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> Solstheim, The next DLC
Lady Saga
post Dec 9 2012, 12:54 AM
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QUOTE(SubRosa @ Dec 7 2012, 03:24 PM) *

Didn't you know. It is impossible to implement spears in Skyrim. The engine simply cannot do it. Todd said so himself.



Wow, WTF man?? I'm still psyched for new content, new places to explore but that is a let down. sad.gif I was looking forward to an entirely new class of weapons.

Dangit.

This post has been edited by Lady Saga: Dec 9 2012, 12:54 AM
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SubRosa
post Dec 9 2012, 02:10 AM
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I was too. One of the ways I build my characters is around their weapon of choice. Once they pick a type of weapon, they never change from it. So one might be a mace and shield person, another might use battle-axes, another bows, etc... It is part of what makes them distinct from one another. So being able to make a spear and shield character would have been one more way to make my characters unique. Plus I am reserving the name Morrigan just for a spear-wielder.


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Lady Saga
post Dec 9 2012, 02:52 AM
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Okay Xbox players DO NOT install the latest update.

I installed both this update and Dragonborn. Start gaming as usual. Then I notice my crusader can no longer cast the following spells: Candlelight, Fast Healing, Calm, and any magical flesh spells. This, obviously, is game breaking for me.

Tried moving Dragonborn off my hard drive, the problem persists. Tried deleting the update, re-installed the entire game from disc back onto the hard drive, re-downloading the latest update, but kept Dragonborn off out of the hard-drive. Problem still persists. I am thinking it's the update, then. Gotta be.

This post has been edited by Lady Saga: Dec 9 2012, 02:56 AM
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SubRosa
post Dec 9 2012, 03:40 AM
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Is that version 1.8? I have been running it on the PC with no problems.

Some searching on the Internets found someone with a similar problem. He fixed it by putting a different spell in both hands and dual-casting it. You might try that. Or try equipping a weapon in each hand and attacking with both. The thought is that perhaps your character has gotten "stuck" between equipping spells and equipping weapons, and this is a way to break out of that.

Also, does it do this with all of LHM's saves? Or with any other characters? It might just be one bad save file.

This post has been edited by SubRosa: Dec 9 2012, 03:57 AM


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Lady Saga
post Dec 9 2012, 11:51 AM
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EDIT: I figured it out. I still think it has something to do with the patch, but I figured it out. Okay. smile.gif

My Xbox is not hooked up to the Internet, unless I manually put a cable on it. So that's what I did last night, and I downloaded update 1.8 and Dragonborn. Apparently, the way we actually cast spells on Xbox is now different. I feel like a klutz as I admit this, and there's probably information out there that EVERYONE knows but me...but just in case some of you all get stuck with this one...

To cast spells before 1.8, I had to hold down the button, let it go briefly, but then tap it quickly just after letting it go. After 1.8 the "tap" is no longer required. All I gotta do is hold down the spell and then let it go. Spell works.

*facepalm*

This post has been edited by Lady Saga: Dec 9 2012, 04:35 PM
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King Of Beasts
post Dec 9 2012, 07:03 PM
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QUOTE(Lady Saga @ Dec 9 2012, 02:51 AM) *

EDIT: I figured it out. I still think it has something to do with the patch, but I figured it out. Okay. smile.gif

My Xbox is not hooked up to the Internet, unless I manually put a cable on it. So that's what I did last night, and I downloaded update 1.8 and Dragonborn. Apparently, the way we actually cast spells on Xbox is now different. I feel like a klutz as I admit this, and there's probably information out there that EVERYONE knows but me...but just in case some of you all get stuck with this one...

To cast spells before 1.8, I had to hold down the button, let it go briefly, but then tap it quickly just after letting it go. After 1.8 the "tap" is no longer required. All I gotta do is hold down the spell and then let it go. Spell works.

*facepalm*


That glitch isn't as annoying as the missing cell glitch. One room in my house is completely blue and weird. I can apparently walk through walls and fall through floors.


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SubRosa
post Dec 9 2012, 07:04 PM
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Doh!

Do not feel bad. I can see where this would confound anyone. If they did the same thing on the PC, I would have had the same problem.


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Lady Saga
post Dec 10 2012, 09:24 PM
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King of Beasts: it's not a glitch, Bethesda deliberately changed the way we cast spells on Xbox. They probably announced they were doing so, but I just never read up on this. I typically don't "read ahead" much, mostly because I don't want to come across spoilers. I like discovering things (mostly) spontaneously.

In effect, spellcasting is now easier than it was. I was just trying to do things the old way the other night.

SubRosa: Yea, and I suppose this little process I went thru the other other nite is good practice. I know when I get a PC, the challenge is going to be 10X then anything I've ever experienced on consoles!
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King Coin
post Dec 10 2012, 09:30 PM
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QUOTE(Lady Saga @ Dec 9 2012, 04:51 AM) *

To cast spells before 1.8, I had to hold down the button, let it go briefly, but then tap it quickly just after letting it go. After 1.8 the "tap" is no longer required. All I gotta do is hold down the spell and then let it go. Spell works.

I would have been so messed up if I had to cast spells like that.

Occasionally while I'm playing, spells that are normally held down for a continuous effect, or charged, get stuck and continue going after I've released the key. I wonder if this is anything like that?


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Lady Saga
post Dec 10 2012, 10:17 PM
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QUOTE(King Coin @ Dec 10 2012, 03:30 PM) *


Occasionally while I'm playing, spells that are normally held down for a continuous effect, or charged, get stuck and continue going after I've released the key. I wonder if this is anything like that?


Dunno....that never happens on Xbox, so it must be some weird PC thing.

