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The Oblivion Character Description Thread, Spreadsheets & Bios |
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Renee |
Nov 6 2018, 12:53 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Platform: PC Name: The Goblin Lady Status: rolled (lol) Dead-is-Dead?: Okay, sure Race: Imperial Gender: Femme Age: 49 Sign: The Atronach Specialization / Favored Attributes: Magic / Intelligence, Agility Alignment: not sure yet, probably evil though. Home: Home Country: Morrowind Faction and Rank or Guilds (if none, tell us what they do for a living): Faction Description: Class: Druid Class Description: Druid is custom. I attempted to choose Major skills and Specializations which fit this class. Major Skills: Alchemy, Alteration, Blunt, Illusion, Marksman, Sneak, Speechcraft Tabletop Skills: Blunt Weapons, Goblin Tongue, Literacy, Magic abilities or powers: Physical Appearance: Sure` Eyes: blue Build: She's supposed to be frumpy. Haven't researched any body mods yet Weapons of preference: Axes, Clubs, her Slingshot Clothing: Miscellaneous: I've been rolling the idea of a lady who can live amongst goblins for probably over a year now. Finally rolled her on 11/5/2018, at 7:42 PM. Mostly, I couldn't think of a good name, so The Goblin Lady she is. She will have some of the same features in her game that Sarah also had. Mental Profile/Personality: Biography/Life History: The Goblin Lady comes to Cyrodiil from Morrowind, but finds herself lost in wilderness. (I used the TU_Alternate_Start mod to stick her somewhere in the Nibenay Basin). This post has been edited by Renee: Nov 6 2018, 02:29 AM
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Renee |
Nov 15 2018, 09:48 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Platform: Xbox 360, ported to PC Name: Joan of Arkay Status: Active Dead-is-Dead?: Not anymore! Race: Gender: Female Age: 24 (when she was created in 2013) Sign: The Ritual Alignment: Lawful Good Home: Battlehorn Castle, Chorrol County, Cyrodii Home Country: Faction and Rank or Guilds (if none, tell us what they do for a living): Fighters Guild, Mages Guild Faction Description: Joan is part of Fighters and Mages Guilds, but only a member of it. She's never done any quests, only stops by to eat food and have some chit-chat. Class: Paladin Class Description: A holy knight who tries to strive for both law, and order. Joan receives a few minor bonuses due to her devotion in the Nine. Major Skills: Tabletop Skills: Courtly Graces, Sword (2), Shield (1), Alertness (2), Literacy (1), Warrior (2), Horsemanship (1) Magic abilities or powers: Calm (1), Detect Life (1), Fireball (1), Heal Self (0), Heal Other (0), Light (0), Open Lock (1), Shield (1), Frost (1), , Turn Undead (0), Water Breathing (1), Physical Appearance: Eyes: bleu Build: young maiden Weapons of preference: short swords Clothing: Miscellaneous: I rolled Joanie long ago in May of 2013. Originally, I was going to do the Oblivion Main Quest with her (writing the entire thing up from the prison) but over the years she's become more of a slower-paced, semi-adventuring type who rarely did quests. Since I gamed with her on and off (mostly off) over the years, she's become my longest-lasting character, finally beating Kahreem this month. But lately I've gotten the feeling that she is done adventuring. She inherited Battlehorn Castle somehow, pimped the place out, and finally seems content. Mental Profile/Personality: Righteous and dedicated. Religious and intelligent. Biography/Life History: Joan is going to be one of my characters who will probably do the Morrowind Main Quest when I get that game up-and-running on PC. She therefore does a lot of things in Morrowind, whether it's the MQ or not. Basically, by the time gets to Cyrodiil she's already done a bunch of things in Vvardenfell, maybe Solstheim, too. She devoted an X amount of time toward worship of the Nine, specializing her worship toward Arkay. Therefore, a lot of her dungeoneering was directed toward the riddance of undead and vampires. This post has been edited by Renee: Jun 12 2021, 05:01 PM
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Lopov |
May 7 2020, 12:55 PM
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Councilor
Joined: 11-February 13
From: Slovenia
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After almost three years I'm back to Oblivion. I've never taken such a long break from Oblivion but now that spring is here (with almost summer temperatures) it feels like a right time to return to Cyrodiil. Name: Rieltar Brunos Thaldorn Race: Imperial Gender: male Age: late 30s Sign: the Lord Alignment: evil Dead-is-Dead?: yes Home: Thaldorn Manor, east of Pell's Gate Home Country: Cyrodiil Faction and Rank or Guilds: former necromancer Class: Necromage Class Description: a warlock who specializes in Necromancy Major Skills: Alteration, Athletics, Blunt, Conjuration, Destruction, Restoration, Sneak Physical Appearance: at homeEyes: brown Build: average Weapons of preference: staves, maces (bound or real) Clothing: upper-class Life History: after rumours of necromancy being banned and necromancers being officially declared as enemies of the Mages Guild, Rieltar Brunos Thaldorn decided that it's better to cut all ties with his accomplices. Not that he gained anything in particular while being a member of the dark guild. Most necromancers preferred to spend their time deep within caves or ruins, having very little contact with the outside world. They kept their spell tomes and teachings to themselves, and instead of sharing the knowledge, they preferred cutting up body parts. So in the end Rieltar figured, that he won't lose out on much if leaving Fort Cuptor behind. This post has been edited by Lopov: May 13 2020, 10:30 PM
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Renee |
Sep 10 2020, 12:41 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Platform: PC Name: Balztu Dahwalz Created: September 9, 2020, 7:21 PM Status: OH yes Dead-is-Dead?: Um... not yet. Race: Orc Gender: Female Age: 29 Sign: The Atronach / Virgo Alignment: Lawful Neutral Home: Home Country: Faction and Rank or Guilds (if none, tell us what they do for a living): Orc Adventurer Faction Description: Balztu is an Orc Adventurer, just like we'd see in some of Cyrodiil's dungeons. She pushes for the plunder, goes for the gold. Class: Warrior (standard class) Class Description: Good with weapons and armor and pwning RAWR! Major Skills: Armorer, Athletics, Blade, Block, Blunt, Hand to Hand, Heavy Armor Tabletop Skills: Axe/Mace, Pole Weapons, Running, Shield, Swimming Magic abilities or powers: None Physical Appearance: Wait a few... Eyes: dark and reddish. Build: Brawny. I'm going to explore HGEC Body mod to make her BIG and rugged. I hope. Weapons of preference: Axes, Hammers, Maces, Spears Clothing: Miscellaneous: Balztu was originally going to be a male, but it kept bugging me. There are no female Orc Adventurers, so RAWR! -Balztu will be my gal who explores Valenwood. Mental Profile/Personality: Biography/Life History: No details yet. Honestly I don't know much about orcs. This post has been edited by Renee: Sep 10 2020, 01:11 PM
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Renee |
Sep 10 2020, 01:06 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Nice, I like the sound of Big Barda! She's got doe eyes. I just gamed with Balztu for just 10 minutes, and I'm already addicted! She's got a huge warhammer. She's going to be interested in Spears, SubRosa! Imgur isn't working tonight, dang. Try again tomorrow for a pic. This post has been edited by Renee: Sep 10 2020, 01:07 AM
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