restaurant there.


*


On the Daedric Lords, in my roleplay and I think Acadian's too - we did all the Daedric Lords as an extended study/research into Daedric magic and power via the Arcane University and the Mages Guild; so it fit right into our roleplay to do them all; and explained some of our trips into Oblivion realms as well.

I also wished there were some form of Arena fighting in Skyrim.


I love getting in Bethesda games and just exploring; clearing dungeons; and crafting. I love doing the random and misc quests; etc. If the main questline is good, I don't mind doing it - but in my own time, not being pushed through it or to it.

In Fallout 4; 85% of the vids are showing people ending up in the main quest/Minutemen quest and following through - it just confirmed to me how pushy they were about getting the player into it. I was really wondering if there was a way to go in the opposite direction and steer clear of that; so I kept looking for gameplay vids in hopes of seeing someone do just that - and I finally found one!

I found one vid where the guy did exactly what I would if I was playing it: explore; look for the rare and powerful weapons and armor; do crafting to improve my own armor to the highest capable; maybe set up a settlement.

He had 40 hours in, and had done almost no quests; and was having a blast with the game doing that. To me, his vid was the foremost selling factor I have found for buying FO4; because until I saw his vid I was getting further and further away from wanting to buy it.

What this man said is that setting up settlements is about the only way he found so far to earn the kind of money that he was used to earning in FO3; FO:NV.

In the same amount of time and levels he had found every place on the map and had some very powerful weapons and armor. He had several settlements built up and was earning money through them.

So I'm still going to wait to buy until the Geck is released; but at least I'm a little bit excited about it now.



Posted by: Winter Wolf Nov 12 2015, 04:22 AM

Thanks for those links. I almost fell off my chair when I saw Alix again. Ahh, nobody could weave a story like you could back in those old Beth forum days. That fishing looks awesome and is exactly the sort of thing the Beth should head down. Yes, have the factions quests, but also put some appropriate quests that suit each particular game world.

The Daedric investigation makes good role play and that is something like what Beth should have done. But make it so that each Daedric Lord is not happy that you are investigating each one and get the character to play one Lord off the other. Things like bringing one artifact into another realm is a big no no.

**

The Fallout 4 map certainly does feel smaller than Fallout 3 but it is still much bigger than Point Lookout. I have not journeyed far across the map but my guess would be about 70-75% the size of number 3.

I am glad mALX, that you are feeling better about the game now. It is a really, really good game. Please take that from me. I would not say that if it wasn't true. But I would not buy the game on PC until the modders have fixed the UI and all the other console crap Beth ported. Ha!

The game world and combat is awesome fun. There is heaps more gore outside of VATS with ghoul body parts falling off as you shoot them. It is great! And Dogmeat rocks the show, pulling down ghouls to the ground by their clothing and helping you win the 'good fight.'

Just stay away from the rushed story.

Posted by: Winter Wolf Nov 12 2015, 11:56 AM

I love it when Americans are asleep. I have got the place to myself. Lol.

Even the steam data shows a dip when Americans and Europeans disappear. biggrin.gif

https://steamdb.info/app/377160/graphs/

**

Okay, I have played around with the settlement building. I feel that it will be really successful with the console users as they have never had house buildings before. Others (....cough....cough.....SubRosa and mALX) will probably expect a more high quality finished to their homes.

The reason I say this is that all the sheeting and timber you use makes the home look like a Mad Max ramshackle apartment. Very cool as it does fit in with the whole concept, but not quite the polished finish that modders do. It needs some solid concrete walls but I cannot seem to find that where I am building. Perhaps it is elsewhere? Or maybe you can only use steel and timber.

You have several options. Completely scrap a building and start from the original house foundation, slam down a prefab anywhere you like within the zone (even the middle of the street) or number three- do what I did and spot an empty spot on the top of somebody's garage. Ahh, I said, that is where I will go.

Up the stairs went to hook up with the level and a man cave was soon built.

The system works quite well. Roof tiles just snap into the side walls and everything just comes together.

Placing items is really easy (unlike past Beth games) and you can use shelves and tables to show items off.

I want to hook up some lighting but I need to find some parts for the generator and cables. Lol.

Posted by: mirocu Nov 12 2015, 12:05 PM

You´re never alone here, Wolf. I´m always here... biggrin.gif



Glad you´re enjoying the game goodjob.gif

Posted by: Winter Wolf Nov 12 2015, 12:12 PM

I hope you didn't wake up to work on the Lasker variation of the Queen's Gambit Declined?

Sleep, Mirocu, you need sleep.

Posted by: mirocu Nov 12 2015, 12:15 PM

Sleep? It´s noon here laugh.gif

Posted by: Winter Wolf Nov 12 2015, 12:19 PM

Where are you, north pole?

biggrin.gif

Posted by: mirocu Nov 12 2015, 12:20 PM

QUOTE(Winter Wolf @ Nov 12 2015, 12:19 PM) *

Where are you, north pole?

biggrin.gif

Pretty much tongue.gif


So, Fallout 4, eh? Have any screenies to post?

Posted by: Winter Wolf Nov 12 2015, 12:30 PM

http://i.imgur.com/OrOAxnu.jpg

http://i.imgur.com/6kLMSFJ.png

http://i.imgur.com/SBJrYlu.jpg

Posted by: mirocu Nov 12 2015, 01:45 PM

Well, the one that actually showed the new Fallout in-game was nice... biggrin.gif

Posted by: mALX Nov 12 2015, 04:06 PM

QUOTE(Winter Wolf @ Nov 11 2015, 10:22 PM) *

Thanks for those links. I almost fell off my chair when I saw Alix again. Ahh, nobody could weave a story like you could back in those old Beth forum days. That fishing looks awesome and is exactly the sort of thing the Beth should head down. Yes, have the factions quests, but also put some appropriate quests that suit each particular game world.

