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> Progress, Latest Updates for the Pirate Isles
post Sep 23 2006, 05:35 PM
Post #1


Joined: 30-April 06

Here I will post progress reports on what I have done so far, so people know what i'm upto.
Please do not post here, i will be soley posting updates here for people to read.

What I plan to include:
- Everything from the beta release! (DONE)
- Acquire a pirate ship! (DONE)
- Hire yon dastardly crew! (DONE)
- An island with a piratey town! Bring on the grog wench! (DONE)
- The ability to take your ship and crew and raid the high seas, specifically looting merchant ships and fighting the navy! (DONE)
- 3 Different First Mates to give your orders to (DONE)
- A slightly bizarre adventure related to skooma (DONE)
- Work your pirate fame up and acquire you own upgradeable island hideout. (DONE)
- Some basic pirate classes to choose from, namely the corsair and swashbuckler (DONE)
- A second island town, less piratey. (DONE)
- Work your pirate fame up and new ships will join your fleet. (DONE)
- Capture prisoners on your raids and sell them to slavers. (DONE)
- More pirates hanging out at the hideout. (DONE)
- More types of Captives. (DONE)
- Choose a flag for your ship (DONE)
- Different ships to fight - 3 types of Merchant ships, Fishing Vessels, Navy Warships, Navy Equipment Ships, Smugglers and a rare Treasure Ship, as well as enemy pirate ships! (DONE)
- A small chance to strike it rich on raids by attacking a treasure ship. (DONE)
- More commands available through first mate, including hiring of crew.(DONE - TWEAKING)
- Buried treasure quest (what pirate story would be without it!?) (DONE)
- Morale for your crew, need to pay them every week or mutiny! (DONE - TWEAKING)
- High pirate fame leads to attacks by bounty hunters etc. It will actually give you a reputation (not just a number) (PENDING)
- 2 More first mates, one a wizard (DONE - TWEAKING)
- Governers daughter quest! (what pirate mod could be without one) (IN PROGRESS)
- Major imperial port. (IN PROGRESS)
- A piratey adventure involving curses, an underwater highjink, treasure and wenches! (MINOR WORK DONE)
- More islands and places to explore. (IN PROGRESS)

This post has been edited by dark_soul: Dec 24 2006, 02:18 PM

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post Feb 13 2007, 01:35 PM
Post #2


Joined: 30-April 06

Images you asked for, images you shall get. Three screenshots of the town from different angles:
Port Delargo 1
Port Delargo 2
Port Delargo 3

Note the island actually extends much further back, but alas I haven't yet got generated LOD to work.

This post has been edited by dark_soul: Feb 13 2007, 01:37 PM

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Posts in this topic
dark_soul   Progress   Sep 23 2006, 05:35 PM
dark_soul   24/9 - Currently I am fiddling with the forums, an...   Sep 24 2006, 04:33 AM
dark_soul   25/9 - Finished the navy equipment - Finished the ...   Sep 25 2006, 11:56 AM
dark_soul   26/9 - Added the interior to the ruined fort in Ca...   Sep 26 2006, 02:48 PM
dark_soul   27/9 - Added the clothes created by Aventhorn as w...   Sep 27 2006, 03:51 PM
dark_soul   29/9 Good news: - Completely finished the Treasu...   Sep 28 2006, 03:59 PM
dark_soul   2/10 Good news! (i think) - Fixed a few more b...   Oct 2 2006, 07:03 AM
dark_soul   - Added crew management options, specifically refi...   Oct 3 2006, 04:10 PM
dark_soul   Wow no updates for a while, i've actually been...   Oct 9 2006, 03:50 PM
dark_soul   Quick Update - Mostly combat fixes. Pathnodes etc....   Oct 10 2006, 03:39 PM
dark_soul   Another Quick Update: - Finished the morale system...   Oct 11 2006, 03:27 PM
dark_soul   -Touched up the ship upgrades and added the ship h...   Oct 14 2006, 01:50 AM
dark_soul   Not a lot changed recently, been rather busy the l...   Oct 27 2006, 02:45 AM
dark_soul   Again not much acheived lately, been quite sick. D...   Nov 4 2006, 03:45 AM
dark_soul   Righto, the mod has suffered in attention over the...   Nov 16 2006, 01:29 PM
dark_soul   Good news, finally fully finished the brewery ques...   Dec 11 2006, 02:05 AM
dark_soul   Working on the prison interior at the moment, for ...   Dec 19 2006, 07:19 AM
dark_soul   The prison still needs to be populated with NPCS, ...   Dec 23 2006, 02:07 PM
dark_soul   Good news, after a day of nutting out the region e...   Dec 24 2006, 02:16 PM
dark_soul   Done the layout and placement for the town, just n...   Jan 2 2007, 02:25 PM
dark_soul   8 Interiors done now, still more to go!   Jan 19 2007, 01:57 PM
dark_soul   Been off holidaying so not much done lately, still...   Feb 7 2007, 06:34 AM
dark_soul   Sorry not much to update. Been very busy with uni ...   Mar 6 2007, 12:14 PM
dark_soul   Annoyingly there is a block in the number of follo...   Mar 20 2007, 01:10 AM
dark_soul   A number of people have pointed out to me possible...   Apr 2 2007, 06:49 AM

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