Work in ProgressName : Edril Rothan
Race : Dunmer
Class : Sorcerer
Age : 215
Sex :
Yes, please (I fear no-one ) Okay, okay. Male.
Appearance : Above average height for a Dunmer, with a heavier build to match. His face is gaunt, with slender, vaguely aristocratic features, emphasised by a black goatee. His thick, shoulder length hair is combed back but left loose. Has a burn scar on his left cheek that pulls at the corner of his mouth, turning his expression into a near perpetual sneer.
Equipment : Cyrodiilic Dwarven armour; full set minus helmet. Carries a silver dagger. Has several sets of dark red robes from Morrowind to wear when he doesn't need to be armoured. Has a sturdy backpack with a single strap that bears a feather enchantment containing; 3 lesser healing potions, 2 potions of sorcery, 2 dispel potions, and 2 cure disease potions, along with typical traveling gear.
Allegiance : Himself.
Personality : Training under Master Neloth imbued Edril with an arrogant streak, along with a disdain for any that don't use magic, and a sense of self-reliance. His Telvanni training also fostered a callous nature and his natural cunning and intelligence.
Brief History : Born and raised in Sadrith Mora, Edril's natural affinity for magic was discovered early on by his uncle, a Spellwright of House Telvanni. He learnt quickly, and entered the service of Master Neloth, where he was trained further. Styling himself after Divayth Fyr, after becoming somewhat enamoured with the tales of him, Edril took to waering heavy armour, though nothing nearly as extravagant as Fyr's deadric armour. After more than a century of service to Master Neloth, Edril attempted to rise further in the ranks of House Telvanni, by the most obvious method.
His attempt failed before it even truly began, Neloth having prepared for his attempt decades before. He was forced to leave the majority of his possessions behind, rather than risk a direct confrontation with the enraged Master, and fled Morrowind entirely. Arriving in Cyrodiil be turned his hand to freelance work and personal exploration, rather than stoop, as he saw it, to joining the Mages Guild.
Other Relevant info : Specialises in Destruction, Conjuration, and Alteration (expert rank for all three), skilled in Illusion and Mysticism(Journeyman), and is reasonably comfortable with heavy armour and has some experience with alchemy(Apprentice). He has no real skill with his dagger, which he carries only as a last resort.
He only employs elemental damage spells from destruction, favouring lightning, and due to a distaste for necromancy only summons daedra.
This post has been edited by Callidus Thorn: Mar 17 2016, 06:46 PM