The Daedric investigation makes good role play and that is something like what Beth should have done. But make it so that each Daedric Lord is not happy that you are investigating each one and get the character to play one Lord off the other. Things like bringing one artifact into another realm is a big no no.

**

The Fallout 4 map certainly does feel smaller than Fallout 3 but it is still much bigger than Point Lookout. I have not journeyed far across the map but my guess would be about 70-75% the size of number 3.

I am glad mALX, that you are feeling better about the game now. It is a really, really good game. Please take that from me. I would not say that if it wasn't true. But I would not buy the game on PC until the modders have fixed the UI and all the other console crap Beth ported. Ha!

The game world and combat is awesome fun. There is heaps more gore outside of VATS with ghoul body parts falling off as you shoot them. It is great! And Dogmeat rocks the show, pulling down ghouls to the ground by their clothing and helping you win the 'good fight.'

Just stay away from the rushed story.



Fishing, etc = I loved the idea of my character having a job; I mean, it doesn't get more real than having to work every day and the adventures you find are brought about in the course of your work day.

In Oblivion, Maxical's "Job" was working at the Arena as a combatant; but when she left the Arena she started fishing/selling Slaughterfish scales to alchemists and their meat to restaurants:

*baked slaughterfish on rice:


http://i434.photobucket.com/albums/qq67/Maxical1/Food/AAASlaughterfishDinnerwithRice_zpse62178f4.jpg


She also ran an illegal Still making "Kvatch Kickapoo" moonshine that she sold:


http://i434.photobucket.com/albums/qq67/Maxical1/My%20Mods/Homes%20To%20Help%20New%20Characters/AAAShetcombeFarmsRedux-CloseupofMoonshiningbusiness-KvatchKickapooSloeWhiteLightning_zps77e06c4f.jpg


In Skyrim - (I absolutely LOVED all that blacksmith crafting stuff!), she "worked" for the Whiterun Smithy. Her "Job" was to hunt for pelts and mine ore; bring it back to the Smithy and smelt the ore down/tan the pelts/make weapons and armor/improve them/enchant them. Adrienne paid her for finished products and sold them in the store for a profit.

Anyway, that was Maxical's "job" in Skyrim. I built the fishery and Inn for Misa, that is where she worked till I stopped playing.

It really did change my thinking about Fallout 4 to see that one vid. I didn't even get all the way through it; it was so long. But saw enough to know he was playing my way and having the kind of fun I was looking for in a game.

My son is wanting to get it, if he does I will sneak into his room and play it while he is at school, laugh.gif




QUOTE(Winter Wolf @ Nov 12 2015, 06:30 AM) *

http://i.imgur.com/OrOAxnu.jpg

http://i.imgur.com/6kLMSFJ.png

http://i.imgur.com/SBJrYlu.jpg



GAAAAAH! what game is in the last screen? I love the hair and skin, it looks Awesome!




QUOTE(Winter Wolf @ Nov 12 2015, 05:56 AM) *

Okay, I have played around with the settlement building. I feel that it will be really successful with the console users as they have never had house buildings before. Others (....cough....cough.....SubRosa and mALX) will probably expect a more high quality finished to their homes.



laugh.gif




Posted by: mALX Nov 12 2015, 04:35 PM

QUOTE(SubRosa @ Nov 10 2015, 04:07 PM) *

QUOTE(mALX @ Nov 10 2015, 03:48 PM) *

Okay, the pretty girl is at 1:25. THAT is what I'd like to look like, lol. Where are these mods, can you link me up?

http://www.nexusmods.com/fallout4



Oh, I feel so dumb - Nexus, I know how to find mods on Nexus! I'm sorry. I must have been having a really bad day to ask you that, lol. I apologize, and thank you so much for the link!

I did find one really good one of both the male and female, and I believe it was the female the person was playing. Thank you so much, SubRosa.




QUOTE(SubRosa @ Nov 11 2015, 02:29 PM) *

QUOTE(Lopov @ Nov 11 2015, 06:34 AM) *

I'm glad that most of you are enjoying the game but I'm surprised that Beth went so far and included actual voice lines for something as simple as picking locks. My laptop can't run FO4 but even if it did, I'd definitely wait for some modder to remove the forced voice. laugh.gif I just think it's not fair that they impose such limitations on our characters, my character Blondie from New Vegas would definitely swear if she couldn't pick some lock and I doubt they included appropriate voice lines. biggrin.gif

I think I already saw one voice mod on the Nexus yesterday. I am sure more will follow. Certainly one to remove the player voice. That is not hard at all. Just record a second of silence, and use that to replace every player voice file. As far as the game knows its playing the voice. But you never hear it.

http://www.nexusmods.com/fallout4/mods/103




WOO HOO! Most def will be wanting this one, Thanks SubRosa!



Posted by: Grits Nov 12 2015, 06:31 PM

QUOTE(SubRosa @ Nov 11 2015, 02:29 PM) *

Animated hair is cool. Other games have had it for a while. So it is nice to see that. Do things like cloaks/long coats animate and wave around too?

