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Chorrol.com _ Oblivion Mods _ "ring Wraith" Mod

Posted by: Werewolfzz Jan 21 2006, 01:05 AM

http://www.elderscrolls.com/forums/index.php?showtopic=217347 – After 125 Response Posts (from which ideas were taken) and over 3,550 views, I believe this Mod is ready for implementation!

This was an idea for a "Mod" that came to me while reading http://www.elderscrolls.com/forums/index.php?showtopic=208278 thread.

But in that thread, what was being discussed was altering the AI of "ALL" the peoples of Cyrodiil and I just want 'One Item' and 'One Character' added!

QUOTE
The Character:

A 'Ring Wraith' of sorts, a respawning 'Ring Wraith' that always knows the location of the ring... have him respawn (always +5 levels to yours)(after one 'in-game' day) in some remote far away dungeon (or 1 of 3 other locations that are randomly selected) so that when you kill him,... it takes an unknown amount of time for him to get back to the ring (you)!,... therefore... you never know when he is going to attack,... set the character's AI to only attack when the ring possessor is injured (even slightly... any health damage) or sleeping(ofcourse you would have to be sleeping where it could get to you... i.e. forest, unlocked room, etc.). Set the AI of the creature to constantly maintain 100 yards (or some other #) distance from the possessor while the possessor is not injured. Once you suffer a loss of hitpoints,... The creature casts an 80% chameleon spell with a duration of 60 seconds (A spell it can use once per day) and moves in for WAR... AND,... should he manage to take you down to 10 points of health (or some other # that is basically a hit within your death), have him cast a guaranteed paralysis spell for 120 seconds, get the ring from you and run (speed/athletics always = level as yours) away back to his “designated” respawn dungeon... that way you have to go there to fight him and kill him to get the ring back... or you could hop your horse and try to head him off before he gets back to his cave (and have some random nasties spawn in this cave with the 'Ring Wraith' always residing in the deepest section)!!!


I envision something looking akin to an Armored Wraith but slightly larger with a crown perhaps. Should have Wicked skills of -
Blade
Heavy Armor
Athletics = to yours (updating at respawn)
Speed & Endurance = to yours (updating at respawn)
Spell of Chameleon 80% - once per day
Guaranteed Paralysis 120 seconds – ONLY USEABLE IN THE RIGHT CONDITIONS (see above)

Something along these lines



QUOTE
The Item

A Ring. An "exquisite" ring worth a "tempting amount" of money (in hopes that it might tempt NPC thieves). Now you wouldn't want to sell this ring considering the 'Ring Wraith' is ALWAYS coming for it (aside from the 'One-Day' respawn timer after you kill it) and is generally speaking as quick and enduring as you are, not-to-mention 5 levels greater!!... so giving/selling this ring to anyone is just assuring the “Wraith” will get it back, and best case scenario, he will have severely injured its bearer but not killed him/her for you!

As for the attributes of the ring:-
Chameleon 80% (Constant Effect)
Command Creature/Humanoid +?? Levels (Constant Effect)
+10 Strength (Constant Effect) (as an incentive to the player, don't want to go too high,... remember that the 'Ring Wraith' will be wearing this ring when you fight him for it!!!)
???Ideas???

Something along these lines




SOMEONE PLEASE PLEASE MOD THIS IN!!!!



So any constructive feedback is the very reason this is posted!! smile.gif

Posted by: Storander Jan 21 2006, 03:43 AM

Haha, that’s one of the best mod ideas I've ever heard, I might had tried to make it, but...
Considering it's your idea Werewolfzz, you would make it better then probably anyone else. You should learn some modding skills, every modder was once a non-moddder with an idea, I heard on the other thread it wouldn't be too hard to make. If you could make mods like this, you would be a HUGE benefit to the modding community, especially if you kept modding interesting ideas like this.
Just my $.002 cool.gif

Posted by: The Wolf Jan 21 2006, 01:32 PM

There's only one problem.

The ring would be sellable unlimited times, providing endless source of gold.

