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> Fallout 4 - spoiler version
hazmick
post Nov 21 2015, 05:43 PM
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QUOTE(Lopov @ Nov 21 2015, 04:06 PM) *

I love his hat, hopefully it's lootable.


No looting required, you get your own version from him once you finish the quest. Though siding with the robots is optional, so I suppose there might be some looting if you side against them.

--------

I attempted to make a video of the jetpack flight. Apologies for the quality, the Xbox --> OneDrive --> YouTube process is not kind. https://www.youtube.com/watch?v=m6iWR2giAWc

As you can see, the max flight time is about 1.5 seconds. If Alice had more action points it might stretch it out a bit further. She'll have to experiment with different suit upgrades to make a suit specialised for flight.


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mALX
post Nov 21 2015, 05:56 PM
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QUOTE(hazmick @ Nov 21 2015, 11:43 AM) *

QUOTE(Lopov @ Nov 21 2015, 04:06 PM) *

I love his hat, hopefully it's lootable.


No looting required, you get your own version from him once you finish the quest. Though siding with the robots is optional, so I suppose there might be some looting if you side against them.

--------

I attempted to make a video of the jetpack flight. Apologies for the quality, the Xbox --> OneDrive --> YouTube process is not kind. https://www.youtube.com/watch?v=m6iWR2giAWc

As you can see, the max flight time is about 1.5 seconds. If Alice had more action points it might stretch it out a bit further. She'll have to experiment with different suit upgrades to make a suit specialised for flight.



Oh wow, it barely got her a tiny bit in the air! I was picturing jetting out of reach of deathclaws; jetting to tops of buildings, etc. But ... still looked cool, lol.








This post has been edited by mALX: Nov 21 2015, 05:58 PM


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hazmick
post Nov 21 2015, 08:56 PM
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QUOTE(mALX @ Nov 21 2015, 04:56 PM) *

Oh wow, it barely got her a tiny bit in the air! I was picturing jetting out of reach of deathclaws; jetting to tops of buildings, etc. But ... still looked cool, lol.


When you think about how heavy the power armor must be, it's not that surprising. It'll be handy getting across rivers, since you can't swim in the armor, and it'll be helpful with climbing cliffs and whatnot.


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mALX
post Nov 21 2015, 09:09 PM
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QUOTE(hazmick @ Nov 21 2015, 02:56 PM) *

QUOTE(mALX @ Nov 21 2015, 04:56 PM) *

Oh wow, it barely got her a tiny bit in the air! I was picturing jetting out of reach of deathclaws; jetting to tops of buildings, etc. But ... still looked cool, lol.


When you think about how heavy the power armor must be, it's not that surprising. It'll be handy getting across rivers, since you can't swim in the armor, and it'll be helpful with climbing cliffs and whatnot.



Oh yeah, well worth it - not to mention fun and just plain cool to be able to do it!






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Winter Wolf
post Nov 21 2015, 11:11 PM
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QUOTE(hazmick @ Nov 18 2015, 08:10 PM) *

Had a really great fight earlier on. We saw some BoS folks out on patrol so we followed them and helped them fight some Super Mutants. Then the vertibird that arrived to pick the squad up attracted some raiders. During the ensuing fight, the vertibird got shot down and landed in a parking lot - massive explosions everywhere, bits of raider flying around. It was so chaotic and exciting. Random encounters like this are one of my favourite things about Fallout, and it makes the world feel so alive.


I had a Vertibird land on me yesterday!

Damn thing got shot down by a large group of Muties down on the south part of the map. The Brotherhood thought they would fly in and lay the smackdown. The trouble was the muties were packing even more serious firepower. The Vertibird spun around in the air in loops and then crash straight into the hill where I was watching.

It landed right on top of me and I lost 85% of my health. Lol.

**

I have just started playing with the Power Armor. Beth did it really well and the whole thing feels great. Really nice to be able to mix and match the sets and put different paint jobs. Have not tried the jet packs yet, but it sounds very cool. Took a journey into the Glowing Sea and finally found Virgil.


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mALX
post Nov 22 2015, 12:03 AM
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QUOTE(Winter Wolf @ Nov 21 2015, 05:11 PM) *

I had a Vertibird land on me yesterday!

Damn thing got shot down by a large group of Muties down on the south part of the map. The Brotherhood thought they would fly in and lay the smackdown. The trouble was the muties were packing even more serious firepower. The Vertibird spun around in the air in loops and then crash straight into the hill where I was watching.

It landed right on top of me and I lost 85% of my health. Lol.
ll



This is fantastic! Awesome! I would love to have seen this on a vid! But what makes it even greater - you did lose health by it landing on you! In FO3, I don't remember ever losing health when hit by crashing copters, and in fact my character walked right through them as if clipping was toggled.

Getting injured feels so much more realistic!