Yep. Jenna found a raggedy coat that waves around a little when she walks. smile.gif

Here’s something to consider. The headbob in first person makes me sick very quickly. I play mostly in third person but like to look closely at stuff in first. I am amazed that this idiotic gimmick is even included and disgusted that it can’t be disabled.


ADDED: The 1,000 names that Codsworth can say are for the character’s name, not the baby’s. For example if you name your character Steve, Codsworth will call you Mr. Steve. If he doesn’t know the name he will call you sir or ma’am. Fun tip from a video, not confirmed by me:



Posted by: SubRosa Nov 12 2015, 10:23 PM

QUOTE(Grits @ Nov 12 2015, 12:31 PM) *

QUOTE(SubRosa @ Nov 11 2015, 02:29 PM) *

Animated hair is cool. Other games have had it for a while. So it is nice to see that. Do things like cloaks/long coats animate and wave around too?

Yep. Jenna found a raggedy coat that waves around a little when she walks. smile.gif

Very neat. goodjob.gif Staring at the stiff-as-a-board cloaks and capes in Skyrim and Oblivion make me seriously question Persephone's washing habits (which apparently must be non-existent!)

QUOTE(Grits @ Nov 12 2015, 12:31 PM) *

Here’s something to consider. The headbob in first person makes me sick very quickly. I play mostly in third person but like to look closely at stuff in first. I am amazed that this idiotic gimmick is even included and disgusted that it can’t be disabled.

I am not surprised it is there. It has been a standard in FPS games for decades. But I am stunned that you cannot turn it off. People getting sick because of it has been well-known for just as long! nono.gif

QUOTE(Grits @ Nov 12 2015, 12:31 PM) *

ADDED: The 1,000 names that Codsworth can say are for the character’s name, not the baby’s. For example if you name your character Steve, Codsworth will call you Mr. Steve. If he doesn’t know the name he will call you sir or ma’am. Fun tip from a video, not confirmed by me:



Does Codpiece know Persephone or Hecate?

Posted by: ghastley Nov 12 2015, 10:45 PM

I remember turning off head-bobbing in Daggerfall. Deja vu's not what it used to be. huh.gif

Posted by: Winter Wolf Nov 12 2015, 10:52 PM

Yes, the head bobbing is annoying with some guns. The pipe rifle was quite bad, the pistols not so much.


Another thing that is very different now is that the game world feels very empty when compared to Fallout 3. Many of the enemies burst up through the ground to attack you so you have no idea they are there. I feel like I am walking through Pripyat and not one of the important culture cities of the US. Lol.


**

I found my first Fat Man yesterday. Woo Hoo! Decided to leave it there and grab it if I need it later.


**

mALX- That screenshot is Rise of the Tomb Raider. It is X1 exclusive for a short time and that is making PS4 owners upset. The detail on Lara is very nice. I am enjoying the game but it is still standard TR affair, too many set piece moments and cut scenes. Just give me a five level tomb and let me work it out myself, damn it.

And I always find it crazy that these games can be completed in days and then you have to wait 2 years for the next one. At least with Beth games I am struggling to catch up (I am still only half way through Skyrim or NV).

Posted by: mirocu Nov 12 2015, 10:58 PM

QUOTE(Winter Wolf @ Nov 12 2015, 10:52 PM) *

And I always find it crazy that these games can be completed in days and then you have to wait 2 years for the next one. At least with Beth games I am struggling to catch up (I am still only half way through Skyrim or NV).

I finished Bioshock within a month. Well within a month actually, and I do include the time it took to order, recieve and install it mellow.gif


Oh, well.... How could you pass up trying the Fatman!??? biggrin.gif biggrin.gif

Posted by: ghastley Nov 12 2015, 11:03 PM

QUOTE(Winter Wolf @ Nov 12 2015, 04:52 PM) *

And I always find it crazy that these games can be completed.

FTFY

Most games that I like let you play on past the completion of the main objective. Even if it's just revisiting the places you already went to see if you missed any loot. TR does have a habit of destroying the places so you couldn't go back if you wanted to.

Posted by: Winter Wolf Nov 12 2015, 11:21 PM

QUOTE(mirocu @ Nov 12 2015, 10:58 PM) *

I finished Bioshock within a month. Well within a month actually, and I do include the time it took to order, recieve and install it mellow.gif


laugh.gif

**

And with the Fat Man. I guess it just comes down to the amount of weapons and the upgrading this game has. I really would like to enjoy them first. In hindsight it probably would have been okay. I forgot to check if it had any nukes anyway. Lol.

ghastley- Yes. TR does have the habit of blocking us off (using destroyed corridors and slides). At least in the new reboot they have fast travel camps that allow us to revisit locations. And Lara does like blowing things up. laugh.gif

Posted by: mALX Nov 13 2015, 03:05 AM

QUOTE(Grits @ Nov 12 2015, 12:31 PM) *

QUOTE(SubRosa @ Nov 11 2015, 02:29 PM) *

Animated hair is cool. Other games have had it for a while. So it is nice to see that. Do things like cloaks/long coats animate and wave around too?

Yep. Jenna found a raggedy coat that waves around a little when she walks. smile.gif

Here’s something to consider. The headbob in first person makes me sick very quickly. I play mostly in third person but like to look closely at stuff in first. I am amazed that this idiotic gimmick is even included and disgusted that it can’t be disabled.