Posted by: Werewolfzz Jan 22 2006, 10:28 AM

QUOTE(Storander @ Jan 20 2006, 07:43 PM)
Haha, that’s one of the best mod ideas I've ever heard, I might had tried to make it, but...
Considering it's your idea Werewolfzz, you would make it better then probably anyone else. You should learn some modding skills, every modder was once a non-moddder with an idea, I heard on the other thread it wouldn't be too hard to make. If you could make mods like this, you would be a HUGE benefit to the modding community, especially if you kept modding interesting ideas like this.
Just my $.002  cool.gif
*




WOW... Thank You for that praise!!... I do WANT to learn how to "Mod", Its just that I think its SUCH a great idea, and would therefore HATE to ruin it by doing some half-boat Mod attempt!

I'm REALLY hoping that it catches the eye of some "UBER-MODDER" (thank you, made that word up myself smile.gif)) who can mod it worthy of the idea!


QUOTE(The Wolf @ Jan 21 2006, 05:32 AM)
There's only one problem.

The ring would be sellable unlimited times, providing endless source of gold.
*



Not anymore so than another ring!,... besides, one would CLEARLY be better off selling armor than some "exquisite" ring.... I wonder if there is a way to make the ring "non-purchaseable" or at least hard to be sold like Skooma tongue.gif

Posted by: MadHatter Jan 22 2006, 04:42 PM

But couldn't you sell it to someone, get their cash, kill them, repeat? You still get the powers of the ring, and loads of cash.

Posted by: Werewolfzz Jan 22 2006, 09:46 PM

QUOTE(MadHatter @ Jan 22 2006, 08:42 AM)
But couldn't you sell it to someone, get their cash, kill them, repeat? You still get the powers of the ring, and loads of cash.
*




But you can do that with ANY item,... so why get caught up on this one,... not to mention the person you sell it to just went 80% Chameleon and gained +10 Strength... besides, as soon as you smack him,... here comes the Wraith who will get it from him and run!

But mainly... You can do the whole sell and kill thing with ANY ring,... so thats NOT really a valid criticism

Posted by: MadHatter Jan 23 2006, 01:11 AM

QUOTE(Werewolfzz @ Jan 22 2006, 04:46 PM)

But mainly... You can do the whole sell and kill thing with ANY ring,... so thats NOT really a valid criticism
*


True, just got me thinking about it when you said it should be able to be sold for a huge amount of cash.
Anyways, if a regular NPC does get their hands on it, what would they do? Would they become like a gollum and go hide in a cave of their own somwhere, or perhaps try to take over the town they live in. Mabey this could be part of whats modded in.

Posted by: Werewolfzz Jan 23 2006, 02:29 AM

QUOTE(MadHatter @ Jan 22 2006, 05:11 PM)
True, just got me thinking about it when you said it should be able to be sold for a huge amount of cash.
Anyways, if a regular NPC does get their hands on it, what would they do? Would they become like a gollum and go hide in a cave of their own somwhere, or perhaps try to take over the town they live in. Mabey this could be part of whats modded in.
*




Well each character has its own AI and the ring will give the wearer a "Command Creature/Humanoid ?? Levels" ability so who knows... depending on the AI that gets the ring, they might try to abuse its power on their own!!!

As far as modding that in,... well that was something that was mentioned in http://www.elderscrolls.com/forums/index.php?showtopic=208278 thread but I didn't want an ALL consuming Mod like that,... this is more designed to be a "You v. Stalker" type deal,... rather than something that affects ALL of Cyrodiil,... I mean the "Wraith" only disables people and retrieves the ring,... doesn't even kill you,... thats how much I do not want this Mod to interfere with anything!

Posted by: RobRendell Jan 23 2006, 05:42 AM

One idea - maybe you could try to make it that the value of the ring drops dramatically each time a shopkeeper gets smacked by the wraith.

Basically, once people find out the curse associated with the ring, and word gets around, no-one will want to buy it.

