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> new races new classes new birthsigns new skills
w0lfman
post May 30 2006, 08:05 PM
Post #1


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Joined: 30-May 06



ok here you can post your ideas for new races,classes,birthsigns,guilds,and skills
then i edit into my post and maybe modders read this or i pm this to them
and maybe it will be maked by someone.
i will search on other topics to for things are not in this list



[SIZE=7]races:



dwarfen
blunt+10,heavy armour+10,armorer+10,block+5,hand to hand+5,illusion+5


half giant
heavy armour+10,block+10,hand to hand+10,mysticim+5,athletics+5,destruction+5


nomadic:
-------------------------

classes:


palladin
necromancer
ninja
pirate
elementelist
goblin slayer
berserker
wizard


birthsigns:


the wise:
got a intelligence bonus of 15+
and a willpower bonus of 10+

the stronger
gives a strengt bonus of 15+
and a endurance bonus of 15+
but are weaker to shock

chef
10+ for alchemy
resistant to fire


skills:


ninja jumps(high jumps with special kicks and stuff)
smithing(create weapons of iron steal copper tin and that stuff)
sealing(if it where possible to seal with ships)


guilds:


ninja guild(a temple in a lonely place)
pirates guild(a guild on a ship)
paladins order(a castle thing for paladins)
rangers guild(place for rangers where it is possible to train marksman and buy light armour bows and arrows)

This post has been edited by w0lfman: Jun 2 2006, 03:03 PM
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cheesecake
post May 30 2006, 09:18 PM
Post #2


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Joined: 6-May 06



i like the idea of dwarfs.....dwarfen armour with no dwafs is silly really.....


someone will probably quote me with the reason or story as to y no dwarfs.
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DarkHunter
post May 30 2006, 11:14 PM
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Joined: 10-April 06
From: Balmora, what was the Council Club...



Go play Morrowind... You find out that they all wiped themselves out by Krag... Kagra.... K-------- using some ultimate spell that was supposed to make them immortal, but Yagrum (the last living one) thinks that K- accidentally transported them to the Outer Realms... I think that it turned them into the corpus beasts that started the entire infection.

The Armour that you find isn't even the Actual Dwemerish armour just scraps of other machinery made into suitable to wear armour... so no Dwarves... (unless you go play Morrowind...)

This post has been edited by DarkHunter: May 30 2006, 11:14 PM


--------------------
A skull, some blood, and a flying mace. Not much to work with. ~Imperial Legion Captian.
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w0lfman
post May 31 2006, 07:02 PM
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ah ok
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cheesecake
post Jun 2 2006, 12:36 PM
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seems a bit of a stupid thing for dwarfs to do :S......silly little ard people.
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cheesecake
post Jun 2 2006, 01:38 PM
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i reckon for a birthsign u shud add

chef: bonus to alchamy....fire resistant and may be some other
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