ADDED: The 1,000 names that Codsworth can say are for the character’s name, not the baby’s. For example if you name your character Steve, Codsworth will call you Mr. Steve. If he doesn’t know the name he will call you sir or ma’am. Fun tip from a video, not confirmed by me:





I know for a fact he can also say the name "FluckFace" (minus the L, of course, and you are right he adds the "Mr." to it); I heard him say it several times on the vid I was watching!






Posted by: mALX Nov 13 2015, 03:43 AM

QUOTE(Winter Wolf @ Nov 12 2015, 04:52 PM) *

mALX- That screenshot is Rise of the Tomb Raider. It is X1 exclusive for a short time and that is making PS4 owners upset. The detail on Lara is very nice. I am enjoying the game but it is still standard TR affair, too many set piece moments and cut scenes. Just give me a five level tomb and let me work it out myself, damn it.



Amazing job they did on the girl though!


Posted by: mALX Nov 13 2015, 04:00 AM

QUOTE(Winter Wolf @ Nov 12 2015, 04:52 PM) *

I found my first Fat Man yesterday. Woo Hoo! Decided to leave it there and grab it if I need it later.



I saw the Fat Man in action on Youtube yesterday, it was Awesome - but the blasts I've seen in FO4 are not as big as they were in FO3. Has anyone else noticed this or is my perception off due to seeing it on a vid?






Posted by: mALX Nov 13 2015, 04:33 AM

QUOTE(Grits @ Nov 12 2015, 12:31 PM) *

Here’s something to consider. The headbob in first person makes me sick very quickly. I play mostly in third person but like to look closely at stuff in first. I am amazed that this idiotic gimmick is even included and disgusted that it can’t be disabled.



I get extremely motion sick even just watching youtube vids of video game play on some games. A lot of it is if there is too much swinging around of the camera (like people who "look around" a lot and/or with a fast or jerky motion.

But I also get really ill when the player is in first person and running somewhere (or when I do it while playing) - I didn't know what was causing it, but I'll bet you are right about it having to do with head-bobbing.

I have to play in 3rd person at all times anymore.








Posted by: Winter Wolf Nov 13 2015, 04:50 AM

I have had another look at the head bobbing. What is causing it is not really the moving of the camera but actually the up and down movement of the arm motion. The camera is not moving.

Long weapons- Very bad bobbing.
Short weapons- Very minor movement
Weapon holstered- No head bob at all.

When you walk around with no gun the camera is smooth and stable.

I agree with the motion sickness thing, mALX. When I am playing I do not feel it but I feel it bad when somebody else is swinging the camera. The only game that made me sick was Forza Horizon 2. The camera turns all the time around country roads I am not expecting. Track racing never does it to me.

Posted by: hazmick Nov 13 2015, 05:40 AM

The game finally finished downloading so I've been able to play it at last. happy.gif

I'm just under 10 hours in. Got as far as Concord, got my power armour, and then ignored the main quest entirely. I've spent most of the time building up my settlement, and it's looking pretty cosy now.

Character creation was a bit underwhelming, especially in the hair department. Bethesda's character creation has never been top notch, and it doesn't feel as if they've tried to progress with it. There was literally 1 option for long hair on a man, and only 2 or 3 shoulder length options for a woman. kvleft.gif

Aside from the very start of the game with that silly marriage and child situation, the game is super duper. Combat is good, visuals are fantastic, the world itself is really nicely done. The weapon and armour crafting/upgrading system is fun to tinker with, and the usage of materials means that you spend more time scavenging than in previous Fallout games.

Not much more to be said that others haven't already picked up on. laugh.gif

Posted by: mALX Nov 13 2015, 06:08 AM

QUOTE(hazmick @ Nov 12 2015, 11:40 PM) *

The game finally finished downloading so I've been able to play it at last. happy.gif

I'm just under 10 hours in. Got as far as Concord, got my power armour, and then ignored the main quest entirely. I've spent most of the time building up my settlement, and it's looking pretty cosy now.

Character creation was a bit underwhelming, especially in the hair department. Bethesda's character creation has never been top notch, and it doesn't feel as if they've tried to progress with it. There was literally 1 option for long hair on a man, and only 2 or 3 shoulder length options for a woman. kvleft.gif

Aside from the very start of the game with that silly marriage and child situation, the game is super duper. Combat is good, visuals are fantastic, the world itself is really nicely done. The weapon and armour crafting/upgrading system is fun to tinker with, and the usage of materials means that you spend more time scavenging than in previous Fallout games.

Not much more to be said that others haven't already picked up on. laugh.gif



WOO HOO! Anxious to hear more impressions as you go!


@ Winter Wolf - I never knew what caused my motion sickness when playing the games or watching gameplay vids; but I rarely keep my weapon out when walking around; and don't have the issue in 3rd person (which is the only way I can play anymore).

So I really don't know why, but 1st person always makes me sick fairly quickly; but it is very noticeable instantly in vids if they spin or jerk the camera view as if trying to simulate their character is "looking around" by swiveling their heads instead of slowly panning the camera around to take in the whole room.

And in first person running = I first noticed this in Oblivion, where the grass was eye level in first person for some odd reason - I started getting very ill when running in first person. Then I started getting ill watching anyone else run in first person.

Well, I think it was SubRosa that told me about playing in 3rd person, and I was actually stunned to see my character head-tracking NPC's and smiling, etc - it was AWESOME!

But to this day =- and in any game I try to play or any gameplay vid I watch; seeing running in first person always gets me motion sick now. Not sure why it is, or what causes it; it is just there now. It started sometime in playing Oblivion and just got worse as time passed.

(so in other words, it could be me instead of the game itself).