Posted by: MadHatter Jan 24 2006, 01:12 AM

QUOTE(RobRendell @ Jan 23 2006, 12:42 AM)
One idea - maybe you could try to make it that the value of the ring drops dramatically each time a shopkeeper gets smacked by the wraith.

Basically, once people find out the curse associated with the ring, and word gets around, no-one will want to buy it.
*


The AI won't be that smart, unless of course modded to be.

Posted by: RobRendell Jan 24 2006, 09:29 AM

No, I wasn't saying that the AI had to be smart. I was suggesting that you could simulate the behaviour I was describing (people becoming scared of the curse on the ring) by simply making its price drop dramatically each time a shopkeeper is attacked. Once the price was 0, no-one would buy it from you at all.

Of course, you'd need to identify the situation when a shopkeeper is attacked. However, that shouldn't be too hard. If the wraith gets the ring back, and didn't attack the player, then it must have hit a shopkeeper.

Posted by: Werewolfzz Jan 25 2006, 08:47 AM

The purpose of giving the ring a value at all was to entice thieves,... rumors have it though that NPC thieves will not pickpocket/rob your house,... if tis is the case then by all means, the ring can have a value of 0,... but I would still like it to be an "exquisite" ring so that it looks awe-inspiring!

Posted by: Werewolfzz Jan 28 2006, 10:50 AM

Thanks for the great comments so far...

I'm still seeking a "Professional Modder" who finds this topic interesting enough to place on their "To Do List"...

"Oblivion" has Ofcourse yet to be released, but i KNOW that modders are thinking up prospective mods already!!!!! smile.gif

Posted by: Kris Feb 8 2006, 04:53 AM

Hmmmm...Sounds pretty solid to me, you could make it so it's not buyable. But the wraith, I think it should be following you All the time, but it doesn't attack till you're hurt. And if it does have a cave, it should be full of vast amounts of treasures, gaurded by hundreds of skelleton warriors and such, just to spice it up a bit.

Posted by: Daedric Lord Molag Ball Feb 8 2006, 09:07 PM

QUOTE(Werewolfzz @ Jan 28 2006, 10:50 AM)
Thanks for the great comments so far...

I'm still seeking a "Professional Modder" who finds this topic interesting enough to place on their "To Do List"...

"Oblivion" has Ofcourse yet to be released, but i KNOW that modders are thinking up prospective mods already!!!!! smile.gif
*


Hey Werewolfzz its me Tiber Septim lV from the official forums! I was the one who was giving you more ideas on this. I think this idea you got heer is a great one keep up the work!

Posted by: Duncan Frost Mar 16 2006, 10:45 PM

This is a really good idea. Seriously. You should make this. I'll download it. (Just another thing to look forward to on Oblivion Day lol) laugh.gif



Oh, and by the way, you need a system that if ANY NPC gets his hands on the Ring, the Ringwraith attacks automatically, even if the NPC has full health, otherwise you would have to attack the shopkeeper yourself. And what if the NPC with the ring is like lvl 50? The ringwraith would only be 5 levels higher than YOU, not the NPC. So the NPC would probably own the wraith. Also, what if the ringwraith got made into a vampire? huh.gif
I can't think of anything else, so if you can think of solutions to these, I WANT THIS DAMN MOD NOW!

Posted by: Werewolfzz Mar 21 2006, 06:50 AM

QUOTE(Duncan Frost @ Mar 16 2006, 02:45 PM)
This is a really good idea. Seriously. You should make this. I'll download it. (Just another thing to look forward to on Oblivion Day lol) laugh.gif
Oh, and by the way, you need a system that if ANY NPC gets his hands on the Ring, the Ringwraith attacks automatically, even if the NPC has full health, otherwise you would have to attack the shopkeeper yourself. And what if the NPC with the ring is like lvl 50? The ringwraith would only be 5 levels higher than YOU, not the NPC. So the NPC would probably own the wraith. Also, what if the ringwraith got made into a vampire?  huh.gif
I can't think of anything else, so if you can think of solutions to these, I WANT THIS DAMN MOD NOW!
*




Thanks!!!

