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> What do you want
Dirox
post Mar 31 2006, 06:13 AM
Post #1


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Joined: 29-March 06
From: Winnipeg, Canada



Please list in detail what mods you would like to see

( Keep them simple )

For those of you who dont understand scripting and moding ect

new weapons hair styles armor ect, requires new meshes and i am no artist, at least not of that sort.

im talking about little tricky things not huge projects.

so if you want to be able to summon 8 skelletons ect, put that here.


~Josh aka Dirox

This post has been edited by Dirox: Mar 31 2006, 06:13 AM


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Doomextreme
post Mar 31 2006, 07:48 PM
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First of all i think a lan multiplayer would be good.

Second i think a castle siege mod would be great fun.

Third i think that AI should be EXTREMELY intelligent and not dumbed down.

Fourth I think that there should be WAY more monsters, maybe you could spawn them in groups and in more numbers like for instance... normally you would spawn 1 goblin every 42, instead set it that 3 goblins spawn every day. it would make the dungeons more life like.


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Luciro
post Mar 31 2006, 07:58 PM
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This is directly from a post I made on the weapons thread below:

"I'd like to post a couple of serious considerations that I plan on attempting myself but I've not modded anything since the ol' Quake days. So I'll admit, it'll take me some time to learn things.
But if anyone is more so apt at helping out with this list then I'd appriciate some info and others attempting these items as well.

-Parrying blades. :I plan to just replace a shield graphic with that of a wakizashi or a Spanish poniard type deal. There's quite a few daggers in game I want to do this with but it'll give the game a bit of a 'rogue'ier edge and look more realistic.
-Pole arms. I want spears and pole arms back, but that's going to be a huge task I'm sure.
-Knuckle Weapons: So many of the gauntlets and gloves would make excellent fist weapons as is. Maybe some cesti with small magical enchants so you can finally punch a ghost in the face.
-Pets : I believe I'll make a vender that sells dogs, wolves, and maybe even pet dragons and such to have follow you around and use the general benificial AI to help in combat. Shouldn't be too hard."
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Duncan Frost
post Apr 3 2006, 09:20 PM
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There was a parrying blades mod for Morrowind, which was basically two blades. It looked SO COOOL! But it didn't really work.


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stingray00alex
post Apr 4 2006, 05:12 AM
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I'd like to see a vampire extension mod, that adds to the features of being one and the consequences. Also adds the ability to turn NPCs into vampires, which turns on the feeding at night script...And vampire hunter NPC's which hunt down vampires.
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Khaan
post Apr 4 2006, 03:38 PM
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This may be in the works from Bethesda already but I would really like to see the windows in interiors redone, because they ALWAYS shine, be it night or day. I'm not sure if this is HDR but its pretty annoying kvleft.gif


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Pieinsky
post Apr 4 2006, 04:40 PM
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smile.gif I'm with Doom on uping AI
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Gomez'
post Apr 5 2006, 02:30 AM
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-I would like to see a mod that makes the npcs' a little more bearable to look at.

Not to insult bethesda's view on aesthetics. But more often than not, the NPC's were almost always laughably ugly and/or stupid looking. kvleft.gif

-Also i'd love a mod that adds a Devandra Banhart/Jim Morrison type mane to the Khajiit cranium stylings.

That wild cool type of hairdo was sorely missed by the Khajiit fanciers.

All 5 of them. kvright.gif

-And a little fix in the physical architechture of Argonians would help as well. indifferent.gif



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ThePerson98
post Apr 5 2006, 02:49 AM
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Something to get rid of sound popping >.< But thats probably processor lag, cause if I turn textures up, or anything dealing with view distance, it processor lags more. Such as delayed stuff, not FPS lowering, unless of course, loading.

If I turn textures to high my mouse gets quarter to half a second response time, which is annoying. Need new processor

Towns seeming more like cities, with how many people are in these towns they should be villages with huts. And making cities cities, the castles/towns are small for what they are. If the map was real sized, and towns had about 500 people (Which is obviously a large amount) but stretched OUT of the castle a bit. And also having farms.
To sum it up, a bit more realism.


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Unmourned
post Apr 5 2006, 05:37 AM
Post #10


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You probably already know this, but I'd like the seasons to change.

I definitely want polearms back, too. That was the redeeming quality for argonians.

Also a mod that would report you whenever you held a lockpick around guards, shopowners, and townspeople, not just when you used it.

And Romance/Companion mods with better scripting. The npcs would be able to come and go when they pleased, and might scorn you for wrongdoing. They also wouldn't be slaves.

I've heard we could also use a more epic quest line, but I'd like it to be genuine.


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jampump
post Apr 5 2006, 06:27 AM
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I would like to see a mod that allows you to use at least eight rings at once. Eight fingers right? Maybe thumbrings too?
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Unmourned
post Apr 6 2006, 10:44 PM
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That might be a mit unbalancing if they're constant effect rings, but I wouldn't mind. I think four would be enough for me.


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jampump
post Apr 7 2006, 06:22 AM
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ya...eight might be overkill but four would be great.
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Time
post Apr 7 2006, 06:43 AM
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I miss decapitation.. where has the violence of axes gone?


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Pieinsky
post Apr 7 2006, 03:49 PM
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I second on increasing AI
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Zachary
post Apr 7 2006, 08:15 PM
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Me three on Increasing AI
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Remux Dreadfire
post Apr 9 2006, 02:39 AM
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QUOTE(Time @ Apr 7 2006, 06:43 AM)
I miss decapitation.. where has the violence of axes gone?
*


Yes we need decapatation!

And ninja suits http://chorrol.com/forums/index.php?showtopic=2328


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Reiatsu
post Apr 9 2006, 06:15 AM
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would it be possible to create a hotkey/command that lets' you cycle through your spells/weapons/etc like in morrowind? I hate having to go to menu just to switch from my unlock spell to a destruction spell...

Then again there may already be one... in that case feel free to send me a /slap

But as far as future models/weapons go... I would like
Zangetsu's three forms (sealed, shi-kai, ban-kai... for those bleach fans out there =P )
Zabimaru's first two forms (seald, and shi-kai)
Ninja clothes =P
Jedi Clothes
Shinigami clothes (again bleach for bleach fans happy.gif )
Ichigo's ban-kai outifit (ditto)
A riekenbacker as a weapon... take a guess... no not bleach

uhh let's see...
some more katana hilts...
that's about all i can think of atm...
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Duncan Frost
post Apr 9 2006, 11:20 AM
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From: All Along The Watchtowers



Lightsaber. laugh.gif


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theniceguy
post Apr 10 2006, 10:18 PM
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Hey Dirox, i have a simple one, i think.

Make the fog on the detect life enchantment less intrusive. IE its great being able too see them through walls and things cos it helps you sneak but when you actually have to fight them you cant see what they are doing! let alone which way they are even facing.

Also when you are trying to persuade someone you cant see their face cos there is pink fog everywhere!

could you make it so you can still see them clearly through walls but not with all that fog everywhere?

Please let me know if it is even possible or if i should just give up my quest for less annoying fog

Thanks

(Btw my first post, Yay)

(sendittotim@hotmail.com)
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