Posted by: Winter Wolf Nov 13 2015, 06:15 AM

QUOTE(hazmick @ Nov 13 2015, 05:40 AM) *

and the usage of materials means that you spend more time scavenging than in previous Fallout games.


Spot on there. smile.gif I am spending all my time just scavenging with Dogmeat. Now let me see, does that item have copper, or screws.....lol.

Speaking of settlement building, I love the generators and running lines, heaps of fun. You can turn the power off from the generator itself or the light from a wall switch. It is neat that the generator is loud when close up but really quiet if you move away from it. Helps with sleeping, you see. laugh.gif

**

Shame about that motion sickness. My Mum gets it bad in cars as a passenger. Me, not so much.

Interesting about the 3rd person.

Posted by: mALX Nov 13 2015, 06:26 AM

QUOTE(Winter Wolf @ Nov 13 2015, 12:15 AM) *

QUOTE(hazmick @ Nov 13 2015, 05:40 AM) *

and the usage of materials means that you spend more time scavenging than in previous Fallout games.


Spot on there. smile.gif I am spending all my time just scavenging with Dogmeat. Now let me see, does that item have copper, or screws.....lol.

Speaking of settlement building, I love the generators and running lines, heaps of fun. You can turn the power off from the generator itself or the light from a wall switch. It is neat that the generator is loud when close up but really quiet if you move away from it. Helps with sleeping, you see. laugh.gif

**

Shame about that motion sickness. My Mum gets it bad in cars as a passenger. Me, not so much.

Interesting about the 3rd person.



I also get motion sick as a passenger in a car, but am fine driving except:

* On a road with a steep cliff on either side

http://i1.wp.com/endlesslyexploring.com/wp-content/uploads/2014/10/Death-Road-6.jpg


* On a very high bridge

http://www.randomlynew.com/wp-content/uploads/2014/01/Siduhe_Bridge-1.jpg



* On a long low bridge over a long stretch of water (example: Crossing Lake Pontchartrain):


http://www.travelandleisure.com/sites/default/files/styles/1600x1000/public/201009-w-bridges-pontchartrain.jpg?itok=DJ5yLtp7


Where accidents like this are a common occurance:



http://media.nola.com/tpphotos/photo/2013/10/13517594-standard.jpg



* I actually cried and was in a near fainting state the whole way across the Lake Pontchartrain bridge. It was stormy, the lake had whitecaps and it looked like they were going to overcome the road any second. I've never been so happy to get off a bridge in my life!

NEVER again !!!!!






Posted by: Winter Wolf Nov 13 2015, 11:57 AM

Wow, is there a person in that wreck? Or is that just the side mirror or something? The people do not look concerned so it must be okay. Lol.

**

I am over 20 hours now and I have been both pleasantly surprised and horrified by Fallout.

The game is awesome in so many ways and I will happily sink hundreds of hours into this game. My goal is to surpass Mirocu's number of caps in FO3 and start my own bank at Boston. Ha! With the trading and settlements I might even become some big shot property developer. biggrin.gif

The downside is something that I will not spoil, other than to say that I have already seen two examples where Bethesda have blatantly stepped all the Fallout Lore from the early games. Yes, Beth has a right to make east coast the way they see fit, but I am still very, very surprised....

Posted by: mirocu Nov 13 2015, 12:02 PM

QUOTE(Winter Wolf @ Nov 13 2015, 11:57 AM) *

The game is awesome in so many ways and I will happily sink hundreds of hours into this game. My goal is to surpass Mirocu's number of caps in FO3 and start my own bank at Boston.

You shall not pass nono.gif




laugh.gif

Posted by: mALX Nov 13 2015, 03:57 PM

QUOTE(Winter Wolf @ Nov 13 2015, 05:57 AM) *

Wow, is there a person in that wreck? Or is that just the side mirror or something? The people do not look concerned so it must be okay. Lol.

**

I am over 20 hours now and I have been both pleasantly surprised and horrified by Fallout.

The game is awesome in so many ways and I will happily sink hundreds of hours into this game. My goal is to surpass Mirocu's number of caps in FO3 and start my own bank at Boston. Ha! With the trading and settlements I might even become some big shot property developer. biggrin.gif

The downside is something that I will not spoil, other than to say that I have already seen two examples where Bethesda have blatantly stepped all the Fallout Lore from the early games. Yes, Beth has a right to make east coast the way they see fit, but I am still very, very surprised....



In my mind they did the same thing to TES Lore with Skyrim. But Eventually we are going to have to start a SPOILERS thread for FO4 like we have for Oblivion and Skyrim = a place where people can discuss openly and everyone knows going into the thread that they may encounter spoilers in there so to avoid it if they don't want to. I always like hearing whole stories without censorship or editing to protect from spoilers; (and I think Acadian does too); so you will always find me in the spoiler threads - but I know many people don't like them at all.




Posted by: ghastley Nov 13 2015, 05:10 PM

QUOTE(mALX @ Nov 13 2015, 09:57 AM) *

Eventually we are going to have to start a SPOILERS thread for FO4 like we have for Oblivion and Skyrim

Looks like mirocu did that, but it may be a good idea to rename the screenshots thread to FO3 and start a separate one for FO4. I'l "report" this just to make sure it gets noticed.

Posted by: Acadian Nov 13 2015, 05:51 PM

I've renamed this thread to indicate no spoilers, making it complement mirocu's new spoilers thread.

I've also renamed the FO screenshot thread to indicate it is for FO3.