Well,... I would be inclined to agree that the Wraith should attack OTHER NPCs that get their hands on the ring rather than wait for them to take damage,... except that the wraith ALSO attacks if you are sleeping!... which is ahuge asset considering ALL the character's AI put them to sleep at some point, so that handles that

As far as the NPC it is attacking being lvl 50, well... first question that comes to mind is "how the hell did that guy get the ring in the first place?... YOU must have gave it to him!!!".... You may just have to team up with the wraith to take the guy out.... tant him into attacking you, make sure a guard or 2 witness it so they join in + the Wraith and yourself,... if you're LUCKY,... you may just get your hands on it..... and if not,.... well then you'll have to go on playing the game til ONE DAY you can OWN the NPC holding your "precious" ... evillol.sml.gif

As for a Vampire.... Well thats REALLY interesting.... 2 options:
1. You make the Wraith immune to "vampirism"
or (and I think this would be more fun)
2. YOU DON'T - :rofl: I mean big deal it turns vampire,.... when you kill it, it will respawn to its specified specs (as far as speed/level/strength/etc.) and the vampirism is over.... but that would be terrifying.... he's already a bad-boat and then to top it with Vamirism,.... MUHAHAHAHA


So.... that answer everything??

Posted by: Duncan Frost Mar 21 2006, 04:14 PM

Yes, that's fine. MAKE IT NOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

Posted by: Werewolfzz Mar 28 2006, 03:05 AM

QUOTE(Duncan Frost @ Mar 21 2006, 08:14 AM)
Yes, that's fine. MAKE IT NOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
*




Will Do.... Except.... I NEED A MODDER!!!! laugh.gif

Posted by: Dirox Mar 29 2006, 12:35 PM

Hey dude im dirox, or josh.
I can help you make your mod, i played around with java script and Morrowinds SC a Lot.

I would love to help make this for ya but i am buying it tomorow so it will have to wait till then.

Till then lets talk about it a bit.

Obviously this is not lord of the rings, but is baced on it. (Lord of the rings is my favorite movie in the world so i aint dissin)

I agree it must be a ring but here are a few things

-Instead of comeing after you all the time he just wanders around looking for the ring untill he gets within a sertain distance of the ring, he will feel its presance and come for it.

-If you put the ring ON he will come strait for location you last had it on.

-He will walk freely through towns if he has senced the ring was there but will otherwise just pass close by them and avoid going in

-He will not kill people inless they interfere

-The Point of carrying the ring other than for the sake of wearing it in a tight spot is that on your person is one of the safest places it could be and anywhere else he will "Eventualy" find it because he searches endlessly everywhere.

-The point of doing everything in your power to keep it from him? A: think of our ring wraith as also, half Sauron and if he manages to get ahold of this ring... "The Dead Will Walk The Earth" for the wraith has envy for the living. (in other words lots of undead)

-Why have a cave when he could have a castle?

-I like the idea a thieves stealing it, but instead of having it at a very high cost, i could make it a quest item(no selling) and creat fresh thief charactors that could steal it with simple scripts (if they die you wont miss them)

questions

are you trying to destroy the ring?
if so will you have a "fellowship"?
1 ring wraith?
is the wraith the master of the ring or should there be a sauron type person? (i think so =))
only comes out at night or all of the time?
sounds like the LOTR wraiths?(no problem getin those sounds)+(I think so =))
should the wraith walk or run? (Walking may be creepier)



finaly i would like to say it is your idea and i think its a great one or i wouldn't write this much =P

but i will certainly creat it because i like the idea of the scary beeing searched for feeling it would impose.

write back

~Josh

Posted by: Unmourned Mar 31 2006, 05:30 AM

Perhaps the ring could cause sleep deprivation and a constant effect damage enchantment plus a restoration enchantment? I know it's been covered before that the PC cannot enchant items to have a constant effect restore, but I'm betting it can still be modded via the CS. That would cause the bearer to lose health, but still regain it quickly, and the stalker would seek them out at all times. Sort of like leaving a trail of blood.

On another note, this entire idea is starting to sound like one of Sheogorath's riddles...There's probably a hidden solution staring back at us.

