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> Fallout 4 Mods
SubRosa
post Mar 17 2017, 02:58 AM
Post #161


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Fallrim Tools = This is a handy save game editor that allows you to many things. I recently used it to view orphaned scripts and delete them. Much more easy to use than the other command line mod that did the same thing.


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TheCheshireKhajiit
post Mar 17 2017, 03:15 AM
Post #162


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QUOTE(SubRosa @ Mar 16 2017, 08:58 PM) *

Fallrim Tools = This is a handy save game editor that allows you to many things. I recently used it to view orphaned scripts and delete them. Much more easy to use than the other command line mod that did the same thing.

What are orphaned scripts?


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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SubRosa
post Mar 17 2017, 04:34 AM
Post #163


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QUOTE(TheCheshireKhajiit @ Mar 16 2017, 10:15 PM) *

QUOTE(SubRosa @ Mar 16 2017, 08:58 PM) *

Fallrim Tools = This is a handy save game editor that allows you to many things. I recently used it to view orphaned scripts and delete them. Much more easy to use than the other command line mod that did the same thing.

What are orphaned scripts?

That is when you install a mod that has a script. Even after you delete the mod, the script continues running in memory. Usually it does not work of course, but it still runs. That leads to save game bloat and unexplained crashes.

That is why I don't like mods with scripts, and often don't use them.

This post has been edited by SubRosa: Mar 17 2017, 04:35 AM


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TheCheshireKhajiit
post Mar 17 2017, 04:44 AM
Post #164


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QUOTE(SubRosa @ Mar 16 2017, 10:34 PM) *

QUOTE(TheCheshireKhajiit @ Mar 16 2017, 10:15 PM) *

QUOTE(SubRosa @ Mar 16 2017, 08:58 PM) *

Fallrim Tools = This is a handy save game editor that allows you to many things. I recently used it to view orphaned scripts and delete them. Much more easy to use than the other command line mod that did the same thing.

What are orphaned scripts?

That is when you install a mod that has a script. Even after you delete the mod, the script continues running in memory. Usually it does not work of course, but it still runs. That leads to save game bloat and unexplained crashes.

That is why I don't like mods with scripts, and often don't use them.

Gotcha!


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

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TheCheshireKhajiit
post Mar 17 2017, 05:48 AM
Post #165


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So, Khajiit was looking at the R91 in third person and noticed a weird square shaped "void" in the receiver. Also, some Gunners spawned with pink non-textured versions of the gun using something called "used wood stock" or something like that. Funny thing is, when it's applied to the gun it's called that, but when it is a mod in an inventory it's called "polymer stock". Something got crossways with it. Khajiit doesn't feel it needs yet another wood texture, so this one is going to see if he can delete it in the CK.

*Update
Reinstalling the textures manually seemed to fix the pink rifle issue. Still has the "void" though.

This post has been edited by TheCheshireKhajiit: Mar 17 2017, 11:52 PM


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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TheCheshireKhajiit
post Mar 17 2017, 11:53 PM
Post #166


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So umm, Khajiit's Antivirus decided that LOOT contains a malicious file, so it's blocked. How can Khajiit sort his load orders if LOOT is blocked?!


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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SubRosa
post Mar 18 2017, 12:46 AM
Post #167


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QUOTE(TheCheshireKhajiit @ Mar 17 2017, 06:53 PM) *

So umm, Khajiit's Antivirus decided that LOOT contains a malicious file, so it's blocked. How can Khajiit sort his load orders if LOOT is blocked?!

You should be able to make an exception for it in you anti virus software. But failing that, just sort it yourself. I have never used LOOT. Since over half the mods I use are my own - and thusly it does not know what to do with them - it is useless to me.


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TheCheshireKhajiit
post Mar 18 2017, 01:46 AM
Post #168


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QUOTE(SubRosa @ Mar 17 2017, 06:46 PM) *

QUOTE(TheCheshireKhajiit @ Mar 17 2017, 06:53 PM) *

So umm, Khajiit's Antivirus decided that LOOT contains a malicious file, so it's blocked. How can Khajiit sort his load orders if LOOT is blocked?!

You should be able to make an exception for it in you anti virus software. But failing that, just sort it yourself. I have never used LOOT. Since over half the mods I use are my own - and thusly it does not know what to do with them - it is useless to me.

How do you sort them yourself if you don't know what conflicts with what?


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
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SubRosa
post Mar 18 2017, 03:10 AM
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QUOTE(TheCheshireKhajiit @ Mar 17 2017, 08:46 PM) *

QUOTE(SubRosa @ Mar 17 2017, 06:46 PM) *

QUOTE(TheCheshireKhajiit @ Mar 17 2017, 06:53 PM) *

So umm, Khajiit's Antivirus decided that LOOT contains a malicious file, so it's blocked. How can Khajiit sort his load orders if LOOT is blocked?!

You should be able to make an exception for it in you anti virus software. But failing that, just sort it yourself. I have never used LOOT. Since over half the mods I use are my own - and thusly it does not know what to do with them - it is useless to me.

How do you sort them yourself if you don't know what conflicts with what?

Elementary my dear Watson. If you note that Mod A does not work when it is high in your load order, but it does when it is at the bottom of your load order, then obviously something in between is conflicting. Think of what Mod A does. Now think which of those between do the same? To get more specific information, just start the CK, go to each mod you are suspicious of and select it, and click the Details button. That will show you every single record that mod alters. Note that you don't have to actually load the mod in the CK to do this.