Whoever would like to post the next FO4 screenshot is welcome to create a new thread for FO4 screenshots.

smile.gif

Posted by: mALX Nov 13 2015, 06:08 PM

QUOTE(Acadian @ Nov 13 2015, 11:51 AM) *

I've renamed this thread to indicate no spoilers, making it complement mirocu's new spoilers thread.

I've also renamed the FO screenshot thread to indicate it is for FO3.

Whoever would like to post the next FO4 screenshot is welcome to create a new thread for FO4 screenshots.

smile.gif



Well, except that the Fallout Screenshot thread is not just FO3 screenshots, it also has New Vegas in it. So it needs to remain either just the Fallout Screenshot Thread or the name changed to reflect it contains New Vegas screenshots too.

If we leave it just the "Fallout Screenshots" thread, then we can leave the Fallout 4 shots already in it (in there) instead of having to move them.



Posted by: ghastley Nov 13 2015, 06:56 PM

Isn't NV considered an expansion of FO3, the way SI was for Oblivion, and Dragonborn for Skyrim? If not, I'd have expected the new game to be called FO5.

Posted by: mALX Nov 13 2015, 07:25 PM

QUOTE(ghastley @ Nov 13 2015, 12:56 PM) *

Isn't NV considered an expansion of FO3, the way SI was for Oblivion, and Dragonborn for Skyrim? If not, I'd have expected the new game to be called FO5.



No, most def not an expansion. It was the last legal rights Bethesda won back from the defunct Interplay/Black Isles because they (Interplay) had been given a certain amount of time to obtain funding for their one final Fallout game they held the rights to. When they were unable to obtain the funding in the time allotted, Bethesda took them to court and got back the rights; produced New Vegas - but in a kind gesture toward the original Black lsles Fallout Devs Bethesda invited Obsidion Studios to do the work under their final approval of everything. (Obsidion is actuallyl 6 of the former Black Isles Devs who started their own company under Black Isles former lead Dev Feargus Urquhart).

It is technically a separate game from the Fallout Series; holds its own place like it would have if Interplay had gotten to develop it. (and I'm sure it gave the Dev's that had originally started the Falllout Series some closure they were missing from the way Interplay ended them).

If I'm not mistaken, Redguard in the Elder Scrolls series is the same way; absolutely not an expansion but a completely separate game (just taking place in the same realm as the Elder Scrolls Series) that was supposed to break off and begin an "Adventure" series of a completely different style of play than the RPG open world sandbox of the TES series. But it went over like a lead balloon, so was dropped.



Posted by: Acadian Nov 13 2015, 07:35 PM

The FO3 screenshot thread now indicates it is for NV shots as well.

Edit: I'm happy to tinker with the title until it is what members want. If a single all inclusive FO related screenshot thread is preferred, we can do that. If a separate one for FO3/NV and another for FO4 is preferred we can do that.

Posted by: mALX Nov 13 2015, 08:35 PM

QUOTE(Acadian @ Nov 13 2015, 01:35 PM) *

The FO3 screenshot thread now indicates it is for NV shots as well.

Edit: I'm happy to tinker with the title until it is what members want. If a single all inclusive FO related screenshot thread is preferred, we can do that. If a separate one for FO3/NV and another for FO4 is preferred we can do that.



My personal choice would be one heading for all Fallout screens because there really aren't that many and we go back and forth through these Fallout games; but it is really the majority decision on something like this; so if anyone else has a preference on it (speak up).

The way it stands now, some Fallout 4 screens will need to be moved and a new thread started for them. Keeping the name "The Fallout Screenshot thread" kind of eliminates the need to move them at all. In all the years these games have been out we've only drummed up 52 pages of screens and comments on two games; really not enough traffic to warrant starting a new thread for FO4 imho.






Posted by: Grits Nov 13 2015, 09:04 PM

My only concern with FO4 screens is accidentally having spoilers come up in the shared thread, not so much from what I post but from whatever discussion might follow. I didn’t plan to post character updates in the Wasteland/Mohave thread for the same reason. I wouldn’t want anyone to have to avoid those threads to keep from having FO4 spoiled for them.

Perhaps a Today in the Commonwealth (with spoilers) thread for unrestricted updates and screenshots? Or should we use spoiler tags in the shared threads and trust that people will move spoilerish discussion to the Fallout 4 – spoiler version thread?

Posted by: mALX Nov 13 2015, 09:41 PM

QUOTE(Grits @ Nov 13 2015, 03:04 PM) *

My only concern with FO4 screens is accidentally having spoilers come up in the shared thread, not so much from what I post but from whatever discussion might follow. I didn’t plan to post character updates in the Wasteland/Mohave thread for the same reason. I wouldn’t want anyone to have to avoid those threads to keep from having FO4 spoiled for them.

Perhaps a Today in the Commonwealth (with spoilers) thread for unrestricted updates and screenshots? Or should we use spoiler tags in the shared threads and trust that people will move spoilerish discussion to the Fallout 4 – spoiler version thread?


Not really sure how an additional screenshot thread for spoiler conversations about the screens would be necessary. Screenshot threads are already open for spoilers because they can always show a scene someone else may not have seen yet. It is understood there may be spoilers found in screenshot threads.

(and there is already a thread for unrestricted conversation regarding FO4 that Mirocu started, so unsure why we would need another one).



Posted by: mirocu Nov 13 2015, 09:46 PM

I for one could go with having all Fallout screenies in one thread. But since I´m not even playing my vote doesn´t hold much weight, I guess.