Posted by: Aquinas Mar 31 2006, 03:42 PM

One little idea for the wraith is to give him the eye of fear power. How awesome would it be for you to be in town and seeing npcs running in fear for a reason unknown to you, and then the next thing you know the wraith is there. That would add to the fear factor of the wraith.

Posted by: Dirox Apr 2 2006, 02:37 AM

good idea Aquinas i never thought of that =P

jolly good

Posted by: Werewolfzz Apr 2 2006, 10:59 PM

Wow.... Well I'm definately excited to get a Modder interested in this

Where do I start?... I have been kicking this Mod Idea around quite a bit in this community as well as on the official page.

Dirox - I appreciate all your comments and additions, however, the recurrent issue in most of the response threads including the ones on the official site is that everyone keeps trying to push this further and further towards LOTR [also my fav books/(and now movies) of all time].

The ONLY real aspect of LOTR that I am trying to reproduce with this mod is the fear of being stomped when least expected.

If you read the OP very closely, you will notice a few of the essential points of this mod

1. You never really can tell when the wraith will attack - Sure you could take injury from some weak critter in the woods and then wait a minute before healing to see if the wraith is coming (because it only attacks when you are injured/sleeping)

2. The wraith is just barely a notch more powerful than you - At least more powerful when he respawned. This is Crucial since it will strike fear, legitamate fear that HE can win, and win often

3. The wraith NEVER kills - If the wraith killed, then all one would be forced to do is 'reload' which would ruin the ambush, but by simply incapacitating one for some time and stealing the ring and running away, you are not FORCED to reload, you have the option of dealing with the events as they occured and now go hunt him down at his castle (I did like the castle idea vs. the cave - if it can be made well).


I liked your idea of everyone fearing the wraith, it would also deal with any NPC's wanting to chat with the wraith, AND it could be an early warning if in town all of a sudden, people are running away like frightened sheep, as in "hmmm... what the hell got into them?"

But as far as the safest place for the ring, when you want to take a break from the stalking (but do not want the wraith to have it as one of the ways to pause the stalking), you lock it in a chest in your locked house generally guarded by your http://www.elderscrolls.com/forums/index.php?showtopic=255986. So really, the safest place to keep the ring without having to desal randomly with the wrath is at your house locked in a chest, although you may come home to find the wraith hovering 100 yards from your home

Anyhow I really liked your enthusiasm and some of your ideas...

Check out the thread here http://www.elderscrolls.com/forums/index.php?showtopic=255981 and read the comments by others and my responses to them.

Then lets chat and clear up any details.

I hope we can pull this off!

~Werewolfzz~

Posted by: stingray00alex Apr 4 2006, 05:00 AM

Excellent idea, you should make the ring more powerful though. Like be able to summon more than one of the same thing at one time, make armies to defend you. Then imagine the fear factor as you see the ringwraith slicing his way through your guards towards you, (modded in ringwraith shriek screeching).
There were nine ring wraiths though, so you might want to put in more than one of them. Either way looks to be an excellent mod, I'll try to convince my friend who's a modder to consider working on this.

Posted by: Remux Dreadfire Apr 6 2006, 11:09 AM

Give him a horse though biggrin.gif

Posted by: Werewolfzz Apr 22 2006, 09:54 AM

QUOTE(stingray00alex @ Apr 3 2006, 09:00 PM)
looks to be an excellent mod, I'll try to convince my friend who's a modder to consider working on this.
*




That would be a GREAT help.... You may want to take a peek at the corresponding Thread on the Official Forum... It is linked in my "Signature"

Posted by: Werewolfzz Apr 27 2006, 09:56 AM

QUOTE(Remux Dreadfire @ Apr 6 2006, 03:09 AM)
Give him a horse though biggrin.gif
*




No no... that would utterly ruin it since then there would be no way to head off the Wraith should you attempt to attack him while he is on his way back to his dungeon after robbing you of the ring!

Check out the discussion at the "Official Site" which is linked in my sig below!!