This post has been edited by mALX: Nov 22 2015, 12:04 AM


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hazmick
post Nov 22 2015, 07:48 PM
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QUOTE(Winter Wolf @ Nov 21 2015, 10:11 PM) *

I had a Vertibird land on me yesterday!

Damn thing got shot down by a large group of Muties down on the south part of the map. The Brotherhood thought they would fly in and lay the smackdown. The trouble was the muties were packing even more serious firepower. The Vertibird spun around in the air in loops and then crash straight into the hill where I was watching.


Vertibirds are constantly getting shot down around me. They must have really low health or something because they seem to just drop out of the sky when anything so much as glances at them. It looks really cool though.

----

Alice has been adventuring with companions recently.

First was Piper, the journalist from Diamond City. She and Alice became best friends almost immediately. They both like helping people, and talking their way out of tricky situations. As a character, Piper is pretty interesting. She really is just trying to help people, and Alice was happy for her to tag along.

Then we met Cait, the cage fighter from The Combat Zone. At first Alice wasn't sure about her since Cait just likes fighting, drugs and alcohol. After a while though we learned a bit about her backstory and we started to like her more, then we did her personal quest in which she asks you to help cure her drug addictions. Long story short, Alice now gets the Lover's Embrace xp bonus whenever she sleeps in a bed with Cait nearby happy.gif

This post has been edited by hazmick: Nov 22 2015, 07:49 PM


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mALX
post Nov 22 2015, 07:54 PM
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QUOTE(hazmick @ Nov 22 2015, 01:48 PM) *

QUOTE(Winter Wolf @ Nov 21 2015, 10:11 PM) *

I had a Vertibird land on me yesterday!

Damn thing got shot down by a large group of Muties down on the south part of the map. The Brotherhood thought they would fly in and lay the smackdown. The trouble was the muties were packing even more serious firepower. The Vertibird spun around in the air in loops and then crash straight into the hill where I was watching.


Vertibirds are constantly getting shot down around me. They must have really low health or something because they seem to just drop out of the sky when anything so much as glances at them. It looks really cool though.

----

Alice has been adventuring with companions recently.

First was Piper, the journalist from Diamond City. She and Alice became best friends almost immediately. They both like helping people, and talking their way out of tricky situations. As a character, Piper is pretty interesting. She really is just trying to help people, and Alice was happy for her to tag along.

Then we met Cait, the cage fighter from The Combat Zone. At first Alice wasn't sure about her since Cait just likes fighting, drugs and alcohol. After a while though we learned a bit about her backstory and we started to like her more, then we did her personal quest in which she asks you to help cure her drug addictions. Long story short, Alice now gets the Lover's Embrace xp bonus whenever she sleeps in a bed with Cait nearby happy.gif



I thought Piper was beautiful, if I'm thinking of the right NPC - would have liked to be able to get that face on my character, lol.




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hazmick
post Nov 23 2015, 03:38 AM
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Got a bit further in the Main Quest today. Visited the Institute, decided to side with the Brotherhood, kind of regret it. The Brotherhood seemed great at first, but now they're all "you need to kill everyone else just in case they stand in our way later on.". Feels like the New Vegas MQ all over again.

And of course I forgot to save the game earlier so I can't go back. Alice is just going to power through this last bit then we'll have to start aaaaalll over again. Dear oh dear. Having to rebuild my settlement again is not going to be fun. kvleft.gif


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Winter Wolf
post Nov 23 2015, 03:46 AM
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QUOTE(hazmick @ Nov 22 2015, 07:48 PM) *

then we did her personal quest in which she asks you to help cure her drug addictions. Long story short, Alice now gets the Lover's Embrace xp bonus whenever she sleeps in a bed with Cait nearby happy.gif


What level were you when you did this?

I journeyed down south with Cait but the Gunners and those droids kept kicking my butt. They have a very damaging laser blast that shoots out of their head. Lol. I was only level 13 and I think the droids were level 22 or something. I told Cait to just 'deal with it' and decided to go back to the Vault later.


Shame about the Brotherhood, Hazmick. Avoiding the quests until a bit further in has always been my plan in Beth games. I am avoiding Minuteman at the moment for the same reason. Having raiders attack my base and destroy things would drive me insane.


**

And for people new to the game there is a root cellar in the rear yard of one of the houses in Sanctuary. Perfect for a character that is going to avoid the MQ and settlement building, and play as a smuggler type. It is a really tiny home base with only a bed and some shelving. I have placed an item in the storage chest to see whether it resets.


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hazmick
post Nov 23 2015, 06:27 AM
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QUOTE(Winter Wolf @ Nov 23 2015, 02:46 AM) *

What level were you when you did this?

