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Zorro
post Sep 24 2009, 05:33 PM
Post #341


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Joined: 26-March 07



Treasure island has stopped, unfortunely i didn't really know what i was doing by that time. But i guess i could try and make something out of it. I dont't have the esp left tought, but i didn't have much work on it. Is there anything else that you're planning to make that can be in another worldspace?
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barreldragons
post Sep 24 2009, 11:39 PM
Post #342


Agent

Joined: 3-October 06
From: Shegorath Paradise



QUOTE(Zorro @ Sep 24 2009, 10:33 AM) *

Treasure island has stopped, unfortunely i didn't really know what i was doing by that time. But i guess i could try and make something out of it. I dont't have the esp left tought, but i didn't have much work on it. Is there anything else that you're planning to make that can be in another worldspace?


do you rememiber the island i sent ya pic of 3 month ago?


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Zorro
post Sep 25 2009, 03:32 PM
Post #343


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Joined: 26-March 07



No i don't recall that, wich island was it?
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barreldragons
post Sep 26 2009, 02:56 AM
Post #344


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Joined: 3-October 06
From: Shegorath Paradise



The undead pirate crew island quest wana work on it?


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Zorro
post Sep 26 2009, 11:41 AM
Post #345


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Joined: 26-March 07



Yeah i could try, where should i start?
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barreldragons
post Sep 26 2009, 06:45 PM
Post #346


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Joined: 3-October 06
From: Shegorath Paradise



ok send me your email addresse il send you the stuff right?


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barreldragons
post Oct 10 2009, 07:33 AM
Post #347


Agent

Joined: 3-October 06
From: Shegorath Paradise



AVAST AM GOOD ALL MIGHTY!!!!!
and i got news from the project , one more island getting done. btw Jedininjafuq can you script the new location into the ship etinairy so i can explore the new island i made to see if there any texture prob?

This post has been edited by barreldragons: Oct 10 2009, 10:18 PM


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Jedininjafuq
post Nov 19 2009, 04:01 PM
Post #348


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Joined: 10-August 09




My new andheavily modified version of the Pirate Isles is now available at Tes Nexus:

http://www.tesnexus.com/downloads/file.php?id=28290

Check it out and see what you think, enjoy!

BarrelDragons, it's not as simple as that, it's impossible to just add a new location to the script if it isn't already in the game or in the Mod i've been working on. To do it would involve making either my mod or this other Island mod an esm then making the other dependant on it, then (as long as they happen to be compatible) completely re-writing the scripts, etc etc. Is it you who are creating this new Island mod or is someone doing it for you?
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barreldragons
post Nov 19 2009, 10:41 PM
Post #349


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Joined: 3-October 06
From: Shegorath Paradise



QUOTE(Jedininjafuq @ Nov 19 2009, 09:01 AM) *

My new andheavily modified version of the Pirate Isles is now available at Tes Nexus:

http://www.tesnexus.com/downloads/file.php?id=28290

Check it out and see what you think, enjoy!

BarrelDragons, it's not as simple as that, it's impossible to just add a new location to the script if it isn't already in the game or in the Mod i've been working on. To do it would involve making either my mod or this other Island mod an esm then making the other dependant on it, then (as long as they happen to be compatible) completely re-writing the scripts, etc etc. Is it you who are creating this new Island mod or is someone doing it for you?


well that fun, we dont hear from you for month and tada version finish!!! but sadly there seem to be some probleme with the mods. I for myself can not play it at all, i get to the slave ship but after that i cant get out becose of the border limit wich dont seem to be removable even with the border removal mods.

This post has been edited by barreldragons: Nov 29 2009, 06:29 PM


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Save Us Sloth
post Jan 24 2010, 03:55 AM
Post #350


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Let me be the last person to post
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barreldragons
post Jan 24 2010, 02:00 PM
Post #351


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Joined: 3-October 06
From: Shegorath Paradise



QUOTE(Save Us Sloth @ Jan 23 2010, 08:55 PM) *

Let me be the last person to post


you do realise that am alway there right?


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Save Us Sloth
post Jan 24 2010, 04:02 PM
Post #352


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QUOTE(barreldragons @ Jan 24 2010, 02:00 PM) *

QUOTE(Save Us Sloth @ Jan 23 2010, 08:55 PM) *

Let me be the last person to post


you do realise that am alway there right?


Damn i forgot!


By the way Jedin, i'm happy you made the mod, i'm downloading it now, i'll give you my opinion of it when i get it on to my game, also about the ship, you mentioned you couldn't find one with a collision barrier, well here is one

Jason1s Pilotable Pirate Ship
http://www.tesnexus.com/downloads/file.php?id=3575.

This ship worked perfectly for me, didn't go through land or anything, just if you think about editing anything you could replace the ship with that. Once again good luck

It's amazing people have hung on to this from 2006, it would be very good if this forum was more active though...

This post has been edited by Save Us Sloth: Jan 24 2010, 04:04 PM
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Save Us Sloth
post Jan 24 2010, 05:39 PM
Post #353


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Guys i'm sorry to disturb you, but i need help with the pirate mod, yeah i know these questions are total noobish but i don't know much about mods, meshes, textures at all, i just guess were to put stuff, so i need help from professionals

im going to type this so you can understand each very bit

Well you see i installed Winrar, and each time i download a mod on nexus it comes in a winrar package i put it in my Oblivion Data and then i click extract here on the mod, it extracts into a folder i go into the folder, i copy and paste all the Plugin files into the data, and all the folders that say meshes, textures and sound i right click it go on to the Win Rar options and i have a choice to extract this to Meshes.rar and i do it, then it goes into a winrar package i right click the Winrar package its jsut turned into, and i have the option to Extract to Meshes/ so it extracts and i do that with Sound, And textures, and yes i have a texture,sound and meshes folder, then i run Oblivion go on Data files and tick the correct boxes i was informed, exit it then run it on Obse Loader, and then when i go on Oblivion i go to sleep for seven hours

a guy pops up, but shockingly i can only see his head, the rest of his body is invisible, i'm sure this is because of the texture or mesh... is there anyway i can get this working?, i know im a complete noob, but i have never been told what and how to do this stuff before any help with this would really be appreciated