Posted by: PLAYBOI14 Apr 29 2006, 03:07 PM

I like the idea of this mod, typically in any of the cities you are safe, and if this mod were created it would make you carry your wepon drawn and your spells ready.

I have my own questions also.

How would the "ringwrath" find you if you are in a city? I cant see imperial guards letting some hooded and cloaked figure walk into the imperial city without a fight. And if you pick a fight with an imperial guard you get his brothers, cousins and his whole family running at you with bows and swords. So if this wrath existed how would it be searching? would it create such fear as to even the guards would step back and let it pass?

Secondly would anyone know of this ring? if so how would they speak? im sure betha didnt think of adding dialogue based on a ringwrath chasing you, so voices would be needed to match the person talking, cant have some women talking bout rumors and then some big deep voice talking about the ring, it would be like wtf? lol.

And the last few questions. Would the ringwrath be using uber wepons? Im guessing he would be wearing a long black cover all cloth cloak and a 1h sword (subquestion: when he dies do you think he would vanish like a ghost? dont kinda like the idea of being able to use a wrath cloak and sword).

Wouldnt it be better to just have the wrath on SUPER pissed off mode, with 100% agression and it would just never give up finding it, destroying all in its path. Because I think its possable to make it do a test, because most NPC have a agression%.courage%and a responsability% guards have a high responsability % thats why they try to arest you. So maby the wrath could be 100% agressive and cause fear to overide other peoples courage and willingness to fight with them. If no one but you could fight the wrath (or who ever else has the ring) it would make it seem like there is no escape.

Will the wrath go out in daylight.. seems kinda weird if it would.

Overall it sounds like an uber mod, the only dificulty i can see would be to create voices and the AI or the units, good job

Posted by: DarkHunter Apr 29 2006, 04:50 PM

Ummm.. Dirox, you're basing this entire mod on LOTR, thats a bit much isn't it? Good idea tho werewolfzz goodjob.gif

Posted by: Werewolfzz Apr 29 2006, 09:49 PM

QUOTE(PLAYBOI14 @ Apr 29 2006, 07:07 AM)
I like the idea of this mod, typically in any of the cities you are safe, and if this mod were created it would make you carry your wepon drawn and your spells ready.

I have my own questions also.

How would the "ringwrath" find you if you are in a city? I cant see imperial guards letting some hooded and cloaked figure walk into the imperial city without a fight. And if you pick a fight with an imperial guard you get his brothers, cousins and his whole family running at you with bows and swords. So if this wrath existed how would it be searching? would it create such fear as to even the guards would step back and let it pass?

Secondly would anyone know of this ring? if so how would they speak? im sure betha didnt think of adding dialogue based on a ringwrath chasing you, so voices would be needed to match the person talking, cant have some women talking bout rumors and then some big deep voice talking about the ring, it would be like wtf? lol.

And the last few questions. Would the ringwrath be using uber wepons? Im guessing he would be wearing a long black cover all cloth cloak and a 1h sword (subquestion: when he dies do you think he would vanish like a ghost? dont kinda like the idea of being able to use a wrath cloak and sword).

Wouldnt it be better to just have the wrath on SUPER pissed off mode, with 100% agression and it would just never give up finding it, destroying all in its path. Because I think its possable to make it do a test, because most NPC have a agression%.courage%and a responsability% guards have a high responsability % thats why they try to arest you. So maby the wrath could be 100% agressive and cause fear to overide other peoples courage and willingness to fight with them. If no one but you could fight the wrath (or who ever else has the ring) it would make it seem like there is no escape.

Will the wrath go out in daylight.. seems kinda weird if it would.

Overall it sounds like an uber mod, the only dificulty i can see would be to create voices and the AI or the units, good job
*




Thank you for the VERY long and thought out post!

I will address each question separately

First off, your comment about "if this mod were created it would make you carry your wepon drawn and your spells ready" is a precise benefit and goal of this Mod. The real world requires ever ready vigilance, and so shall Oblivion once this Mod is created and installed.

