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New Things, post something you've never seen before in Cyrodiil |
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Renee |
Aug 6 2014, 07:25 PM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Renee |
Aug 28 2014, 01:25 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Mods: MMM adds all sorts of rats and even mice. The mice usually shows up after we've killed an NPC or creature. If we pass this NPC or creature several hours later, it'll often be surrounded by little mice, which I assume are feasting on the dead body. That's one new thing. Another new thing: if we step on one of these mice, it'll go SQUAK really loud, and this is because we've just stepped on its head, and now it's been crushed. But that's actually kinda neat because it means MMM's authors actually managed to make our feet do something (other than stand, walk, or run).
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Renee |
Sep 7 2014, 12:37 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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So my Redguard is in the Pale Lady's hideout, which has bottles of human blood everywhere. My new thing of the day, I didn't know there are wine bottles filled with blood. Another one: Lady Saga was hiding in some cave when a conjurer walked by her. She was slow at getting her crossbow set up, and missed the guy. The conjurer did not notice he had walked by her. And here's the part I've never seen before. When he walked by for the second time, he cast a healing spell when he got right beside her. This allowed him some extra light, and he caught Saga crouched in darkness. I didn't know spells count as light sources for NPCs. For us, yes, but I didn't know NPCs could use these are sources of light. This post has been edited by Renee Gade IV: Sep 8 2014, 12:38 AM
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mirocu |
Sep 7 2014, 04:03 PM
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Spam Meister
Joined: 8-February 13
From: [CLASSIFIED]
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QUOTE(Renee Gade IV @ Sep 7 2014, 01:37 AM) So my Redguard is in the Pale Lady's hideout, which has bottles of human blood everywhere. My new thing of the day, I didn't know there are wine bottles filled with blood. Either I missed this or simply forgot about it. QUOTE(Renee Gade IV @ Sep 7 2014, 01:37 AM) Another one: Lady Saga was hiding in some cave when a conjurer walked by her. She was slow at getting her crossbow set up, and missed the guy. The conjurer did not notice he had walked by her. And here's the part I've never seen before. When he walked by for the second time, he cast a healing spell just as he walked by. This allowed him some extra light, and he caught Saga sitting in darkness. I didn't know spells count as light sources for NPCs. For us, yes, but I didn't know NPCs could use these are sources of light. Now this was interesting. As you say, it´s not strange that we can use it as a light source, but the fact they could too was definitely new to me too
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Renee |
Sep 14 2014, 01:02 AM
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Councilor
Joined: 19-March 13
From: Ellicott City, Maryland
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Heavenly, aren't they, those fall colors? I just discovered SetActorFullName on the console. I couldn't believe it. I named my elf's horse 'Pasquid' which is the first word popping into my mind. Soon as I saw the horse now has its own in-game name I flipped. Started laughing really hard! Then I turned to Saga's companions. Saga's still got Maglir with her, but since Parwen left the group (RP stuff) now Saga has a generic, respawning Imperial Legion Forester with her. I like this actually. This guy is strong, he's got lots of health, and is a good marksman + swordfighter. And if he dies, I don't have to feel conflicted about it. He's generic, not truly named. Or at least, not until now. I decided to name him Marcus I. Seddsoh. It just cracks me up, not just giving him a silly name, but seeing his name show up on my screen whenever Saga turns to speak to him. This post has been edited by Renee Gade IV: Sep 14 2014, 01:03 AM
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haute ecole rider |
Sep 14 2014, 06:52 PM
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Master
Joined: 16-March 10
From: The place where the Witchhorses play
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QUOTE(McBadgere @ Sep 13 2014, 12:54 PM) I'd never noticed the autumn colours on the trees along the Orange Road...So beautiful...It seemed to be late afternoon so as I passed the trees, the sunlight kept doing that shade/blinding/shade thing...So beautiful...Don't recall ever seeing that before...
Fair dues Bethesda...Fair dues...
Yes one of the things Beth did well was the climate changes with latitude in Oblivion - how we go from muggy early summer weather in Leyawiin to hot dry late summer in Anvil to fall around Chorrol and Cheydinhal. And let's not forget spring in Bravil and IC as well as winter in the Jeralls/Bruma. I've always loved the lighting in the game, and how it changes with time. One of our favorite moments with Julian was the time we spent waiting for the Shade of the Revenant to appear. The sunsets from that location high in the Valus can only be beat by sunrise from the gate tower of CRT. I love how the light changes so smoothly, and the shadows so subtly, that it was the first thing I missed in Skyrim (ever notice that the shadows jump as time passes?).
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Callidus Thorn |
Sep 18 2014, 12:14 PM
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Councilor
Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.
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Came across a double whammy of newness today; I was running Drydin Sarethi through the tutorial. In the first ambush he got one of the assassins, and in the last he got another. As he was looting the bodies Glenroy was apparently close enough to trigger him saying something. I don't remember exactly what he said, but it started with; "you handled yourself pretty well back there". When Dridyn looked, Glenroy was actually smiling! Also, Baurus actually managed to guess that Drydin is indeed a mage. Only time he's been right in my games.
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A mind without purpose will walk in dark places
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