Rather difficult question. We shouldn´t need two screenshot threads just for Fallout 4 but at the same time there´s a chance for spoilers... indifferent.gif Maybe those entering the FO4 screenshot thread have to be prepared for spoilers or simply avoid it for the time being.

Posted by: Grits Nov 13 2015, 09:50 PM

QUOTE(mALX @ Nov 13 2015, 03:41 PM) *

QUOTE(Grits @ Nov 13 2015, 03:04 PM) *

My only concern with FO4 screens is accidentally having spoilers come up in the shared thread, not so much from what I post but from whatever discussion might follow. I didn’t plan to post character updates in the Wasteland/Mohave thread for the same reason. I wouldn’t want anyone to have to avoid those threads to keep from having FO4 spoiled for them.

Perhaps a Today in the Commonwealth (with spoilers) thread for unrestricted updates and screenshots? Or should we use spoiler tags in the shared threads and trust that people will move spoilerish discussion to the Fallout 4 – spoiler version thread?


Not really sure how an additional screenshot thread for spoiler conversations about the screens would be necessary. Screenshot threads are already open for spoilers because they can always show a scene someone else may not have seen yet. It is understood there may be spoilers found in screenshot threads.

(and there is already a thread for unrestricted conversation regarding FO4 that Mirocu started, so unsure why we would need another one).

I don’t think we need another thread for spoiler discussion. mirocu already made one.

Posted by: ghastley Nov 13 2015, 09:58 PM

I'd agree. If a screenshot has a spoiler in it, it would be put in the spoilers thread, rather than the screenshots one, like we do now for Skyrim. So FO4, FO4 spoilers, and FO4 screenshots should be a complete set. Until FO4 mods are possible, anyway. biggrin.gif

Posted by: Acadian Nov 13 2015, 10:02 PM

My own view is that one FO screenshot thread might be fine and just begin adding shots there from FO4 as they come up. But I also want to be sensitive to the fact that I don't play FO. I also don't believe it's necessary to have spoiler/non-spoiler screenshot threads. Viewers should generally be aware that if they look at shots from other folks' games, they're likely to see spoilers.

Whichever way we go, I'll tweak the existing FO screenshot thread title as needed to reflect things.

Posted by: mALX Nov 13 2015, 10:07 PM

QUOTE(mirocu @ Nov 13 2015, 03:46 PM) *

I for one could go with having all Fallout screenies in one thread. But since I´m not even playing my vote doesn´t hold much weight, I guess.

Rather difficult question. We shouldn´t need two screenshot threads just for Fallout 4 but at the same time there´s a chance for spoilers... indifferent.gif Maybe those entering the FO4 screenshot thread have to be prepared for spoilers or simply avoid it for the time being.



Same here, I am not playing (but I am an interested party). Right now as far as I know there are only 3 members actually playing; and in the future there is a possibility that I might get it (but I don't care one way or another about spoilers, and usually buy the official guides as part of my collections anyway, lol).

But I am pretty sure in the future we will see SubRosa playing it; and she does not like spoilers, so she should have a say in how she thinks the threads should be handled.

Acadian does not play any of the Fallout genre games; and doesn't care one way or another about spoilers. Mirocu will probably not get it unless the need to have online access via Steam to play it is removed.

I don't really care how it is done, just the least convoluted way possible is usually the best way all the way around for user friendliness.


Posted by: mALX Nov 13 2015, 10:27 PM

QUOTE(Acadian @ Nov 13 2015, 04:02 PM) *

I also don't believe it's necessary to have spoiler/non-spoiler screenshot threads. Viewers should generally be aware that if they look at shots from other folks' games, they're likely to see spoilers.



That is the truth. Screenshots and vids are inherently spoilerish by nature, it is to be expected if you see them you are opening yourself up having some insight into the game you didn't have before. Right now every single screenshot out there is something I haven't seen in game and is telling me something about that game that I don't know/didn't know.

And for anyone who hasn't played FO3 or NV - the screenshot thread is already overloaded with spoilers in those two games; and no one has been concerned to this point about it.



Posted by: SubRosa Nov 13 2015, 10:50 PM

I don't really like the idea of two separate Fallout screenshot topics. It would just make things more confusing. If I don't want to see what Fallout 4 looks like I just won't click on the links to the pictures. But I do want to see, because that is a big influence on whether or not I decide to buy the game at some later date.

Posted by: Grits Nov 13 2015, 11:13 PM

That works for me. The main quest is the only one I really don’t want to know about yet, and it’s easy enough to just stay away until I’ve played through it. If it lasts as long as some of the Skyrim faction quests that should take me… about five more minutes? tongue.gif

I’ve been watching my son play and there have been some truly jaw-dropping moments. Also some NPCs that I love and some that I’d love to slap. Really neat.

Posted by: mALX Nov 13 2015, 11:28 PM

QUOTE(Grits @ Nov 13 2015, 05:13 PM) *

The main quest is the only one I really don’t want to know about yet, and it’s easy enough to just stay away until I’ve played through it. If it lasts as long as some of the Skyrim faction quests that should take me… about five more minutes? tongue.gif




laugh.gif

When you have done it, please feel free to get on the spoiler thread and discuss it, I would love to hear about those jaw dropping moments !!!




Posted by: Winter Wolf Nov 13 2015, 11:36 PM

Oh, come on, Beth put in years of work on the Winterhold quest line and the Bard College.