I journeyed down south with Cait but the Gunners and those droids kept kicking my butt. They have a very damaging laser blast that shoots out of their head. Lol. I was only level 13 and I think the droids were level 22 or something. I told Cait to just 'deal with it' and decided to go back to the Vault later.


Shame about the Brotherhood, Hazmick. Avoiding the quests until a bit further in has always been my plan in Beth games. I am avoiding Minuteman at the moment for the same reason. Having raiders attack my base and destroy things would drive me insane.

I think I was about level 50 or 51. The only things in the game I have serious trouble with are followers of Atom and their gamma guns. +99 rads per shot, and it's an automatic weapon? nope nope nope nope get me out of here. ohmy.gif Those Assault Droids you're on about are tough too, especially that laser beam attack they can do. Their arms are the weak points - just shoot them off and most robots set on fire.

You'll know when the time comes to make a choice. You visit Virgil for a second time and get a quest objective to build something, and optional objectives to ask for help from each faction. I should have saved the game then but I wasn't paying attention tongue.gif


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Winter Wolf
post Nov 23 2015, 10:14 AM
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Ah, okay, that makes sense. I plan to head back there once I level up a bit. The Mirelurk kings nail me at low level in the south part of the map so I should just relax and let the character level up.

+99 rads per shot. Wow, that sounds crazy!

I have also worked out the whole OneDrive-UpStudio thing. Thanks for that. I have just realized that I need gold to share things to OneDrive. I have let my gold slip as I mostly play Beth games and use the Live only for downloads.


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mirocu
post Nov 23 2015, 10:35 AM
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QUOTE(Winter Wolf @ Nov 23 2015, 10:14 AM) *

+99 rads per shot. Wow, that sounds crazy!

You got 99 problems and the rads are all of them... biggrin.gif biggrin.gif


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hazmick
post Nov 23 2015, 05:47 PM
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Well that, as they say, is that. 5 days, 4 hours, 56 minutes of play time and Alice has finished the main quest.

The ending was suitably exciting, with plenty of shooting and running and lasers. The Brotherhood of Steel final mission is reminiscent of Fallout 3. You rebuild Liberty Prime and take him for a walkabout through the city. It was pretty cool, with synths teleporting in and super mutants getting involved. Watching a giant robot pick up and throw a Super Mutant Behemoth like a ragdoll was fantastic. Fighting alongside the Brotherhood soldiers was great, and it really felt like a battle.

It all ends with a big nuclear explosion and a 'War, war never changes' thing. You get to continue playing afterwards though which is nice. The Brotherhood give you some new power armor, complete with jetpack, to go along with your promotion.


Now Alice is doing it all over again. We won't be touching the main quest at all this time. Just going to focus on settlement building and exploring. I have a save game 40 minutes into the game, which is just before you leave Vault 111. I tweaked Alice's SPECIAL stats and made some very minor physical appearance changes. The worst thing about starting again is that she doesn't have her nice haircut anymore, so the first order of business is to find a hairdresser.

Note: some hairstyles aren't available in the character creation but are available from hairdressers as soon as you leave the Vault.


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"...a quotation is a handy thing to have about, saving one the trouble of thinking for oneself, always a laborious business."
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mirocu
post Nov 23 2015, 06:01 PM
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Cool! hazmick first out to finish Fallout 4 at chorrol!! biggrin.gif cake.gif


I´m very surprised how people talk about its ending being so close to Fallout 3. To me it sounds like they should have come up with a new thing instead of using the very same formula, albeit with a little sprinkling on top.


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It matters not how strait the gate,
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I am the master of my fate,
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hazmick
post Nov 23 2015, 07:05 PM
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QUOTE(mirocu @ Nov 23 2015, 05:01 PM) *

Cool! hazmick first out to finish Fallout 4 at chorrol!! biggrin.gif cake.gif


I´m very surprised how people talk about its ending being so close to Fallout 3. To me it sounds like they should have come up with a new thing instead of using the very same formula, albeit with a little sprinkling on top.


I liked it. It was exactly what you'd expect from the Brotherhood of Steel what with their love of technology and killing stuff.

I'd like to see how the other factions do things differently, especially the Institute since they're the 'bad guys'.


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mirocu
post Nov 23 2015, 10:31 PM
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Different endings then, eh?



There. That´s as much British/Canadian as I´ll ever get tongue.gif


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Destri Melarg
post Nov 24 2015, 01:14 AM
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Congrats on beating the game, hazmick! I assume 5 days playing wasn't just the MQ but the BoS quest line and some side quests/exploring as well? I've got 25hrs in and I've only just met Nick Valentine!


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hazmick
post Nov 24 2015, 01:41 AM
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QUOTE(Destri Melarg @ Nov 24 2015, 12:14 AM) *

Congrats on beating the game, hazmick! I assume 5 days playing wasn't just the MQ but the BoS quest line and some side quests/exploring as well? I've got 25hrs in and I've only just met Nick Valentine!


