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> Solstheim, The next DLC
SubRosa
post Oct 15 2012, 11:00 PM
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Looks like the next DLC will be named Dragonborn, and is set in Solstheim. The 1.8 patch has things in it such as bonemold, chitin, stahlrim, and nordic armor in it. There are new mapmarkers, and locations such as Raven Rock, Castle Karstagg, and more. Plus there a record for an .esm named Dragonborn. Flying on a dragon also seems in the works.

I am a little surprised they would be taking us back there, given that Solstheim was already in an expansion for Morrowind. But it does sound a lot more interesting than Dawnguard, and a lot more meaty than Hearthfire. It should be a good-sized land-mass for us to explore. That is guaranteed to be fun and give us lots more hours of play. Much like Point Lookout was for FO3, only without the mutant inbred Jeds and having part of our brain carved out and put in a jar.

I am also looking forward to seeing those armors in Skyrim. They are my favorites from Morrowind. Especially the bonemold. Seeing them back in hi-res (at least when the modding community remakes the textures that Bethesda releases! biggrin.gif) will be excellent.

This post has been edited by SubRosa: Oct 16 2012, 02:34 AM


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SubRosa
post Dec 11 2012, 09:47 PM
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Strange thing is for the week or so I played the DG main quest, I never got a vampire attack on a town. After the quest to rescue the Moth Priest I started getting attacked by vampires on the road all the time though. Pretty much every random encounter in the game seemed to have been replaced with a vampire attack.

OTOH, I did find some really cool standalone dungeons added by Dawnguard, like Redwater Den. Tolvald's Cave was apparently in the vanilla game, but it got a makevoer in DG, with some winged Chaurus'. I was standing next to a giant egg sack thingie when one burst forth out of it and attacked me, still covered in goo. I am guessing they are in all the Falmer dungeons now, along with the new upgraded Falmer. Plus of course the upgrades to the vanilla vampire dungeons too. So even without the main quest, DG does add some interesting things.


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Lady Saga
post Dec 11 2012, 10:19 PM
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QUOTE(SubRosa @ Dec 11 2012, 03:47 PM) *


OTOH, I did find some really cool standalone dungeons added by Dawnguard, like Redwater Den. Tolvald's Cave was apparently in the vanilla game, but it got a makevoer in DG, with some winged Chaurus'. I was standing next to a giant egg sack thingie when one burst forth out of it and attacked me, still covered in goo. I am guessing they are in all the Falmer dungeons now, along with the new upgraded Falmer. Plus of course the upgrades to the vanilla vampire dungeons too. So even without the main quest, DG does add some interesting things.


Wow. I haven't seen one of these bursting pod things, Yikes!. I have been in some DG dungeons, though, they're not quite as linear as the typical Skyrim dungeon (in and out). Which is cool. I like being challenged sometimes by the dungeon itself, not just the enemies and traps in that dungeon. DG has defintely ramped this up a bit.

I still get more confused by Cyrodiil's dungeons, though, even though they're sparser. I can't tell you how many Cyrodiil dungeons I've been in where all a sudden I realize I am totally lost! I'll find myself walking my character in circles and whatnot. This never hardly ever happens in the typical Skyrim dungeon.

I realize not many of you might share my passion for mazes. smile.gif
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Colonel Mustard
post Dec 12 2012, 10:54 AM
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QUOTE(Lady Saga @ Dec 11 2012, 09:19 PM) *
QUOTE(SubRosa @ Dec 11 2012, 03:47 PM) *


OTOH, I did find some really cool standalone dungeons added by Dawnguard, like Redwater Den. Tolvald's Cave was apparently in the vanilla game, but it got a makevoer in DG, with some winged Chaurus'. I was standing next to a giant egg sack thingie when one burst forth out of it and attacked me, still covered in goo. I am guessing they are in all the Falmer dungeons now, along with the new upgraded Falmer. Plus of course the upgrades to the vanilla vampire dungeons too. So even without the main quest, DG does add some interesting things.


Wow. I haven't seen one of these bursting pod things, Yikes!. I have been in some DG dungeons, though, they're not quite as linear as the typical Skyrim dungeon (in and out). Which is cool. I like being challenged sometimes by the dungeon itself, not just the enemies and traps in that dungeon. DG has defintely ramped this up a bit.

I still get more confused by Cyrodiil's dungeons, though, even though they're sparser. I can't tell you how many Cyrodiil dungeons I've been in where all a sudden I realize I am totally lost! I'll find myself walking my character in circles and whatnot. This never hardly ever happens in the typical Skyrim dungeon.

I realize not many of you might share my passion for mazes. smile.gif

If you thought Oblivion's dungeons were bad, you should have tried some of Morrowind's; there were some there that bent spacetime. And I don't mean that in a jokey way either; they were like one of Escher's works. I've spent hours wondering through the same cave whilst on the verge of weeping through sheer bafflement.

