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A New Elder Scrolls |
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LadySaira |
Jul 30 2008, 10:10 PM
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Retainer
Joined: 15-December 07
From: Leyawiin
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Nah. Too much space, which means they'll have to have thousands of NPC's, which will probably come, once again, at the cost of an update to lore and realisticly done provinces. It'll be like Oblivion II, with extra space. They should just keep choosing single provinces, and put a lot of work into the lore of the province, like how Morrowind was done.
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Archery is like the forest, for those who can be quiet.
Come and laugh Go and cry Just never think to say goodbye. ~Me!
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gothdayks3 |
Aug 26 2008, 12:40 PM
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Unregistered
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i agree This post has been edited by gothdayks3: Aug 26 2008, 12:41 PM
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1234king |
Sep 9 2008, 09:08 AM
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Knower
Joined: 23-February 06
From: kelowna, b.c
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For those of you short on ES "geography", the provinces like Cyrodil and Morrowind are located in the continent Tamriel. The continent Tamriel is located on the planet Nirn (yes like nirnroot). So personally, I think that if they based the new game in a different continent on the planet Nirn, they could not only open up race selection but also put in a wild never seen before type landscape. And I think that would just be awesome.
What's with this Shadow Realm rumor or whatever, if someone could straighten that out for me that would be great.
P.S- If your tired of waiting for the next ES like I am, Fable 2 and Fallout 3 are just around the corner.
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Sigs are stupid!
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Kiln |
Sep 13 2008, 03:59 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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I just hope they give alot more care to the plot and the lore if they decide to make another game. Oblivion's story was less interesting than an old school Where's Waldo book.
I'd like to see a game based in Valenwood, if you don't know why go read A Dance in Fire...awesome books about an amazing (while admittedly fictional) place.
Crazed animals galore, wild Khajiit, moving city/trees, rushing rivers, cannibals, and giant spider/ticks = good.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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Ceren Karnal |
Sep 15 2008, 05:09 AM
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Unregistered
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I would love to see some sort of massive world for TES V, as long as they did go in-depth with the lore, plot, background, and everything else they screwed up in Oblivion. If they do just do another province, Valenwood would be cool, except for the giant spiders and other bugs.
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Kiln |
Sep 15 2008, 08:54 AM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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QUOTE(Ceren Karnal @ Sep 15 2008, 04:09 AM) Valenwood would be cool, except for the giant spiders and other bugs.
Nah mate thats the best part.
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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gothdayks3 |
Oct 29 2008, 09:59 PM
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Unregistered
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QUOTE(Kiln @ Sep 13 2008, 02:59 PM) Oblivion's story was less interesting than an old school Where's Waldo book.
thats a great comparason
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gothdayks3 |
Nov 4 2008, 06:18 PM
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Unregistered
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well at least their is going to be a new elder scrolls
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Kiln |
Nov 5 2008, 01:16 PM
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Forum Bard
Joined: 22-June 05
From: Balmora, Eight Plates
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QUOTE(gothdayks3 @ Nov 4 2008, 05:18 PM) well at least their is going to be a new elder scrolls yay
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He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee. - Friedrich Nietzsche
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mplantinga |
Nov 10 2008, 11:06 PM
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Knower
Joined: 20-September 05
From: Bluffton, SC
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I'm a little worried about the prospect of a new ES game. I've seen very convincing arguments from old-school ES fans, which fit with my experience of Morrowind and Oblivion, that the state of "story" in the ES games is declining, i.e. the older the game, the better the story. Now, if you want to make a hack n' slash action RPG, lack of story is okay; after all, in an aRPG, you only need just enough story to link on kill to the next. But if you're going to call a game a true RPG, you need to have story. Without story, you may have G, but no RP. One of the things I really enjoyed about Morrowind was the depth of the setting, the significance of the lore, and the value that these provided to the gameplay. In Oblivion, I found some aspects of the combat more enjoyable, and there were some fairly creative quests (mostly DB and Thieves guild), but I didn't really feel that the story had anywhere near as much depth as Morrowind. I was also very disappointed in the incredibly limited things the NPCs had to say; I realize that a lot of the NPC dialog in Morrowind was repetitive, but at least people had things to say.
I suppose my biggest criticism of Oblivion is that Bethesda put too much focus "immersion", i.e. better graphics, better sound, object physics, spoken dialog, and not enough focus on story. I understand that these things are expected from a "modern" game, but the real joy of an RPG comes from story, not pretty pictures. The reviews I've read for Fallout 3 seem to be in the same direction, suggesting that Bethesda and I simply do not see eye to eye on what makes a good RPG.
