Welcome Guest ( Log In | Register )

> Renee's Modding Thread
Renee
post Feb 25 2018, 01:30 PM
Post #1


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Mod-making thread basically, which focuses heavily on quest-making. The first two tutorials (How to make a fetch quest and how to make a kill quest) are very hand-holdy. They are designed for those who are just starting to learn the art of quest-making. Other tutorials get more advanced, as my wacky ideas have pushed their boundaries.

Just click on any of the links in the post below this one. smile.gif



Bethesda Units. (How distance compares in-game to real-life).

This post has been edited by Renee: Jan 28 2024, 06:03 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
 
Reply to this topicStart new topic
Replies
Renee
post Nov 11 2018, 04:32 PM
Post #2


Councilor
Group Icon
Joined: 19-March 13
From: Ellicott City, Maryland



Making FOMODs through Fallout Mod Manager

This post is going to discuss making FOMODs for the Fallout Mod Manager version which is found here, at THE Nexus. There could be other versions of FOMM which are easier, I don't know. Without the notes below though, I would be lost if I tried to make another FOMOD again. Making FOMODs for Fallout is a hell of a lot more involved and even stressful than making OMODs for Oblivion, I have found so anyway. I have heard others say the same, too.

The following assumes an archive file was downloaded, its author is promising a FOMOD can be made from this archive, and now you're going to make this archive into a FOMOD. Not all mods will need this method, of course; only those which are supposed to have their installation simplified by the FOMOD process. Only those which are more complicated than usual, in other words.

1). Open Fallout Mod Manager

2). On the right side of this program, click Package Manager.

3). Again, on the right side, click Create FOMOD. Wait a moment or two.

4). A new panel *POPs* up with two main windows, which is called FOMod Builder Form. It is easiest to just drag the archive into the Source Files window. We can also click the Add Files button and search for the archive this way.

5). Double-click on the archive (opening it up in the Source Files window).

6). Now, drag any folders, files, and readmes over to the FOMod Files window. rolleyes.gif See? More complicated for some reason. Neither OBMM nor Wrye Bash / Oblivion has me doing things so manually. Anyway...

7). Go back to the archive file. NO, not the archive in the FOMod program, go back to the archive in your Downloads folder, or wherever your original archive has been saved. Right-click on this file and choose Rename. Now copy / paste this name into the long, rectangular box where it says FOMOD File Name (without extensions).

Try clicking OK in the lower right corner, and be patient while the program does its work. Chances are some errors will show up, but hopefully one of these is not the FOMOD File Name.

8). Now, have a look at the left side of this panel. The 'Sources" button should be greyed-out. Click on the Download Locations button. IF the chosen mod came with pre-made FOMod stuff (like MMM does) simply click the "Included" toggle on. ... Do not mess with Hidden or General, both of these are for more advanced modders.

9). Click on the OK button again. Chances are some errors will be found, and again, allow the program to list them, because some FOMODs make certain changes that others do not.

-- For instance, if "FOMod Info" has an error, it's usually because of empty boxes that haven't been filled in, like "Mod Author" and "Version." Go ahead and fill in this info manually, but some of the stuff can be left blank. In the Groups box, toggle anything in here (such as Textures, Quests, etc.) These are all the things the mod is going to include.

Click OK again. The program will warn that some stuff hasn't been filled in, but we don't always have to do this.

-- If the "Readme" area has an error, this is simply because any Readme file(s) have not been moved over to the FOMOD Files box. rolleyes.gif Even though we're supposed to be able to pick and choose this sort of stuff.

-- If the "Save Locations" area has an error, go ahead and click on this button and choose the Create FOMOD toggle. As can be seen, there is a "Premade FOMOd pack" toggle as well, but I haven't been able to get it to work, even though MMM is supposed to include premade FOMod stuff. rolleyes.gif Be patient!