Thanks happy.gif Yeah most of my time was spent exploring and settlement building. The settlement stuff is so addictive and I just get absorbed in it for hours.



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mALX
post Nov 24 2015, 03:12 AM
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QUOTE(hazmick @ Nov 22 2015, 09:38 PM) *

Got a bit further in the Main Quest today. Visited the Institute, decided to side with the Brotherhood, kind of regret it. The Brotherhood seemed great at first, but now they're all "you need to kill everyone else just in case they stand in our way later on.". Feels like the New Vegas MQ all over again.

And of course I forgot to save the game earlier so I can't go back. Alice is just going to power through this last bit then we'll have to start aaaaalll over again. Dear oh dear. Having to rebuild my settlement again is not going to be fun. kvleft.gif



Yeah, I was not happy at all with the end of the main questline in FO4. It was like the Tenpenny quest, where no decision was satisfactory and anything you did left you feeling disgusted.




QUOTE(hazmick @ Nov 22 2015, 01:48 PM) *


Then we met Cait, the cage fighter from The Combat Zone. At first Alice wasn't sure about her since Cait just likes fighting, drugs and alcohol. After a while though we learned a bit about her backstory and we started to like her more, then we did her personal quest in which she asks you to help cure her drug addictions. Long story short, Alice now gets the Lover's Embrace xp bonus whenever she sleeps in a bed with Cait nearby happy.gif



Wow, how did I miss this? I really like that they have added the ability to have relationships; and you don't have to be "mourning" the wife from 200 years ago for the rest of the game! Awesome!




QUOTE(Winter Wolf @ Nov 22 2015, 09:46 PM) *

And for people new to the game there is a root cellar in the rear yard of one of the houses in Sanctuary. Perfect for a character that is going to avoid the MQ and settlement building, and play as a smuggler type. It is a really tiny home base with only a bed and some shelving. I have placed an item in the storage chest to see whether it resets.



I saw this cellar in a vid a couple weeks ago, the guy was doing a series of "Looting" vids where he shows all the secret places - there is also a cave under Sanctuary with some mole rats in it and a fusion core (but you can't live in it, there are respawning mole rats and nuclear waste rads in there).






QUOTE(hazmick @ Nov 23 2015, 12:27 AM) *

I think I was about level 50 or 51. The only things in the game I have serious trouble with are followers of Atom and their gamma guns. +99 rads per shot, and it's an automatic weapon? nope nope nope nope get me out of here.



HOLY CRAP !!!!





QUOTE(hazmick @ Nov 23 2015, 11:47 AM) *

Well that, as they say, is that. 5 days, 4 hours, 56 minutes of play time and Alice has finished the main quest.

The ending was suitably exciting, with plenty of shooting and running and lasers. The Brotherhood of Steel final mission is reminiscent of Fallout 3. You rebuild Liberty Prime and take him for a walkabout through the city. It was pretty cool, with synths teleporting in and super mutants getting involved. Watching a giant robot pick up and throw a Super Mutant Behemoth like a ragdoll was fantastic. Fighting alongside the Brotherhood soldiers was great, and it really felt like a battle.

It all ends with a big nuclear explosion and a 'War, war never changes' thing. You get to continue playing afterwards though which is nice. The Brotherhood give you some new power armor, complete with jetpack, to go along with your promotion.


Now Alice is doing it all over again. We won't be touching the main quest at all this time. Just going to focus on settlement building and exploring. I have a save game 40 minutes into the game, which is just before you leave Vault 111. I tweaked Alice's SPECIAL stats and made some very minor physical appearance changes. The worst thing about starting again is that she doesn't have her nice haircut anymore, so the first order of business is to find a hairdresser.

Note: some hairstyles aren't available in the character creation but are available from hairdressers as soon as you leave the Vault.



I was glad to see Liberty Prime again, kind of. I mean, it felt like a gratuitous thing by Bethesda, but I'm probably just being cynical about that.







QUOTE(mirocu @ Nov 23 2015, 12:01 PM) *


I´m very surprised how people talk about its ending being so close to Fallout 3. To me it sounds like they should have come up with a new thing instead of using the very same formula, albeit with a little sprinkling on top.



In my opinion, it wasn't close enough to the Fallout classic ending; and had no sprinklings on top either. I think it was a thoroughly diluted version of how Fallout classically ends, and the only thing they seem to have hung onto from it is the "War, War never changes" line - but they played it so many times in game that it became eye-rolling - like in the beginning when the guy is looking at himself in the facegen mirror and says "War, war never changes" as he is looking at himself in the mirror - and that is before the war!

So - truthfully, I am not a fan of the main questline in FO4; but I would like to build settlements and explore in it; and try out the new toys like jet packs/etc.






This post has been edited by mALX: Nov 24 2015, 03:13 AM


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