Obviously i know i am doing this wrong, but everytime i read the instructions they don't make sense... all it says is copy and paste all the contents from the pirate isles data to your oblivion data directory, but am i supposed to copy and paste teh folders?, or the documents in them?, i tried copy and pasting them both ways none of them worked, i've had this problem for 2 years now and no one has helped me with it

ohh and also, the biggest problem i have with it, when they take me to the boat, i collect all my items from that chest in the captains cabain, go down the ladder and escape out of that gap, when i do it loads up and then my whole oblivion shuts down and the error comes up blah blah blah do you want microsoft to report this problem you know the rest...

And it isnt any other mods, cause i shut the rest of the mods down and kept this one running, so no mods are being stuck into the way.

Now i'm not good at mod stuff as i said, so if anyone of you guys could help me it would be very much appreciated.

And by the way if you don't understand me i will post some screen shots if you wish

This post has been edited by Save Us Sloth: Jan 24 2010, 07:55 PM
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barreldragons
post Jan 28 2010, 04:08 AM
Post #354


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Joined: 3-October 06
From: Shegorath Paradise



will send that to the maker but ya screen shot alway help with a list of mods the order, version etc etc etc, even computer spect


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Save Us Sloth
post Jan 28 2010, 08:21 PM
Post #355


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QUOTE(barreldragons @ Jan 28 2010, 04:08 AM) *

will send that to the maker but ya screen shot alway help with a list of mods the order, version etc etc etc, even computer spect


Well i've re-installed it now, and the only mod i have got running with it is the block all boarders, it finally doesn't crash now when i get there, but when im there the floor is purple, and there is hundreds of those big Yellow markers, you know the ones what come up when a texture or something didn't work?... It's not really a bad computer, i had hundreds of mods before and it barely lagged, even big ones like Marts Monster Mod, but i just don't know whats going on to be honest

IPB Image
Sorry about the white outline on it, i forgot to increase the picture when it was on pain, but you can still see were my textures went wrong, yeah i had to take it at night time, cause when it's day time, to many people who have big markers around them just crush my game, and there is alot of them at day time. I hope this helps.

This post has been edited by Save Us Sloth: Jan 29 2010, 04:49 PM
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barreldragons
post Jan 30 2010, 01:29 AM
Post #356


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Joined: 3-October 06
From: Shegorath Paradise



QUOTE(Save Us Sloth @ Jan 28 2010, 01:21 PM) *

QUOTE(barreldragons @ Jan 28 2010, 04:08 AM) *

will send that to the maker but ya screen shot alway help with a list of mods the order, version etc etc etc, even computer spect


Well i've re-installed it now, and the only mod i have got running with it is the block all boarders, it finally doesn't crash now when i get there, but when im there the floor is purple, and there is hundreds of those big Yellow markers, you know the ones what come up when a texture or something didn't work?... It's not really a bad computer, i had hundreds of mods before and it barely lagged, even big ones like Marts Monster Mod, but i just don't know whats going on to be honest

IPB Image
Sorry about the white outline on it, i forgot to increase the picture when it was on pain, but you can still see were my textures went wrong, yeah i had to take it at night time, cause when it's day time, to many people who have big markers around them just crush my game, and there is alot of them at day time. I hope this helps.


if only jedi had done a mods requirement list like i asked him to...

there script extender, border remover, mods manager, shiver island , i think he mention the pirate den and a oblivion update that i dont remimber the version il go chek with him


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Save Us Sloth
post Jan 30 2010, 09:53 PM
Post #357


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Damn i'm sorry for wasting your time guys... But i fixed it, after searching about a million times on google i finally found something what made sense, Oblvion Mod Manager... it's soo easy, so i'm sorry, it had nothing to do with the mod at all, it was just me putting textures in the wrong place, but to make it up to you guys, i will give the mod my Endorsment. Thank you very much Barrel Dragons for the help, much appreciated mate.

Ohh and the Mod is Ace!, works perfectly, crashes time to time, but that's not really anything to do with teh mod, apart from that it's brilliant and i am enjoying it so far. Thank you so much smile.gif
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Sloth
post Jul 1 2010, 08:51 PM
Post #358


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Joined: 1-July 10



Wow Avethorn is from Middlesbrough?, i'm from there too. And i would just like to state, that everyone here has been through alot and we never gave up on the project... even if it did take almost 5 years...

I'dl ike to be the last person to post.

R.I.P Pirate Isles
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barreldragons
post Jul 2 2010, 11:27 AM
Post #359


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Joined: 3-October 06
From: Shegorath Paradise



Meh you gona be the last personne to post when they will burry me alive with my wrist attached behind my back!

This post has been edited by barreldragons: Jul 18 2010, 05:31 PM


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Sloth
post Jul 13 2010, 06:31 PM
Post #360


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QUOTE(barreldragons @ Jul 2 2010, 11:27 AM) *

Meh you gona be the last personne to host when they will burry me alive with my wrist attached behind my back!


Okay now this is the 2nd time it's happened lol. By the way Barreldragons, i'm a member of this other forum, and me and a few friends have got that Oblivion online mod, and we are making our server, i added Pirate Isles mod to our server is that okay?. Either way any of you guys are welcome to join our server any time you want, i mean the more the better tbh.
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