Then again, I've also got lost in a single room when I was playing Halo, so I may not be the best person to judge.
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SubRosa
post Dec 12 2012, 10:51 PM
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QUOTE(Colonel Mustard @ Dec 12 2012, 04:54 AM) *

QUOTE(Lady Saga @ Dec 11 2012, 09:19 PM) *
QUOTE(SubRosa @ Dec 11 2012, 03:47 PM) *


OTOH, I did find some really cool standalone dungeons added by Dawnguard, like Redwater Den. Tolvald's Cave was apparently in the vanilla game, but it got a makevoer in DG, with some winged Chaurus'. I was standing next to a giant egg sack thingie when one burst forth out of it and attacked me, still covered in goo. I am guessing they are in all the Falmer dungeons now, along with the new upgraded Falmer. Plus of course the upgrades to the vanilla vampire dungeons too. So even without the main quest, DG does add some interesting things.


Wow. I haven't seen one of these bursting pod things, Yikes!. I have been in some DG dungeons, though, they're not quite as linear as the typical Skyrim dungeon (in and out). Which is cool. I like being challenged sometimes by the dungeon itself, not just the enemies and traps in that dungeon. DG has defintely ramped this up a bit.

I still get more confused by Cyrodiil's dungeons, though, even though they're sparser. I can't tell you how many Cyrodiil dungeons I've been in where all a sudden I realize I am totally lost! I'll find myself walking my character in circles and whatnot. This never hardly ever happens in the typical Skyrim dungeon.

I realize not many of you might share my passion for mazes. smile.gif

If you thought Oblivion's dungeons were bad, you should have tried some of Morrowind's; there were some there that bent spacetime. And I don't mean that in a jokey way either; they were like one of Escher's works. I've spent hours wondering through the same cave whilst on the verge of weeping through sheer bafflement.

Then again, I've also got lost in a single room when I was playing Halo, so I may not be the best person to judge.

I have done Morrowind as well. Most Morrowind dungeons that I recall were only 4 rooms or so. But there were a few big ones - the one that you have to do to get the ancestral bow of Urishikalu chief as part of the Main Quest comes to mind first - I got all turned around my first time in there. There is another Dwemer ruin that has about 5-6 levels, and multiple doors between each, and some places that can only get gotten to by going through a specific door on one level, and then another specific door on another level. Arkngthand I think it was, east of Balmora, where you have to get the puzzle box. Then I recall a third one - Kogoruhn? - that was a stronghold north of Red Mountain. I think it had about 10 levels, and a tunnel that led under the ghostgate and opened up inside of it.