10). Click OK. If everything goes right, a new panel will *POP* up with two bars, which should be compressing information, turning green as progress commences. In some cases, these two bars won't show up though, because there isn't any stuff to compress. huh.gif

11). Be patient. If everything goes right, the previous FOMOD Builder panel will close (along with the progress panel) and we'll be back on the Package Manager panel, with our new FOMOD available as a one-click .esp or .esm choice. Go ahead and one-click (or double left-click) on it. If this doesn't work, highlight it, then press the Activate button.

12). Every FOMOD does this next part differently. Just go through all the choices that come up, clicking "Next" when you're ready to move to the next option. MMM, for instance, includes a choice of making the Configuration Menu either an in-game deal (similar to Skyrim's MCM Menu) or it uses an older method of ESP choices.

13). Click Finish whenever the choices sequence is done. If the mod is wanting to overwrite anything (MMM asked if I wanted to overwrite a variety of meshes, for instance), the cool thing is Fallout Mod Manager will let us know if we want to do this.

14). Close the Package Manager by clicking the red X in its upper-right corner.

15).
Now we're back on the original FOMM program. Double-check to see that any .esps we chose earlier are clicked on.

16). Close the program, LOOT it, and re-open it to make sure everything is still there

This post has been edited by Renee: Jan 22 2022, 06:14 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Posts in this topic
Renee   Renee's Modding Thread   Feb 25 2018, 01:30 PM
Lady Saga   [color=green]Tip: For Oblivion, Always use [url=ht...   Feb 25 2018, 01:35 PM
Renee   The Fetch Quest, Game: TES IV: Oblivion. So this...   Feb 25 2018, 01:51 PM
ghastley   The problem with the YouTube tutorials is that the...   Feb 25 2018, 04:25 PM
Renee   Awesome, ghastley. The problem with the YouTube...   Feb 25 2018, 05:18 PM
SubRosa   Excellent fetch tutorial Renee! I will probabl...   Feb 25 2018, 05:41 PM
Renee   Thank you. I tend to write up everything I do step...   Feb 25 2018, 11:40 PM
Renee   [color=green]The Kill Quest, Map Markers, and X ma...   Mar 2 2018, 11:16 PM
Turija   Great thread. I will have to think about what I c...   Mar 7 2018, 11:58 PM
Renee   Sweet Turija! See, I just learned a few new th...   Mar 8 2018, 02:53 AM
Renee   [b]How to repair Hair, Game: TES IV: Oblivion Thi...   Mar 13 2018, 02:27 AM
Renee   [color=#FF6600]How to make an NPC Vendor & Mec...   Mar 18 2018, 06:29 PM
Renee   [color=white]How to fix "Missing flowchartx32...   Mar 25 2018, 05:20 PM
ghastley   FWIW, you CAN paste into the command prompt window...   Mar 26 2018, 03:06 PM
Renee   Okay thanks, ghastley. I'll see if this works ...   Mar 29 2018, 05:18 PM
Renee   How to make a Fetch Quest (with multiple items). G...   Mar 31 2018, 11:36 PM
Renee   Each exterior cell is 4096 units by 4096 units or ...   Apr 3 2018, 02:56 PM
ghastley   At some time in the past I did a tutorial on how t...   Apr 10 2018, 07:33 PM
Renee   That'd be great. :)   Apr 10 2018, 08:15 PM
Renee   [color=#009900]Making a weather-changing item. Gam...   Apr 24 2018, 12:19 AM
Renee   [color=#996633]Faction-changing Armor and Clothing...   May 13 2018, 07:53 PM
