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Rohirrim
post Nov 18 2013, 02:37 AM
Post #1


Mouth
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Joined: 18-January 13
From: Greyhawk



This'll be for all the classes and builds that don't revolve around a specific character. It's pretty much what it says in the title. On to my contribution:

Race: Nord
Age: Mid-30s, to early 40s
Quirks(if any): revived from a block of ice, from the Merethic era
Inspiration: Saxon warriors
Skills: One-handed (Axe), Heavy Armor, Block, Smithing
Companion(if any): Dunno yet
Bio: A raider, this Nord was frozen in an iceberg in the Sea of Ghosts. After being thawed out by Thalmor mages, he regained his sense and ran as fast as he could, before being caught by Imperials and taken to Helgen.
Goals: Remain neutral in the Civil War, get Ancient Nordic armor, Helm of Yngol and Ancient Nord weapons early on, defeat Alduin.
Play style:Move in the wilderness a lot, kill any Thalmor patrols, rob any rich merchants, generally be a VIKING! (grrr biggrin.gif )


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Grits
post Nov 30 2013, 09:52 PM
Post #2


Councilor
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Joined: 6-November 10
From: The Gold Coast



laugh.gif How seasonal, Njal’s red and green are ready for a comeback! I remember he did all of the Daedric quests trying to get a soul. I doubt I’ll want to do them again, but I could see him turning to vampirism. I have a vampire Breton spellsword (Iestyn Mallory) doing the vamp side of Dawnguard on the Xbox, but if he dies I might revive Njal on the PC. Your Deadwalker Race would be great for him!


Here’s another one (two) while I can still remember them.


The Treasure Hunter

Major Skills: Block, Restoration, Light Armor

The idea here is a dungeon runner who gets in, gets the loot, and then gets back out. Mine was a Breton female, which is possibly not the best idea because they do not run very fast. However the native magic resistance is helpful. The Block Runner and Shield Charge perks are the goal, so train block at every opportunity. Brawling works well if you don’t have the patch or mods that make shield-bashing a cheat. My treasure hunter was on the PS3.

This character puts a lot of points into stamina so she can sprint past her foes. She does not stop to kill or loot the little stuff, she’s there for the boss chest and nothing else. A weapon with Turn Undead or Fear would be helpful to clobber the bad guys and get them out of the way when they tend to bunch up in corridors, but I never actually found one that worked. Hitting draugr with a Turn Undead spell while running for your life also proved to be beyond my skills, but it would be helpful for those who can manage it.

I think I used the Lord Stone for defense, Thieves Guild armor for the Cute Butt effect, and a hide shield because it looked good with the TG armor.


A similar build is The Peacenik

Major Skills: Illusion, Restoration

This fetcher is a former Thalmor bad guy who suffered a crisis of conscience over his deeds. Now he can’t hurt a thing. Seriously, this guy deals no damage. Robes and enchantments to help with spell-casting. Illusion is important for the Calm spell. My guy was an Altmer for the extra magicka, Highborn ability, and long legs. The idea is to pursue quests where the goal can be met without killing things, so there were no dragons as the stone that starts them is taken from a corpse. It made me think about dungeons in a different way, but it got boring quickly. The (much cuter) adrenaline-fueled treasure hunter eventually took his place.


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