I think there is a thread somewhere around here about our Oblivion characters once they are already extant. The New Toon thread, however, is going to be about
developing a character, or 'toon', as it were.
I usually keep the process of developing new ones to myself. I might ask others what this new one's name should be, or something basic like this, but I want this thread to be more interactive.
I'm developing a Druid idea. Going to be a 'he'. I have a very vague idea of making a Breton male druid who lives almost entirely outside of civilization. I know nothing of the druids though. I know nothing of their history, other than the stereotype in DnD, in which they remain close to nature. My new toon will stick to this stereotype. He will be somewhat like glargg's Wild Elf character, methinks.
I want to explore the possibility of all those cool weapons found in other games (like quarterstaffs and pole weapons, perhaps, maybe even blowguns and slingshots! ) for my druid guy. I know there's gotta be some mods out there like this. I've already got some sort of spear mod in my games, but the only way to access it is to visit the basement of the Skingrad FG. My druid aint going that far.
That's as far as I've gotten. I never could make a druid in the vanilla game, because it doesn't support the sort of nature scene I've been visualizing in my head for years. The only peaceful creatures are deer and butterflies. So on PC, the doors have opened. MMM adds tons of peaceful (and not-so-peaceful) creatures. Witchcraft makes a lot of hostile creatures (like wolves) into passive animal acquaintances. That sort of thing.
I am going to do some reading on druids this weekend, no doubt. This should be fun!
This post has been edited by Renee Gade IV: Aug 22 2014, 11:04 PM