Renee   Making an NPC Follower Game: Fallout 3 Note: this...   May 29 2018, 01:25 AM
Renee   Timer Scripts. Game: TES IV: Oblivion or Fallout 3...   Jun 10 2018, 11:53 PM
Renee   [b]Making a house for sale or rent. Game: TES IV: ...   Jun 24 2018, 03:37 AM
Renee   Cripes, it's been since JUNE since I've ad...   Aug 12 2018, 04:13 PM
Renee   [color=#CC9933]Gun Tutorial Game: Fallout 3 This ...   Aug 26 2018, 08:52 PM
SubRosa   Ignores Normal Weapon Resistance is a holdover fro...   Aug 26 2018, 08:59 PM
Renee   Thanks. I changed the info in my previous post. ...   Sep 2 2018, 12:55 PM
Renee   Another tip for making these bounty quests: I like...   Sep 29 2018, 06:50 PM
Renee   This post goes with the one above, and is going to...   Oct 12 2018, 02:41 AM
Renee   [color=green]Lizard Men! -- Game: TES IV: Obli...   Oct 25 2018, 10:59 PM
Lopov   Nice! :goodjob: I'll be using this mod whe...   Oct 25 2018, 11:25 PM
Renee   So it's possible to encounter them in Lake Ru...   Oct 26 2018, 12:04 AM
Renee   Making an NPC Vendor / Repairist. Game: TES IV: Ob...   Oct 28 2018, 02:08 AM
Renee   [b]SEQ Files, Game: TES V: Skyrim Requires the TE...   Oct 29 2018, 12:17 AM
Renee   ` Making an NPC follower Game: TES V: Skyrim ...   Dec 1 2018, 06:40 PM
Renee   [b]Making an NPC Vendor Game: TES V: Skyrim [b]1...   Dec 5 2018, 02:59 AM
Renee   Making a Book bump a quest stage Game: TESV: Skyri...   Dec 15 2018, 02:39 AM
Renee   [b]Skyrim Quest Tutorial (WORK IN PROGRESS, do no...   Dec 17 2018, 12:02 AM
Renee   Repeatable Bounty Quests II (innkeeper involvemen...   Dec 29 2018, 04:04 PM
mALX   This is an Awesome thread, Renee!!!   Jan 14 2019, 07:56 PM
Renee   Awesome, thanks so much. :) --------------------...   Jan 19 2019, 08:25 PM
Renee   Setting up a gamepad controller Game: Elder Scroll...   May 15 2019, 12:53 AM
mALX   Awesome! You got it working! By the wa...   May 15 2019, 01:55 AM
Renee   Awesome, thanks. I have noticed there's TONS o...   May 15 2019, 01:05 PM
Renee   Game: Fallout 3, How to use Zone Triggers to set q...   Jun 19 2019, 02:28 AM
Renee   How to transfer saves from Xbox to PC, Games: Obli...   Jun 26 2019, 12:10 PM
Renee   Making a generic NPC Enemy, [color=white] Game: TE...   Oct 29 2019, 10:53 PM
Renee   Repeatable Bounty Quests Game: [color=white]TESV: ...   Jan 5 2020, 05:47 AM
Renee   Repeatable Bounty Quests, How to add new locations...   Jan 29 2020, 01:46 AM
mALX   These are awesome tips! Thanks Renee!   Jan 5 2020, 06:26 PM
SubRosa   Wow. That is amazing.   Jan 5 2020, 07:54 PM
Renee   aw, well thanks. I appreciate your encouragement,...   Jan 5 2020, 10:48 PM
Renee   SetActorOwner https://www.creationkit.com/index.p...   Apr 1 2020, 11:43 PM
SubRosa   You can use this at the console. It is a great way...   Apr 2 2020, 12:28 AM
Renee   You can use this at the console. It is a great wa...   Apr 2 2020, 12:33 AM
Renee   USE THIS idea for Fallout3_Jail.esp. We're goi...   May 31 2020, 05:11 PM
Renee   Adding a Jail and enhancing Fallout's Crime Sy...   Jun 4 2020, 08:25 PM
Renee   Making a Patrol package. [color=#993300]Game: Fall...   Jun 20 2020, 04:55 PM
Renee   Horse Rentals. Game: [color=#006600]TES IV: Oblivi...   Jul 26 2020, 06:07 PM
Renee   Getting an Xbox controller to work on PC. Game: [c...   Jun 11 2021, 12:47 AM
