I finally get to add to this thread, haha.
Some of these ones have already been listed. I linked to mods which haven't been, so far.
UtilitiesSkSE
SkyUI
Wrye Bash
360 Hotkeys Expanded?--By default, if somebody (like me) wants to use a controller instead of mouse + keys, they are limited to only 2 hotkeys. This mod allows us the 8 hotkey configuration that we used in Oblivion.
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Console Commands
Set Timescale to 10
bAllowCompass = 0
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - statz n spreadsheet modzCharacter Creation Overhaul
Third Era Attributes -- I love seeing my characters boiled down to raw numbers on a stat-sheet.
--------------------------------------------------------------------------------------------------"Fix" ModsGold Adjustment -- Makes gold and other loot less common.
No Empty Tags on Containers
Open Cities
Realistic Room Rental? -- No more 10 Septim inns all across Skyrim.
People are Strangers -- Talk to someone, if you want to know his / her name.
Scarcity -- overpowered loot is not as common. Combined with Gold Adjustment, it's a guarantee my new character won't become rich in less than a week.
Timing is Everything (Finally I can have dragons in my game, but they're incredibly rare to see. I've seen one already though.
Weapon Degradation (with MCM)
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Peasant Fashions
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4 teh immurshunzBirds & FlocksCampfire Cooking
Cooking Takes Time (automatically makes time pass after cooking is done.. ie., a slab of meat = half an hour
Cold & Wet
Darker Interiors There are several mods which make stuff darker. Some of them make nights dark as well, which is cool, but they wind up being waaay too dark. Climates of Tamriel is supposed to have a 'dark dungeons' feature, but it confused me when I read about it. All I wanted was to darken dungeons and some interiors, so that's what this mod does.
Follower Commentary Overhaul * I agree with Grits, sometimes I like hearing NPCs who are usually silent start to turn into Motormouth Mjoll. I still have the setting for FCO turned all the way down to 10% though.
Footprints (Omg wow wow)
Immersive Sounds--Footsteps heavy armor boots go
clink clink clink, light armor boots sound different from regular shoes. On top of this, footstep sounds also change according to the type of terrain or road you are on.
Frostfall -- this mod's really harsh. I go for the Lite setting, and my character still almost died from frostbite.
Knock Knock -- if the NPC behind the door likes you, locked doors will get unlocked. Especially good mod to confront merchants who forget to unlock their doors.
Lock Overhaul -- allows lock-bashing, Open / Lock spells, auto-picking, and a few other features.
Mercy
RP Chopping and Mining -- Veins are inexhaustible, but it takes awhile to gain ores. Chopping wood won't allow the player to get ridiculous amounts of money for just a few hours' work.
Realistic Needs and DiseaseSplash of Rain
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MISCA Matter of Time -- Not very immersive of me to have this one, but I don't care. I dislike GPS compasses, but I'm obsessed with in-game time. I put this one right on my HUD, imagine that?
Bank of Skyrim?
Sustained Spells -- Several spells will now auto-cast, including light, shield, and muffle spells.
This post has been edited by Renee: Mar 28 2015, 05:30 AM