I suppose the clearest sign of my feelings about Oblivion is that I have not purchased the expansion. I spent many hours in the game (hundreds, I'm sure), but by the time the expansion came out, I had lost interest.
I'm sure that if they make TES V, I will buy it, but I don't believe it will even live up to the standards set by Oblivion, which were already much lower than those of Morrowind.
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Lythyum |
Dec 23 2008, 01:20 PM
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Retainer
Joined: 23-December 08
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Have to agree with many people here. Morrowind just kicked boat, and Oblivion kicked the bucket. Vvarendfell is rough, a really wild island, while Cyrodiil is like Center Parcs or something. The only thing that's missing is wooden cabins and screaming children.
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Badda-Tish |
Dec 30 2008, 06:43 PM
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Agent
Joined: 9-December 08
From: Stockholm, Sweden
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I just came up with an idea that will rock the world (or maybe not, but it´s still great). what if they made a elderscrolls strategy game, like u could choose one country and build stuff and attack stuff and that, controlling armies and that, form allaiences (sorry for the terrible spelling). anyway, I read somewere about all things u could do in next TES, like riding a horse and throw spears at people (while u are riding the horse). Or if your good at heavy armor (or light armor) u know were all weak spot is and u do more damage to opponents with heavy armor (or light armor). and they are taking back enchant!
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minque |
Dec 30 2008, 07:17 PM
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Wise Woman
Joined: 11-February 05
From: Where I can watch you!!
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QUOTE(Badda-Tish @ Dec 30 2008, 06:43 PM) I just came up with an idea that will rock the world (or maybe not, but it´s still great). what if they made a elderscrolls strategy game, like u could choose one country and build stuff and attack stuff and that, controlling armies and that, form allaiences (sorry for the terrible spelling). anyway, I read somewere about all things u could do in next TES, like riding a horse and throw spears at people (while u are riding the horse). Or if your good at heavy armor (or light armor) u know were all weak spot is and u do more damage to opponents with heavy armor (or light armor). and they are taking back enchant! Uhhh, I think we have more than enough of these slash-and-bang war-games! What I like about MW is that you actually don't HAVE to go around killing and making war all the time... I hope they will go for more RP and actual interaction between the different charachters But that will probably be futile, to many ppl want to make war and fight with each others..!!!
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Chomh fada agus a bhionn daoine ah creiduint in aif�iseach, leanfaidh said na n-aingniomhi a choireamh (Voltaire)Facebook
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Badda-Tish |
Dec 30 2008, 09:30 PM
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Agent
Joined: 9-December 08
From: Stockholm, Sweden
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QUOTE(minque @ Dec 30 2008, 07:17 PM) QUOTE(Badda-Tish @ Dec 30 2008, 06:43 PM) I just came up with an idea that will rock the world (or maybe not, but it´s still great). what if they made a elderscrolls strategy game, like u could choose one country and build stuff and attack stuff and that, controlling armies and that, form allaiences (sorry for the terrible spelling). anyway, I read somewere about all things u could do in next TES, like riding a horse and throw spears at people (while u are riding the horse). Or if your good at heavy armor (or light armor) u know were all weak spot is and u do more damage to opponents with heavy armor (or light armor). and they are taking back enchant! Uhhh, I think we have more than enough of these slash-and-bang war-games! What I like about MW is that you actually don't HAVE to go around killing and making war all the time... I hope they will go for more RP and actual interaction between the different charachters But that will probably be futile, to many ppl want to make war and fight with each others..!!! I agree but i didn´t mean that, more lore, less fighting, but my point is that they are making the next one more realistic then the other ones, like u can be challenged if u are a guildleader in a guild, and if u lose u must do some more missions and then challenge the new guildleader, if u know what i mean
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Colonel Mustard |
Jan 5 2009, 05:31 PM
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Master
Joined: 3-July 08
From: The darkest pit of your soul. Hi there!
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Personally, I think Bethesda have earned redemption with Fallout 3 myself. They have enough of RPness to attract older fans, but enough hack and slash/shoot and blast to attract a larger audience too. Now with Oblivion and Fallout bringing them into the mainstream, I think they can get back to the more roleplaying side of things and still get good enough sales for the the new game to be worth the effort.
As for the storyline, if anything, it would be extra juicy. Why? The Emperor has been assassinated-things in the Empire will rapidly fall apart. In Oblivion, one of the things I didn't like was the whole cut and driedness of it all-either you were good (fighting the daedra) or bad (ignoring the daedra and doing the Dark Brotherhood/thieves guild quests). However, this game's setting, like that of Fallout, could offer more moral ambiguity-are you there to make a difference, serve yourself without a care for others or simply survive the perils of the world?
And hopefully starting out will be easier than it is in Fallout 3-that's hard.
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