Renee   [color=#996633]Trigger Zones, Game: Fallout 3 Fal...   Sep 27 2020, 12:47 AM
Renee   https://www.youtube.com/watch?v=wj6qGCT4isg...nnel...   Sep 28 2020, 02:55 PM
Renee   https://web.archive.org/web/20130429160307/...Obje...   Oct 29 2020, 11:17 PM
Renee   I have found a really good Daggerfall tutorial whi...   Nov 28 2020, 03:00 AM
Renee   More Dynamic NPCs! Game: [color=#663366]TES II...   Jun 24 2021, 02:36 AM
Renee   Getting the Take All button to work, Game: [color=...   Aug 20 2021, 06:40 PM
Renee   Setting fallback cell (instead of Tiber Septim) h...   Sep 1 2021, 01:12 PM
Pseron Wyrd   https://web.archive.org/web/20200218144220/...a-s...   Sep 1 2021, 04:32 PM
Renee   I agree, Wyrd. Now that I know why random stuff sh...   Sep 2 2021, 01:58 AM
Renee   Random Console Commands, Game: TES V: Skyrim This...   Jan 23 2022, 03:36 PM
Renee   How to make a ForceGreet. Game: [color=white]TES V...   Jan 23 2022, 07:24 PM
Lena Wolf   I thought this thread was for Oblivion? ;) Never m...   Jan 25 2022, 03:57 PM
Acadian   I thought this thread was for Oblivion? ;) ... P...   Jan 25 2022, 05:30 PM
Lena Wolf   Well, there are of course a lot of similarities be...   Jan 25 2022, 05:41 PM
Renee   Lena has a point. Maybe this thread can be moved t...   Jan 25 2022, 06:12 PM
Acadian   Okay, the mod projects forum is simply a collectio...   Jan 25 2022, 07:22 PM
Renee   Thanks, paladin!   Jan 25 2022, 08:44 PM
Renee   How to use the PC's face for an NPC. [color=wh...   Mar 13 2022, 10:11 PM
Renee   How to add a bounty to the Player via script. Gam...   Apr 1 2022, 01:21 AM
Renee   How to add the Player or NPC into a Faction via sc...   Apr 3 2022, 02:39 AM
Renee   How to fix "failed to load snowflake: Meshes...   Nov 27 2022, 04:20 PM
Renee   Installing Morrowind from Scratch Recently I had ...   Dec 3 2022, 02:53 AM
macole   Those Intervention scrolls sure come in handy. I ...   Dec 3 2022, 07:59 AM
Renee   Oops, I screwed up. :whistle: Was cleaning the nex...   Dec 3 2022, 02:26 PM
Renee   Get a Job! Game: [color=white]TES V: Skyrim I...   Dec 11 2022, 11:41 PM
Renee   Traveling with an NPC. Game: TES V: Skyrim Here...   Jan 21 2023, 07:32 PM
Renee   Traveling with an NPC, Additional Locations. Game:...   Feb 10 2023, 03:07 PM
Renee   Traveling with an NPC, Additional NPCs. Game: [col...   Feb 13 2023, 01:58 AM
Renee   Dialog Speech Checks Game: [color=#FFFFFF]TES V: S...   Mar 3 2023, 03:58 AM
Renee   Map Marker Tutorial, Game: Fallout 3 Firstly, wit...   Mar 19 2023, 05:52 PM
Renee   Repeatable Enemy Raids, Game: Fallout 3 I love ge...   Mar 26 2023, 07:31 PM
Renee   Repeatable Enemy Raids, Additional Locations. Game...   Apr 2 2023, 06:36 PM
Renee   Gray Face bug. Game: [color=#FFFFFF]TES V: Skyrim ...   Apr 23 2023, 01:50 AM
Renee   Script Fragments. Game: [color=white]TES V: Skyrim...   May 19 2023, 06:54 PM
Renee   Fixing the Sideways Glasses Bug, Game: [color=#663...   May 26 2023, 10:29 PM
Renee   Nexus Mod Manager - installing and uninstalling Y...   Jun 8 2023, 08:02 PM
Renee   Breton Magic Resistance Tweak, Game: [color=#66333...   Jun 21 2023, 12:03 PM
Renee   Manipulating Leveled Lists Here is how to change ...   Jun 24 2023, 07:29 PM
2 Pages V  1 2 >


Reply to this topicStart new topic
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 28th March 2024 - 09:30 AM