Nukes and... Appalachia. I never thought hear a paragraph constructed, mentioning those two terms one after the other.
When the world was supposed to end due to the end of the Mayan calendar (December 2012), I had this crazy idea of driving off to Catoctin, where it seems nothing so horrible could hurt us there.
Nukes and... Appalachia. I never thought hear a paragraph constructed, mentioning those two terms one after the other.
When the world was supposed to end due to the end of the Mayan calendar (December 2012), I had this crazy idea of driving off to Catoctin, where it seems nothing so horrible could hurt us there.
Well, to be fair....I don't think any nukes did go off in Appalachia. At least, not during the war (as far as I can tell anyway). The nukes in game are just a story mechanic. The blast zones produce high level irradiated monsters for group hunts.
This post has been edited by Kane: Jun 9 2021, 12:14 PM
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
If you listen to Old Gods of Appalachia, you know that Appalachia does not need radiation to spawn monsters from the unplumbed depths of Earth's worst nightmares.
If you listen to Old Gods of Appalachia, you know that Appalachia does not need radiation to spawn monsters from the unplumbed depths of Earth's worst nightmares.
This sounds like something my wife would love to listen to.
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
Well, I guess it was a short stint, but I'm checked out of 76. The last couple of times I booted up the 'ol machine, I just had no desire to keep playing it. I think MMO games just don't move the needle for me anymore. I hardly ever ran into other players, so it probably has to do more with MMO mechanics.
Ah, well
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
What happens to a multiplayer game if only one player shows up?
From my point of view, nothing. I play online games as though they were single-player games. I treat other players as though they were NPCs with unpredictable AI. In fact, I've been known to log onto test servers in order to play by myself.
This post has been edited by Pseron Wyrd: Jul 9 2021, 10:10 PM
I only play one multiplayer game (ESO) and, like Pseron, do so basically solo. I'm there for the mass and scale (which dwarfs Oblivion & Skyrim combined) and, fortunately, ESO is quite solo friendly. I'd imagine it really depends on how solo-friendly the multiplayer game is. . . .
I also play MMOs solo, although I do prefer regions, where there aren't a lot of other players around. That's why it pays off (for me) to play through DLCs way later after the release date, because a majority of players are busy in other regions / DLCs. As a result of not liking too many other players around, my least favorite zones / towns are those that are the most populated.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."