It took a ton of developer effort to add a quest where we had to collect 1 drum and 1 lute. laugh.gif

Posted by: mALX Nov 13 2015, 11:41 PM

QUOTE(Winter Wolf @ Nov 13 2015, 05:36 PM) *

Oh, come on, Beth put in years of work on the Winterhold quest line and the Bard College.

It took a ton of developer effort to add a quest where we had to collect 1 drum and 1 lute. laugh.gif


Unfortunately the developer was absent that was supposed to ensure the questline worked in case the player found the lute or drum before starting the quest, laugh.gif




Posted by: Winter Wolf Nov 14 2015, 04:40 AM

Dogmeat looks really stylish now with his new collar.

He is too busy parading around that he forgets that he is walking into a raider turret. Lol.

**

Equipping items is different to Skyrim. There they took the item if it suited their style and was better than what they were using. Here you have to move the item across then manually equip it.

Y on Xbox.
E on PC.

Posted by: hazmick Nov 14 2015, 07:52 PM

Crikey. Feral Ghouls are so creepy now. They were a bit weird and almost cartoony in FO3 and NV but now they're just plain terrifying.

Oh, you cleared this building? It sure would be a shame if FERAL GHOULS STARTED CRAWLING OUT OF THE FLOORS AND WALLS panic.gif


The design for non-feral ghouls is really great too. Everything looks so good.

Posted by: mALX Nov 14 2015, 08:15 PM



Agree - the non-feral ghouls look really good, and so far really liked a few of their personalities too!




Posted by: Grits Nov 14 2015, 10:35 PM

The feral ghouls are so fast. Like I Am Legend fast. Scary! panic.gif

Posted by: mALX Nov 16 2015, 01:04 AM



Winter Wolf, where did that funny Krebs vid about ghouls go that you posted? I was rolling watching it, but can't find it to comment, lol. It is in my mail box on the 13th, but not on here.




Posted by: Winter Wolf Nov 16 2015, 02:31 AM

I took it down because I thought the timing was not correct after the horrible events in Paris. Gaming has little to do with world events but is better to be sensitive to the feeling of others.

Also I noticed that the ghouls and raiders look strangely small when compared to the fence and building structures. It must be for some technical reason, not sure.

I will post it again soon. Glad you liked it. smile.gif

Posted by: mALX Nov 16 2015, 02:34 AM

QUOTE(Winter Wolf @ Nov 15 2015, 08:31 PM) *

I took it down because I thought the timing was not correct after the horrible events in Paris. Gaming has little to do with world events but is better to be sensitive to the feeling of others.

Also I noticed that the ghouls and raiders look strangely small when compared to the fence and building structures. It must be for some technical reason, not sure.

I will post it again soon. Glad you liked it. smile.gif



Yes, we are still waiting to hear if my Uncle is okay.



Posted by: Destri Melarg Nov 17 2015, 09:03 PM

Best wishes to your uncle, mALX.

It seems rather silly to talk about a video game in light of recent events, but given that the purpose of this thread is to discuss Fallout 4… well…

I got to play for about 10 hours over the weekend and all i've seen are Vault 111, Sanctuary Hills, & Concord. I don't care at all about the MQ. Apologies to Todd Howard and the team over at Bethesda, but if they want me to embrace the story they need to make it more compelling than what I can come up with just fooling around with the workshop. So far settlement building is the best thing about this game and it makes me want to run a pure Charisma build just to get the most out of the mechanic (that isn't really spoilerish, is it?).

The group that I have met so far are all pretty one dimensional as characters go, but I find that I care more about their well being than I do about the health of those that Bethesda tells me i'm supposed to care about. The good news is that, after 10 hours I am still barely scratching the surface of what this game has to offer!

The Lovely Mrs. Melarg[™] (who I daresay has never encountered a game that didn't provoke a condescending remark) has already dubbed Fallout 4 'Minecraft with junk'… but right now she's downstairs building a bar for her settlers! laugh.gif

That by itself should tell you that the game is worth getting.

Posted by: mALX Nov 18 2015, 01:36 AM

QUOTE(Destri Melarg @ Nov 17 2015, 03:03 PM) *

Best wishes to your uncle, mALX.

It seems rather silly to talk about a video game in light of recent events, but given that the purpose of this thread is to discuss Fallout 4… well…

I got to play for about 10 hours over the weekend and all i've seen are Vault 111, Sanctuary Hills, & Concord. I don't care at all about the MQ. Apologies to Todd Howard and the team over at Bethesda, but if they want me to embrace the story they need to make it more compelling than what I can come up with just fooling around with the workshop. So far settlement building is the best thing about this game and it makes me want to run a pure Charisma build just to get the most out of the mechanic (that isn't really spoilerish, is it?).

The group that I have met so far are all pretty one dimensional as characters go, but I find that I care more about their well being than I do about the health of those that Bethesda tells me i'm supposed to care about. The good news is that, after 10 hours I am still barely scratching the surface of what this game has to offer!

The Lovely Mrs. Melarg[™] (who I daresay has never encountered a game that didn't provoke a condescending remark) has already dubbed Fallout 4 'Minecraft with junk'… but right now she's downstairs building a bar for her settlers! laugh.gif

That by itself should tell you that the game is worth getting.



OMG, she is playing it? Awesome!

Thanks for the well wishes, still haven't heard anything.

My Uncle is 87 years old now, and I haven't seen him since I lived in Germany in the early to mid 1990's. because he didn't come to the Continental US much anymore by then (and never to ETN, lol). I just hope he is okay.


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