It's funny. I bought Solstheim and installed it, and I'm probably not even going there for months! The way my characters tend to crawl and slowly progress, who knows when it'll happen.

This post has been edited by Lady Saga: Dec 10 2012, 10:19 PM
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King Coin
post Dec 10 2012, 11:24 PM
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QUOTE(Lady Saga @ Dec 10 2012, 03:17 PM) *

It's funny. I bought Solstheim and installed it, and I'm probably not even going there for months! The way my characters tend to crawl and slowly progress, who knows when it'll happen.

Same. I haven't even completed one side of Dawnguard yet.


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SubRosa
post Dec 11 2012, 12:20 AM
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I am only halfway through Dawnguard's quest and I have given up on it. I suppose I will keep it around for the huskies and the upgrades to the vampires though. From what I have read of Dragonborn's main quest, it looks like something I will never do, since you have to be halfway through the main quest of the regular game to start it. Maybe it could be manually started with the console though. To me it will just be a new landmass to explore, and a few new suits of armor. Still, that should be enough to be interesting.

This post has been edited by SubRosa: Dec 11 2012, 12:21 AM


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Colonel Mustard
post Dec 11 2012, 01:59 PM
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QUOTE(King Coin @ Dec 10 2012, 10:24 PM) *
QUOTE(Lady Saga @ Dec 10 2012, 03:17 PM) *

It's funny. I bought Solstheim and installed it, and I'm probably not even going there for months! The way my characters tend to crawl and slowly progress, who knows when it'll happen.

Same. I haven't even completed one side of Dawnguard yet.

I haven't even got Dawnguard yet! I'm planning on doing so soon, once my paycheck comes through, but I've kind of neglected Skyrim lately and I want to approach the two DLC packs with a character of relatively high level before I give them a try. Probably going to try and complete the main quest with one and then see how it goes from there.
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McBadgere
post Dec 11 2012, 02:22 PM
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As soon as it comes out, J'Zirlo will be one fast travel away from starting it... biggrin.gif ...

We've decided to not do Dawnguard...Not for any anti-vampire thing, simply that the risk of the glitch that wipes out towns with vp attacks cropping up in the wife's game is too great...Therefore, it's easier to not...

But definately looking forward to Dragonborn...As it the daughter...
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Lady Saga
post Dec 11 2012, 05:59 PM
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McB: I was worried about Dawnguard wiping out entire populations of towns, but I gotta say that in my crusader's game, the vampire attacks seem to have stopped. At least in the towns and villages he's already been in lots.

QUOTE(SubRosa @ Dec 10 2012, 06:20 PM) *

From what I have read of Dragonborn's main quest, it looks like something I will never do, since you have to be halfway through the main quest of the regular game to start it.


Yup, that counts me out, too. I have no interest in fighting dragons, as you know.

QUOTE
Maybe it could be manually started with the console though. To me it will just be a new landmass to explore, and a few new suits of armor. Still, that should be enough to be interesting.


Mmmm hmm. I'm looking for some new places to explore...new NPCs to interact with, etc.

This post has been edited by Lady Saga: Dec 11 2012, 06:01 PM
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McBadgere
post Dec 11 2012, 08:36 PM
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Fair dues, I believe that's how DG is supposed to work...*Applauds*...

However, it seems that from reading the complaints on the Bethesda board, the glitch happens too often to risk...And it seems it's mostly to high level characters...

So the daugher is level 65...I'm Lvl 62...And the wife is Lvl 50...

*Shrug*...The daughter's game is already glitched with ressurrected characters...The wife has various shopkeepers that now have less than the starting amount of gold despite investment...I'm sure my game has some stuff, oh yeah, the spontaneous dead dragon appearance...Simply turn around and voila! one badly resolved dead dragon morphing out of the ground...Sooo odd...

Sooo, three pretty glitched games already...Think we're gonna get away with the vampire attack glitch?... laugh.gif ...
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King Coin
post Dec 11 2012, 08:40 PM
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I was having some pretty weird stuff happening, though nothing that weird. I just started my character over again.


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McBadgere
post Dec 11 2012, 08:46 PM
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Yeah, we're all waaaaay too attatched to our characters to do that...Hell, I still have the original one that's completely broken on a save...I cannot get rid of Wulff Olfsson!!... biggrin.gif ...

This is the main reason we don't have an X-Box yet...Oh, that and how we get t'internet from over there < where the internet is, to all the way over there >>>> where the TV/Playstation is without an internet extention lead all over the floor...
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Lady Saga
post Dec 11 2012, 09:40 PM
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QUOTE(McBadgere @ Dec 11 2012, 02:36 PM) *

Sooo, three pretty glitched games already...Think we're gonna get away with the vampire attack glitch?... laugh.gif ...


Hmmm. mellow.gif That's the question, aint it?

I wouldn't risk a current game, I would start a new one. I'm really enjoying DG, personally...it would be worth it to me.
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SubRosa
post Dec 11 2012, 09:47 PM
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Strange thing is for the week or so I played the DG main quest, I never got a vampire attack on a town. After the quest to rescue the Moth Priest I started getting attacked by vampires on the road all the time though. Pretty much every random encounter in the game seemed to have been replaced with a vampire attack.

OTOH, I did find some really cool standalone dungeons added by Dawnguard, like Redwater Den. Tolvald's Cave was apparently in the vanilla game, but it got a makevoer in DG, with some winged Chaurus'. I was standing next to a giant egg sack thingie when one burst forth out of it and attacked me, still covered in goo. I am guessing they are in all the Falmer dungeons now, along with the new upgraded Falmer. Plus of course the upgrades to the vanilla vampire dungeons too. So even without the main quest, DG does add some interesting things.


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