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Posts in this topic
SubRosa   Solstheim   Oct 15 2012, 11:00 PM
King Coin   That sounds very neat. As I've never played Mo...   Oct 16 2012, 01:19 AM
McBadgere   Oooh, I can't wait!!... :D ... Oh, ha...   Oct 16 2012, 04:52 AM
King Coin   I see this out before Christmas. Hopefully PS3 use...   Oct 16 2012, 05:04 AM
Lady Saga   Hardcore mode? Hardcore? Mode? :( I need to get o...   Oct 16 2012, 12:06 PM
Darkness Eternal   Werebears. Spears. "New" land. Daedric R...   Oct 17 2012, 09:58 PM
King Coin   Are you trolling? Spears? Another Realm? Tell me...   Oct 17 2012, 10:01 PM
Darkness Eternal   No. New leaked ingame data leak many things. Loca...   Oct 17 2012, 10:20 PM
King Coin   :D :D :D   Oct 18 2012, 03:19 AM
Lady Saga   Heheh....everyone has been asking for spears so lo...   Oct 18 2012, 11:03 PM
Grits   Solstheim!! And lots more Nordly goodness,...   Oct 21 2012, 01:16 PM
Darkness Eternal   Even though it's titled "Dragonborn...   Oct 21 2012, 02:06 PM
Lady Saga   Even though it's titled "Dragonborn...   Oct 22 2012, 06:27 PM
Grits   Oh wait, new Daedric realm? Could it be the Harrow...   Oct 21 2012, 08:32 PM
Darkness Eternal   Oh wait, new Daedric realm? Could it be the Harro...   Oct 21 2012, 09:49 PM
Captain Hammer   We're getting spears, a chance to return to a ...   Oct 30 2012, 12:24 AM
Kiln   I might buy it since I was pleasantly surprised wi...   Nov 4 2012, 02:04 AM
King Coin   And here it is! Trailer   Nov 5 2012, 04:21 PM
Darkness Eternal   Several new details have popped up online today in...   Nov 29 2012, 10:59 PM
Lady Saga   Can't wait til Tuesday. Even though (at the ra...   Nov 29 2012, 11:02 PM
Colonel Mustard   Man, I'm getting majorly nostalgic for Solsthe...   Nov 30 2012, 10:18 AM
King Coin   I'm wondering when it will be out for PC.   Nov 30 2012, 03:29 PM
Colonel Mustard   I'm wondering when it will be out for PC. Th...   Nov 30 2012, 03:56 PM
King Coin   That's a good question. Also, the PS3 player-...   Nov 30 2012, 04:05 PM
Lady Saga   They don't even have Dawnguard yet do they? ...   Nov 30 2012, 05:00 PM
SubRosa   That's a good question. Also, the PS3 player-...   Nov 30 2012, 05:23 PM
Darkness Eternal   Hell would sooner freeze over. And if we get excl...   Nov 30 2012, 06:51 PM
Colonel Mustard   Good news everyone! A post from the Bethesda b...   Dec 4 2012, 11:53 AM
Lady Saga   Thank goodness! that's good news for sure.   Dec 4 2012, 05:55 PM
Lycanthropic-Legend   OMG! DREMORA BUTLERS!?!?!?!?...   Dec 4 2012, 07:53 PM
Colonel Mustard   OMG! DREMORA BUTLERS!?!?!?!?...   Dec 5 2012, 10:35 AM
SubRosa   Does this mean if you become Thane of Raven Rock y...   Dec 5 2012, 10:58 PM
Lycanthropic-Legend   [quote name='Lycanthropic-Legend' post='1471...   Dec 5 2012, 11:28 PM
SubRosa   That book looks neat, with the flowing words and ...   Dec 6 2012, 01:12 AM
Grits   A Dremora merchant? I thought we already had one:...   Dec 7 2012, 02:40 AM
Arcry   Alright, Dragonborn has surpassed my expectations ...   Dec 6 2012, 10:27 PM
Lycanthropic-Legend   Bethesda trolled some of the fans. Hard. Non-usab...   Dec 7 2012, 03:33 AM
SubRosa   Didn't you know. It is impossible to implement...   Dec 7 2012, 09:24 PM
Lycanthropic-Legend   Didn't you know. It is impossible to implemen...   Dec 8 2012, 04:12 PM
King Of Beasts   Didn't you know. It is impossible to impleme...   Dec 8 2012, 06:48 PM
Lady Saga   Didn't you know. It is impossible to implemen...   Dec 9 2012, 12:54 AM
SubRosa   I was too. One of the ways I build my characters i...   Dec 9 2012, 02:10 AM
Lady Saga   Okay Xbox players DO NOT install the latest update...   Dec 9 2012, 02:52 AM
SubRosa   Is that version 1.8? I have been running it on the...   Dec 9 2012, 03:40 AM
Lady Saga   EDIT: I figured it out. I still think it has somet...   Dec 9 2012, 11:51 AM
King Of Beasts   EDIT: I figured it out. I still think it has some...   Dec 9 2012, 07:03 PM
King Coin   To cast spells before 1.8, I had to hold down the...   Dec 10 2012, 09:30 PM
Lady Saga   Occasionally while I'm playing, spells that ...   Dec 10 2012, 10:17 PM
King Coin   It's funny. I bought Solstheim and installed ...   Dec 10 2012, 11:24 PM
Colonel Mustard   [quote name='Lady Saga' post='147364' date='Dec 1...   Dec 11 2012, 01:59 PM
SubRosa   Doh! Do not feel bad. I can see where this wo...   Dec 9 2012, 07:04 PM
Lady Saga   King of Beasts: it's not a glitch, Bethesda de...   Dec 10 2012, 09:24 PM
SubRosa   I am only halfway through Dawnguard's quest an...   Dec 11 2012, 12:20 AM
Lady Saga   McB: I was worried about Dawnguard wiping out enti...   Dec 11 2012, 05:59 PM
McBadgere   As soon as it comes out, J'Zirlo will be one f...   Dec 11 2012, 02:22 PM
McBadgere   Fair dues, I believe that's how DG is supposed...   Dec 11 2012, 08:36 PM
Lady Saga   Sooo, three pretty glitched games already...Think...   Dec 11 2012, 09:40 PM
King Coin   I was having some pretty weird stuff happening, th...   Dec 11 2012, 08:40 PM
McBadgere   Yeah, we're all waaaaay too attatched to our c...   Dec 11 2012, 08:46 PM
Grits   The Girl’s character is exploring Solstheim withou...   Dec 11 2012, 10:07 PM
SubRosa   I have the same problem with getting lost in Obliv...   Dec 11 2012, 11:22 PM
Lady Saga   That sounds like something I'd be interested i...   Dec 13 2012, 07:12 PM


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