As for your questions:
1. As far as the guards fighting with the Wraith - The Wraith will only agro on the bearer of the ring, so the Guards should have no reason to attack or confront the Wraith (unless he is killikg YOU ofcourse). So the Wraith should not have any trouble with the guards unless HE makes trouble (attacks the ring bearer).

2. As far as people knowing of the ring (and their voices), under the "Storyline" that I am generating, There will be no need for any voices or of nyone knowing the story behind the Wraith... the story of the Wraith, and of the ring is so old, that it is only written in a Journal (a book). And really, the Journal holds the key to solving the Wraith's and the Ring's problem! As far as the Dungeon where you first obtain the Ring and awaken the Wraith,... well that is just your good fortune (or great misfortune) to stumble across... (Ofcourse the location of the dungeon will be given along with the Mod... but that just gets things going). Ultimately, the resolving (or even understanding) of the story of the Ring and the Wraith will result in a FINE reward/curse on its own.... I don't want to give away too much of the plot smile.gif

3. The Wraith WILL be using quite the Uber sword and as far as apparel, that is yet to be determined... neither of which are attainable! When the Wraith is defeated,... it merely disappears and then reappears (generally stronger, provided you have gotten stronger) in his dungeon ready to set out for vengeance and reward yet again.

4. As far as the % of aggresion/responsibility/etc., like I said above,... other NPC's shouldn't have a reason to fight him randomly, since other than appearance... this ghost (a hint) bears NO ill-will towards any other than the one who holds his ring!

5. The Wraith WILL be out in daylight, in cities, in dungeons, in EVERYWHERE at ANYTIME.... thats the point.... be ALWAYS ready,... for HE is!!!



I think its going to be an UBER Mod as well.... thanks for the support!!

Posted by: Werewolfzz May 9 2006, 10:56 AM

Losing Interest?!?!

Posted by: stingray00alex May 10 2006, 01:21 AM

Just an idea for the mod, maybe as the ringwraith draws closer this underlying horror music gets louder and louder....and softer as you get further away.
I still think there should be nine....

Posted by: Werewolfzz May 10 2006, 06:06 AM

QUOTE(stingray00alex @ May 9 2006, 05:21 PM)
Just an idea for the mod, maybe as the ringwraith draws closer this underlying horror music gets louder  and louder....and softer as you get further away.
I still think there should be  nine....
*




Those ideas do not work:
1. The music would only destroy the ambush by giving a "heads-up" that you were about to be attacked... maybe the volume of the "special combat music" could adjust AFTER the Wraith had taken the ring from your beaten and bloodied body and was running back to his cave... the music could keep getting quieter and quieter unless you were on a horse catching up, in which case, the music would let you know you're almost onto him!!

2. There can't be nine... the story of the Wraith involves a... lets say... "Sibling Rivalry" not "9 rings of men! smile.gif"

Posted by: Werewolfzz May 24 2006, 02:46 AM

BUMP!!!

Posted by: Dirox May 24 2006, 07:55 AM

let me start off by saying =P


now, i think the music could be good, and make it even more scarry.
just make it so when he's close enough, startling music starts playing the second he's within your line of view.

edit: let this post die gracefully wolf

~Dirox

Posted by: Kain Jun 9 2006, 06:35 PM

This sounds AWESOME... so many possibilities, so few modders sad.gif

Posted by: Hanz baby Jun 11 2006, 03:34 AM

This goes out to dirox sorry for thinking u were a chick indifferent.gif

Posted by: Werewolfzz Jun 21 2006, 10:16 PM

QUOTE(Kain @ Jun 9 2006, 10:35 AM)
This sounds AWESOME... so many possibilities, so few modders sad.gif
*



And that remains my largest obstacle!

Posted by: Werewolfzz Nov 1 2006, 06:58 AM

As it rises from the dead

Posted by: Badda-Tish Mar 7 2009, 12:54 AM

You said the wraith only could use the paralyse spell once a day, what if you catch up with him before he gets to his cave? You gotta kill him for the ring and that means you probably die then because you only got 10 hp left.

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