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> Shield of Resdayn, A work in progress
jack cloudy
post Oct 12 2007, 10:33 PM
Post #21


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From: In a cold place.



Another new sword, some more work on the shins and I think that's it. Hmm, a rather short post. How about some technobabble?

The big fins on the back are actually armoured heat exhaust filters. Basically, it is a not so vulnerable collection of pipes. Pelinal doesn't run on steam power, but it still gets hot from time to time. To cool, it sucks in air (from as of yet unmodelled intakes), cycles it throughout the body and then shoots it out through the back. To be honest, heat disposal is not much of a problem. Akulakhan had no trouble standing in a lake of magma with its internals exposed and Pelinal is likely superior to that machine in all respects. Dwemer steel can take a lot. But still, there are times that Pelinal might be so active it really begins to heat up and that's what it's for.

Now that I think of the temperatures involved, Pelinal would probably fry any organic being that gets too close just from radiated heat. biggrin.gif

Moving on to the sword, I've been thinking of a scabbard. A back-scabbard won't work due to the fins. A hip-scabbard will limit it in its movements and will make walking through a city even more of a pain than it already is. (Well, as long as the city's continued existence is a priority. If it isn't, just stomp through all the buildings.)

So I've decided that Pelinal has its very own warehouse complete with a maintenance staff of smaller Centurions. From there, it can summon a shiftgate and basically draw whatever it needs out of the air. The only problem with this is how I describe shiftgates in Corrupted Heart. In there, they are a wall or pool of magical water. Once used, the water becomes plain water and splashes down onto the ground. This is all nice and handy, but considering the size of Pelinal's weapons, every single shiftgate will mean a brand-new lake.

Wow, I guess Pelinal simply won't function when a friendly army is nearby. If it is all alone and surrounded by enemies though, it has way too many ways to dispose of any nasties. Flooding, frying, slicing, stomping, poking with a spear, causing heart attacks by just being plain intimidating. Sending them flying with all the earthquakes it makes by merely walking. Dammit, now I want a render system that can animate this machine. tongue.gif
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jack cloudy
post Oct 16 2007, 02:16 PM
Post #22


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Ok, I'm kinda stuck. So in the meantime, I've updated Soldares Infini. As you can see, it shares a lot of details with Pelinal, though all the torso detail makes it look much better. But again I’ve ground down to a halt here as well so I would like to ask everyone’s advice on how to improve both models. Any mecha fans in the house? And I think I should do some modelling for Revan, I had promised him.

But you can’t give advice if you don’t know what you’re looking at, right? So it’s time for the good old exposition.

The Soldares Infini is a robot that was built by an eccentric professor to protect earth from an Alien attack. (Sounds like 60s mecha anime? I hope so, including all the exaggerated over the topness.) The plan had two phases.
1: Instigate an arms race. To do this, the Soldares would perform activities most would describe as terrorism. Blowing up harbours, attacking military bases, that sort of stuff.
2: If phase 1 does not meet the desired results on time, take care of the aliens by itself.
In order to accommodate both phases, the Soldares Infini has two ‘forms’ which are really just two different power sources.

Form 1: This is the weakest form, relying on good old Fusion power to supply its needs. In this form, the Soldares only has a weak and easily penetrated field, armour roughly equal to that of a tank and a single head laser with just enough power to burn through the hulls of a warship. Still, it can fly and is far superior to jets, tanks, other robots, if properly used.

Form 2: Form 2 is just a tad more powerfull *cough* and relies on some quasi-unscientific will-force to power everything.

In this form, the Soldares Infini gains a field with ten times the output of the old one, two more lasers capable of scything the moon in half, the ability to split the moonscything lasers into countless independently tracking beams, two really big guns on the chest, the ability to phase out for half a second, teleportation, and finally the ability to eject ‘solid’ immat (the will thingy I mentioned.) The immat is either used to block stuff that got through the field, or focussed around the fists for punching.

So to give a small impression about the difference in powerscale, form 1’s full firepower is about equal to a nuke if properly used and allowed to stay around for a while. Form 2 can take out stellar bodies with its lesser weapons and punch a warship going at near lightspeed without suffering any damage. The warship in this case, would be turned into a cloud of space dust going at near lightspeed. MUHAHAHAH!!!! devilsmile.gif devilsmile.gif devilsmile.gif devilsmile.gif devilsmile.gif (There aren't enough evil smilies to describe my maniacal laughter.)

So, any advice on what I should add/remove/modify?
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Lord Revan
post Oct 16 2007, 10:39 PM
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I feel tempted to brag about the *Curse the fact Revan hasn't gotten that far* the wicked awesome (and theoretically possible weapons) weapons and such.......

And about the.... ph34r.gif stuff, I can give you some more details, Cloudy. I guess I could post something about Gungnir, seeing as she's already been revealed...... somewhat, Kusanagi and Acheron will remain mysteriously shrouded until Part III.

This post has been edited by Lord Revan: Oct 16 2007, 10:40 PM
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jack cloudy
post Nov 23 2007, 07:56 PM
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I had time, so I decided to plug around some more. The wrists are now recessed into sockets so they don't stand out as much. The head now sports a sort of crown. (Ok, spikes). There are some greeblies on the torso and the back has two circular intakes.

That kinda bugs me though it does look like the best spot. All the hot air is blown out of the back, so why should it suck in cold air from the same direction? All I can say is, the exhaust is quite a bit higher and stuff. Speaking of which, I've put up an extrusion where the pipes extend from the fins. I'll have to put some details on the sides of said fins.


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Ibis
post Dec 7 2007, 09:48 PM
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OMG that's looking great with the latest coloring and details. Very awesome. I get the idea that you are not quite finished yet though, cloudy. I just keeps developing better n better.


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jack cloudy
post Dec 16 2007, 07:18 PM
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Since I've posted about this bot earlier, I figured I might as well give an update on it.

Story-wise, Soldares Infini is still the ultimate badass around, although it has switched from: "OMG, I AM LIKE A GOD, FEAR ME." to: "OMG, I AM LIKE A GHOST, FEAR ME." Not cloaking device style here (although that is a side-effect), but the 'can't touch me' style.

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As is obvious here, I've changed the chest and the abdomen, and given it some really long toes.
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The back doesn't show much, just more of the wings. Originally, the red bits and the yellow bits glowed as well, but after six hours and 2% of the render done, I figured that might be a bit too much glow for my comp to handle.

I think it's too yellow, by the way.


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Ibis
post Dec 18 2007, 08:47 AM
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Wow, wild colorations. I love it!!


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mALX
post Aug 20 2010, 09:00 PM
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QUOTE(jack cloudy @ Dec 16 2007, 02:18 PM) *

Since I've posted about this bot earlier, I figured I might as well give an update on it.

Story-wise, Soldares Infini is still the ultimate badass around, although it has switched from: "OMG, I AM LIKE A GOD, FEAR ME." to: "OMG, I AM LIKE A GHOST, FEAR ME." Not cloaking device style here (although that is a side-effect), but the 'can't touch me' style.

IPB Image
As is obvious here, I've changed the chest and the abdomen, and given it some really long toes.
IPB Image
The back doesn't show much, just more of the wings. Originally, the red bits and the yellow bits glowed as well, but after six hours and 2% of the render done, I figured that might be a bit too much glow for my comp to handle.

I think it's too yellow, by the way.



(great avatar, BTW) - Awesome job - I liked the dark coloring on it for realism, but imagining it glowing was pretty exciting too, lol.


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