This post has been edited by SubRosa: Mar 18 2017, 03:10 AM


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TheCheshireKhajiit
post Mar 18 2017, 05:19 PM
Post #170


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QUOTE(SubRosa @ Mar 17 2017, 09:10 PM) *

QUOTE(TheCheshireKhajiit @ Mar 17 2017, 08:46 PM) *

QUOTE(SubRosa @ Mar 17 2017, 06:46 PM) *

QUOTE(TheCheshireKhajiit @ Mar 17 2017, 06:53 PM) *

So umm, Khajiit's Antivirus decided that LOOT contains a malicious file, so it's blocked. How can Khajiit sort his load orders if LOOT is blocked?!

You should be able to make an exception for it in you anti virus software. But failing that, just sort it yourself. I have never used LOOT. Since over half the mods I use are my own - and thusly it does not know what to do with them - it is useless to me.

How do you sort them yourself if you don't know what conflicts with what?

Elementary my dear Watson. If you note that Mod A does not work when it is high in your load order, but it does when it is at the bottom of your load order, then obviously something in between is conflicting. Think of what Mod A does. Now think which of those between do the same? To get more specific information, just start the CK, go to each mod you are suspicious of and select it, and click the Details button. That will show you every single record that mod alters. Note that you don't have to actually load the mod in the CK to do this.
Oh ok. Khajiit will give that a try if he runs into problems. Thanks!


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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TheCheshireKhajiit
post Mar 21 2017, 04:44 PM
Post #171


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A couple of stand alone bullpup rifles popped up recently on Nexus. One of them is a FAMAS! Khajiit generally likes the looks of this, but he is not so sure about the bipods you can get for the weapons.


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Kane
post Mar 22 2017, 05:23 PM
Post #172


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Here's a good one, if you think the Legendary system is dumb:
No More Legendary Enemy Spawns

This post has been edited by Cain: Mar 22 2017, 05:23 PM
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TheCheshireKhajiit
post Mar 22 2017, 06:19 PM
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QUOTE(Cain @ Mar 22 2017, 11:23 AM) *

Here's a good one, if you think the Legendary system is dumb:
No More Legendary Enemy Spawns

How do you get legendary weapons and armor if the enemies don't spawn? Some of those legendary items are very useful!


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Kane
post Mar 22 2017, 06:25 PM
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Well, there are a few hand placed ones that it doesn't affect, but there's a number of players out there who don't like the Legendary system. I know of a few that just ignore them, because they don't really fit the game world. It's almost like having enchanted guns.
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TheCheshireKhajiit
post Mar 22 2017, 06:55 PM
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Khajiit gets that with the ones that deal elemental damage (although Khajiit doesn't remember many complaints about the Chinese Pistol that set folks on fire in F3), but the ones like double shot, rapid fire, [insert monster here] slayer could be thought of as quirks that come up rarely in the world.


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Kane
post Mar 22 2017, 08:35 PM
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True dat! I'm okay with the legendary system. Most of my characters inevitably end up buying Overseer's Guardian, just to get the tow shot prefix.

Remy's sniper rifle in my survival build is an upgraded M14 w/ that effect. Together with her current perks, it deals 230 damage.

I think she has 3/5 Rifleman and one rank of Sandman.
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TheCheshireKhajiit
post Mar 22 2017, 10:59 PM
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QUOTE(Cain @ Mar 22 2017, 02:35 PM) *

True dat! I'm okay with the legendary system. Most of my characters inevitably end up buying Overseer's Guardian, just to get the tow shot prefix.

Remy's sniper rifle in my survival build is an upgraded M14 w/ that effect. Together with her current perks, it deals 230 damage.

I think she has 3/5 Rifleman and one rank of Sandman.

No Ninja perk? That's like the first one Kim-Ly got, lol


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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Kane
post Mar 23 2017, 12:37 PM
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QUOTE(TheCheshireKhajiit @ Mar 22 2017, 05:59 PM) *
QUOTE(Cain @ Mar 22 2017, 02:35 PM) *

True dat! I'm okay with the legendary system. Most of my characters inevitably end up buying Overseer's Guardian, just to get the tow shot prefix.

Remy's sniper rifle in my survival build is an upgraded M14 w/ that effect. Together with her current perks, it deals 230 damage.

I think she has 3/5 Rifleman and one rank of Sandman.

No Ninja perk? That's like the first one Kim-Ly got, lol

Not yet! My agility is only at 4, I think. I went for a broader build, rather than a specialized build. Right now, she is at -

S: 3
P: 4
E: 5
C: 6
I: 6
A: 4
L: 3

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TheCheshireKhajiit
post Mar 23 2017, 05:17 PM
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QUOTE(Cain @ Mar 23 2017, 06:37 AM) *

Not yet! My agility is only at 4, I think. I went for a broader build, rather than a specialized build. Right now, she is at -

S: 3
P: 4
E: 5
C: 6
I: 6
A: 4
L: 3

Oh ok gotcha. Khajiit has a bad habit of metagaming the stats. He knows he can get the SPECIAL book and the perception bobblhead early so he skimps on Perception. Kim-Ly's starting stats were:
S: 3
P: 3
E: 3
C: 4
I: 5
A: 7
L: 3

Since then she's added +1 to Charisma via SPECIAL book, +1 to perception via bobblehead, and +1 to Intelligence by training perk.


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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May you walk on warm sands!
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Kane
post Mar 23 2017, 05:54 PM
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I tend to metagame the SPECIAL book, too, but for endurance. I like getting the Aquaboy/girl perk early.
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